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Thank You STO

otisnobleotisnoble Member Posts: 1,290 Arc User
edited June 2013 in Ten Forward
I never thought I would enjoy being disabled and retired but because of this I can play STO all the time and no one says I'm wasting my time. This game helps me keep my mind active and helps me cognitively, intellectually and emotionally. I just want to say thank you to all the DEVs, Techs and everyone else who make this game possible. Your hard work and dedication to detail and quality control have given me a reason to get up in the morning. I look forward to each day because I am able to loose myself in this great game.
Fleet Admiral Stephen
Post edited by otisnoble on
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Comments

  • starfish1701starfish1701 Member Posts: 782 Arc User
    edited June 2013
    I'm really pleased to hear someone say this. The fact that it helps you on all those levels is a really great thing to hear.

    I have to say, I can lose myself in this game in the same way I used to when watching Star Trek episodes on TV. This game is a lot of fun, and there are so many places to go explore, features to play through and systems to tinker with.

    For me, this game has spawned other interests such as making videos, making ship charts and creating banners. I really wasn't expecting one hobby to lead to so many others in the way that this game has. It really is a dream come true. May it live long and prosper, and continue to be a great way for us all to enjoy spending our time.

    I'm really grateful to you for making this thread and sharing the impact and difference it has made to your life. I hope all the devs get to read what you had to say.
  • tacofangstacofangs Member Posts: 2,951 Cryptic Developer
    edited June 2013
    As a dev, we like making cool things. And we like hearing when people like them. But it's something special when someone says that the work you do has helped them to keep going in life. I can't express how good that feels, and I hope that we can continue to provide that help/joy/whatever for you.
    LLAP
    Only YOU can prevent forum fires!
    19843299196_235e44bcf6_o.jpg
  • otisnobleotisnoble Member Posts: 1,290 Arc User
    edited June 2013
    tacofangs wrote: »
    As a dev, we like making cool things. And we like hearing when people like them. But it's something special when someone says that the work you do has helped them to keep going in life. I can't express how good that feels, and I hope that we can continue to provide that help/joy/whatever for you.
    LLAP

    To me being a lifetime sub means more now as I hope to be playing this game for whatever life I have left. One of the things I love about this game is how the DEVs take time to read and answer our posts and give advise and help. Please pass along my thanks to the other DEVs.

    Stephen Otis, Otisnoble/Otisshield
    Fleet Admiral Stephen
  • otisnobleotisnoble Member Posts: 1,290 Arc User
    edited June 2013
    I'm really pleased to hear someone say this. The fact that it helps you on all those levels is a really great thing to hear.

    I have to say, I can lose myself in this game in the same way I used to when watching Star Trek episodes on TV. This game is a lot of fun, and there are so many places to go explore, features to play through and systems to tinker with.

    For me, this game has spawned other interests such as making videos, making ship charts and creating banners. I really wasn't expecting one hobby to lead to so many others in the way that this game has. It really is a dream come true. May it live long and prosper, and continue to be a great way for us all to enjoy spending our time.

    I'm really grateful to you for making this thread and sharing the impact and difference it has made to your life. I hope all the devs get to read what you had to say.

    Thank you for your kind remarks. People don't realize how therapeutic gaming can be for those of us who have sustain brain injury or other disabilities.
    Fleet Admiral Stephen
  • anazondaanazonda Member Posts: 8,399 Arc User
    edited June 2013
    tacofangs wrote: »
    As a dev, we like making cool things. And we like hearing when people like them. But it's something special when someone says that the work you do has helped them to keep going in life. I can't express how good that feels, and I hope that we can continue to provide that help/joy/whatever for you.
    LLAP

    Well... Heres something extra then: STO helped me get through 4 years of unemployment in a somewhat sane state...
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • cmdrscarletcmdrscarlet Member Posts: 5,137 Arc User
    edited June 2013
    STO was the first (and current) gaming "home" since City of Heroes closed. I grew up on Star Trek yet nothing outside of the shows kept me in the 'verse until this game. It's a huge game with so many things to do. I wish I had a better computer because I am not seeing the beauty and artwork that was put into the game. Regardless, when I get to play I really get into it and have fun with what I'm doing.

    Thank you Devs for making a fun game to play. :)
  • eklinaareklinaar Member Posts: 0 Arc User
    edited June 2013
    otisnoble wrote: »
    I never thought I would enjoy being disabled and retired but because of this I can play STO all the time and no one says I'm wasting my time. This game helps me keep my mind active and helps me cognitively, intellectually and emotionally. I just want to say thank you to all the DEVs, Techs and everyone else who make this game possible. Your hard work and dedication to detail and quality control have given me a reason to get up in the morning. I look forward to each day because I am able to loose myself in this great game.

