cheese you may ask ? cheese is everything that nooby simple tactical builds can't counter. that's it, feel free to use as many jam sensors and scramble sensors you want, it's theirs noobyness to not to use science team against it, they just use that build, and only that type of build is good, the rest is cheese because they fall into it
consoles costs us money, the same money as the ones you can counter easely
tractor beams and feedbackpulses are skills, just like crf and eptx
im sick of having to limit my beautiful vesta just not to hear stupid statements as " not really a gf, it was cheesy " ...
get used to it, aux to dampers, science team, and polarize hull are there for you to use,
Asking no cheese to a sci vessel is the same of asking no dhc to an escort, get used to it, and let scientists rule the field
and you ? what do you think about a good and big plate of an aromatic and tastefull camembert cheese with a drop of honey in it ?
Speaking As a tac captain I completely agree. When a sci ship uses sci abilities to shut me down good on him. When I get ams' ed I pop an evasive and get the hell outta dodge. I recently speced into sensors amd low and behold scamble and ams dont last as long. Infact since speccing into it most scambes dont change my target like they used to. Sure everyone turns blue but I dont have to switch back.
verusisrael, you are one of those guys where a fight is actually fun, if one dies its allways a good fight, ive been testing fbp and energy syphon on some good players and let me tell you those skills are pretty much balanced with the rest, tractor mines are good but they still occupy a slot where you can put a tric or a cluster, "cheese" is easy to counter, but not with 2 tac teams.
i like your atitude, thanks
edalgo, i feel the oposite, i want more skills, the game is boring allready with everyone using tac team
On BOFF powers, I do agree. By themselves. Nothing else added on. I don't ever care if I get scrambled, or placated, or anything else, that is just normal BOFF powers.
It gets to 'cheese' level for me when everything else gets added in: Fleet gear, DOFFs, rep stuff, lockbox stuff, etc.
Like that cooldown bug that would persist after death. You would get that SS DOFF used on you along with Boarding Party and maybe some other cooldown debuffs, then SNB'd. What would happen is you got all that, and then killed. By itself that is kind of cheesy IMO, but the real cheese and annoyance factor came in that you would get these super long cooldowns that persisted after death, with no way of getting rid of them. (I forget, to anyone reading, has that been fixed yet?)
An older example lies in a full team fielding Graviton Pulse and being super-specced for it. One team member, specced or not, can be annoying, but tolerable. It's when you amplify that into a full team chaining it over and over is when it is truly cheese level. Yes, an engineering team will clear it, but even if everyone carries it, it only works once every 15-30 seconds at the quickest. But the other people on the other team won't have to wait on a cooldown to fire the next Graviton Pulse, so they can just use it again.
Honestly, the biggest issue regarding 'cheese' isn't so much a single person, but more that the 'cheese level' grows exponentially because the more people use something that is usually considered cheese compared to just a single person.
A sci using all their sci-stuff in a sci-ship isn't an issue, I can expect and understand that.
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
On BOFF powers, I do agree. By themselves. Nothing else added on. I don't ever care if I get scrambled, or placated, or anything else, that is just normal BOFF powers.
It gets to 'cheese' level for me when everything else gets added in: Fleet gear, DOFFs, rep stuff, lockbox stuff, etc.
Like that cooldown bug that would persist after death. You would get that SS DOFF used on you along with Boarding Party and maybe some other cooldown debuffs, then SNB'd. What would happen is you got all that, and then killed. By itself that is kind of cheesy IMO, but the real cheese and annoyance factor came in that you would get these super long cooldowns that persisted after death, with no way of getting rid of them. (I forget, to anyone reading, has that been fixed yet?)
An older example lies in a full team fielding Graviton Pulse and being super-specced for it. One team member, specced or not, can be annoying, but tolerable. It's when you amplify that into a full team chaining it over and over is when it is truly cheese level. Yes, an engineering team will clear it, but even if everyone carries it, it only works once every 15-30 seconds at the quickest. But the other people on the other team won't have to wait on a cooldown to fire the next Graviton Pulse, so they can just use it again.
Honestly, the biggest issue regarding 'cheese' isn't so much a single person, but more that the 'cheese level' grows exponentially because the more people use something that is usually considered cheese compared to just a single person.
