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  • edited September 2013
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  • dknight0001dknight0001 Member Posts: 1,542
    edited September 2013
    I'd like to see the game prevent people who don't have an EV suit equipped from joining the Nukara ground missions. Or at least make sure it's in the players inventory.

    I'd like to see an unlock mission for things like the Nukara event so it makes sure everyone knows how to use the mandatory EV suit.
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  • logos1326logos1326 Member Posts: 66 Arc User
    edited September 2013
    Better yet just force equip the suit on the player before the mission starts. Have to realize there are a lot of kids that play games like these. They try out random events like this because they got bored with the main gameplay. They beam into a situation like this and seem "clueless" running and burning up over and over, but in reality they are going wtf?!?
    Then the uber vet rages over chat how captainclueless is a noob, and bullies the other player who is still trying to figure out what to do causing them to leave the mission and in some cases maybe even the game.
    Then you get the other players that run out only to realize they left their suit in their bank. No other option than to quit.
    It's more a design problem than bad players. Have a suit force equip should eliminate most of this.
  • foundrelicfoundrelic Member Posts: 1,380 Arc User
    edited September 2013
    dareau wrote: »
    You forgot "1337ist that doesn't know ESTFs". I'm sure we all have encountered them before - usually the ones that have the rainbow boat with a spare skittle tosser saying how their "1337 build" has "pwned pve" and should steamroll the ESTF...

    I vaguely recall an ISE that had one of these. We all went left, "1337ie" went right. We wiped the side "in order", he hadn't even popped the cube. When we caught up to him, popped cube in short order, and started wiping the rest in order. Heck, funny thing was that I was in my old Luna for this, so I wasn't exactly a DPS machine (usually my nanite was the last to hit 10%), and I was still last even with his "help"...

    I actually broke my "Not gonna PVP rule." with one of those once.


    Guy was bragging the entire ESTF how amazing his build was in PVP and that he could solo the run himself if he really wanted to.

    He was in an ody. I was in my Defiant Retrofit.


    So after he blew up for the tenth time and we'd not only missed the optional but spent easily 35 minutes trying to clear ISE I challenged him to a PVP run.


    If his Rainboat was so awesome he should have no problem popping my little Defiant that's specc'd entirely for PVE.


    I toasted him 6 times in as many minutes.


    It took me longer to find him each time than to turn his hull into burning swiss cheese.


    After six consecutive warpcore breaches he never came back.


    I tried to PM him and explain that trying to get every proc in the game wasn't going to do anymore than make him miserable in the long run but he'd blocked me.
  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited September 2013
    lol @ the above.


    Today I was in an infected with this loudmouth knowitall. As per usual I was parsing the instance.

    My DPS: 4835 (in an undergeared fleet dhelan with a sci cap)
    My HPS: 533 (main tank the whole fight)
    His DPS: 874 (in a fleet sovereign with an eng cap)
    His HPS: 77 (lol?? and a "healer" too)

    Called him on it, he said he is a healer and i need to stay by him... then i said i dont need his heals (and focusing on me is taking away from others that might) and he should focus on his dps... then he started going on and on about the optional and how to do it, and basically throwing a baby fit about how we were doing it. I said dude dont be "that guy" and he told me to F off and left the instance right before the last few spheres spawned.

    Completed it with no problems without him.
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  • edited September 2013
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  • edited September 2013
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  • linyivelinyive Member Posts: 1,086 Arc User
    edited September 2013
    My DPS: 4835 (in an undergeared fleet dhelan with a sci cap)
    My HPS: 533 (main tank the whole fight)
    His DPS: 874 (in a fleet sovereign with an eng cap)
    His HPS: 77 (lol?? and a "healer" too)

    What "I" consider a logical team attack pattern:

    Escorts: Attacks, while in motion, at a rather close range.
    Cruisers: Attacks, while in motion, from a good distance.
    Science: Attacks and heals from beside the cruisers.

    Tactical: Attacks, while in motion/cover, at a good distance.
    Engineers: Attacks, while in motion/cover, at a good distance.
    Science: Attacks and heals from behind the engineers and tactical.

    --

    When I play the game "Dragon Age: Origins", the other three members of my team vary in skills. Depending upon what character type I use, I organize my team as follows: (1) Warrior: Tank Damager, (1) Rouge: Scrapper, (1) Mage: Healer/Damager, and (1) Mage: Tank Damager.

