OK....i'm going to rage a bit now, I'm sick and tired of joining ground/space fleet actions where there are players awol or deliberatly idle so they can get the marks at the expense of others, mine trap is a great example, it's a team effort and when player decides to go deliberatly idle, it makes the rest of the teams job a lot harder,and considering minetrap results effects everyones mark rewards, it seems a bit counter productive to be idle, i suggest a team kick button ,which all members of the team must vote for, i'm not here to generate marks for lazy ppl !!!
OK....i'm going to rage a bit now, I'm sick and tired of joining ground/space fleet actions where there are players awol or deliberatly idle so they can get the marks at the expense of others, mine trap is a great example, it's a team effort and when player decides to go deliberatly idle, it makes the rest of the teams job a lot harder,and considering minetrap results effects everyones mark rewards, it seems a bit counter productive to be idle, i suggest a team kick button ,which all members of the team must vote for, i'm not here to generate marks for lazy ppl !!!
i hate to say it but pugging mine trap is 50/50 at best when everyone is actually playing.
you usually get people on your team helping out other sections.. or they blast all the survivors at the end.
id rather kind of have idle players instead of bad ones..
but yes a team kick option would be nice.. as well as removing the leaver pen so you can leave if things go wrong and try again.
[12:35] Vessel Two of Two Unimatrix 01 deals 225232 (271723) Plasma Damage to you with Plasma Lance.
[12:44] Vessel One of Two Unimatrix 01 deals 1019527 (1157678) Kinetic Damage to you with Plasma Energy Bolt Explosion.
i hate to say it but pugging mine trap is 50/50 at best when everyone is actually playing.
you usually get people on your team helping out other sections.. or they blast all the survivors at the end.
id rather kind of have idle players instead of bad ones..
but yes a team kick option would be nice.. as well as removing the leaver pen so you can leave if things go wrong and try again.
I don't like that as some "teams" may decided to bully other players who have been playing by kicking them before the mission completes. Goodness knows that my connection seems to habitually drop right at that point in either fleet actions, STFs, or PvP matches causing me to not gain a reward or mission credit (for the PvP missions).
The game is suppose to automatically log out any players who have been idle for 15 minutes to clear space for other players trying to log in. I propose that that same mechanic automatically kick players from Fleet Actions, STFs, and PvP matches after 5 minutes of not participating. 5 minutes should be enough time for MOST people who need to make a quick ELR (Emergency Lartine Run). If a person needs longer than that to take a dump, then they probably didn't need to click the "Engage!" on the pop-up in the first place. They can queue and then run to the toilet, and then join after they return.
The main reason I'm getting sick of this kind of thread is the simple fact that they NEVER have any new ideas about ways to deal with the problem (which is not nearly as big as people make it out to be). Just the same conversation rehashed every few days.
It's not myfault ifyoufeel trolledbymyDisco ball...Sorry'boutit.
I don't like that as some "teams" may decided to bully other players who have been playing by kicking them before the mission completes. Goodness knows that my connection seems to habitually drop right at that point in either fleet actions, STFs, or PvP matches causing me to not gain a reward or mission credit (for the PvP missions).
The game is suppose to automatically log out any players who have been idle for 15 minutes to clear space for other players trying to log in. I propose that that same mechanic automatically kick players from Fleet Actions, STFs, and PvP matches after 5 minutes of not participating. 5 minutes should be enough time for MOST people who need to make a quick ELR (Emergency Lartine Run). If a person needs longer than that to take a dump, then they probably didn't need to click the "Engage!" on the pop-up in the first place. They can queue and then run to the toilet, and then join after they return.
so you just like to fail missions and getting placed on CD cause someone decides to just sit there idle?
[12:35] Vessel Two of Two Unimatrix 01 deals 225232 (271723) Plasma Damage to you with Plasma Lance.
[12:44] Vessel One of Two Unimatrix 01 deals 1019527 (1157678) Kinetic Damage to you with Plasma Energy Bolt Explosion.
there is a simple fix. Those players you have on 'ignore' you can't query up with. So those who go idle, you just 'ignore' and they have a harder time joining those games.
In the meantime, use the stf channel. If there's an idle player, you as host, ignore those and they can never rejoin your games.
there is a simple fix. Those players you have on 'ignore' you can't query up with. So those who go idle, you just 'ignore' and they have a harder time joining those games.
This is potentially a fix, but it's far from simple, it only looks that way because you're thinking about a single player.
Think about the following queue:
A is ignoring B
B is not ignoring anyone
C is ignoring A, D and F
D is ignoring B and G
E is not ignoring anyone
F is ignoring A, B and C
G is ignoring E and F
H is ignoring A
I think it's pretty clear what a massive headache matchmaking becomes? It could still be done. It would be a fix. But not a simple one. And queue times would become substantially longer as your ignore list increases, which is another complication.
"Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
This is potentially a fix, but it's far from simple, it only looks that way because you're thinking about a single player.