A sci using all their sci-stuff in a sci-ship isn't an issue, I can expect and understand that.
the same happens with a full team using alpha strikers, add to that fleet gears, temporal inversion field and stuff like that and fully specced *.* attack patterns
man, inertial dampers will counter most of the stuff and graviton pulse is one of them
power insulators and devs made shield stripping impossible
we give up a lot of fire power to spec in prtg, subspace decompiler or even sensors ... if the skills are full of glitches, its not sci's fault ... but yeah i can see the point
So you are saying I am free to put the valdore console on my Tac Rom... and Engage the Tier 4 Placate... and in a few days when I get the rep install some nice placate shield to go with.
I mean wth.... Its up to science players to Get the Helmsman trait slot 3 conn doffs... and just run from me. I don't care who calls it cheese.
I'll even install regular DC... just to rachet up the chee.... er I mean skill level.
edalgo, i feel the oposite, i want more skills, the game is boring allready with everyone using tac team
As awful as this is, we got to this place exactly because "the players wanted it".
"IT" really wasn't what was wanted, but "IT" is the direction the Devs went, and then never looked back from.
This may seem hard to believe, but early in the game players just didn't like the model the Devs came up with. The implementation of the game required teamwork between the different Captain classes to achieve kills.
This was clearly intolerable. So they changed things. In particular they changed how Acc was obtainable in the game. And so was spawned the Three Headed Monster of Acc/Crit/Def.
And escorts never again had to rely on Science or Engineering for kills. Bully for the escorts, not so good for the rest.
But anyway.....Tac Team to the rescue! Because there was NO obtainable level of hull or shield resists in the game that could defeat the TRIBBLE son of the Three Headed Monster....Crit D. Oh well.
So here we are. Still working off of that crappy foundation. It isn't even like a simple matter of balancing an avoidance stat with resistance stats. Acc/Crit/Def being linked as they are combined with the punishing levels of Crit D available in game make a workable passive solution ludicrous and the current ACTIVE solutions extremely overpowered.
What is cheese, oooh, oooh, oooh
What is cheese, oooh, oooh, oooh
What is Assimilators
Oh baby, don't stack me
Baby don't drain me, no more
Don't cheese me
Don't cheese me
I want no other, no other Bootcamper
This is you're queue, our queue
When we are premade, we are forever
Is it cheese?
What is cheese
Oh baby, don't bump me
Don't shockwave me, no more
What is cheese
Oh baby, don't toast me
Don't toast me, no more
[SIGPIC][/SIGPIC] @Aquitaine985 Lag Industries STO PvP Fleet - Executive
A Sad Panda of Industrial calibre. 2010: This is Cryptic PvP. Please hold the line, your call is very important to us...
_________________________________________________ [Kluless][Kold][Steel Heels][Snagtooth] [Louis Cipher][Outta Gum][Thysa Kymbo][Spanner][Frakk] [D'Mented][D'Licious]
Joined October 2009. READ BEFORE POSTING
cheese you may ask ? cheese is everything that nooby simple tactical builds can't counter. that's it, feel free to use as many jam sensors and scramble sensors you want, it's theirs noobyness to not to use science team against it, they just use that build, and only that type of build is good, the rest is cheese because they fall into it
consoles costs us money, the same money as the ones you can counter easely
tractor beams and feedbackpulses are skills, just like crf and eptx
im sick of having to limit my beautiful vesta just not to hear stupid statements as " not really a gf, it was cheesy " ...
get used to it, aux to dampers, science team, and polarize hull are there for you to use,
Asking no cheese to a sci vessel is the same of asking no dhc to an escort, get used to it, and let scientists rule the field
and you ? what do you think about a good and big plate of an aromatic and tastefull camembert cheese with a drop of honey in it ?
What I consider cheese? There are 2 possibilities:
Or more ... .
To me it seems that cheese is different things to different ppl .
My pet peeves are speed tanking and shield tanking .
Why ?
Because if 3-4 ships can't bring down a single ship due to the two things I named , that does not make the 1 ship "awesome" .
It makes the 1 ship broken , and a little sad .
"Cheese is a food derived from milk, produced in a wide range of flavors, textures, and forms. It consists of proteins and fat from milk, usually the milk of cows, buffalo, goats, or sheep. It is produced by coagulation of the milk protein casein."
"Wine is an alcoholic beverage made from fermented grapes or other fruits. The natural chemical balance of grapes lets them ferment without the addition of sugars, acids, enzymes, water, or other nutrients."
