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Liberated Borg Expanded

chainfallchainfall Member Posts: 258 Arc User
I know this has been suggested before... twice in fact. But I think Liberated Borg Players and BOFFs should be able to be something other than Humon, Klingon, and Romulan.

Maybe only for unlockable races? Maybe for everybody. Liborgs should also share some of the traits of the original species, since the entire point is that they are reverted/reverting back to something close to the original. I would even go so far as to suggest a different tutorial sequence for Liborg players:

Create your normal race character. Then select the Liborg Option. And now you play through your assimilation, your time as a borg drone, and then your subsequent liberation.

Let's say you are around 20/21 by the time you are liberated. At which point you continue to play on as a normal member of your faction.

*While playing as an enslaved drone, you would be 'commanding' a Borg Probe*

Perhaps even expand the way players access the Liborg feature (currently limited to Lifers) and allow it to be unlocked for 2500ish Zen?

I for one miss the variety of the other races when playing my Liborgs... I've never been enamored with Klingons despite my being KDF almost exclusively.

Even having paid full price to be a Lifer, I would probably still be willing to unlock the other races through the C-Store.
~Megamind@Sobekeus
Post edited by chainfall on

Comments

  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited July 2013
    We need Borg Caitians and Ferasans. We need every species to have a Borg option.
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  • chainfallchainfall Member Posts: 258 Arc User
    edited July 2013
    I actually had Liberated Borg Ferasans as the original title :p
    ~Megamind@Sobekeus
  • xcom43xcom43 Member Posts: 723 Arc User
    edited July 2013
    chainfall wrote: »
    I know this has been suggested before... twice in fact. But I think Liberated Borg Players and BOFFs should be able to be something other than Humon, Klingon, and Romulan.

    Maybe only for unlockable races? Maybe for everybody. Liborgs should also share some of the traits of the original species, since the entire point is that they are reverted/reverting back to something close to the original. I would even go so far as to suggest a different tutorial sequence for Liborg players:

    Create your normal race character. Then select the Liborg Option. And now you play through your assimilation, your time as a borg drone, and then your subsequent liberation.

    Let's say you are around 20/21 by the time you are liberated. At which point you continue to play on as a normal member of your faction.

    *While playing as an enslaved drone, you would be 'commanding' a Borg Probe*

    Perhaps even expand the way players access the Liborg feature (currently limited to Lifers) and allow it to be unlocked for 2500ish Zen?

    I for one miss the variety of the other races when playing my Liborgs... I've never been enamored with Klingons despite my being KDF almost exclusively.

    Even having paid full price to be a Lifer, I would probably still be willing to unlock the other races through the C-Store.

    Expanse would be a little nice but it should all ways stay as a life time reward.
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  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited July 2013
    chainfall wrote: »
    I actually had Liberated Borg Ferasans as the original title :p

    Should have made it that :P.
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  • stararmystararmy Member Posts: 231 Arc User
    edited July 2013
    When I pre-ordered lifetime before launch, they said Lib Borg was only for lifetime preorders. Then they gave it to all lifetimers. Now you ask that it be available to everyone? We don't need further erosion of LTS benefits.
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  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited July 2013
    But, Caitians have been seen in assimilated form in STO, so they clearly are not one of them. (so have Gorn)
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  • chainfallchainfall Member Posts: 258 Arc User
    edited July 2013
    stararmy wrote: »
    When I pre-ordered lifetime before launch, they said Lib Borg was only for lifetime preorders. Then they gave it to all lifetimers. Now you ask that it be available to everyone? We don't need further erosion of LTS benefits.

    No we don't need further erosion of Lifer benefits, but I just know that Cryptic will write off any advancement of the Liberated Borg feature because it is exclusive to Lifers and won't make them enough money to justify. I for one would rather see it expanded and more indepth than kept as is and restricted.

    Perhaps there is another way to balance the scale. For example, we could make Liborg unlocked via C-Store and Lifer, but only Lifer would have access to actual Cybernetics, which would act like Traits, but would be swappable like equipment. Give Lifers the ability to be closer to being Borg than those who simply want a Liberated Borg Tellerite.
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  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited July 2013
    Sorry, but I just don't see Cybernetic traits being available. Would just make liberated borg unbalanced compared to other races. However, liberated borg need body implants. It doesn't make sense that all the implants of the body are removed, but the face still has them. A cool feature would be to allow borg costume parts on any character that a lifer has. It doesn't matter if they have liberated borg traits or not. I want to make a Liberated Borg Orion and some people want a Liberated Borg Gorn, but am sure that lots of us want our current characters to be borgified rather than starting it from scratch.

