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Unable to heal/select team

buddha1369buddha1369 Member Posts: 386 Arc User
edited June 2013 in PvP Gameplay
I have been unable to target teammates by selecting their icon. It makes it increadibly hard to heal/support someone when you cant easily find out where they are.

Edit: If I select an enemy then select their target it works, but not from the team list.
Post edited by buddha1369 on

Comments

  • sjokruhlicasjokruhlica Member Posts: 434 Arc User
    edited June 2013
    You can't just click on their icons anymore. you have to click on the actual ship. Don't know if it's a bug or "feature." But it's as pain in the TRIBBLE.
  • renimaltrenimalt Member Posts: 219 Arc User
    edited June 2013
    Right-click their icon, or use the F1-F5 keys. Both of those still work; it's just left-clicking the icons that no long works.
    Resist viewer! See shield/hull resists! Read about it here!
  • aquitaine985aquitaine985 Member Posts: 0 Arc User
    edited June 2013
    Hopefully a bug. It's defiantly NOT enhanced game play whatsoever.
    [SIGPIC][/SIGPIC]
    @Aquitaine985
    Lag Industries STO PvP Fleet - Executive
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  • timezargtimezarg Member Posts: 1,268
    edited June 2013
    I've been having to get used to using the F2-F5 keys if I wanna throw a HE, TT, or TSS at a fellow team member (they aren't much, but it's the thought that counts!). It sucks, because it means I'm having to take a finger off the acceleration/directional keys for a sec. In the middle of a fight it's really annoying.

    Wish I had one of those awesome gaming mouses with the buttons on the mouse and everything. . .would make team support a little easier.
    tIqIpqu' 'ej nom tIqIp
  • maicake716maicake716 Member Posts: 0 Arc User
    edited June 2013
    Another fine feature brought to you by cryptic.

    Anyone remember when try removed heal through target?

    Ya know, when you had an enemy selected and you could heal whoever they were shooting without having to select them? That was awesome until they took it away.



    Being able to click your teammates icons enhanced team play too much, and this game obviously isn't about that so of course it had to be removed/made more complicated.
    mancom wrote: »
    Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
    Science pvp at its best-http://www.youtube.com/user/matteo716
    Do you even Science Bro?
  • hurleybirdhurleybird Member Posts: 909
    edited June 2013
    Clicking is too slow anyway.

    This will force healers to graduate to use actual keys to target team mates. Foot pedals work great for it :D
  • rudiefix1rudiefix1 Member Posts: 420
    edited June 2013
    go use my keibind
    [SIGPIC][/SIGPIC]

    @rudiefix Feds: Rudiefix / Thron / Opa
    @rudiefix KDFs: Lill / Xifeidur / Dehr / Ugly
    @rudiefix Roms (KDF alligned): Chicita
  • drkfrontiersdrkfrontiers Member Posts: 2,477 Arc User
    edited June 2013
    Open the options screen > Keybinds > Space Controls : bind to your hearts content.
  • hurleybirdhurleybird Member Posts: 909
    edited June 2013
    rudiefix1 wrote: »
    go use my keibind

    Competent healing requires far more finesse than simple spam heals on team mate buttons.

    At the same time, you want to be able to quickly send out heals without compromising your other ship functions. Playing a healer in STO can be as brain dead or involving as you want to make it. Automation doesn't work as well as it does for offensive roles though.

    Nothing beats a TRIBBLE load of buttons set up in an ergonomic fashion, and a few extra buttons here and there add up. A keyboard with extra keys will help, assuming they are easily accessible, as will a mouse with a lot of extra buttons. My personal favorite addition is foot pedals as you get more triggers and, most importantly, the ability to activate more things at the same time. I'm currently using the fragpedal quad, but I'm upgrading to the vastly superior stinky footboard. I have four pedals on preorder and they'll hopefully start sending out shipments early next month. A single stinky footboard has the same number of triggers as two fragpedals, and instead of moving your entire foot between those triggers you simply lean it in the appropriate direction -- shaving precious hundreds of milliseconds off activation time! The is so durable that it will survive being run over by a car!

