That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.
Could we, in the process, remember that the people making the art-work for games are usually not the same people working on foundry and missions?
We can?
Cool.
Could we, in the process, remember that the people making the decisions are neither the art-work folks, nor those who are working on the foundry and missions? Hence, it's perfectly valid to ask of the powers that be, that they look at other things besides the EMH too.
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I call it, the Stoutes paradox.
We might have about 3 months before all of it breaks again. Time to build a warp core out of Klingon barrels.
Woohoo, finally.
Aid in leading the Romulan Star Empire back to its former greatness.
Join the Romulan Praetorian Guard and teach those epohh loving hippies what it means to be a true Romulan!
Are there Romulan versions of MACO/HG/OMEGA gear yet?
Where are we supposed to store all those birds and other pets?
Do consumables stack more than 20 yet because buying 100 at a time isn't that useful if it still takes up several slots?
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Something small like this gets attention? Can we please have the Gamma Orionis Defender accolade fixed? ETA on Klingon Rebels in the foundry?
Could we, in the process, remember that the people making the art-work for games are usually not the same people working on foundry and missions?
We can?
Cool.
Could we, in the process, remember that the people making the decisions are neither the art-work folks, nor those who are working on the foundry and missions? Hence, it's perfectly valid to ask of the powers that be, that they look at other things besides the EMH too.
Finally able to finish mission!