So after reading in the patch notes (
http://sto-forum.perfectworld.com/showthread.php?t=859131)
Character:
Improvements have been made for female legs to match better with skirts.
Improvements have been made to female skin textures.
Improvements have been made to female and male hand textures.
I and a couple others went to tribble checking how this would look like. To our surprise however not only skin textures and legs had changed but something seems to have been changed with the slider values which isn't in the patch notes, so every existing costume on tribble looks now like the character had a couple to much cookies.
Heads seem smaller, character size has changed and bulkiness seems dramatically increased in several places.
Fleety and me took some screeny's here:
http://imgur.com/a/9Wrao
Some more screenys can be found here:
http://sto-forum.perfectworld.com/showthread.php?t=859301
Aside of that the thighs look in my opinon alot worse then before, what really bothers me the most with that change is
that it ruins every existing costume! ..and i don't really want to redo all the hundreds of costumes i have across my toons.
Would be awesome if some developer could jump in and confirm is this change to slider values is intended or not and if its intended if something could be done to make existing costumes convert properly at least.
I predict that if this one hits holodeck there will be a lot of unhappy people.
Comments
This is on HOLODECK:
http://imageshack.us/a/img401/3928/xyvs.jpg
This is on TRIBBLE:
http://imageshack.us/a/img849/422/l68f.jpg
The SAME thing happened with my Joined Trill character.
This is a serious issue Cryptic, many of us paid a lot of Zens for uniforms and uniforms slot because we like to take time to customize our character. If this build goes live in this state, is going to be game braking for us.
Please, reverse the female bodies if you cant fix it. We don?t need this in to holodeck.
Like mikiiy said, it would be nice to know that this was not intentional and that is going to be fix/remove.
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Front Tribble
Back Holodeck
Back Tribble
Right Side Holodeck
Right Side Tribble
Left Side Holodeck
Left Side Tribble
I welcome these changes to the character models on tribble. These models are more natural and less cartoonish than holodeck ones. A few glitches are present though such as the lower values of the head sliders. The side of the thighs should also be reduced since they look disproportionate at this time.
There is no reason to believe that this is the final version so I imagine changes will be made.
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1. allow me to create a base body/head that is applied to all outfits, so that i can change my body ONCE and have those changes reflected in all my outfits.
or
2. fix 'load outfit' so that it actually works as expected, and add an option to apply the body and head only and not the outfit.
or
3. allow me to DELETE outfits and start over.
but as it is, if i have to individually tweak every last outfit on every toon... i will certainly rethink unlocking even more outfit slots on future toons.
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What makes me especially wonder is WHY the faces/heads also got changed.
I also don't understand the changes to the belly/butt size. There is already a slider for that and it is working.
I wonder what is behind this odd change, it's going to do nothing good but TRIBBLE off people. :eek:
Now, is even worst, when those changes are really horrible and unnatural, beacose if some one thinks that woman legs looks like this, then he never saw a real woman leg.
I understand item/ship balance in the way that they change something that you paid for, bur it is for the grater good of the hole game. But this was completely unnecessary and we are still hoping that is a bug that will be fix soon.. but in the other hand.. you guys know..
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As I posted in the bug reports forum, I am all for more options and not being tied to an "athletic" body type, but if the choice is going to be between importing characters with the system as it stands right now on Tribble or leaving the system as is on Holodeck, I say leave things as they are on Holodeck. Otherwise, it is going to be a monumental task to correct characters for all of the rescaling.
Hopefully though, this can be resolved in a way that doesn't aggro a large portion of the playerbase...
Is There A Connection To The Gravity Well changes?
I think an important point has been obscured in the previous discussions about female legs on Holodeck. There are actually two separate complaints:
1. The calves on tight pants are too thin.
2. The thighs on non-TOS skirts are too thin.
I think the distinction between the above two complaints should be made explicit. In previous discussions, posters were not always clear about what they meant when they said that female legs were too thin. Because there are actually two groups of players complaining about two different things, a fix that satisfies one group may not satisfy the other.
I'm not sure if you are joking. Cryptic's code would have be very strange for boff powers to be tied to character models.
^^This is actually a rather succinct summary of the situation that led to the problem we are having now.
We've got two perceived problems on Holodeck, and a "fix" presumably intended for one (or both) on Tribble that is causing many, many unintentional bugs...so much so that many people (myself included) find them to be breaking the game experience.