Think about the following queue:
A is ignoring B
B is not ignoring anyone
C is ignoring A, D and F
D is ignoring B and G
E is not ignoring anyone
F is ignoring A, B and C
G is ignoring E and F
H is ignoring A
I think it's pretty clear what a massive headache matchmaking becomes? It could still be done. It would be a fix. But not a simple one. And queue times would become substantially longer as your ignore list increases, which is another complication.
this, plus the game would have to be rewritten to check ignore lists.
its not "simple"
[12:35] Vessel Two of Two Unimatrix 01 deals 225232 (271723) Plasma Damage to you with Plasma Lance.
[12:44] Vessel One of Two Unimatrix 01 deals 1019527 (1157678) Kinetic Damage to you with Plasma Energy Bolt Explosion.
Not far enough, at this point your tracking the dog TRIBBLE the food begame around while beating the books the glue was used to make.
You can complain about the threads all you like, but as long as the problem exists, people will keep making them.
Since you have the ability to *not* read the threads, I think the people who are beating the dead horse are actually those who complain about the threads' existence.
"Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
You can complain about the threads all you like, but as long as the problem exists, people will keep making them.
Yes, and the extreme small minority of people who are hell bent on making a mountain out of a molehill for this pretty minor issue can keep making them all they like.
Yes, and the extreme small minority of people who are hell bent on making a mountain out of a molehill for this pretty minor issue can keep making them all they like.
Please show the statistics on how minor an issue this is.
"Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
except for the few diehards who wont let it go after they made their point and feel they need to make it over and over and over and over....and over....
_______________________
---- FIRE EVERYTHING ! ----
except for the few diehards who wont let it go after they made their point and feel they need to make it over and over and over and over....and over....
I'd argue that it's only a minor issue for people who don't encounter the problem. Not unlike a road closed for construction.
"Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
I agree, I think you don't pug, therefore you have no experience on the matter and are there for ignorant to the matter and should just ignore it. It's not being shoved down your throat unless your the o e doing the shoving by reading the endless pages.
(ignorant means misinformed or lacking knowledge, I didn't call this person anything derogatory. Nothing to be upset about)
exactly our point.... not a lot of people encounter it.
and the road is still open, not closed at all.
Indeed, exactly your point, which misses the point entirely. Because the road is, in fact, closed.
"Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
I don't see enough leechers to produce any results which would have any stastic significance.
I don't have, or know anyone who has, a brain tumor. Clearly that's a minor problem.
Do you see the issue? The significance of an issue is not just dependent on its frequency but its severity.
"Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
I don't have, or know anyone who has, a brain tumor. Clearly that's a minor problem.
Do you see the issue? The significance of an issue is not just dependent on its frequency but its severity.
The only way this could be severe is with frequency. That someone didn't do anything and got your drop is not "severe" and if you think it is, I would suggest psychiatric counseling.
The only way this could be severe is with frequency. That someone didn't do anything and got your drop is not "severe" and if you think it is, I would suggest psychiatric counseling.
And we're back to the insults again. So much for having a reasonable discussion.
"Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
And we're back to the insults again. So much for having a reasonable discussion.
Seeking counseling is a recommendation, not an insult.... there's nothing wrong with counseling. I've sought counseling myself for things before. It's a good thing.... especially when someone rages over minor things. Could be some sort of anxiety issue which needs proper management.
It it'll help I'll keep a log of all my estf particilation and note the number of leechers I encounter over the next 5-6 months and then send them to you. I'll also record all the leachers names on a 1"x1/2" postit note.
Seeking counseling is a recommendation, not an insult.... there's nothing wrong with counseling. I've sought counseling myself for things before. It's a good thing.... especially when someone rages over minor things. Could be some sort of anxiety issue which needs proper management.
Lack of empathy is another good reason. Sociopathy.
"Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
Lack of empathy is another good reason. Sociopathy.
Oh, don't get me wrong, I am very sorry for your occasional loss of an item in that estf once in awhile. I just don't think it bears enough to bother with, especially not to the level of most suggestions for attempting to prevent it. I certainly wouldn't want to see newer players geting kicked all the time for failing optionals just so that I can keep a leecher from grabbing one of my drops once or twice a week.... it's overkill.... way overkill.
as long as they are getting away with it free and clear it is not going to stop..
being idle in fleet actions is not against the TOS.
the only thing you can do is leave.. start a private match and move on..
[12:35] Vessel Two of Two Unimatrix 01 deals 225232 (271723) Plasma Damage to you with Plasma Lance.
[12:44] Vessel One of Two Unimatrix 01 deals 1019527 (1157678) Kinetic Damage to you with Plasma Energy Bolt Explosion.
Comments
i hate to say it but pugging mine trap is 50/50 at best when everyone is actually playing.
you usually get people on your team helping out other sections.. or they blast all the survivors at the end.
id rather kind of have idle players instead of bad ones..
but yes a team kick option would be nice.. as well as removing the leaver pen so you can leave if things go wrong and try again.
[12:44] Vessel One of Two Unimatrix 01 deals 1019527 (1157678) Kinetic Damage to you with Plasma Energy Bolt Explosion.
with an automatic 24hr cooldown to the booted slacker :P
I don't like that as some "teams" may decided to bully other players who have been playing by kicking them before the mission completes. Goodness knows that my connection seems to habitually drop right at that point in either fleet actions, STFs, or PvP matches causing me to not gain a reward or mission credit (for the PvP missions).
