People also have to consider that RCS consoles and impulse thrusters are getting boosted soon, and also there is turn rate buff while cloaked. It won't be that hard to manage ships like the D'Deridex from what I hear from people that made it on to tribble
Well, prior to this re-making of the warbird stats, I would be just buying the Valdore skin.
I disliked the Mogai's previous science layout, so I would be using only the free veteran reward retrofit for it, as I am wishing to use an end game Valdore (best ever looking trek ship in my opinion)
But now I'll buy the fleet One (Depending on situation, may buy the retrofit as well so that I can save on fleet marks if I want more then one Fleet Mogai).
And I'll also be buying the D'ridthau costume for the fleet Deridex ( i like the new stats) .
So before the patch : Valdore.
After the patch : Valdore, D'ridthau and either maybe 8 fleet modules, or Mogai Retrofit and 5 or more fleet modules , depending math wise how many fleet Mogais I want, which option is cheaper... to buy the Refit and save on the modules, or that I buy full modules and use the vet token for the retrofits. Oh and I almost forgot 2 or 4 more character slots.
Either way, this is a better sale for Cryptic.
Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
People also have to consider that RCS consoles and impulse thrusters are getting boosted soon, and also there is turn rate buff while cloaked. It won't be that hard to manage ships like the D'Deridex from what I hear from people that made it on to tribble
It's not, not by a longshot. People complaining just haven't clued into how to fly it yet.
Somebody getting uppity about canon? No problem! Just take a deep breath, and repeat after me:
1. Not merely cruiser, but heavyweight cruiser hull and shields, with cruiser weapon slotting plus dual cannon mounting.
2. Battle cloak.
3. Battlecruiser BOff, console, and device slotting.
Do you seriously think you're going to have all these things without concession in base turn rate and inertia? That's pretty ballsy, when you consider the plethora of ways you can circumvent its low turn rate including arguably the best one in the game which is innate to the ship itself and comes entirely without cost.
So, yes, that is the point, "a go at [you]" is well-deserved for complaining about this, and while I'm perfectly capable of reading and comprehending what I am reading you are certainly one to lecture others on the merits of critical thought. That's absolutely the case when the post of yours to which I responded is in regard to how there is "nothing"to "support" the low base turn rate of the D'Deridex -- which, clearly, is not the case since there are ample ways to boost it through gear and skills.
Again my point was related entirely to depiction on vessel on screen the first case that somehow a overall lower warp speed implies its maneuverability is lower by a great degree-which is being cited everywhere on this forum along with a "glassjaw" hull frame based on a 20-30 sec battle sequence in DS9.
Your statements why the turn rate in game is balanced by the other factors is well said and I agree with you.
I was and still concerned that the D'deridex-Class in game statistics is being affected by on screen interpretations that are affected by a view of some that has been built on assumptions leading to a posts where these myths are being cited as if fact.
the recently BOFF change to the D'Deridex proves the devs are responding to these threads/posts-
I have no problems with in game statistical balancing.
Needs to be a Romulan specific window set that is more cyan/green. The white/blue/yellow choices are ok but appropriate windows would make them all a bit more Romulan. The yellow ones stand out so much they become the dominant feature
A couple updates today to the stats listed in the blog:
As a reminder, the above stats are subject to change as we are undergoing testing on these ships and reviewing feedback from Tribble.
Cheers,
Brandon =/\=
Interesting. Any reason why the D'Deridex only gets a 4,5% shield buff over the non-fleet retrofit? Not particularly against it, just curious.
As well as the buffs for Mogai and Dhelan (Tier 5) versions. Don't think they were necessary, the ships are pretty solid.
And, as seems my tradition already: What's up with the Haakona? AKA C-Store Ha'Apax?
TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class. Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider. Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
strange changes. flys in the face of canon too, with the d'deridex. that ship did not have the armor or durability of ships from other factions, they were just large. romulans, at least from nemisis, got a reputation for very strong shields. these ships should have stronger then average shields and weaker then average hull
whats in the blog looks fine now. the mogai having a 1.0 shield mod is appropriate with it being a slower turning destroyer type. the dhlaen gets more desirable every time you adjust it
strange changes. flys in the face of canon too, with the d'deridex. that ship did not have the armor or durability of ships from other factions, they were just large. romulans, at least from nemisis, got a reputation for very strong shields. these ships should have stronger then average shields and weaker then average hull
yeah. Cardassians and Klingons should be "armor" tanks and Romulans and Fed "shield" tanks.
strange changes. flys in the face of canon too, with the d'deridex. that ship did not have the armor or durability of ships from other factions, they were just large. romulans, at least from nemisis, got a reputation for very strong shields. these ships should have stronger then average shields and weaker then average hull
Flys in the face of canon? -please show me where its established the D'deridex has less armour or durability of ships from other factions?
Hope is not the 20 secs of footage showing the D'deridex hit by the Chintoka orbital platform as that's just subjective interpretation. All vessels hit go down quick regardless of race/vessel.
Reputation for strong shields? Where do you get this from?
i hope that t'varo retro goes back to 4 tactical slots, it looks designed to be an escort then a science ship.
I think it's fine as it is; the fleet version is at fleet tier 1, so if you want 4 tac slots it's right there for you. If they did change the retrofit, the fleet version would need to have a console other than tac added. The cloaked-fired ubertorp is going to be scary enough with 4 ambiplasma consoles + the 2-console set + the KHG set + the Rule 62 console (that' a 167% boost to torp damage). It doesn't need yet another 30% boost.
I think it's fine as it is; the fleet version is at fleet tier 1, so if you want 4 tac slots it's right there for you. If they did change the retrofit, the fleet version would need to have a console other than tac added. The cloaked-fired ubertorp is going to be scary enough with 4 ambiplasma consoles + the 2-console set + the KHG set + the Rule 62 console. It doesn't need yet another 30% boost.
problem with that is that i cant trust myself around fleets, ive had so much bad luck with the whole thing.. i would rather hope the retro comes back to 4 tac slots.
T6 Miranda Hero Ship FTW. Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
problem with that is that i cant trust myself around fleets, ive had so much bad luck with the whole thing.. i would rather hope the retro comes back to 4 tac slots.
No offense, but your experience with other players isn't really a good reason to go and make a change to a ship for everyone.
Besides, like I said, it's at Tier I - go make some alts and make your own fleet. No friends required.
I think I'm pretty much fine with the T'Varo now. It really doesn't seem any stronger than Dhelan and Mogai now.
Btw. Didn't you change the hulls to rounded numbers just yesterday, Bran? Shall we expect another change (say to rounded down numbers this time) tomorrow as well? :P
TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class. Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider. Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Comments
I disliked the Mogai's previous science layout, so I would be using only the free veteran reward retrofit for it, as I am wishing to use an end game Valdore (best ever looking trek ship in my opinion)
But now I'll buy the fleet One (Depending on situation, may buy the retrofit as well so that I can save on fleet marks if I want more then one Fleet Mogai).
And I'll also be buying the D'ridthau costume for the fleet Deridex ( i like the new stats) .
So before the patch : Valdore.
After the patch : Valdore, D'ridthau and either maybe 8 fleet modules, or Mogai Retrofit and 5 or more fleet modules , depending math wise how many fleet Mogais I want, which option is cheaper... to buy the Refit and save on the modules, or that I buy full modules and use the vet token for the retrofits. Oh and I almost forgot 2 or 4 more character slots.
Either way, this is a better sale for Cryptic.
It's not, not by a longshot. People complaining just haven't clued into how to fly it yet.
Spock's Brain.
Again my point was related entirely to depiction on vessel on screen the first case that somehow a overall lower warp speed implies its maneuverability is lower by a great degree-which is being cited everywhere on this forum along with a "glassjaw" hull frame based on a 20-30 sec battle sequence in DS9.
Your statements why the turn rate in game is balanced by the other factors is well said and I agree with you.
I was and still concerned that the D'deridex-Class in game statistics is being affected by on screen interpretations that are affected by a view of some that has been built on assumptions leading to a posts where these myths are being cited as if fact.
the recently BOFF change to the D'Deridex proves the devs are responding to these threads/posts-
I have no problems with in game statistical balancing.