    While some people try to create a science-tactical officer, I think the greatest error they make is in balancing stats. Cryptic's nerfing has also not helped matters. Science space can be modified for either healing or damaging; however, the setup does not allow you to balance both effectively. Players need to choose one or the other.

    Prior to Cryptic nerfing the science kits, the ground officers use to be able to tank.

    As I look at that guy's stats, I see how he struggled with his setup. I am not sure if that makes him a horrible player, or if it makes him unaware of his issues.
  • yaisuke15yaisuke15 Member Posts: 421 Arc User
    edited September 2013
    linyive wrote: »
    What "I" consider a logical team attack pattern:

    Escorts: Attacks, while in motion, at a rather close range.
    Cruisers: Attacks, while in motion, from a good distance.
    Science: Attacks and heals from beside the cruisers.

    Tactical: Attacks, while in motion/cover, at a good distance.
    Engineers: Attacks, while in motion/cover, at a good distance.
    Science: Attacks and heals from behind the engineers and tactical.

    --

    When I play the game "Dargon Age: Origins", the other three members of my team vary in skills. Depending upon what character type I use, I organize my team as follows: (1) Warrior: Tank Damager, (1) Rouge: Scrapper, (1) Mage: Healer/Damager, and (1) Mage: Tank Damager.

    While some people try to create a science-tactical officer, I think the greatest error they make is in balancing stats. Cryptic's nerfing has also not helped matters. Science space can be modified for either healing or damaging; however, the setup does not allow you to balance both effectively. Players need to choose one or the other.

    Prior to Cryptic nerfing science kits, the ground officers use to be able to tank.

    As I look at that guy's stats, I see how he struggled with his setup. I am not sure if that makes him a horrible player, or if it makes him unaware of his issues.

    (Un)Fortunately, the rpg trinity does not work for this game because it is a broken piece of **** that should stay on old table top rpgs, not in MMOs. MMOs should just throw away the whole class systems and just allow the players to choose their character strengths and abilities instead of sticking us in rigid classes that have no room for optimization.

    The problem is also the result of that.
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  • astro2244astro2244 Member Posts: 623 Arc User
    edited September 2013
    yaisuke15 wrote: »
    (Un)Fortunately, the rpg trinity does not work for this game because it is a broken piece of **** that should stay on old table top rpgs, not in MMOs. MMOs should just throw away the whole class systems and just allow the players to choose their character strengths and abilities instead of sticking us in rigid classes that have no room for optimization.

    The problem is also the result of that.




    +1


    This is very true the rpg trinity is outdated system, it worked well for some games but this isn't one of em.
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  • sarcasmdetectorsarcasmdetector Member Posts: 1,176 Media Corps
    edited September 2013
    Just finished an ISE with the worst type of bad player.

    After killing the first cube and spheres the team ended up being close to the right side cube. I followed the standard protocol and went to roast the left side cube; but the rest of the group decided "why not" and started on the right side cube.

    after i had nuked the left cube i paused to see what was up and noticed they where working on the right generators. i asked what was going on and someone asked me to switch sides... ok, no problem here.

    so right side gens and transformers get nuked and i start on the sphere spawns. two members of the team head to the left side and start on the generators there before clearing the sphere spawns. here is where the issues started.

    one guy looses it and starts raging in team chat. obviously we lose the optional and the guy goes ballistic with his crying. i tell him to chill as the optional is only worth 15 omega marks; not worth the rage. he just keeps on raging.

    i do a quick check of the parser and he's doing 900dps, the two guys he's raging against are doing 2.5k and 2.8k dps. myself i was doing 6k dps. so i tell the guy he's doing the worst DPS in the team and "less QQ and more Pew Pew".

    His response: sorry i am not helping you, but those two arent so i wont. to which i reply, if he can't control his temper he has no business doing eSTFs. i called him a bad player because his DPS sucked dirty moose balls and his attitude sucked even more. he ended up calling the the whole team a fail group. lol

    TL:DR guy with worst DPS raging against guys who are doing 3x his DPS.
  • edited September 2013
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  • stardestroyer001stardestroyer001 Member Posts: 2,615 Arc User
    edited September 2013
    spielman1 wrote: »
    +10 very very very true the rpg style is not good for mmo games and they need do a lot of rewrtign inthis catagory

    The RPG/Trinity style isn't the problem. Every game needs a foundation in which to form more complex combinations of starships. I'm happy where it is right now, and other than a handful of exceptions, all ships are fairly balanced compared to the others in its "class".
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  • feiqafeiqa Member Posts: 2,410 Arc User
    edited September 2013
    yaisuke15 wrote: »
    (Un)Fortunately, the rpg trinity does not work for this game because it is a broken piece of **** that should stay on old table top rpgs, not in MMOs. MMOs should just throw away the whole class systems and just allow the players to choose their character strengths and abilities instead of sticking us in rigid classes that have no room for optimization.