    An idea I had back when we were reaching the last few vet rewards was to give the liberated borg race to the veteran rewards so subscribing for 800 days would give the player the option to create liberated borg. Another option is to give liberated borg human/klingon/romulan to the C-Store, but lifers get liberated borg alien or convert any character to liberated borg.
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited July 2013
    1. The OP isn't asking for cybernetic costume pieces.

    2. Why must cybernetic costume pieces be "Borg" implants?

    The costume designers could create additional cybernetic costume selections that don't resemble Borg tech.

    As far as expanding the number of Lib-Borg choices for Lifers, sure that sounds great.

    About the traits, I was referring to the post above mine and not the OP. The thread is about Expanding the Liberated Borg and while the OP didn't refer to cybernetic costume pieces, it is part of expanding Liberated Borg. Expanding the Liberated Borg could be as simple as adding Borg implants to every race. I am sure that a ton of us have characters that wouldn't mind borgifying them a bit. Although expanding the liberated borg requires 3 things. Making the Liberated Borg Humans/Klingons/Romulans to Liberated Borg which utilizes the Alien Creation system, add the option for body implants, and finally introducing a way to convert our current non-liberated borg characters to Borg if we so desire. As mentioned converting current characters could be as simple as adding Borg implants to the tailor screen or a re-species token. Might even need a faction respec token if a Liberated Borg faction ever occurs.
  • msk5msk5 Member Posts: 185 Arc User
    edited July 2013
    All I would like is for the human, Klingon, and Romulan trait pools be added to the liberated Borg trait pools for their respective factions. As a Romulan player the space traits of Romulans just plain outpace the efficient captain trait.
  • staq16staq16 Member Posts: 1,181 Arc User
    edited July 2013
    Liberated Borg Gorn Tactical Officer for C-store please. They're already in game and appear as DOffs, so why not? Just use a smaller model of the Defera beastie.
  • assimilatedktarassimilatedktar Member Posts: 1,708 Arc User
    edited July 2013
    No we don't.

    It is established canon that the Borg have rejected species for assimilation because the Borg decided for some unexplained reason they were inferior and unsuitable for assimilation.

    The Kazon are one example.

    Being "inferior and unsuitable for assimilation" is no "unexplained reason". The Kazon were a bunch of primitives on ships they didn't build that lacked some of the most basic technologies. They posed no threat to the Borg and neither had anything the Borg lacked, nor was there any chance that they would develop something in the foreseeable future. All the player characters in STO are members of the major powers of the Alpha and Beta Quadrants, so they are prime targets for assimilation, regardless of their species.
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  • blagormblagorm Member Posts: 0 Arc User
    edited July 2013
    No we don't.

    It is established canon that the Borg have rejected species for assimilation because the Borg decided for some unexplained reason they were inferior and unsuitable for assimilation.

    The Kazon are one example.

    How about the Gorn? HUH? Lol....
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  • blagormblagorm Member Posts: 0 Arc User
    edited July 2013
    starkaos wrote: »
    Sorry, but I just don't see Cybernetic traits being available. Would just make liberated borg unbalanced compared to other races. However, liberated borg need body implants. It doesn't make sense that all the implants of the body are removed, but the face still has them. A cool feature would be to allow borg costume parts on any character that a lifer has. It doesn't matter if they have liberated borg traits or not. I want to make a Liberated Borg Orion and some people want a Liberated Borg Gorn, but am sure that lots of us want our current characters to be borgified rather than starting it from scratch.

    An idea I had back when we were reaching the last few vet rewards was to give the liberated borg race to the veteran rewards so subscribing for 800 days would give the player the option to create liberated borg. Another option is to give liberated borg human/klingon/romulan to the C-Store, but lifers get liberated borg alien or convert any character to liberated borg.

    Sounds legible
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  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited July 2013
    No we don't.

    It is established canon that the Borg have rejected species for assimilation because the Borg decided for some unexplained reason they were inferior and unsuitable for assimilation.

    The Kazon are one example.

    People have got to stop with this canon mess on some of this. This restricts possible features. I can understand if it's a mission that completely changes the timeline, but the Borg assimilating a species not yet seen in their collective? Come on....
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  • misterde3misterde3 Member Posts: 4,195 Arc User
    edited July 2013
    No we don't.