    Right now I use the fragpedals to switch between team mates, but once the stinky footboards come in I'll have sixteen functions bound to my feet:

    -Far left footboard balances shields in a specific direction.
    -Middle left footboard switches between team mates.
    -Middle right footboard activates heals.
    -Far right footboard activates self survival skiils.

    Basically, the middle two footboards will be for healing, while the outer footboards will be for self survivability. I will never need to stop maneuvering or manipulating the camera while performing complex tasks, not even for a moment. Really looking forward to it!
  • havamhavam Member Posts: 1,735 Arc User
    edited June 2013
    hurleybird wrote: »
    Competent healing requires far more finesse than simple spam heals on team mate buttons.

    At the same time, you want to be able to quickly send out heals without compromising your other ship functions. Playing a healer in STO can be as brain dead or involving as you want to make it. Automation doesn't work as well as it does for offensive roles though.

    Nothing beats a TRIBBLE load of buttons set up in an ergonomic fashion, and a few extra buttons here and there add up. A keyboard with extra keys will help, assuming they are easily accessible, as will a mouse with a lot of extra buttons. My personal favorite addition is foot pedals as you get more triggers and, most importantly, the ability to activate more things at the same time. I'm currently using the fragpedal quad, but I'm upgrading to the vastly superior stinky footboard. I have four pedals on preorder and they'll hopefully start sending out shipments early next month. A single stinky footboard has the same number of triggers as two fragpedals, and instead of moving your entire foot between those triggers you simply lean it in the appropriate direction -- shaving precious hundreds of milliseconds off activation time! The is so durable that it will survive being run over by a car!

    Right now I use the fragpedals to switch between team mates, but once the stinky footboards come in I'll have sixteen functions bound to my feet:

    -Far left footboard balances shields in a specific direction.
    -Middle left footboard switches between team mates.
    -Middle right footboard activates heals.
    -Far right footboard activates self survival skiils.

    Basically, the middle two footboards will be for healing, while the outer footboards will be for self survivability. I will never need to stop maneuvering or manipulating the camera while performing complex tasks, not even for a moment. Really looking forward to it!

    nice! i ll wait until Tama or DW release the mac compatible version....how stable are these pedals of yours jorf? Does it handle BD style kicking or is it all about "clickin" by shifting weight?

    oh yeah click healing is slow, some binding is good practice, although i'd like to click my target's target sometimes.
  • rudiefix1rudiefix1 Member Posts: 420
    edited June 2013
    hurleybird wrote: »
    Competent healing requires far more finesse than simple spam heals on team mate buttons.

    At the same time, you want to be able to quickly send out heals without compromising your other ship functions. Playing a healer in STO can be as brain dead or involving as you want to make it. Automation doesn't work as well as it does for offensive roles though.

    Actually, Its not only random heal spam. Because I have ordered my heals from the left to the right, I can partially steer the heals I want to send. So I have always extend shields as first, then heals which have short cooldown, like doffed science team. The heals like TSS and HE I have on the right side, coming last in order. Sure, it is a compromise, but having multiple key's for team mates specific heals, will make things also complicated. And will actually slow down my reaction time. Especially with science team as one of the first heals, I buy time to build up the other (resist) heals.
    [SIGPIC][/SIGPIC]

    @rudiefix Feds: Rudiefix / Thron / Opa
    @rudiefix KDFs: Lill / Xifeidur / Dehr / Ugly
    @rudiefix Roms (KDF alligned): Chicita
  • the1tiggletthe1tigglet Member Posts: 1,421 Arc User
    edited June 2013
    here's a solution use the kit that gives resists and use the nanite health monitor. Works for me.

    Oh I also have the boffs that allow the resists to stack on other players. And with the new trait for medical vanguard and NHM you give the MV to everyone around you.
  • hurleybirdhurleybird Member Posts: 909
    edited June 2013
    havam wrote: »
    nice! i ll wait until Tama or DW release the mac compatible version....