    Wow, this is amazing. I'm really thankful that you find such happiness and pleasure in this game. I'm in a completely different situation. I'm relatively young and I work a pretty demanding manual labor job. I enjoy my job, but I look forward to coming home at the end of the day and relaxing and playing STO. Thanks, devs, for providing a true Star Trek experience to such a diverse group of fans.
  • dalolorndalolorn Member Posts: 3,655 Arc User
    edited June 2013
    tacofangs wrote: »
    As a dev, we like making cool things. And we like hearing when people like them. But it's something special when someone says that the work you do has helped them to keep going in life. I can't express how good that feels, and I hope that we can continue to provide that help/joy/whatever for you.
    LLAP

    Would going into the programming industry in a probably useless effort to become a member of the STO dev team count? :P

    Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.p3OEBPD6HU3QI.jpg
  • otisnobleotisnoble Member Posts: 1,290 Arc User
    edited June 2013
    dalolorn wrote: »
    Would going into the programming industry in a probably useless effort to become a member of the STO dev team count? :P

    If that truly is your goal then nothing is impossible. Apply yourself in school, keep up to date on the technology and put together a great portfolio of your work and your dreams could come true.
    Fleet Admiral Stephen
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited June 2013
    tacofangs wrote: »
    As a dev, we like making cool things. And we like hearing when people like them. But it's something special when someone says that the work you do has helped them to keep going in life. I can't express how good that feels, and I hope that we can continue to provide that help/joy/whatever for you.
    LLAP

    I have a feeling like I probably come off like a considerably less stable John Layman to you guys who worked with him. I've applied to Cryptic before and have a feeling that those of you who know me would ask, "What's his deal?" The reality for me is that I feel like I've put so much time into higher education (working on the second Master's) that I feel like I've gone feral as a worker and a thinker. I keep applying to places like Cryptic in part because of debt and in part because I think being a part of a creative team again would make me a better person who would live longer and do more. I'd rather make things than critique things.

    I envy the heck out of people who make things as a team, heads together in the trenches.

    But even at a distance, you make me want to make things. That's driven me to put together a comic book. I relish talking to my artist and giving him notes but I'd love to be in a room with a whiteboard, riffing on ideas with people.

    That's what fuels me.

    It's not that being on a team is all sunshine and roses or that you get your way all the time or agree with every business call. But it's a good life and it is inspiring to see people who are a part of that life. I'd rather work for someone I disagree with but respect and not get my way than make everything in a vacuum. And I like seeing people in that environment, that team dynamic.

    It's why I watch DVDs with the commentary track on and it's what keeps me coming back here. To these forums but, probably also to STO as a whole.

    What you do, all the headache and time, is inspirational to some of us.

    Thank you.
  • otisnobleotisnoble Member Posts: 1,290 Arc User
    edited June 2013
    I have a feeling like I probably come off like a considerably less stable John Layman to you guys who worked with him. I've applied to Cryptic before and have a feeling that those of you who know me would ask, "What's his deal?" The reality for me is that I feel like I've put so much time into higher education (working on the second Master's) that I feel like I've gone feral as a worker and a thinker. I keep applying to places like Cryptic in part because of debt and in part because I think being a part of a creative team again would make me a better person who would live longer and do more. I'd rather make things than critique things.

    I envy the heck out of people who make things as a team, heads together in the trenches.

    But even at a distance, you make me want to make things. That's driven me to put together a comic book. I relish talking to my artist and giving him notes but I'd love to be in a room with a whiteboard, riffing on ideas with people.

    That's what fuels me.

    It's not that being on a team is all sunshine and roses or that you get your way all the time or agree with every business call. But it's a good life and it is inspiring to see people who are a part of that life. I'd rather work for someone I disagree with but respect and not get my way than make everything in a vacuum. And I like seeing people in that environment, that team dynamic.

    It's why I watch DVDs with the commentary track on and it's what keeps me coming back here. To these forums but, probably also to STO as a whole.

    What you do, all the headache and time, is inspirational to some of us.

    Thank you.

    Keep using your passion to fuel your creativity and don't quit and someday you will be a part of a great team like those at STO (Maybe even with them).
    Fleet Admiral Stephen
  • bumblebushbumblebush Member Posts: 9 Arc User
    edited June 2013
    anazonda wrote: »
    Well... Heres something extra then: STO helped me get through 4 years of unemployment in a somewhat sane state...