The game is suppose to automatically log out any players who have been idle for 15 minutes to clear space for other players trying to log in. I propose that that same mechanic automatically kick players from Fleet Actions, STFs, and PvP matches after 5 minutes of not participating. 5 minutes should be enough time for MOST people who need to make a quick ELR (Emergency Lartine Run). If a person needs longer than that to take a dump, then they probably didn't need to click the "Engage!" on the pop-up in the first place. They can queue and then run to the toilet, and then join after they return.
Well if it wasn't a habitual problem we wouldn't see these threads now would we?
Praetor of the -RTS- Romulan Tal Shiar fleet!
so, let me get this right ... since weekly AFK rant threads are a habitual problem, we need more weekly AFK rant threads ?
---- FIRE EVERYTHING ! ----
No, you got it wrong. More simply like: "Habitual problems breed habitual threads." Cause & Effect, and all that.
There's probably also something in there about sticking one's head in the sand, hoping issues get resolved, just by ignoring them.
R.I.P. Leonard Nimoy
so you just like to fail missions and getting placed on CD cause someone decides to just sit there idle?
[12:44] Vessel One of Two Unimatrix 01 deals 1019527 (1157678) Kinetic Damage to you with Plasma Energy Bolt Explosion.
In the meantime, use the stf channel. If there's an idle player, you as host, ignore those and they can never rejoin your games.
This is potentially a fix, but it's far from simple, it only looks that way because you're thinking about a single player.
Think about the following queue:
A is ignoring B
B is not ignoring anyone
C is ignoring A, D and F
D is ignoring B and G
E is not ignoring anyone
F is ignoring A, B and C
G is ignoring E and F
H is ignoring A
I think it's pretty clear what a massive headache matchmaking becomes? It could still be done. It would be a fix. But not a simple one. And queue times would become substantially longer as your ignore list increases, which is another complication.
this, plus the game would have to be rewritten to check ignore lists.
its not "simple"
[12:44] Vessel One of Two Unimatrix 01 deals 1019527 (1157678) Kinetic Damage to you with Plasma Energy Bolt Explosion.
We've gone beyond beating a dead horse here. I think we are beating the glue and dog food the dead horse became at this point.
Star Trek Online, Now with out the Trek....
Not far enough, at this point its tracking the dog TRIBBLE the food became around while beating the books the glue was used to make.
You can complain about the threads all you like, but as long as the problem exists, people will keep making them.
Since you have the ability to *not* read the threads, I think the people who are beating the dead horse are actually those who complain about the threads' existence.
Yes, and the extreme small minority of people who are hell bent on making a mountain out of a molehill for this pretty minor issue can keep making them all they like.
Please show the statistics on how minor an issue this is.
except for the few diehards who wont let it go after they made their point and feel they need to make it over and over and over and over....and over....
---- FIRE EVERYTHING ! ----
I'd argue that it's only a minor issue for people who don't encounter the problem. Not unlike a road closed for construction.
exactly our point.... not a lot of people encounter it.
and the road is still open, not closed at all.
---- FIRE EVERYTHING ! ----
(ignorant means misinformed or lacking knowledge, I didn't call this person anything derogatory. Nothing to be upset about)
My PvE/PvP hybrid skill tree
Indeed, exactly your point, which misses the point entirely. Because the road is, in fact, closed.
I don't see enough leechers to produce any results which would have any stastic significance.
I don't have, or know anyone who has, a brain tumor. Clearly that's a minor problem.
Do you see the issue? The significance of an issue is not just dependent on its frequency but its severity.
you arent forced to pug, you have many many other options...a brain tumor? not so much.
---- FIRE EVERYTHING ! ----
The only way this could be severe is with frequency. That someone didn't do anything and got your drop is not "severe" and if you think it is, I would suggest psychiatric counseling.
And we're back to the insults again. So much for having a reasonable discussion.
Seeking counseling is a recommendation, not an insult.... there's nothing wrong with counseling. I've sought counseling myself for things before. It's a good thing.... especially when someone rages over minor things. Could be some sort of anxiety issue which needs proper management.
It it'll help I'll keep a log of all my estf particilation and note the number of leechers I encounter over the next 5-6 months and then send them to you. I'll also record all the leachers names on a 1"x1/2" postit note.
Lack of empathy is another good reason. Sociopathy.
Oh, don't get me wrong, I am very sorry for your occasional loss of an item in that estf once in awhile. I just don't think it bears enough to bother with, especially not to the level of most suggestions for attempting to prevent it. I certainly wouldn't want to see newer players geting kicked all the time for failing optionals just so that I can keep a leecher from grabbing one of my drops once or twice a week.... it's overkill.... way overkill.
being idle in fleet actions is not against the TOS.
the only thing you can do is leave.. start a private match and move on..
[12:44] Vessel One of Two Unimatrix 01 deals 1019527 (1157678) Kinetic Damage to you with Plasma Energy Bolt Explosion.