and posts like you show me you never heard of Las Vegas.:rolleyes:
For your information, I have heard of Las Vegas, and I have heard MANY horror stories about that cesspool. So, before you make disgustingly ignorant assumptions about what I do and do not know, perhaps you should actually try a legitimate rebuttal.
However, to the point, when a video game, something that is supposed to be totally inert in terms of how much of an impact it can have on your real life, starts to encroach on real life, and actually cause financial losses that could make financial planners go bald, that is where we start to have problems. EVE Online, embodies everything that is wrong with both the video game industry, and human nature. It is, for all intense and purposes, a cesspool of the worst mankind has to offer, in all things, from its very idea to core mechanics to the niche it wants to fill.
Games like this should not exist, because there is nothing redeemable about them.
[SIGPIC][/SIGPIC]
If you oppose the Reputation nerf, feel free to use my signature
If memory serves (and memory is kind of fuzzy right now, so apologies for the vagueness) the panel was a generic "community interactions" topic. One of the panelists was a fairly high profile player (might have been a CSM member, but I'm not sure of that). Things went completely off the rails during the QnA session, and after a rather pointed community outcry the speaker in question I believe was sanctioned by CCP.
Oh it really happened and made an infamous list. You can read about it and see a video of him doing the crime right HERE. He is #1 on the list linked by the way.
There are lot of good ideas in EVE and it would dominate if the play mechanics were more fun that trying to TRIBBLE with sand paper. But there is a cancer in the community, an attitude that kills it and will keep it in the hole it is in until something better finally comes along.
That's right - I DON'T understand how a player can have a unique ship literally stolen by his CEO, and then get kicked out of the corps he was in, just for said CEO to sell the ship off.
I DON'T understand how that sort of TRIBBLE is acceptable and, by all accounts, seemingly even encouraged.
I DON'T understand the obsessional behaviour that some of the idiots who play it display.
I DON'T understand the point in 'unique' ships in a game where, if you are fortunate to obtain a unique ship, you are better off not using it.
Neither do I understand the petty behaviour of players who want to take things away from other players who have things that they don't have, and hide behind garbage excuses about killing said ship being some kind of accomplishment.
Nope - don't understand it at all and, frankly, I DON'T want to.
so you dont understand life and human behaviour in business
For your information, I have heard of Las Vegas, and I have heard MANY horror stories about that cesspool. So, before you make disgustingly ignorant assumptions about what I do and do not know, perhaps you should actually try a legitimate rebuttal.
However, to the point, when a video game, something that is supposed to be totally inert in terms of how much of an impact it can have on your real life, starts to encroach on real life, and actually cause financial losses that could make financial planners go bald, that is where we start to have problems. EVE Online, embodies everything that is wrong with both the video game industry, and human nature. It is, for all intense and purposes, a cesspool of the worst mankind has to offer, in all things, from its very idea to core mechanics to the niche it wants to fill.
Games like this should not exist, because there is nothing redeemable about them.
Games are never totally inert, or you could never have any emotional reaction to enjoy them with. We're always involved in our games, but most of us know to keep it inside safe limits.
And all the problems that you seem to be centering on in EVE as problems come from the players and their actions when presented with a sandbox play environment and near total freedom to conduct their affairs as they see fit. All EVE has done is provide a completely neutral play area (with some safeguards in highsec areas, but by no means total safeguards) for the Players, who have chosen this way to act. In short, it isn't the game, but the gamers who make EVE what it is.
I agree that the game is actually amazing overall. But the PvP-centric nature and mechanics governing that attitude has attracted a type of MMO player that is simply not good.
I couldn't play EVE because of the other players, not the game itself.
I still stand by a previous post here: if a player bought this ship from another player, then lost it, then he gets no sympathy from me.
I couldn't play EVE because of the other players, not the game itself.
You might want X3. Base game is $5 on the Steam Summer Sale. Or you can get it with all the DLC for $25... or with all the DLC plus the prequel and its DLC for $20, because the Steam Sale is drunk and things are just like that.
Of course, even without other players, the game is still basically a huge cloud of TRIBBLE. I put hours into that game ignoring all the real content and building a huge mining empire in one of the first systems you reach, then one day the whole thing was just randomly wiped out when one of the empires decided to annex the area while I was out in my smallest, cheapest ship scouting trade routes.
