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TRIBBLE Maintenance and Release Notes - July 29, 2013

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  • phaserfredphaserfred Member Posts: 54 Arc User
    edited July 2013
    Which brings me back to the main problem here DEV's...Andorian phasers still do not have a unique sound on tribble.

    They sound like the regular phasers at the moment.
  • masterkeychnk5masterkeychnk5 Member Posts: 0 Arc User
    edited July 2013
    mindmage2 wrote: »
    Missing your exploit?

    They should add a cool down timer to "Mirror Event' since lots of people use it to speed level toons.
    and what gives you the right to decide that speed leveling is not allowed?

    The 'closest' thing to speed leveling is doing mirror whenever its up, and thats already a damn slim chance if you got work and other social life stuff to do.

    The average levels you rank up per hour is like 6-10 or so if youre with a good pug.

    Seriously? Get a life.

    Oh wait, this game needs more grind. Add some more months extra to the reputation system while we're at it!
    [SIGPIC][/SIGPIC] I am not Snakie, MT is!
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited July 2013
    We already brought down the Tribble server for maintenance to apply a new update.
    ST.31.20130714a.14

    General:
    • Thalaron Pulse will no longer force players within it's attack radius to lose control of their ship.
    • Andorian phaser weapons have had their audio updated to sound more unique.
    • Server Stability Updates

    This is all good. But may I please draw your attention to Romulan Embassy boffs missing various body parts?

    Rom Embassy boffs missing body parts

    All these Embassy boffs start losing body parts when trained by another Captain. My guess is, that this is due to them being unchangeable (with the result of no costume/body parts checks being done upon transfer back).

    Honestly, as I told our community manager as well, I find it disappointing you devs keep ignoring this issue. As these boffs have 2.0% extra CrtH, they're kind of a must -- making visiting your bridge, and having a suspension-of-disbelief experience there, an utter impossibility. That ruins a great part of the enjoyment of the game for me.

    The fix, I'm pretty sure, is exceedingly simple (schematically):

    "IF unchangeble Rom Embassy boff, THEN re-assert known outfit anyway upon (re)joining a crew."

    Also, while we're at it, PLEASE, make them changeble! I'm not sure what you guys were thinking, but it's horrid to have your entire bridge filled with the same Rom clones (that look fugly as hell to boot). All you have to do, is change 1 little changeble flag, from '0' to '1'.

    Thank you for your time.
    3lsZz0w.jpg
  • mindmagemindmage Member Posts: 0 Arc User
    edited July 2013
    and what gives you the right to decide that speed leveling is not allowed?

    The 'closest' thing to speed leveling is doing mirror whenever its up, and thats already a damn slim chance if you got work and other social life stuff to do.

    The average levels you rank up per hour is like 6-10 or so if youre with a good pug.

    Seriously? Get a life.

    Oh wait, this game needs more grind. Add some more months extra to the reputation system while we're at it!

    Game Devs have every right to fix all exploits in their games. The whiners can go to suck on a lemon.
    Playing since launch in 2010.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited July 2013
    mindmage2 wrote: »
    Game Devs have every right to fix all exploits in their games. The whiners can go to suck on a lemon.

    Has it ever occured to you that Mirror Invasion was specifically designed to collect lots of (C)XP?

    Seriously, calling running Mirror Invasion an 'exploit' is, no offense, one of the silliest things I've ever heard someone say on these forums.
    3lsZz0w.jpg
  • corvallecorvalle Member Posts: 254 Arc User
    edited July 2013
    meimeitoo wrote: »
    Has it ever occured to you that Mirror Invasion was specifically designed to collect lots of (C)XP?

    Seriously, calling running Mirror Invasion an 'exploit' is, no offense, one of the silliest things I've ever heard someone say on these forums.

    The difference is that mirror invasion in not Energy credit farming. It is skill points. Big difference...

    The Tour was being exploited, it got fixed and It makes me feel all warm and fuzzy knowing that :P
  • badname834854badname834854 Member Posts: 1,186 Arc User
    edited July 2013
    Anything about reverting the slavers to their pre-nerf level or to a level that isnt substantially lower than other pets? Any word and un-nerfing the contraband drop rate?
  • zerobangzerobang Member Posts: 0 Arc User
    edited July 2013
    -snip- /bad mood post not good post
    [SIGPIC][/SIGPIC]
  • milanvoriusmilanvorius Member Posts: 641 Arc User
    edited July 2013
    mindmage2 wrote: »
    Missing your exploit?

    They should add a cool down timer to "Mirror Event' since lots of people use it to speed level toons.

    I personally dont see a problem with completing the whole thing a couple times in an hour, I thought the exploit was only that people were dropping it partially done and resetting.

    Currently there is motivation to stack alts at ESD for the tour and do the same thing as much as possible. But if they eliminated the cool down from completion, only gave a "leaver's penalty" of 1 hour then the exploit is handled and the overachievers can overly achieve.

    Personally I don't see the joy in the tour, but if others do, I want them to get their joy back.
    PvE Jem'Hadar motto: Participation Ribbons are life.
  • ikuruyoikuruyo Member Posts: 132 Arc User
    edited July 2013
    I personally dont see a problem with completing the whole thing a couple times in an hour, I thought the exploit was only that people were dropping it partially done and resetting.

    Currently there is motivation to stack alts at ESD for the tour and do the same thing as much as possible. But if they eliminated the cool down from completion, only gave a "leaver's penalty" of 1 hour then the exploit is handled and the overachievers can overly achieve.

    Personally I don't see the joy in the tour, but if others do, I want them to get their joy back.

    ^This.

    I always completed full runs of the Tour. I mapped my path to do it as efficiently as possible including when to hit slipstream. some sectors were good, others not so much. The people in a fleet I associate with have always done the short runs, drop and reget method but that always felt like an exploit/cheat. Did not feel right if I did not do a full run of the Tour. I also liked the cxp bonus for getting them all. Comparing EC earned they made a bit more but I felt like I had accomplished more.

    I have not run it in a long time as it got boring and I had other things to spend my time on. Plus with the addition of Tau, I'm not sure what path would be best. I don't even know if that one is required.

    However, I do feel that being able to do a couple of full runs should be left in. If you can manage 2-3 full runs then you really deserve the ec and cxp you earn. Can earn more EC doing a lot of other stuff, and can earn the cxp while offline if you really want to. The Tour was a way to journey through all the sectors and see how many blocks you could complete in an hour.
  • daveynydaveyny Member Posts: 8,227 Arc User
    edited July 2013
    Seems it's better to Sledge Hammer a problem into oblivion, than tap on it lightly with a Ball Peen to adjust it.

    :rolleyes:
    STO Member since February 2009.
    I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
    Forever a STO Veteran-Minion
    upside-down-banana-smiley-emoticon.gif
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