    LOL! STO is helping me get threw unemployment:)
    [SIGPIC][/SIGPIC]
    "This is Fleet Commander BumBle!..
    Vice Admiral of the U.S.S. Prometheus!..
    I order you to lower your shields and weapons or ill be forced to fire upon you!!!"
  • rezkingrezking Member Posts: 1,109 Arc User
    edited June 2013
    otisnoble wrote: »
    I never thought I would enjoy being disabled and retired but because of this I can play STO all the time and no one says I'm wasting my time. This game helps me keep my mind active and helps me cognitively, intellectually and emotionally. I just want to say thank you to all the DEVs, Techs and everyone else who make this game possible. Your hard work and dedication to detail and quality control have given me a reason to get up in the morning. I look forward to each day because I am able to loose myself in this great game.

    Gaming isn't a waste of time.
    We all game for our own reasons.
    NO to ARC
    RIP KDF and PvP 2014-07-17 Season 9.5 - Death by Dev
  • otisnobleotisnoble Member Posts: 1,290 Arc User
    edited June 2013
    rezking wrote: »
    Gaming isn't a waste of time.
    We all game for our own reasons.

    True, for me it's therapy and a lot of fun
    Fleet Admiral Stephen
  • drkfrontiersdrkfrontiers Member Posts: 2,477 Arc User
    edited June 2013
    otisnoble wrote: »
    I never thought I would enjoy being disabled and retired but because of this I can play STO all the time and no one says I'm wasting my time. This game helps me keep my mind active and helps me cognitively, intellectually and emotionally. I just want to say thank you to all the DEVs, Techs and everyone else who make this game possible. Your hard work and dedication to detail and quality control have given me a reason to get up in the morning. I look forward to each day because I am able to loose myself in this great game.

    This sums it up really. Awesome and great on you.
  • edited June 2013
    This content has been removed.
  • catstarstocatstarsto Member Posts: 2,149 Arc User
    edited June 2013
    dalolorn wrote: »
    Would going into the programming industry in a probably useless effort to become a member of the STO dev team count? :P

    lol, once your part of the development staff you are given a tacofangs plush toy. XD


    IM glad you still have a smile on your face everyday otisnoble. Ive seen the glowing expression on many occasions of those given renewed hope and a long awaited smile. As ive said before, "When you take time to warm someones heart, your warm your own as well. Hearth and harmony walk hand in hand."
  • otisnobleotisnoble Member Posts: 1,290 Arc User
    edited June 2013
    That's awesome and I totally understand. STO has kept me entertained and stimulated and has allowed me to forget the depression I went through for two long lonely years. Without STO I don't know if I would have even bothered to get up during those dark days. Now I'm fine, I have my own fleet full of the nicest people, it may be a virtual game but it's real people sharing real experiences all around the world and it's an escape from a much darker and crueller real life.

    Thank you Taco, Brandon, Dan, Bort, Kestrel, Goatshark, jheinig, and all the rest of the team for making a lot of people very happy for a long time.

    Long may it continue :)

    LLAP
    Matt

    Awesome for you as well. God Bless and I hope you continue to be depression free. Maybe Criptic should market STO as a therapy tool.:)
    Fleet Admiral Stephen
  • otisnobleotisnoble Member Posts: 1,290 Arc User
    edited June 2013
    catstarsto wrote: »
    lol, once your part of the development staff you are given a tacofangs plush toy. XD


    IM glad you still have a smile on your face everyday otisnoble. Ive seen the glowing expression on many occasions of those given renewed hope and a long awaited smile. As ive said before, "When you take time to warm someones heart, your warm your own as well. Hearth and harmony walk hand in hand."

    God puts the smile on my face every day and STO helps keep it there.:D Yes you are right, when you smile at a person who is sad or frightened it lifts their spirit and helps ease fears. Of course some smiles have no warmth in them and invoke fear or loathing so it depends on the one who is giving the smile as to how it will be perceived.
    Fleet Admiral Stephen
  • dalolorndalolorn Member Posts: 3,655 Arc User
    edited June 2013
    otisnoble wrote: »
    If that truly is your goal then nothing is impossible. Apply yourself in school, keep up to date on the technology and put together a great portfolio of your work and your dreams could come true.

    Not soon enough, though. :P

    Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.p3OEBPD6HU3QI.jpg
  • otisnobleotisnoble Member Posts: 1,290 Arc User
    edited June 2013
    dalolorn wrote: »
    Not soon enough, though. :P

    Our dreams never come to fruition soon enough but when they do it is like a fine wine that has aged perfectly. Sometimes it's we who have to do the aging before we can be a perfect fit for the dream.