    The problem is also the result of that.

    I am going to disagree about everyone gets to pick their abilities. You will have someone saying that only powers A, C, & X have any value anyone running anything else has no business playing this game. You get to see that even in trinity systems. But it is harder.
    Never liked being told I was unwelcome in a raid or similar event because I did not follow some build posted on a website about how to not be a n00b.
    Same guys were shocked when they were forced to work with me that I could do other things well. So be careful about just blaming the holy trinity of games.

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  • edited September 2013
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  • starswordcstarswordc Member Posts: 10,966 Arc User
    edited September 2013
    recon2130 wrote: »
    I have a friend who stopped playing STO because of fleet members or other players saying that he HAS to have a certain build or skill set. Personally for me its about enjoying the game. Yes being able to kick TRIBBLE is nice either solo or in team play but at the end of the day if the build your running is not fun then your not going to be inclined to play it very much are you.

    Just my 2pence worth.
    This. My build is nowhere near the crazy DPS machines the minmaxers make but it's what I like to fly (it's also partly because I don't have money to spare, but that's beside the point). I like the challenge of getting the bow over and bringing the forward DBBs and torpedoes to bear.

    If I want a crazy DPS machine, I will ****ing build a crazy DPS machine.
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  • yaisuke15yaisuke15 Member Posts: 421 Arc User
    edited September 2013
    The rpg trinity isn't a problem in this game, the devs just based the game to heavily on the old models and look what we get. Escorts were meant to be light hitters and fast dodgers; they weren't meant to be a pocket battleship.

    I agree they should have a strong foundation for classes, but they shouldn't have it to the point where they blend with each other and leave the other classes in the dust. Something must be done with the classes to balance this game out.
    [SIGPIC][/SIGPIC]
    "Look at me I'm a target!"
    "Fire the Lance on my mark... MARK!
    "How many times have we gone into the breach again R'shee?"
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  • carasucia83carasucia83 Member Posts: 568 Arc User
    edited September 2013
    rezking wrote: »
    Same here.
    I don't know what's worse...the guy that doesn't know ESTF's or the 1337ist douche telling everyone their dps sucks.

    Is there really any contest?
    "So my fun is wrong?"

    No. Your fun makes everyone else's fun wrong by default.
  • lynceusglynceusg Member Posts: 8 Arc User
    edited September 2013
    Being an engineer in an Odyssey cruiser designed for eng support and beamboat broadsiding, I'm not exactly a DPS machine (though my DPS has improved thanks to the help from people on these forums). This is why I've been somewhat hesitant to join eSTFs. Frankly I have no desire to TRIBBLE up someone's STF run and I don't want to cause trouble. I know you all want to get your optionals and make the most of your time - I don't blame you in the least.

    I'll be perfectly happy to fly alongside you, firing all my beams and cutting beam at the enemy while keeping an eye on the escorts' hull integrity - it's what I figure my job is. I have a "give it to them... I'll cover you!" attitude, and I enjoy that role. It really is fun in sector block Borg encounters. I am a guardian, the shield that keeps you flying while you destroy our enemies. I enjoy that.

    But I realize that it's likely that this role has little place in an eSTF.

    I'm also the kind of player who will be more than happy to follow orders if a player needs me elsewhere or to do something else. You need me to head to the other side? I'm on it, no questions asked. I know a timed battle isn't the place for arguing. I'll trust your judgement because you more than likely have more experience than I do. I've no pride on the subject. Input into fighting style and builds is welcome in my ears - all I ask is some understanding.

    All this said, I want to ask all you elite STF jockeys while you're here. Is my attitude right? What should I do to avoid being "that guy" in an eSTF? I do want to join you, but I don't want to show up if I'll be nothing but a burden to the group. I don't want to be one of the people complained about in this thread.
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    "I am an engineer. If I am with you, I will do everything I can to get your ship and crew home safe."
  • ijimithyijimithy Member Posts: 0 Arc User
    edited September 2013
    lynceusg wrote: »
    Being an engineer in an Odyssey cruiser designed for eng support and beamboat broadsiding, I'm not exactly a DPS machine (though my DPS has improved thanks to the help from people on these forums). This is why I've been somewhat hesitant to join eSTFs. Frankly I have no desire to TRIBBLE up someone's STF run and I don't want to cause trouble. I know you all want to get your optionals and make the most of your time - I don't blame you in the least.