To me, 'cheesing' is partly about the intent behind it. I feel 'cheesing' also means that the person knows the skill is a little wonky, is speccing their character to take full advantage of that, and is also likely teaming up with other folks using similar tactics to just cheese the f**k out of the enemy. That's just unsportsmanlike.
I've been prey to groups of 3-4 people (it's usually Feddies I see doing this) in Ker'rat combining Graviton Pulse, engine disables, scrambles, and other TRIBBLE like that. I can still manage to get away half the time because they're focusing more on cheese-spamming than actually killing the enemy and getting it over with.
.The Spanish Inquisition. TSI -- Star Trek Online PvP Vidoes (Youtube) /channel_join OrganizedPVP If you are interested in learning PVP, looking for a team, or a private match.
To me, 'cheesing' is partly about the intent behind it. I feel 'cheesing' also means that the person knows the skill is a little wonky, is speccing their character to take full advantage of that, and is also likely teaming up with other folks using similar tactics to just cheese the f**k out of the enemy. That's just unsportsmanlike.
I've been prey to groups of 3-4 people (it's usually Feddies I see doing this) in Ker'rat combining Graviton Pulse, engine disables, scrambles, and other TRIBBLE like that. I can still manage to get away half the time because they're focusing more on cheese-spamming than actually killing the enemy and getting it over with.
1. cheese is speccing to something that pisses someone off,
2. if you had an aux to dampers, or a eng team it wouldnt TRIBBLE you off,
3. so my conclusion is:
4. it is cheesey because you couldnt counter it,
5. and you still think speccing to something smartly that makes me win pvp's not using cheats or exploits is unsportsmanlike
final : you just want to keep that good spike dmg build, you just wont adapt, you are too lazy, ill speak for all the scientists in the game because all of them will agree, do you have any idea of the number of builds we test and have ? of the boffs we have fully skilled, of the gears we have or the money we've spent doing respecs ? a tac build will just work, sometimes more sometimes less but it works, but a sci build will depend on the enemy specialization, we have to change weapon type if nessecary, plasma, trans and tric full builds allways in the inventory, not to talk about sets and consoles, can you make an idea of how terrible it feels to try a build with gravity well or psw? knowing that shield stripping SVCKS and you still try to do something about it with the devs just dont giving a ^^ ?, want to compare our commander skills to apo3 ? ... wanna know what i find cheesy ? running 10km away, thats cheesy, thats unsportsmanlike
Cheese is a food derived from milk, produced in a wide range of flavors, textures, and forms. It consists of proteins and fat from milk, usually the milk of cows, buffalo, goats, or sheep. It is produced by coagulation of the milk protein casein. Typically, the milk is acidified and addition of the enzyme rennet causes coagulation. The solids are separated and pressed into final form.[1] Some cheeses have molds on the rind or throughout. Most cheeses melt at cooking temperature.
Hundreds of types of cheese from various countries are produced. Their styles, textures and flavors depend on the origin of the milk (including the animal's diet), whether they have been pasteurized, the butterfat content, the bacteria and mold, the processing, and aging. Herbs, spices, or wood smoke may be used as flavoring agents. The yellow to red color of many cheeses, such as Red Leicester, is produced by adding annatto.
For a few cheeses, the milk is curdled by adding acids such as vinegar or lemon juice. Most cheeses are acidified to a lesser degree by bacteria, which turn milk sugars into lactic acid, then the addition of rennet completes the curdling. Vegetarian alternatives to rennet are available; most are produced by fermentation of the fungus Mucor miehei, but others have been extracted from various species of the Cynara thistle family.
Cheese is valued for its portability, long life, and high content of fat, protein, calcium, and phosphorus. Cheese is more compact and has a longer shelf life than milk, although how long a cheese will keep may depend on the type of cheese; labels on packets of cheese often claim that a cheese should be consumed within three to five days of opening. Generally speaking, hard cheeses last longer than soft cheeses, such as Brie or goat's milk cheese. Cheesemakers near a dairy region may benefit from fresher, lower-priced milk, and lower shipping costs. The long storage life of some cheese, especially if it is encased in a protective rind, allows selling when markets are favorable. Additional ingredients may be added to some cheeses, such as black peppers, garlic, chives or cranberries.
