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Legacy of Romulus Dev Blog #40

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  • knuhteb5knuhteb5 Member Posts: 1,831 Arc User
    edited September 2013
    bluegeek wrote: »
    Oh. Myyyy.

    200K Dilithium... for freighter traffic???

    For that, I'd better be able to stop 'em for inspection. And inspection fees.

    I know. It almost makes you want to spend the 200K but not really.
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  • dracounguisdracounguis Member Posts: 5,358 Arc User
    edited September 2013
    Wow, we get to pay for traffic. I usually try to avoid that. :rolleyes:
  • theanothernametheanothername Member Posts: 1,512 Arc User
    edited September 2013
    Sometimes my anticipation when clicking on a new dev blog is much much higher than the news I get :(
    The first ship is a Talarian warship. :P

    At least the design was used as one. This type of ship was used very often in TNG.
  • beerxhyperbeerxhyper Member Posts: 676 Arc User
    edited September 2013
    hhmmm i can forsee the future the new dil mine special project well be pay 200k dil to add parking lots to the outside of ur mine then toll booths <_< >_>


  • redshirtthefirstredshirtthefirst Member Posts: 415 Arc User
    edited September 2013
    Once again, you don't like it, don't slot it. Not doing so will not change the performance/benefits of your holding. Personally, I don't find it that great, I don't spend enough time in the space section of the mine to enjoy the visual of it. My fav cosmetic project remains the 1st one, with the windows and open floors, well worth the 200k in such case.
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  • thlaylierahthlaylierah Member Posts: 2,987 Arc User
    edited September 2013
    I think the point that is being missed here is that the same amount of effort used to create these less than spectacularly received projects could have went to better designed ones.

    If no one complained it will probably get worse.
  • smokeybacon90smokeybacon90 Member Posts: 2,252 Arc User
    edited September 2013
    KDF should be able to hunt them down and take Prisoner doffs.
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  • zulisvelzulisvel Member Posts: 518 Arc User
    edited September 2013
    Hey Bran, just a bit of constructive criticism. I'm not going to complain about another cosmetic upgrade to a fleet holding. I understand what they are and what they're for. I've complained about them enough in the past.

    My complaint and suggestion instead is this: instead of catagorising fleet holding updates as Dev Blogs for the current season couldn't they instead get their own category? What I mean is I see "Legacy of Romulus Dev Blog #40" and I think, "sweet, a new Romulan update!" only to be disappointed that it's just another dilithium sink for fleets.

    If the blog was instead titled something like "Fleet Holding Dev Blog #X" I'd at least stop rolling my eyes when I actually find out what the blog is really about.

    tl;dr -
    Season updates blogs are for every player in the game, fleet holding blogs really only matter to people who are in fleets. Please stop titling fleet related blogs as "Season Dev Blog #whatever."
  • poisonpoison Member Posts: 255 Arc User
    edited September 2013
    optional doesn't mean its a good thing or that its not another scam

    Yes, it's lazy and a completely worthless upgrade, but they tell you exactly what you get (which isn't much) for completing it, so it in no way is defrauding you.
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  • vocmcpvocmcp Member Posts: 1,134 Arc User
    edited September 2013
    We got the update today and it looks nice :) I like the additional traffic and you can even observe some docking maneuvers. Nice!
  • robeasomrobeasom Member Posts: 1,911 Arc User
    edited September 2013
    So your giving us traffic which is something we got with the starbase for free. However about giving us something worthwhile or instead of doing cosmetic stuff think of a way to help smaller fleets.

    And in response to this project even if I did have the dilithium to waste on these projects this is the one I would never do
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