    Our life has many doors and windows, some are locked and some open but slam shut when you get near. You can sit in the middle of the room and hope a door will open or you can go from door to door until you find the door your key fits. It takes time and trial and error but in the end it is worth it.
    Fleet Admiral Stephen
  • dalolorndalolorn Member Posts: 3,655 Arc User
    edited June 2013
    otisnoble wrote: »
    Our dreams never come to fruition soon enough but when they do it is like a fine wine that has aged perfectly. Sometimes it's we who have to do the aging before we can be a perfect fit for the dream.

    Our life has many doors and windows, some are locked and some open but slam shut when you get near. You can sit in the middle of the room and hope a door will open or you can go from door to door until you find the door your key fits. It takes time and trial and error but in the end it is worth it.

    My point was that STO would probably be long gone by the time I got there - and even if it weren't, there's a good chance I'd be redirected to the CO or Neverwinter dev teams. (to my great disappointment, I should add :P)

    Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.p3OEBPD6HU3QI.jpg
  • catstarstocatstarsto Member Posts: 2,149 Arc User
    edited June 2013
    dalolorn wrote: »
    My point was that STO would probably be long gone by the time I got there - and even if it weren't, there's a good chance I'd be redirected to the CO or Neverwinter dev teams. (to my great disappointment, I should add :P)

    If you where take hold of it too soon, you would miss a lot of things here and there along the way to your goal. You shouldn't ever try to take the easy road, the longer a wine has to ferment, the better quality it becomes! It will come, just be patient and keep your chin up. Impress your audience, and let the companys seek you!
  • dalolorndalolorn Member Posts: 3,655 Arc User
    edited June 2013
    catstarsto wrote: »
    If you where take hold of it too soon, you would miss a lot of things here and there along the way to your goal. You shouldn't ever try to take the easy road, the longer a wine has to ferment, the better quality it becomes! It will come, just be patient and keep your chin up. Impress your audience, and let the companys seek you!

    That's a bit hard to do when you're in a backwater country like mine. :P

    Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.p3OEBPD6HU3QI.jpg
  • otisnobleotisnoble Member Posts: 1,290 Arc User
    edited June 2013
    dalolorn wrote: »
    That's a bit hard to do when you're in a backwater country like mine. :P

    I thought the EU had no borders. If you really want your dream move to where you can fulfill it.
    Fleet Admiral Stephen
  • catstarstocatstarsto Member Posts: 2,149 Arc User
    edited June 2013
    dalolorn wrote: »
    That's a bit hard to do when you're in a backwater country like mine. :P

    Yes I agree, some rivers can seem uncrossable, until you learn to build a bridge. Just remember that, the journey is more important then the goal. If you want something bad enough, dont wish for it, start to form your plan of attack.

    FInd what resources you have and gather and store them, investing into more then one location to deposit. Then survey the landscape, find out what kind of terrain you will have to cross. Obsticals, allies and enemys...learn who and what they are, and use each of them to your advantage! More then one route, never start a single path, come at it from more then one angle, using only what resorces you must. Take time to place all your assets, and watch your weakpoints arent unguarded. then once your target is in sight, push in hard covering all angles, leaving no room for escape....and you will then have reached your goal!

    Once you understand what I mean, you will be ready to seek your goal.
  • dalolorndalolorn Member Posts: 3,655 Arc User
    edited June 2013
    otisnoble wrote: »
    I thought the EU had no borders. If you really want your dream move to where you can fulfill it.

    Not quite possible. :P

    Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.p3OEBPD6HU3QI.jpg
  • otisnobleotisnoble Member Posts: 1,290 Arc User
    edited June 2013
    dalolorn wrote: »
    Not quite possible. :P

    If you can't escape then maybe you are the one to bring your backward country forward into a new future.
    Fleet Admiral Stephen
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited June 2013
    First of all - OP, I'm very glad that this game we all share together, have fun and experience enjoyment from has helped you go through challenging times. Star Trek has the tendency to have that ability and so does STO. It's really amazing that the game we play together has the power to have such a positive influence in so many lives as players have reported here on the forums and I'm really happy to hear that. :)

    Then, I'd just like to add that I also find STO an amazing MMO with milions of things to get busy with and pass the time without noticing. I always play the game with a smile on my face.
    I grew up watching Star Trek: TNG with my father who is also a big Trek fan. When I was younger I often imagined how cool it would be to have a game where I could be a player in the Trek universe and participate in similar things to the ones I saw in the shows I love so much. Then, there was Bridge Commander and I though how nice it would be if I could select my own bridge crew. And then finally came STO, providing all that I wanted from a gaming experience and much much more.

    So thank you devs. for making this possible and thank you STO for letting me be a part of my favourite Trek universe.
    HQroeLu.jpg
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited June 2013
    This is an excellent game made better by the LoR update (regardless of the server issues the first couple of weeks). Keeps me entertained.
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