    It is established canon that the Borg have rejected species for assimilation because the Borg decided for some unexplained reason they were inferior and unsuitable for assimilation.

    The Kazon are one example.

    It's the only example we know of...and given the Kazon are so dumb they consider a line on the floor they tell a prisoner not to cross enough security to then leave the prisoner unguarded...that's hardly a surprise.
    I can't think of any species in STO that is THAT stupid...
  • misterde3misterde3 Member Posts: 4,195 Arc User
    edited July 2013
    Pakleds. Oh and they are already a player race.


    Pakled Borg:We am the Borg. We look for things. Things make us go. Math be hard.Teeth are for chewing.

    I actually thought about them when I wrote my post and...nope, not even Pakled were that stupid. They were actually smart enough to keep Geordi under guard at all times.;)
  • breadandcircusesbreadandcircuses Member Posts: 2,355 Arc User
    edited July 2013
    While it is a bit of a digression...

    Why do the Borg always assimilate a species? Having assimilated Federation vessels in the intervening years, surely they have also assimilated the technology necessary for bio-neural circuitry. Why not use nanites to convert all those useless cells making up useless species into computer systems?

    I suppose Kazon- or Pakled-based bio-neural circuitry might not be a good idea, though... and Ocampa-based systems could provide interesting capabilities to the ship, but could likewise have an inconvenient tendency to evolve into a pure energy form. Hmmm.

    Maybe just convert them into Soylent Green for to feed the bio-neural gel packs? It just seems like the Borg are wasting valuable resources... :confused:
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  • lianthelialianthelia Member Posts: 7,897 Arc User
    edited July 2013
    But, Caitians have been seen in assimilated form in STO, so they clearly are not one of them. (so have Gorn)

    But Caitian, Gorn, and I would imagine same would be with Ferasan where they rarely survived assimilation.

    If they made Liberated Borg a c-store things and of all races then the game would practically turn in Liberated Borg Online...if you made ever race able to be liberated then why play anything else?

    Liberated Borg Joined Trill...who would play anything else?
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  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited July 2013
    lianthelia wrote: »
    But Caitian, Gorn, and I would imagine same would be with Ferasan where they rarely survived assimilation.

    If they made Liberated Borg a c-store things and of all races then the game would practically turn in Liberated Borg Online...if you made ever race able to be liberated then why play anything else?

    Liberated Borg Joined Trill...who would play anything else?

    Obviously only Lifetimers would be able to create Liberated Borg Gorn, Liberated Borg Caitian, Liberated Borg Ferasan, Liberated Borg Joined Trill, and other Liberated Borg that don't belong to the current Liberated Borg options. Some time in the future, Liberated Borg Humans/Klingons/Romulans might be in the C-Store with certain improvements to what Lifetimers can have for Liberated Borgs as compensation, but as long as people can purchase the lifetime subscription, then Liberated Borg Aliens won't be available to non-Lifetimers.
  • edited July 2013
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  • robeasomrobeasom Member Posts: 1,911 Arc User
    edited July 2013
    Please no more borg
    I havent got a problem with LTS having them they paid for them so why not
    But can we please not ask for a liberated borg faction more borg missions or borg parts quite frankly STO is doing the same thing Voyager did which is over using the borg.

    I was a fan of them in TNG and loved all the borg episodes and First Contact and then voyager came and every time it was like another borg episode. I think the borg is enough we have the storyline we have playable borg if you are a LTS but please do not make a borg faction because that will take the liberated borg away from LTS as well.
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  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited July 2013
    You misunderstand. The people that want a Borg faction want to play mindless drones. They log in and wait in an alcove for hours until the games AI to tells them to do a specific task, from which they cannot deviate unless another player (who isn't Borg) engages them in PvP.

    It's the perfect faction for AFKers.

    :P

    Which is why we will never see a Borg Collective playable faction. The only Borg factions that might work is the Borg Cooperative, Unimatrix Zero, Hugh's Group, or a liberated borg faction that we have not seen in any Star Trek show. Although, it would be interesting to have current liberated borg to join the playable Borg faction if they want to. Liberated Borg want a place to belong and it is easier with Liberated Borg that know what you have been through than everyone else that either despises you or pities you for being part of the Collective before being liberated. As I have said before, the liberated borg is the Star Trek version of good Drow.
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