A sign that the Devs see this problem and understand the situation thusly would be greatly appreciated, btw.
Even if this change was intended address one or both of the complaints about female legs, I have a hard time understanding why it would involve scaling changes to the rest of the body parts. My guess is that the differences people are seeing are a side effect of some other code change.
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My female toons now have small heads and large hips, almost cartoonish. The hips were so much noticeably wider that I went back and checked my video settings to ensure the resolution wasn't stretched to fill the screen. They also look shorter in proportion to their width.
On the plus side, the colors are more vibrant.
To the artists and developers of STO: well done!
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Real Join Date: Monday, 17 May 2010
^This is not my problem with the changes. As a matter of fact, I think having more realistic options for female characters is fantastic. However, when Cryptic implemented these changes to female legs, they also skewed almost all existing slider values, including head size and introduced a large number of clipping issues with skirts, robes, etc...
Honestly, the more I log onto to Tribble, the more noticeable many of these issues are.
I think you guys are missing the point. It's not about whether the new models are more realistic or not: it's about the alterations to existing characters.
My guess is that Cryptic has entirely replaced the female body model. If you look carefully at the pictures people have posted, you will notice differences in the contours of the chest and hips. The new contours might look more realistic, and a new character created fresh using the new model might look fine.
The problem is that the way this new model was implemented is not backwards compatible with the old model. All existing characters---including captains, boffs, NPCs, and the defaults in the character creator---have a set of model parameters that define the look of the character. These numbers are probably saved on a Cryptic database somewhere; when you save a costume, they are also written to a file on your hard disk. If you blindly load these numbers into the new model, the results look awkward.
The skeletal structure of existing characters have been altered. (Yes, I know that the computer models don't really have bones, but I couldn't come up with a better description.) Take a look at this picture:
http://i.imgur.com/2C4ziM0.jpg
The knees of the character have different heights on Tribble and Holodeck. The character on Tribble has a shorter spine and a smaller head. Do you really think the smaller head is Cryptic's attempt to create more realistic body proportions? It's more likely that the new model was not designed to work with the model parameters of the old model. So loading numbers saved for an existing character into the new model results in a badly proportioned figure.
It took me months... nay... YEARS, to get my two main Fed and KDF toons to be EXACTLY like I wanted them.
As far as my own personal opinion is on this. I don't know if anyone here has seen an athletic thigh but they come in at least 2 general shapes and sizes. You have the bulky more powerful ones and the thinner more toned ones. We have the toned version on holodeck, while it would be nice to have both I don't want to redo all of my characters again after how long it took me to make characters I'm happy with.
Now I have characters that look like instead of flying across the galaxy in a utopian society with gyms they sit on a couch eating ben and jerries. Not all of us are chubby players, some of us are keen cyclists and have amazing thighs, calves and a really nice bum. The men can still look like the stupid idealised male fantasy they want so why is it all women must put on 20lbs because it doesn't fit in with what you consider average.
I will state this very clearly:
I do not want this change. I do not want to redo ALL of my character which I have put a lot of work into.
It is through repetition that we learn our weakness.
A master with a stone is better than a novice with a sword.
Has damage got out of control?
This is the last thing I will post.
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I stand by my original statement...
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So why do you think the characters on Tribble have thinner calves and arms than the characters on Holodeck? Why do the characters on Tribble have smaller heads? Are you saying that none of the changes are bugs or unintended consequences of introducing a new body model?
LOL. This reply should be nominated for the Forums reply of the week^^;)
And you are right. We've all seen more than enough super sized legging wearers in RL.
Well, this is a RPG and not reality. Anybody should be able to make it's favourite character's style. If you like big Girls, feel free to create one. But they should'nt take ability from us to create a real hot woman. At least the devs are investigating this issue already.
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While someone might point out it's built that way as a male projection fantasy, why is it allowed for men and not for women to make themselves a bit thinner, make the legs gorgeous and have a little bit more on top? That wreaks of sexism if it's not a bug.
If men are allowed to be hyper attractive with the 1.4+ waist to shoulder ratio and big, strong arms with toned legs then women should also. Though if we are moving to realism any chance of adding the beer gut, man TRIBBLE and making slightly overweight the standard for men even on minimum settings?
It is through repetition that we learn our weakness.
A master with a stone is better than a novice with a sword.
Has damage got out of control?
This is the last thing I will post.
Exactly! And beside, I said this again: real woman?s dont have mini heads and frog legs.
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