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Scimitar: A please for Perfect World or Cryptic

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  • vonhellstingvonhellsting Member Posts: 543 Arc User
    edited July 2013
    f2pdrakron wrote: »
    But that is impossible, we have no idea were leads were and how even the lifts actually look ... if you added those rooms you would still have problems since them people would be saying "were is the engine room?" and the like, simply whatever choice you make you will never win.
    Now I think you're just being argumentative for the sake of being argumentative. That's like saying they shouldn't even bother doing insides of ships unless the they do every single part in the entire ship.:rolleyes:


    f2pdrakron wrote: »


    Adding this for the Scimitar for free would also bring a lot of issues in relation to other ships that would expect the same treatment, considering how maps are in demand this would mean for about a year the only thing they would do would be ship interiors because every pay ship (Lock Box and C-Store) would now demand their own interiors and were that leaves the Klingons, they even lack a Gorn, Nausican and Orion interiors that for me is a more pressing issue.

    I think at least one full unique inside per faction is not that much to ask. Though I'll admit I wouldn't mind having Gorn , Nausican , Vulcan , Caitian and Orion interiors in the game.
    The Lobi Crystals are Faaaakkkkee!
  • edited July 2013
    This content has been removed.
  • vonhellstingvonhellsting Member Posts: 543 Arc User
    edited July 2013
    f2pdrakron wrote: »
    What is the point of doing half and so complicate matters?

    If it's so pointless then why did they even bother making a Scimitar bridge hmm? They could have saved money and time by just adding the default bridge. For the same reason they added the Scimitar bridge in the first place or for the same reason you complain about the firing points. They're selling a fantasy to us and I think for the price they're asking of us they should provide a more complete one. Thanks to the success of Legacy of Romulus they've not only done very well for themselves but hired more people on. A success I might add was due to the funding of Romulan pay checks.
    f2pdrakron wrote: »
    All interiors share the same overall design, if you dont do the engineering section then how are you getting the interior Colonial and Engineering Duty Officer Assignments?

    Just put the engineer officer in the hanger bay seems like a place an Engineer would hang out repairing fighters and shuttles , there problem solved. For the med bay use the lab in the show. Duty officers? Put an Npc in the room with the large window. It's not that hard to find a spot anything left over can be left on the bridge.
    f2pdrakron wrote: »
    You adding a unknown variant, what happens when the interior lacks a certain segment? you cannot just mark a console and say "do this but not that", you have to code it and this just becomes a lot of work for little reward.

    I don't know what you are talking about here it should be a simple matter of moving one npc or console from one place to another.
    f2pdrakron wrote: »
    And were is the KDF unique interior?

    Right now we have the TOS Enterprise Interior and Defiant interior, there is no unique interior for KDF ships, their temporal ships have a unique bridge (that is the Wells Bridge in red) so if you are going to ask the KDF was here first yet they suffer from the exact same problem, there isnt any actual details so you can make one.

    Well at least they have some selection Romulans got nothing.

    f2pdrakron wrote: »
    This is a gallery of what we actually have to work with:

    http://www.ex-astris-scientia.org/gallery/interiors1.htm

    You are asking for them to increase their workload for little pay, people dont like using Interiors ... when changes were done a year ago so assignments were now in contacts in the interior people didnt liked that, the fact DS9 pack was over a year ago and no further packs were made (Voyager apparently is in the works) shows it simply didnt sell, also you make a interior at the expense of another map, resources for a bridge are much lower that of a interior.

    And if canon ships that have fans dont sell, why you think a Cryptic design would?

    People don't like interiors yet they continue to make unique bridges something doesn't add up here. If it wasn't a selling point they wouldn't have even bothered building those. People may not want to pay directly for a bridge but when it's part of the package deal it's certainly an incentive to buy a ship. Are you seriously saying that if they added a unique layout to say a D'deridex that wouldn't influence your decision in anyway to buy it over a ship that did not. I know it would for me it may not be the deciding factor but it certainly would be insensitive.
    The Lobi Crystals are Faaaakkkkee!
  • injector2uinjector2u Member Posts: 25 Arc User
    edited July 2013
    Cryptic should give players access that have bough Scimitar set or any ship that opens from a reward pack and comes with a normal hangar(s) or a ship like a Cardassian Galor! They should give Acces for the Advanced Romulan Drone in the Dilithium store asap! They should give also Jem'Hadar ship pets to those who qualify for them and spiral wave disruptors for those who has gotten a cardassion galor in last two weeks. Tholian Mesh weavers too. Basicly all pets that are not available from the "start" in the Dilithium store and normal blue EC store.
  • jimipaigejimipaige Member Posts: 12 Arc User
    edited August 2013
    qqqqii wrote: »
    Show us where, in any description of these ships, we were told they came with full interiors. Until you can do that (hint: you can't) then I submit that we were promised no such thing, so you did NOT, in fact, pay for it. The expectation was all in your heads. The Andorian ships do not have full interiors, either, so this policy change was already in place; it shouldn't have been a surprise to anyone. As for "Cryptic soends (sic) lots of money making those interiors" - yes... and they don't, in and of themselves, provide any useful return to them for the investment. The ships themselves are where the money is at, for them. Better to spend their resources elsewhere, from their perspective.