And yet people still cry for perma death here as well even with the huge amount of single character ships. Imagine grinding for thousands of keys or spending a fortune for a lockbox/lobi ship only to be killed as soon as you go into an stf with plenty of AFK players.
That's why you buy an item called Insurance.
The beauty of EvE is that it's a neutral sandbox with few rules. The games population have made it what is it by allowing their own natures regulate how they play. danqueller describes it correctly.
A refreshing change from the strangling box of rules, set character progression and endless grinds that so many other MMO's confine a player in.
This simply comes down to why each of us play the games we do.
The majority of game players seem to be satisfied with games like Bejeweled and Farmville, because of how easy and nonthreatening they are. Then there are those who feel a bit more of themselves can be risked who are into games like STO here.
Then you have EVE Online. These people are all about risk and reward at a very basic level. The idea of the freedom to do whatever to whoever, whenever and the only consequence is a bad rep is quite entertaining to them. If you can think it you can take the chance in doing it. This is how most players in Eve see themselves.
However there are those who invest a bit more of themselves into any of these games and lose the real perspective of why they are there.
This is the uncut audio of the corporation that lost the Revenant. (The language is very vulgar and allot of anger is expressed) However listen to the guy who lost his Super Carrier in the battle laughing his TRIBBLE of about it. He gets it. It?s just a game. It?s what entertains him, compared to the CEO of the corp literally threatening people lives over the loss.
These are games, they are not real. Yes you invest time and money to play them but why you play them is what is important. If you can?t laugh about losing you 9000$ pixilated carrier, then I think you shouldn?t be playing the game you do.
Say what you will about PWE and the Zen economy; at least the ships available there generally (1) cost the equivalent of $25 or so at most to purchase, and then, once purchased, (2) are not unique to a toon and (3) can be endlessly respawned when destroyed.
He should have had insurance, would not have been a big deal, L2P
As other have noted, and you would know had you played, Insurance only works with basic ships. Once you enter the range of high-end, top-capability ships like this, you only get a small fraction of the worth of the ship. So, for this $9000 ship, you would get enough to cover about $10 of it.
Still a big deal, especially to the rest of the Corp that may have both contributed months or years into the project and were relying on it for future operations.
At least, a big deal in the game. It's a problem if it is seen as a big deal outside the game.
One can assume that EvE would not be the shinning example of the human race that Roddenberry posited about when creating Star Trek.
Kinda sad really...
Some people can't even act civilized, when playing a game.
STO Member since February 2009. I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born! Forever a STO Veteran-Minion
This is the uncut audio of the corporation that lost the Revenant. (The language is very vulgar and allot of anger is expressed) However listen to the guy who lost his Super Carrier in the battle laughing his TRIBBLE of about it. He gets it. It?s just a game. It?s what entertains him, compared to the CEO of the corp literally threatening people lives over the loss...
Good for him! I wish I knew more gamers with that kind of attitude.
...Oh, baby, you know, I've really got to leave you / Oh, I can hear it callin 'me / I said don't you hear it callin' me the way it used to do?...
- Anne Bredon
My guess is that the guys flying the Revenant walked across a few bodies himself in order to get that ship, so it's most likely a taste of his (or in case of his fleet) their medicine.
While it's not my type of game, it's nice to see that something like that is out there and that there are people enjoying it. As far as those thousands of dollars in losses go, those sites usually calculate ISK value of the ship and items aboard and look at how much gametime you could buy with it.
I bet a lot of people on STO have accounts with thousands of dollars worth of store unlocks as well and don't even realize it. Every Temporal Destroyer or Jem'Hadar carrier out there is ~$200 worth of lockbox keys, ~$350 if you get the 3 console set as well.
Of course we don't lose it all when we get killed, but it puts those $9.000 a bit in relation...
This is the uncut audio of the corporation that lost the Revenant. (The language is very vulgar and allot of anger is expressed) However listen to the guy who lost his Super Carrier in the battle laughing his TRIBBLE of about it. He gets it. It?s just a game. It?s what entertains him, compared to the CEO of the corp literally threatening people lives over the loss.
It IS pretty cool how calm everyone is, especially the guy who actually lost the Revenant, except for the jerk who didn't even seem to have lost anything.