    I actually own an Iron Cobra Flexi Glide... decent pedal. While it would be technically possible to convert midi notes from my TD-20 into keystrokes I can't see it being as efficient as the stinky ;)

    I hate DW pedals. They're probably great for metal, or maybe it's just that my specific physiology doesn't mesh well with them, but it feels like they just sap the finesse out of you. I've used a lot of DW pedals, and hated every last one of them.

    One of these days, perhaps fairly soon, I will buy an axis pedal.
  • thumappthumapp Member Posts: 146 Arc User
    edited June 2013
    Sometimes I watch jorf's drum tutorials on youtube for relaxation. Pls make more tutorials jorf.
    .The Spanish Inquisition.
    TSI -- Star Trek Online PvP Vidoes (Youtube)
    /channel_join OrganizedPVP If you are interested in learning PVP, looking for a team, or a private match.
  • thumappthumapp Member Posts: 146 Arc User
    edited June 2013
    Oh and Jorf makes a good point too. Having all heals on one key might make sense for "OH SH*T" situations (actually I think i have that on my binds) but for the most part you want to make sure that you're sending out exactly what you want.

    Most good healers are obsessed with things TRIBBLE up their activation times, and some even refuse to run shield distribution on spacebar because they think that screws with their heals activating.
    .The Spanish Inquisition.
    TSI -- Star Trek Online PvP Vidoes (Youtube)
    /channel_join OrganizedPVP If you are interested in learning PVP, looking for a team, or a private match.
  • havamhavam Member Posts: 1,735 Arc User
    edited June 2013
    hurleybird wrote: »
    I actually own an Iron Cobra Flexi Glide... decent pedal. While it would be technically possible to convert midi notes from my TD-20 into keystrokes I can't see it being as efficient as the stinky ;)

    I hate DW pedals. They're probably great for metal, or maybe it's just that my specific physiology doesn't mesh well with them, but it feels like they just sap the finesse out of you. I've used a lot of DW pedals, and hated every last one of them.

    One of these days, perhaps fairly soon, I will buy an axis pedal.

    LOOOOOL axis are fun, played em a couple of times. Can't stand cobras, never got used to them. DW on the other are great, allthough i feel the went a bit over board with updating the pedals during the last couple of years. Give me a 10y old 9000 any day. I prefer heel up, i have the suspicion the Cobras are more for heel down players, independent of music though.

    Thats right, can't even agree with you on BD pedals :D About the stinky, do you actually kick it, or do you whip your feet tipping around? Can it stand actual BD like kicking?
  • redrickyredricky Member Posts: 1,004 Arc User
    edited June 2013
    hurleybird wrote: »
    Competent healing requires far more finesse than simple spam heals on team mate buttons.

    At the same time, you want to be able to quickly send out heals without compromising your other ship functions. Playing a healer in STO can be as brain dead or involving as you want to make it. Automation doesn't work as well as it does for offensive roles though.

    Nothing beats a TRIBBLE load of buttons set up in an ergonomic fashion, and a few extra buttons here and there add up. A keyboard with extra keys will help, assuming they are easily accessible, as will a mouse with a lot of extra buttons. My personal favorite addition is foot pedals as you get more triggers and, most importantly, the ability to activate more things at the same time. I'm currently using the fragpedal quad, but I'm upgrading to the vastly superior stinky footboard. I have four pedals on preorder and they'll hopefully start sending out shipments early next month. A single stinky footboard has the same number of triggers as two fragpedals, and instead of moving your entire foot between those triggers you simply lean it in the appropriate direction -- shaving precious hundreds of milliseconds off activation time! The is so durable that it will survive being run over by a car!

    Right now I use the fragpedals to switch between team mates, but once the stinky footboards come in I'll have sixteen functions bound to my feet:

    -Far left footboard balances shields in a specific direction.
    -Middle left footboard switches between team mates.
    -Middle right footboard activates heals.
    -Far right footboard activates self survival skiils.

    Basically, the middle two footboards will be for healing, while the outer footboards will be for self survivability. I will never need to stop maneuvering or manipulating the camera while performing complex tasks, not even for a moment. Really looking forward to it!
    What about sitting on one? You could work your glutes and select targets. Actually, if it works off of how you lean it would be pretty cool to have it completely inverted to shield balance. That way if you're getting hit from the right you could lean left like the bridge is rocking. I started off joking but that actually sounds pretty bitchin.