Nor did it need to go personal-so I apologise
Its very bland. Only slightly Romulan looking. And way too chuncky.
When I am flying it its feels more like I am flying a 747 or the space shuttle rather than a Warbird.
Would rather have seen something more along the lines of a larger Dhelan. Something that looks a bit more Romulan.
To me its the most visually boring ship in the game.
The other two in the set are just too chuncky for my tastes. You could get 10000s of people on those ships. Like flying a skyscaper with wings.
Usually the ship guys do an excellent job and have an eye for detail. These 3 look like first attempts or prototypes.
The shuttle is more exciting to look at than the T5s and getting them is a bit anti-climatic.
Visually they are a big yawn and dont look like the evolution of what Warbirds look like. Somehow we went from the Mogai to the bulky Ha'feh.
I did not find one.
Judging from this post, an Engineering capable ship is not available until Subcommander rank, the Mogai Heavy Warbird.
And the first true Engineering ship is not available until Commander, the D?deridex Warbird Battle Cruiser.
I find it disappointing if I was to choose an Engineering ship, I need to use Starfleet vessels.
Bees like honey, they don't like vinegar.
Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad
its something that you would use for maybe 2 hours before outleveling. the lower level ships are more or less irrelevant
A couple updates today to the stats listed in the blog: As a reminder, the above stats are subject to change as we are undergoing testing on these ships and reviewing feedback from Tribble.
Cheers,
Brandon =/\=
which lists a Shield Modifier of 0.9, the same as the standard Ha'feh?
I expect this is a typo, but wanted to confirm.
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
Should be .99 I'll update the blog now.
Cheers,
Brandon =/\=
Interesting. Any reason why the D'Deridex only gets a 4,5% shield buff over the non-fleet retrofit? Not particularly against it, just curious.
As well as the buffs for Mogai and Dhelan (Tier 5) versions. Don't think they were necessary, the ships are pretty solid.
And, as seems my tradition already: What's up with the Haakona? AKA C-Store Ha'Apax?
Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Don't make ARC mandatory! Keep it optional only!
As for the changes, I'm kind of sad to see Fleet D'deridex getting a shield nerf. 1.1 was just fine imo.
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
Updated the blog to reflect it's original shield mod.
Cheers,
Brandon =/\=
yeah. Cardassians and Klingons should be "armor" tanks and Romulans and Fed "shield" tanks.
Flys in the face of canon? -please show me where its established the D'deridex has less armour or durability of ships from other factions?
Hope is not the 20 secs of footage showing the D'deridex hit by the Chintoka orbital platform as that's just subjective interpretation. All vessels hit go down quick regardless of race/vessel.
Reputation for strong shields? Where do you get this from?
A couple updates today to the blog to correct typos/ rounding issues: As a reminder, the above stats are subject to change as we are undergoing testing on these ships and reviewing feedback from Tribble.
Cheers,
Brandon =/\=
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
LTS, here since...when did this game launch again?
I think it's fine as it is; the fleet version is at fleet tier 1, so if you want 4 tac slots it's right there for you. If they did change the retrofit, the fleet version would need to have a console other than tac added. The cloaked-fired ubertorp is going to be scary enough with 4 ambiplasma consoles + the 2-console set + the KHG set + the Rule 62 console (that' a 167% boost to torp damage). It doesn't need yet another 30% boost.
problem with that is that i cant trust myself around fleets, ive had so much bad luck with the whole thing.. i would rather hope the retro comes back to 4 tac slots.
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
No offense, but your experience with other players isn't really a good reason to go and make a change to a ship for everyone.
Besides, like I said, it's at Tier I - go make some alts and make your own fleet. No friends required.
i said i hope, i didnt say it should be done as such.
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
I hope they put in a bunch of missions that are raiding type so all these bop type ships can get some use more than they can now.
Btw. Didn't you change the hulls to rounded numbers just yesterday, Bran? Shall we expect another change (say to rounded down numbers this time) tomorrow as well? :P
Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Don't make ARC mandatory! Keep it optional only!