It IS pretty cool how calm everyone is, especially the guy who actually lost the Revenant, except for the jerk who didn't even seem to have lost anything.
^^^
He lost some epeen.:D if you listen to th4 Mumble excerpt, he is the last one to realize or admit to himself that they were set up by a spy. He's sitting there touting how extensive their own ring of 'spies' are, and is upset to learn his Corp/Alliance just got punked in the same kind of thing he prides himself on being able to do to other groups. Hell, one of the other players even even basically says "We do this type of thing to other Corps... so this time it was done to us."
But yeah,overall the majority of them did realize, hey, it's just a game and most of them are trying to reign the one really upset member back in.
Formerly known as Armsman from June 2008 to June 20, 2012
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
EVE online is more or less the 4chan of video gaming. The wretched hive of the gaming industry. The Somalia of MMOs.
Once you get in, one needs to remember that in EVE, you have a good chance of losing real $$$ for data that can be permanently be destroyed by other players.
USS Canada
N.C.C. 171867
Sovereign Class
Saint John Fleet Yard
"A Mari Usque Ad Mare"
EVE online is more or less the 4chan of video gaming. The wretched hive of the gaming industry. The Somalia of MMOs.
Once you get in, one needs to remember that in EVE, you have a good chance of losing real $$$ for data that can be permanently be destroyed by other players.
And telling us this blatantly obvious factoid required you to necro a nearly year-old thread?
"Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
— Sabaton, "Great War"
Remember, if it's older than 30 days best to leave it be and start a new thread if the discussion needs to be continued
Yes, I'm that Askray@Batbayer in game. Yes, I still play. No, I don't care. Former Community Moderator, Former SSR DJ, Now Full time father to two kids, Husband, Retail Worker. Tiktok: @Askray Facebook: Askray113
Comments
For your information, I have heard of Las Vegas, and I have heard MANY horror stories about that cesspool. So, before you make disgustingly ignorant assumptions about what I do and do not know, perhaps you should actually try a legitimate rebuttal.
However, to the point, when a video game, something that is supposed to be totally inert in terms of how much of an impact it can have on your real life, starts to encroach on real life, and actually cause financial losses that could make financial planners go bald, that is where we start to have problems. EVE Online, embodies everything that is wrong with both the video game industry, and human nature. It is, for all intense and purposes, a cesspool of the worst mankind has to offer, in all things, from its very idea to core mechanics to the niche it wants to fill.
Games like this should not exist, because there is nothing redeemable about them.
Oh it really happened and made an infamous list. You can read about it and see a video of him doing the crime right HERE. He is #1 on the list linked by the way.
There are lot of good ideas in EVE and it would dominate if the play mechanics were more fun that trying to TRIBBLE with sand paper. But there is a cancer in the community, an attitude that kills it and will keep it in the hole it is in until something better finally comes along.
so you dont understand life and human behaviour in business
In STO you get a warn probably a ban if you raid esd as kdf...imagine if that would be the case lol
That game has more players than STO so looking at the numbers STO should not exist.
Games are never totally inert, or you could never have any emotional reaction to enjoy them with. We're always involved in our games, but most of us know to keep it inside safe limits.
And all the problems that you seem to be centering on in EVE as problems come from the players and their actions when presented with a sandbox play environment and near total freedom to conduct their affairs as they see fit. All EVE has done is provide a completely neutral play area (with some safeguards in highsec areas, but by no means total safeguards) for the Players, who have chosen this way to act. In short, it isn't the game, but the gamers who make EVE what it is.
Kinda food for thought, eh?
I couldn't play EVE because of the other players, not the game itself.
I still stand by a previous post here: if a player bought this ship from another player, then lost it, then he gets no sympathy from me.
You might want X3. Base game is $5 on the Steam Summer Sale. Or you can get it with all the DLC for $25... or with all the DLC plus the prequel and its DLC for $20, because the Steam Sale is drunk and things are just like that.
Of course, even without other players, the game is still basically a huge cloud of TRIBBLE. I put hours into that game ignoring all the real content and building a huge mining empire in one of the first systems you reach, then one day the whole thing was just randomly wiped out when one of the empires decided to annex the area while I was out in my smallest, cheapest ship scouting trade routes.