    Either way I'm jealous because I can barely keep a headset working now that my kids use the computer too. I know you said it can survive getting run over by a car but did they douse it in juice and drop it into the HVAC ducts?
    _______________
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  • hurleybirdhurleybird Member Posts: 909
    edited June 2013
    havam wrote: »
    LOOOOOL axis are fun, played em a couple of times. Can't stand cobras, never got used to them. DW on the other are great, allthough i feel the went a bit over board with updating the pedals during the last couple of years. Give me a 10y old 9000 any day. I prefer heel up, i have the suspicion the Cobras are more for heel down players, independent of music though.

    I know what you mean about newer DW pedals... it's like they're so hefty and over engineered it starts to get in the way of actual playing, right?

    I also suspect you're on the money as far heel up vs. heel down between the pedals. Personally, I started as a heel down player, transitioned to heel up, and ended settling somewhere in the middle -- leaning more towards heel down when I need more finesse and heel up when I need endurance. Typically, I'm a little bit more heel up on the hi-hat and a little more heel down on the bass drum. I'm not into metal in the slightest so I tend not to use the double pedal very much, but I can play ambidextrously with my hands, and somewhat with my feet. I'd have far better ambidexterity with my feet if it weren't for the hassle of switching an entire kit around -- eventually I'll just set up a secondary kit that's mirrored. I imagine that could be a cool way to teach too.
    havam wrote: »
    About the stinky, do you actually kick it, or do you whip your feet tipping around? Can it stand actual BD like kicking?

    You don't do either. It works like a 4-way D-pad. Technically you can assign diagonals, though I doubt that will be accurate enough to assign to critical functions too. Simply lean your foot in the direction that you want to activate until the trigger 'clicks'. Sensitivity can be customized with replaceable springs.

    I'm sure you could kick it if you wanted to though and the stinky wouldn't be any worse for wear. If it can stand up to being ran over by a car I doubt it has much to fear from overeager feet.
    redricky wrote: »
    What about sitting on one? You could work your glutes and select targets. Actually, if it works off of how you lean it would be pretty cool to have it completely inverted to shield balance.

    Sounds like a job for Kinect!
    redricky wrote: »
    Either way I'm jealous because I can barely keep a headset working now that my kids use the computer too. I know you said it can survive getting run over by a car but did they douse it in juice and drop it into the HVAC ducts?

    The stinky is built like a tank, I'm sure it would be fine.
  • havamhavam Member Posts: 1,735 Arc User
    edited June 2013
    redricky wrote: »
    What about sitting on one? You could work your glutes and select targets. Actually, if it works off of how you lean it would be pretty cool to have it completely inverted to shield balance. That way if you're getting hit from the right you could lean left like the bridge is rocking. I started off joking but that actually sounds pretty bitchin.

    Either way I'm jealous because I can barely keep a headset working now that my kids use the computer too. I know you said it can survive getting run over by a car but did they douse it in juice and drop it into the HVAC ducts?

    Thank you ricky, i always had the feeling that there was some strange connectino between kids and STO's transwarp gates: One shot insta pops, trucks have no chance against that :D
    hurleybird wrote: »
    I know what you mean about newer DW pedals... it's like they're so hefty and over engineered it starts to get in the way of actual playing, right?

    I also suspect you're on the money as far heel up vs. heel down between the pedals. Personally, I started as a heel down player, transitioned to heel up, and ended settling somewhere in the middle -- leaning more towards heel down when I need more finesse and heel up when I need endurance. Typically, I'm a little bit more heel up on the hi-hat and a little more heel down on the bass drum. I'm not into metal in the slightest so I tend not to use the double pedal very much, but I can play ambidextrously with my hands, and somewhat with my feet. I'd have far better ambidexterity with my feet if it weren't for the hassle of switching an entire kit around -- eventually I'll just set up a secondary kit that's mirrored. I imagine that could be a cool way to teach too.
    Yeah too much space-tech on the pedals. There was a great pedal from tama before the cobra cameo (SP??) or something like that would buy one today in aheat beat.

