If anyones followed my submissions lately, you know I have been asking Cryptic regularly for a Tier 5 Constitution Class ship. But the reasons for it are for my one toon Adventure Cat, if you have kept up with my work on my website, watched my youtube channel or seen me ingame, you know why
This just makes sence to have Tier one ships available that has no level, like some of the guns do from Lobi store.
Others may even want to have the Miranda class one, but heres my proposal. Make it eather a Lobi, Fleet or C-Store ship, have its powers grow like you do for devices/powers like you do in Champions Online Example: (Armored suit/Become werewolf/destroyer/etc) With each level you can upgrade your ship with a purchase from your fleets stores to add in its next tier, making it a light cruiser. For the Constitution class, you should have just one set of retro phasers that still level up, and no more then 3 weapon slots per side, in "A mirror Darkly" the Constitution they found had both forward and reverse torps, along with the phasers, plus the mirror universe also had turrets on thiers, so those extra 2 slots for those are nessisary for that theme or if you want more torp firepower. Also, a super weapon gimmick being its tier 5, in the movie "Of Gods and Men" the Constitution in the alternate timeline had a super weapon that could destroy a planet, thos would be a good chance to give that Borg super plasma ball to players ( you know the instakill one) only this one should have the effects of the torp from the movie. We used to be able to color our hull for these ships too, how about also adding in the color scheme from, "Of Gods and Men"
To see this movie and also my Enterprise reference, check out my clips at
http://catstarsto.com/star-trek-clips
If you like this idea, please share your support, maybe we can get this added with enough people who agree with it.
Comments
Ouch, removed...Ill take that as a big no.
This would also allow for more interesting TOS style Foundery missions as well.
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Thats an easy question, because one of my toons is TOS themed and sometimes I like to play that out. The customer is always right! We come here to play out this reality in a game, why not get to enjoy all of it? I have a TNG setup too, I like having at my disposal what ever I maybe in the mood for available when I login. A Marquis ship would be a neat idea too, but I have plans to film a small series of videos using Adventure Cat (James T Cat) and in order to do this games missions in that ship, it needs an upgrade..not to mention it would just be fun to use.
Yes, I see your point. But then again, we still have Mirandas operating, which is canon. The Klingons still use the Bird of Prey's basic structure, again originating from Kirk's timeframe. The Klingons also still use the D-7 / K'T'Inga cruiser frames also during the Dominion War.
We have in this game Andorian ships that should have been far, far, FAR obsolete. They are from ENT timeframe. Same thing with the other ships from ENT timeframe.
Even though we see no movie / TV reference of the Constitution classes being used ever since TNG, I think Cryptic can bend the rules.
1. There already IS an existing Constitution model in the game for low tier use. There is also the modernized skins to go with it (Exeter, for instance).
2. If the Miranda is still being used, why not the Constitution? The Connies were every bit superior to the Mirandas, as well as bigger and could afford more upgrades (space for them).
3. The KDF faction has access to the D-7 / K'T'Inga / Koritinga frame and models at low tiers and even into T5. It's more of a light cruiser. Fully updated equipment slots for the tier, better handling than regular cruisers / battlecruisers, but weaker hull.
4. The Excelsiors, which are the immediate successors to the Connies, are in this game equal to or better than any other Cruiser the Federation fields. Is it that much more of a stretch for a Connie to be useful at endgame?
IMO, the old, former heavy cruisers of the factions can still function as light cruisers / destroyers. Better handling than the new, larger cruisers, but can be more fragile, like less hull, which the Fleet K'T'Inga does. Things can be done to make them viable, fun to use at endgame, while still not quite the same standing power of the more modern cruisers.
The more serious theory is around the idea that the image of Kirk's Enterprise is being kept deliberately low-profile in the game due to a desire to keep audience minds concentrated on the reboot films.