That's why you buy an item called Insurance.
The beauty of EvE is that it's a neutral sandbox with few rules. The games population have made it what is it by allowing their own natures regulate how they play. danqueller describes it correctly.
A refreshing change from the strangling box of rules, set character progression and endless grinds that so many other MMO's confine a player in.
Awoken Dead
Now shaddup about the queues, it's a BUG
The majority of game players seem to be satisfied with games like Bejeweled and Farmville, because of how easy and nonthreatening they are. Then there are those who feel a bit more of themselves can be risked who are into games like STO here.
Then you have EVE Online. These people are all about risk and reward at a very basic level. The idea of the freedom to do whatever to whoever, whenever and the only consequence is a bad rep is quite entertaining to them. If you can think it you can take the chance in doing it. This is how most players in Eve see themselves.
However there are those who invest a bit more of themselves into any of these games and lose the real perspective of why they are there.
This is the uncut audio of the corporation that lost the Revenant. (The language is very vulgar and allot of anger is expressed) However listen to the guy who lost his Super Carrier in the battle laughing his TRIBBLE of about it. He gets it. It?s just a game. It?s what entertains him, compared to the CEO of the corp literally threatening people lives over the loss.
TEN PL SUPERCARRIERS AMBUSHED: REVENANT DOWN
These are games, they are not real. Yes you invest time and money to play them but why you play them is what is important. If you can?t laugh about losing you 9000$ pixilated carrier, then I think you shouldn?t be playing the game you do.
He should have had insurance, would not have been a big deal, L2P
As other have noted, and you would know had you played, Insurance only works with basic ships. Once you enter the range of high-end, top-capability ships like this, you only get a small fraction of the worth of the ship. So, for this $9000 ship, you would get enough to cover about $10 of it.
Still a big deal, especially to the rest of the Corp that may have both contributed months or years into the project and were relying on it for future operations.
At least, a big deal in the game. It's a problem if it is seen as a big deal outside the game.
Kinda sad really...
Some people can't even act civilized, when playing a game.
I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
Forever a STO Veteran-Minion
Good for him! I wish I knew more gamers with that kind of attitude.
...Oh, baby, you know, I've really got to leave you / Oh, I can hear it callin 'me / I said don't you hear it callin' me the way it used to do?...
- Anne Bredon
While it's not my type of game, it's nice to see that something like that is out there and that there are people enjoying it. As far as those thousands of dollars in losses go, those sites usually calculate ISK value of the ship and items aboard and look at how much gametime you could buy with it.
I bet a lot of people on STO have accounts with thousands of dollars worth of store unlocks as well and don't even realize it. Every Temporal Destroyer or Jem'Hadar carrier out there is ~$200 worth of lockbox keys, ~$350 if you get the 3 console set as well.
Of course we don't lose it all when we get killed, but it puts those $9.000 a bit in relation...
It IS pretty cool how calm everyone is, especially the guy who actually lost the Revenant, except for the jerk who didn't even seem to have lost anything.
He lost some epeen.:D if you listen to th4 Mumble excerpt, he is the last one to realize or admit to himself that they were set up by a spy. He's sitting there touting how extensive their own ring of 'spies' are, and is upset to learn his Corp/Alliance just got punked in the same kind of thing he prides himself on being able to do to other groups. Hell, one of the other players even even basically says "We do this type of thing to other Corps... so this time it was done to us."
But yeah,overall the majority of them did realize, hey, it's just a game and most of them are trying to reign the one really upset member back in.
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
I hope STO get's better ...
EVE online is more or less the 4chan of video gaming. The wretched hive of the gaming industry. The Somalia of MMOs.
Once you get in, one needs to remember that in EVE, you have a good chance of losing real $$$ for data that can be permanently be destroyed by other players.
N.C.C. 171867
Sovereign Class
Saint John Fleet Yard
"A Mari Usque Ad Mare"
And telling us this blatantly obvious factoid required you to necro a nearly year-old thread?
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
Remember, if it's older than 30 days best to leave it be and start a new thread if the discussion needs to be continued
Former Community Moderator, Former SSR DJ, Now Full time father to two kids, Husband, Retail Worker.
Tiktok: @Askray Facebook: Askray113