    As for the mirror kit (not from a lockbox) its a great way to practice, but comes with heavy chronic headaches in my experience. Something to work on for a few weeks in small doses, but I would be careful those headaches might turn nasty if one does it for too long.

    hurleybird wrote: »
    You don't do either. It works like a 4-way D-pad. Technically you can assign diagonals, though I doubt that will be accurate enough to assign to critical functions too. Simply lean your foot in the direction that you want to activate until the trigger 'clicks'. Sensitivity can be customized with replaceable springs.

    I'm sure you could kick it if you wanted to though and the stinky wouldn't be any worse for wear. If it can stand up to being ran over by a car I doubt it has much to fear from overeager feet.

    I actually think this thing could be great fun. I mean i don't use a proper gaming mouse and play on my laptop most of the time usually at a standing desk. Still i m intrigued by the concept. Let us know how you like your toy when it arrives.
  • hurleybirdhurleybird Member Posts: 909
    edited June 2013
    havam wrote: »
    As for the mirror kit (not from a lockbox) its a great way to practice, but comes with heavy chronic headaches in my experience. Something to work on for a few weeks in small doses, but I would be careful those headaches might turn nasty if one does it for too long.

    Oh, I know exactly what you mean. If you're typically right hand lead and you decide to practice left hand lead (or vice-versa, or with feet) it tends to confuse your muscle memory and TRIBBLE up your playing for awhile. Eventually your brain rewires itself in a way that it isn't tripping over itself anymore, but it can take a long time. The work on independence definitely slowed down some aspects of my progression, but will hopefully pay dividends in the long run of things. It's going to vary from person to person, but is probably best tackled early before the brain gets too hard wired into a specific pattern of playing.
    havam wrote: »
    I actually think this thing could be great fun. I mean i don't use a proper gaming mouse and play on my laptop most of the time usually at a standing desk. Still i m intrigued by the concept. Let us know how you like your toy when it arrives.

    Well, I already love my fragpedals and baring some sort of critical bug or production glitch the stinky footboard looks to eclipse them in every way conceivable. :cool:
  • havamhavam Member Posts: 1,735 Arc User
    edited June 2013
    hurleybird wrote: »
    Oh, I know exactly what you mean. If you're typically right hand lead and you decide to practice left hand lead (or vice-versa, or with feet) it tends to confuse your muscle memory and TRIBBLE up your playing for awhile. Eventually your brain rewires itself in a way that it isn't tripping over itself anymore, but it can take a long time. The work on independence definitely slowed down some aspects of my progression, but will hopefully pay dividends in the long run of things. It's going to vary from person to person, but is probably best tackled early before the brain gets too hard wired into a specific pattern of playing.



    Well, I already love my fragpedals and baring some sort of critical bug or production glitch the stinky footboard looks to eclipse them in every way conceivable. :cool:

    Well practicing the weak hand (left for me) playing lead is one thing. Mirroring the drum set and starting to switch fork and knives, brushing your teeth with your left etc is another.

    You are spot on, this is most effective when you are pre-puberty (i guess early child hood might be best, but how many early childhood drum students do we get compared to those ultra sound creating tutti pigs across the hall ;))

    It feel that it pays off in the long run, especially in the context of the more elaborate percussion set-ups of contemporary compositions. As always YMMV. But for adults a holistic approach to strengthening their weak half is nothing to be triffled with. Too much ambition can literally send you to a neuro specialist. A close friend of mine found out the hard way.
  • hurleybirdhurleybird Member Posts: 909
    edited June 2013
    havam wrote: »
    Well practicing the weak hand (left for me) playing lead is one thing. Mirroring the drum set and starting to switch fork and knives, brushing your teeth with your left etc is another.