A specialist seller of cheese is sometimes known as a cheesemonger. Becoming an expert in this field requires some formal education and years of tasting and hands-on experience, much like becoming an expert in wine or cuisine. The cheesemonger is responsible for all aspects of the cheese inventory: selecting the cheese menu, purchasing, receiving, storage, and ripening.[2]
There is no cheese, no sploit. there are skilled pvpers who know what they using to win (these arent my words, mmorpg doesnt need skill). Scramble, grav p, double shield exploit, ams, etc... you can use evasive, imp boost, or relog to avoid it. thats sto pvp. Devs failed to make it better and they would fail to fix it again, so why bother. If its in the game, use it lol.
Comments
Happy hunting!
i like your atitude, thanks
edalgo, i feel the oposite, i want more skills, the game is boring allready with everyone using tac team
On BOFF powers, I do agree. By themselves. Nothing else added on. I don't ever care if I get scrambled, or placated, or anything else, that is just normal BOFF powers.
It gets to 'cheese' level for me when everything else gets added in: Fleet gear, DOFFs, rep stuff, lockbox stuff, etc.
Like that cooldown bug that would persist after death. You would get that SS DOFF used on you along with Boarding Party and maybe some other cooldown debuffs, then SNB'd. What would happen is you got all that, and then killed. By itself that is kind of cheesy IMO, but the real cheese and annoyance factor came in that you would get these super long cooldowns that persisted after death, with no way of getting rid of them. (I forget, to anyone reading, has that been fixed yet?)
An older example lies in a full team fielding Graviton Pulse and being super-specced for it. One team member, specced or not, can be annoying, but tolerable. It's when you amplify that into a full team chaining it over and over is when it is truly cheese level. Yes, an engineering team will clear it, but even if everyone carries it, it only works once every 15-30 seconds at the quickest. But the other people on the other team won't have to wait on a cooldown to fire the next Graviton Pulse, so they can just use it again.
Honestly, the biggest issue regarding 'cheese' isn't so much a single person, but more that the 'cheese level' grows exponentially because the more people use something that is usually considered cheese compared to just a single person.
A sci using all their sci-stuff in a sci-ship isn't an issue, I can expect and understand that.
the same happens with a full team using alpha strikers, add to that fleet gears, temporal inversion field and stuff like that and fully specced *.* attack patterns
man, inertial dampers will counter most of the stuff and graviton pulse is one of them
power insulators and devs made shield stripping impossible
we give up a lot of fire power to spec in prtg, subspace decompiler or even sensors ... if the skills are full of glitches, its not sci's fault ... but yeah i can see the point
covers it quite good imo.
-is hungry-
Do you even Science Bro?
So you are saying I am free to put the valdore console on my Tac Rom... and Engage the Tier 4 Placate... and in a few days when I get the rep install some nice placate shield to go with.
I mean wth.... Its up to science players to Get the Helmsman trait slot 3 conn doffs... and just run from me. I don't care who calls it cheese.
I'll even install regular DC... just to rachet up the chee.... er I mean skill level.
As awful as this is, we got to this place exactly because "the players wanted it".
"IT" really wasn't what was wanted, but "IT" is the direction the Devs went, and then never looked back from.
This may seem hard to believe, but early in the game players just didn't like the model the Devs came up with. The implementation of the game required teamwork between the different Captain classes to achieve kills.
This was clearly intolerable. So they changed things. In particular they changed how Acc was obtainable in the game. And so was spawned the Three Headed Monster of Acc/Crit/Def.
And escorts never again had to rely on Science or Engineering for kills. Bully for the escorts, not so good for the rest.
But anyway.....Tac Team to the rescue! Because there was NO obtainable level of hull or shield resists in the game that could defeat the TRIBBLE son of the Three Headed Monster....Crit D. Oh well.
So here we are. Still working off of that crappy foundation. It isn't even like a simple matter of balancing an avoidance stat with resistance stats. Acc/Crit/Def being linked as they are combined with the punishing levels of Crit D available in game make a workable passive solution ludicrous and the current ACTIVE solutions extremely overpowered.
Cheers!
And yes, it IS boring.
