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Infected STF bugged since LoR?

medalionemissarymedalionemissary Member Posts: 612 Arc User
edited June 2013 in PC Gameplay Bug Reports
Hi

I know I am not the only one to notice this, but I can't tell if this is some sort of new feature or a bug... but we all know that Infected Space is probably the easiest space STF for a long time.

Ever since LoR, I have noticed Borg moving super fast all over the map, and they are NOT activating evasive manuevers ability that I can see... they come rushing out the portals, no time to recover, very little time to blow up the transformers.

I was launched into an STF Infected game a moment ago where a player had clearly left the game early... and I could see why, there were always a fresh set of Borg spheres, mostly nanites hovering and regen the transformer... we were getting wiped out and when you run away, they follow with a vengeance... eventually I had to bail because more and more people couldn't keep up with the Borg spheres unrelenting speed and viciousness.

I know some people are going to welcome this change, but this just seems so far outta field. Please tell me this is a bug that will be fixed, and not meant to increase challenge.

Now the optional is no longer achievable even if we do lower the Transformers.
Deep Space Nine in HD, make it so!
Post edited by Unknown User on

Comments

  • vsilverwings1vsilverwings1 Member Posts: 572 Arc User
    edited June 2013
    The spheres themselves haven't changed as far as I know but if it's what I think it is then it is the side effect of when Cryptic changed the emergency powers (for players) but as is often the case they forget this affects NPCs. So now we have spheres scattering across the map with emergency power to engines.

    Some will say this is because 'some people abuse NWS' :D but no it's simply the fact Cryptic changed something which has a knock on effect.

    Klingon ships appear to use both Emergency power to engines and weapons at the same time so these changes may have sounded cool to some but it can be a a nuisance mopping up those spheres.
  • deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    edited June 2013
    Never have a problem blowing the transformers
  • sean2448sean2448 Member Posts: 815 Arc User
    edited June 2013
    yep


    super spheres 90% sots super lag i would say they are bugged
  • sean2448sean2448 Member Posts: 815 Arc User
    edited June 2013
    you can destroy the gateway before other transformers bug is back
  • captainrevo1captainrevo1 Member Posts: 3,948 Arc User
    edited June 2013
    I have had no trouble blowing the transformers, but i am finding after they blow the spheres are moving around very erratic and quick and often heading back towards the gate. this could be a feature as it makes them harder to kill and you have to get closer to the gate which can do some serious damage to you.
  • heero139heero139 Member Posts: 125 Arc User
    edited June 2013
    It's just EPtE is way, way better now and the NPC AI isn't programmed to actually utilize it.

    As a result, they just activate it immediately and fly around in really big circles really, really fast.
    Zekkie@h33r0yuy
  • edited June 2013
    This content has been removed.
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