    I'll be perfectly happy to fly alongside you, firing all my beams and cutting beam at the enemy while keeping an eye on the escorts' hull integrity - it's what I figure my job is. I have a "give it to them... I'll cover you!" attitude, and I enjoy that role. It really is fun in sector block Borg encounters. I am a guardian, the shield that keeps you flying while you destroy our enemies. I enjoy that.

    But I realize that it's likely that this role has little place in an eSTF.

    I'm also the kind of player who will be more than happy to follow orders if a player needs me elsewhere or to do something else. You need me to head to the other side? I'm on it, no questions asked. I know a timed battle isn't the place for arguing. I'll trust your judgement because you more than likely have more experience than I do. I've no pride on the subject. Input into fighting style and builds is welcome in my ears - all I ask is some understanding.

    All this said, I want to ask all you elite STF jockeys while you're here. Is my attitude right? What should I do to avoid being "that guy" in an eSTF? I do want to join you, but I don't want to show up if I'll be nothing but a burden to the group. I don't want to be one of the people complained about in this thread.

    To be honest, don't worry about joining an eSTF from what I've read you'd be a decent addition to any team because your willing to listen. However getting the optional's and doing in a set order just gets boring now I just have fun otherwise why am I playing the game lol. If you do want to do any STF's just jump in and do it, DPS doesn't matter as much as people think it does but if you want to run one where you won't get moaned/berated just send me a pm and I'll add you since i always run estfs on all of my toons most nights.
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  • matchstick606matchstick606 Member Posts: 233 Arc User
    edited September 2013
    lynceusg wrote: »
    Being an engineer in an Odyssey cruiser designed for eng support and beamboat broadsiding, I'm not exactly a DPS machine (though my DPS has improved thanks to the help from people on these forums). This is why I've been somewhat hesitant to join eSTFs. Frankly I have no desire to TRIBBLE up someone's STF run and I don't want to cause trouble. I know you all want to get your optionals and make the most of your time - I don't blame you in the least.

    I'll be perfectly happy to fly alongside you, firing all my beams and cutting beam at the enemy while keeping an eye on the escorts' hull integrity - it's what I figure my job is. I have a "give it to them... I'll cover you!" attitude, and I enjoy that role. It really is fun in sector block Borg encounters. I am a guardian, the shield that keeps you flying while you destroy our enemies. I enjoy that.

    But I realize that it's likely that this role has little place in an eSTF.

    I'm also the kind of player who will be more than happy to follow orders if a player needs me elsewhere or to do something else. You need me to head to the other side? I'm on it, no questions asked. I know a timed battle isn't the place for arguing. I'll trust your judgement because you more than likely have more experience than I do. I've no pride on the subject. Input into fighting style and builds is welcome in my ears - all I ask is some understanding.

    All this said, I want to ask all you elite STF jockeys while you're here. Is my attitude right? What should I do to avoid being "that guy" in an eSTF? I do want to join you, but I don't want to show up if I'll be nothing but a burden to the group. I don't want to be one of the people complained about in this thread.

    neh your good, i wouldn't worry about dps. In my book as long as you know what your doing and don't get yourself killed in a eSTF your pulling your weight. Think of it this way, if you don't get killed your still doing more then someone thats died 2-3 times within the eSTF.
  • carasucia83carasucia83 Member Posts: 568 Arc User
    edited September 2013
    ijimithy wrote: »
    To be honest, don't worry about joining an eSTF from what I've read you'd be a decent addition to any team because your willing to listen. However getting the optional's and doing in a set order just gets boring now I just have fun otherwise why am I playing the game lol. If you do want to do any STF's just jump in and do it, DPS doesn't matter as much as people think it does but if you want to run one where you won't get moaned/berated just send me a pm and I'll add you since i always run estfs on all of my toons most nights.

    This, and really... the 10% rule and other such stuff are really just guidelines and safeguards against a situation in which it becomes possible to fail the optional. Going against these guideline does NOT equal failure or bad playing and they are most definitely not something Moses found on a lesser known third tablet at Mount Sinai.