Oh Baby, don't toast me
Don't toast me no more
Oh Baby, don't toast me
Don't toast me no more
What is AMS
Yeah
Oh I don't know why you're not there
I give you all my Sci Teams but you don't care
So what is OK and what is OP
Gimme a sign
What is cheese
Oh Baby, don't SS me
Don't scramble me, no more
Oh Baby, don't SS me
Don't scramble me, no more
Whoa whoa whoa, oooh oooh
Whoa whoa whoa, oooh oooh
Oh I don't know, what I can do
What else can Mimey say, it's up to you
I know we're un-MTtool'd, just me and you
I can't go PWN
What is Temp Inversion
Oh baby, don't spam me
Don't spam me, no more
Oh baby, don't spam me
Don't spam me, no more
Whoa whoa whoa, oooh oooh
Whoa whoa whoa, oooh oooh
What is cheese, oooh, oooh, oooh
What is cheese, oooh, oooh, oooh
What is Assimilators
Oh baby, don't stack me
Baby don't drain me, no more
Don't cheese me
Don't cheese me
I want no other, no other Bootcamper
This is you're queue, our queue
When we are premade, we are forever
Is it cheese?
What is cheese
Oh baby, don't bump me
Don't shockwave me, no more
What is cheese
Oh baby, don't toast me
Don't toast me, no more
@Aquitaine985
Lag Industries STO PvP Fleet - Executive
A Sad Panda of Industrial calibre.
2010: This is Cryptic PvP. Please hold the line, your call is very important to us...
/10char
[Kluless][Kold][Steel Heels][Snagtooth]
[Louis Cipher][Outta Gum][Thysa Kymbo][Spanner][Frakk]
[D'Mented][D'Licious]
Joined October 2009. READ BEFORE POSTING
That's me !
R.I.P
=/\= Respect. =/\=
_
Haha, I read that in Reg's voice! :P
Or more ... .
To me it seems that cheese is different things to different ppl .
My pet peeves are speed tanking and shield tanking .
Why ?
Because if 3-4 ships can't bring down a single ship due to the two things I named , that does not make the 1 ship "awesome" .
It makes the 1 ship broken , and a little sad .
Source and further reading: http://en.wikipedia.org/wiki/Cheese
I would recommend some wine to your cheese:
"Wine is an alcoholic beverage made from fermented grapes or other fruits. The natural chemical balance of grapes lets them ferment without the addition of sugars, acids, enzymes, water, or other nutrients."
Source and further reading: http://en.wikipedia.org/wiki/Wine
I hope that helps!
My stomach is clear and my mind is full of bacon!
I've been prey to groups of 3-4 people (it's usually Feddies I see doing this) in Ker'rat combining Graviton Pulse, engine disables, scrambles, and other TRIBBLE like that. I can still manage to get away half the time because they're focusing more on cheese-spamming than actually killing the enemy and getting it over with.
TSI -- Star Trek Online PvP Vidoes (Youtube)
/channel_join OrganizedPVP If you are interested in learning PVP, looking for a team, or a private match.
1. cheese is speccing to something that pisses someone off,
2. if you had an aux to dampers, or a eng team it wouldnt TRIBBLE you off,
3. so my conclusion is:
4. it is cheesey because you couldnt counter it,
5. and you still think speccing to something smartly that makes me win pvp's not using cheats or exploits is unsportsmanlike
final : you just want to keep that good spike dmg build, you just wont adapt, you are too lazy, ill speak for all the scientists in the game because all of them will agree, do you have any idea of the number of builds we test and have ? of the boffs we have fully skilled, of the gears we have or the money we've spent doing respecs ? a tac build will just work, sometimes more sometimes less but it works, but a sci build will depend on the enemy specialization, we have to change weapon type if nessecary, plasma, trans and tric full builds allways in the inventory, not to talk about sets and consoles, can you make an idea of how terrible it feels to try a build with gravity well or psw? knowing that shield stripping SVCKS and you still try to do something about it with the devs just dont giving a ^^ ?, want to compare our commander skills to apo3 ? ... wanna know what i find cheesy ? running 10km away, thats cheesy, thats unsportsmanlike
...*sings along*... ... mc-reg-lag-ind-ahouse ...
*Loads on AMS and grav pulse*
Cu out there!
PaxOttomana: gawd mirror event is like fighting a tsi premade, they keep comin and comin!
Cheese is what keeps us from properly having fun and putting decent tournaments together.
Cheese is the stuff that disappears right in the middle of a PvP match so you can no longer ingest it.
-Wikipedia.
Elite Defense Stovokor