    You are spot on, this is most effective when you are pre-puberty (i guess early child hood might be best, but how many early childhood drum students do we get compared to those ultra sound creating tutti pigs across the hall ;))

    We lefties have a bit of an advantage in that we need to be more ambidextrous than yourrighties out of necessity. No leftie I know leads left hand for everything, and most move the mouse with their right hand. Of course, it's also a disadvantage in that our left hands tend to be weaker than your right hands.
  • dsarisdsaris Member Posts: 375 Arc User
    edited June 2013
    hurleybird wrote: »
    I'm currently using the fragpedal quad, but I'm upgrading to the vastly superior stinky footboard.

    Amazing what some people will go through in order to achieve victory. Force 'em to play with a regular ol' keyboard and mouse and they are out of luck.

    Were you one of the kids who had a turbo gamepad for your SNES back in the day?
  • ilhanskilhansk Member Posts: 620 Arc User
    edited June 2013
    Oh my god, I am crying! :D
    Visit the Inner Circle YouTube Channel to watch some STO pew pew PVP action!

  • kkthx88kkthx88 Member Posts: 11 Arc User
    edited June 2013
    dsaris wrote: »
    Amazing what some people will go through in order to achieve victory. Force 'em to play with a regular ol' keyboard and mouse and they are out of luck.

    Were you one of the kids who had a turbo gamepad for your SNES back in the day?

    Nice jorf. Are your footpedals also force sensitive? In that case you reflect your always existing indecisiveness back to them pedals and decide not to heal someone after all :P

    Nice footpedal spam.
  • p2wsucksp2wsucks Member Posts: 0 Arc User
    edited June 2013
    I've always used the defaults, but iirc a mouse can be set up for piloting and camera movement. Or maybe setup keypad for piloting & camera work and forgo the mouse? This would free up your left hand (and keys) for selecting abilities and allies. Too bad we can't have a set of keys 1-5 to target enemy player ships that are in targeting range and otherwise targetable. One would be stuck w/tab and shift+tab for targeting enemies.

    I might try the no mouse thing out one night and see how it works.
    [Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
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  • aldo1rainealdo1raine Member Posts: 0 Arc User
    edited June 2013
    hurleybird wrote: »

    Right now I use the fragpedals to switch between team mates, but once the stinky footboards come in I'll have sixteen functions bound to my feet:

    -Far left footboard balances shields in a specific direction.
    -Middle left footboard switches between team mates.
    -Middle right footboard activates heals.
    -Far right footboard activates self survival skiils.

    Basically, the middle two footboards will be for healing, while the outer footboards will be for self survivability. I will never need to stop maneuvering or manipulating the camera while performing complex tasks, not even for a moment. Really looking forward to it!

    I hear footpedals are against terms of service, considered yourself warned.
    [SIGPIC][/SIGPIC]
    Nerf Klinks, Buff Rommies
  • maicake716maicake716 Member Posts: 0 Arc User
    edited June 2013
    dsaris wrote: »
    Amazing what some people will go through in order to achieve victory. Force 'em to play with a regular ol' keyboard and mouse and they are out of luck.

    Were you one of the kids who had a turbo gamepad for your SNES back in the day?

    so what about people who use more then monitor? does that make them bad too?

    -rolls eyes-
    mancom wrote: »
    Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
    Science pvp at its best-http://www.youtube.com/user/matteo716
    Do you even Science Bro?
  • aldo1rainealdo1raine Member Posts: 0 Arc User
    edited June 2013
    hurleybird wrote: »
    Oh, I know exactly what you mean. If you're typically right hand lead and you decide to practice left hand lead (or vice-versa, or with feet) it tends to confuse your muscle memory and TRIBBLE up your playing for awhile. Eventually your brain rewires itself in a way that it isn't tripping over itself anymore, but it can take a long time. The work on independence definitely slowed down some aspects of my progression, but will hopefully pay dividends in the long run of things. It's going to vary from person to person, but is probably best tackled early before the brain gets too hard wired into a specific pattern of playing.

    As a classically trained tubist, this is the only thing that might help me in sto

    http://www.theonion.com/articles/activision-reports-sluggish-sales-for-sousaphone-h,2246/


    I would hax it to work on PC, but I hear that it reads pixels and might be against terms of service.
    [SIGPIC][/SIGPIC]
    Nerf Klinks, Buff Rommies
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