    If you have just one good CC or a better-than-average dps, it's perfectly easy and possible to get the ise optional without getting overrun by spheres if a gen blows early. If you have both, 9/10 it's cakewalk and 10% is practically irrelavent. It doesn't necessarily take longer that way either. ISE+opt is, simply put, too easy to be worth crying about.

    I'll go further here... to the l33t players: If following the 10% rule to the absolute letter is essential to your success, either L2P or seek treatment for that OCD of yours.
    "So my fun is wrong?"

    No. Your fun makes everyone else's fun wrong by default.
  • sarcasmdetectorsarcasmdetector Member Posts: 1,176 Media Corps
    edited September 2013
    lynceusg wrote: »
    Being an engineer in an Odyssey cruiser designed for eng support and beamboat broadsiding, I'm not exactly a DPS machine (though my DPS has improved thanks to the help from people on these forums). This is why I've been somewhat hesitant to join eSTFs. Frankly I have no desire to TRIBBLE up someone's STF run and I don't want to cause trouble. I know you all want to get your optionals and make the most of your time - I don't blame you in the least.

    I'll be perfectly happy to fly alongside you, firing all my beams and cutting beam at the enemy while keeping an eye on the escorts' hull integrity - it's what I figure my job is. I have a "give it to them... I'll cover you!" attitude, and I enjoy that role. It really is fun in sector block Borg encounters. I am a guardian, the shield that keeps you flying while you destroy our enemies. I enjoy that.

    But I realize that it's likely that this role has little place in an eSTF.

    I'm also the kind of player who will be more than happy to follow orders if a player needs me elsewhere or to do something else. You need me to head to the other side? I'm on it, no questions asked. I know a timed battle isn't the place for arguing. I'll trust your judgement because you more than likely have more experience than I do. I've no pride on the subject. Input into fighting style and builds is welcome in my ears - all I ask is some understanding.

    All this said, I want to ask all you elite STF jockeys while you're here. Is my attitude right? What should I do to avoid being "that guy" in an eSTF? I do want to join you, but I don't want to show up if I'll be nothing but a burden to the group. I don't want to be one of the people complained about in this thread.

    You have the right attitude and that is the main requirement; not DPS or CC or whatever.

    As long as you have good situational awareness, properly fly the role you have picked and have fun doing so; then no good player will have an issue with you.
  • edited September 2013
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  • lynceusglynceusg Member Posts: 8 Arc User
    edited September 2013
    Thanks everyone for your input. I suppose I'll jump into an eSTF tonight and see what the Dragonlord can really do :)

    Now that I think about it though, I think I derailed this thread completely :eek: Oops...
    VA Glaciermaw, USS Sol Dragonlord - Odyssey Operations Cruiser - Ordo Frumentarii Fleet
    "I am an engineer. If I am with you, I will do everything I can to get your ship and crew home safe."
  • edited September 2013
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  • sarcasmdetectorsarcasmdetector Member Posts: 1,176 Media Corps
    edited September 2013
    edalgo wrote: »
    As long as you've done the STFs on normal and understand the objectives already you should do well!

    GL and have fun!

    PS. Make sure you have ship repair modules and if you die repair your ship before you respawn. You can now get ship injuries.

    This. get a bunch of minor and major repair components and place them in your bank. repair your ship every time you die.
  • odstparker#7820 odstparker Member Posts: 466 Arc User
    edited September 2013
    Inexperienced Players -

    Flying a lower level ship, maybe a standard Sovereign, Luna, or Hermes class, or their mirror equivalent, with a less than desirable build, but at least using the same type of weapons that turns out to have a decent amount of damage. Sometimes using an out of place boff ability, or one that doesn't really work in a given situation. Willing to learn, but not understanding everything yet.

    BAD PLAYERS -

    flying a tier 3 or 4 ship into an STF, or even a shuttle, with rainbow weapons, sometimes no boff powers at all, using Mk IX or lower gear, bad overall setup, mixing equipment sets, does nothing to aid team members, goes off on their own, attacks wrong targets, draws extra enemies, blames others for failure, yells at everyone who calls them out, all around pain in the TRIBBLE.
  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited September 2013
    Addendum to bad player above: Guy who spams team chat with "instructions" and does next to nothing along the way. Less type more shoot, kthx? Especially when said "instructions" come with attitude and snob mentality.
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  • stardestroyer001stardestroyer001 Member Posts: 2,615 Arc User
    edited September 2013
    enoemg wrote: »
    or even a shuttle, with rainbow weapons,
    Shuttles can't be brought into STFs any more. Blame Cryptic for that.
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