    Seems like I started a TRIBBLE storm here. I am glad this is a good forum to express how we feel about ship interiors. As far as I am concerned it's the only drawback in the Scimitar. Someone said above that it was designed that way because all we saw in NEMESIS was the bridge and flight deck. Brother you need to watch the movie again. The bridge DOES NOT look like cannon. At least it has an extra level. What we were given was very poor quality. The thalaron room is somewhat reminiscent of the movie and is adequate although Picard killed Schinzon with a flagpole there and even these were left out (now how hard could that be to include?
    This being said.... After giving 50.00 for a ship I did expect a fully complete Romulan ship with a singularity room, ships mess and sickbay, etc. etc. Although this was not the case, I would actually pay extra for a good (GOOD) interior as this is my final ship for my Rommie toon. (Heck, finish the ship and charge us an extra $10.00) Just like the 1701D Fleet exploration refit was the final ship for my Fed. main toon.
    I feel I was actually short changed by the interior of the Scimitar. Example is the Oddesey and D'Deridex (sp). Great bridge etc. I am no programmer but how hard could it be to add say the D'Deredax (sp) interior to the Scim and leave the bridge/thalaron room in?
    I really feel the Scimitar was not fully completed when it was introduced. Hell I don't even have a ready room on it. 2 rooms on a capitol ship? C'mon guys.
    I really like the Scimitar other than the interior (where are the other 2993 people? if memory serves) and the fact that it is getting increasingly problematic to get in and out of a parking space say at DS-9. I have to wiggle to get out of parked space. I still feel the Scimitar should be bigger (but this is moot). Remember in Nemesis when compared to the Enterprise it was huge. Another thing I have noticed is that the thalaron use does not do enough damage. Again in Nemesis it was THE weapon (even the Klingon's and the Romulan's had agreed not to use those or subspace weapons ((nudge, wink)). Also when used in an elite STF by the Rommie Borg you get hit with Thalaron at all, you will see the poof screen even through 2 sets of shields and a shield battery. I tried it just to see if it would work. The highest I personally have seen from a thalaron punch was 30k damage.
    To the person that was griping about the weapons hardpoints. I think it is very cool the emitters come from several points on the ship although it may be a tad off (and the graphics when using the Thalaron device is very cool). I had not noticed it until I read your post. I am specifically griping about the interior. The other things are collateral.
    Cryptic...you want a few more bucks? Put some full interiors in the C store. I got my Paypal account memorized. I also guarantee that if you offer complete (COMPLETE) interiors in the C store and not just different bridges they would sell and probably sell well (might deserve to devote 1 or 2 programmers full time to this for awhile).
    So what's next? Nero's ship? I can see it being the size of a small moon and having nothing but a bridge. (hmmm where do we put that Vulcan ship? The one that is already in the game and has to actually fly out of Nero's ship) Try parking Nero's ship at ESD, DS-9, or New Romulus...:eek:

    Well Cryptic? I'm waiting...
  • psychickittypsychickitty Member Posts: 167 Arc User
    edited August 2013
    I am thinking people whine too much.

    Right now what does it matter if you have an interior or not?
    It doesn't right now....thus you will have to sit back and be patient.

    They wont respond to this thread because this is something they are looking into and the non-disclosure agreements they have prevent them from commenting too much about future content or things they are working on.

    Also remember this item is considered more or less a luxury or rather non-important game item at this time. Thus it doesn't have the highest priority....how ever that doesn't mean they are not working on it....just means it will be a bit slower.

    Right now their highest priority is getting the new iconian stuff done and some of their other planned items....in addition they are still working on a huge plethora of other items...a list I believe that was over 100 items long and listed in one of their state of game addresses from a while back.

    I believe you can also see that ship interiors for new ships was on that list.
    I also recall they did a timeline for specific features....so if you want to see what they are currently working on just go take a look at some of the old state of the game messages.

    Power without Perception is Spiritually useless and therefore of no true value.

    =^_^=


  • mrspidey2mrspidey2 Member Posts: 959 Arc User
    edited August 2013
    jimipaige wrote: »
    The thalaron room is somewhat reminiscent of the movie and is adequate although Picard killed Schinzon with a flagpole there and even these were left out (now how hard could that be to include?
    Obviously, engineers removed them for that very reason. These poles were a workspace accident waiting to happen.
    2bnb7apx.jpg
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