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Fleet Hijacked

warvictorywarvictory Member Posts: 25 Arc User
edited June 2013 in PC Gameplay Bug Reports
Our fleet was recently hijacked by someone who is trying to sell our fleet and it's resources/starbase to other parties. Is there anything that can be done about this? I'm not sure if this constitutes any breach in the terms of service.

(j) Engage in any actions that defraud or attempt to defraud, scam or cheat others out of any items that have been earned through authorized game play;

(m) trade, sell, auction or otherwise transfer any virtual items or goods of any nature outside the game
Post edited by warvictory on

Comments

  • sollvaxsollvax Member Posts: 4 Arc User
    edited June 2013
    Ok some people will tell you you made a mistake in your permissions and its entirely your fault

    It isn't

    Advice to fleet leaders check the permissions and ensure NO ONE has powers to kick from fleet
    No one has power to promote or demote the top THREE ranks
    And no one has power to change bank permissions

    Advice to you
    if you know who is doing this report them to GM
    Contact them directly and Inform them they must return the fleet immediately
    Do not "name and shame" on the forum but perhaps quietly pass the word to all your ingame friends

    Advice to people offered a chance to BUY a fleet or fleet assets
    it IS a scam 99% of the time
    Assume you will be robbed
    Live long and Prosper
  • handshawhandshaw Member Posts: 24 Arc User
    edited June 2013
    I wish Cryptic would do something about these fleet and bank thieves, because they make it impossible to run an affective bank even with (or because of) bank permissions set. With limited tabs it's difficult to administer a working bank because if you set a restriction of 1 item a day, then a tab with commodities or particles or supplies (e.g.: hypos) is worthless/unusable. If you graduate the # of items based on rank where a higher rank has access to 3-5 items per day, they can still steal 3-5 of the most expensive items a day for a few days (until they are discovered and questioned about it) then leave with the bulk of a fleets very rare bank offerings. And there's nothing stopping them from stealing all a fleets provisions except their own fleet credit holdings.

    Simple solution...just ban them from joining a fleet (unless/until they return/repay the theft)...not just their thieving character but their whole account.

    THAT would pretty much put an end to theft...they might leave the game, but they weren't really playing the game now were they...and most likely they are stealing their access as well (and not paying a cent to Cryptic to play).

    If this is allowed to continue, Cryptic will lose a lot of players due to the aggravation players like this cause, SO Cryptic better decide: (possibly) lose a thieving player who isn't really "playing" the game with a fleet ban, or lose committed players who are just sick and tired of these criminals getting away scot free?

    Furthermore, these thieves also are stealing from Cryptic as well by stealing sales and disenchanting other players to leave.

    We've worked hard to build our fleet our starbase and stock our bank and players like this ruin it for all of us. My chief bank officer prides our bank offerings and can be found most of the time at memory alpha crafting high quality items for the bank, and gets VERY disenchanted every time a thief hits us.
  • bootybootsbootyboots Member Posts: 0 Arc User
    edited June 2013
    fleet thieves seem to make accounts just for thieving. There is little point in giving them strong bans.

    There are things you can do to make your fleet less appealing to thieves. but the game is loaded up and i want to play. good luck
    House of Sigma (channel KDFdefera for PvE requiring only KDF teams) List of KDF issues [my in-game handle @bootymcboots] (channel KDF Empire for KDF orientated discussion - still in development/growing)
  • voporakvoporak Member Posts: 5,621 Arc User
    edited June 2013
    ...can't you set different withdraw limits for different tabs?
    I ask nothing but that you remember me.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited June 2013
    voporak wrote: »
    ...can't you set different withdraw limits for different tabs?
    Yep, you can even set them to be different for each fleet rank.

    I my fleet the "Recruit" rank effectively has no permissions at all, and you have to be a Senior officer to promote people. Also, only high ranks can kick people. There are currently only two people with the ability to kick people.

    It's worked out so far. We've only had one incident, and it was a relatively minor loss. We have something called "Special Armory" for all of the really GOOD stuff. Only high ranking members have ANY access. Also we typically don't promote people more than one rank unless we actually trust them.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
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