Less seriously -- it's against Cryptic's policy to give the Federation a Starfleet cruiser with a turn rate greater than 8 :P
This doesn't make sense...this game have very little to do with the reboot universe other than a starting point....we can fly around Defiants and Galaxys from the other series....Leonard Nimoy recorded all the zone intros...and quite a few missions take us back to that era of Star Trek.
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I'm fairly confident that it has nothing to do with the J.J. movies.
I guess I can buy that. But the Miranda is very Iconic, when you see one you know there will be a battle or something that causes its destruction, its kinda like Krillin from Dragonball Z, when they are in the story, its only a matter of time before they get destroyed. They are Star Treks official cannon fodder, just like the BoP is for KDF.
Aren't there some Connie Refits in one or two of the Borg graveyards (Wolf 359?) during TNG? Or are those "Exeter" class ships (the alt skin of the Connie-refit)?
Meant to evoke the concept of "these guys are so bad we're throwing everything we can at them and it's getting mulched"...
Look. I'm all for the Connie /= Oddessy crowd. Which is why I keep putting forth (and carry in my sig) a T5 Constitution class as a Science vessel proposal...
On a side note, KDF gets to fly their ToS/TMP Refit D7/K'Tinga as a 5+2 (fleet) ship, and the Rommie T'Liss (at least it's T'Varo refit that brings it to TMP-levels / looks) as a 5+1. Only thing holding up having a late game ToS representative for the Federation is this "claim" by CBS...
For those who may not know / remember, there was a big stink during the release of Starfleet Command as to why all the ships in that game were TMP era even though it's source (Starfleet Battles) was set in ToS. CBS representative at the time said the decision was made to tie into the "recognizable" look of the movies, as the last representation of TOS era. While I may not "like" it (as I want the whole kit-and-kaboodle 60's look ToS Constitution) I can "live" with a TMP-ized version as a T5 ship of some sorts...
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You do see connie engineering hulls but many believe their remains of Federation class starships, a beefer cousin to the Connie
Dan asked them a couple years ago. They said no. A couple years ago. They didn't say never ever. They just said no back then.
People keep adding all these modifiers to what was actually said. Stuff that was not said. Compounding the problem. It's like that prison grapevine scene in Johnny Dangerously, only nowhere near as funny.
Indeed.
As for a T5 Connie, I repeatedly bring up the idea of a light cruiser / destroyer.
Better handling
Updated equipment slots
Less hull to "newer" cruisers
Maybe even less shield mod for the sake of more multimission capability
Things can be done with stats & mods to make the old ships viable, fun to play with while still adhering to the concept that the Galaxies and Sovereigns are that much more powerful and sturdier as newer, BIGGER ships.
A Miranda could adopt sci/support type of template of a Nebula, but make the same compromise the Nebula did with its cousin, the Galaxy (Connie in the Miranda's instance). But stats and mods can be twisted around to still fill that mold while not making it as sturdy as the Nebula.
If the Klingons can still belt out service with the venerable D7 and Bird of Prey frames, I'm sure Starfleet can do something with Mirandas and Constitutions.
Not so much Kirks vessel, but look how many shows use the original Constitution design, the videos I mentioned at the beginning use them, I admit the alt universe star fleet had an extra pod beneith it for the super weapon, but it was the traditional connie in all other respects. The slow moving super weapon, a couple more bridge officer powers, maybe 2 for each category (tact/eng/sci) and at least 2 more weapon slots isnt that hard to add. Im not asking for an overpowered vessel, just one that can survive a normal episode mission battle for a VA.
Im glad this debate has picked up
So no 150 year old hulls please.
Other than that, ships in STO are completely modular, everything in the Connie refit is already compatible with modern ships as shown in the cruiser class stats. The Akira, Odyssey, Luna, and Sovereign have almost identical pylons. The Ambassador has a nearly identical saucer, neck, and hull. The Saber Ushaan varient has nearly identical Nacelles. Saying it can't be tier 5 is a position that can't be validated by any universal facts. There are older and smaller ships in the game.
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I agree if they can make these ships T5 there's no reason they can't make a T5 Connie
Agreed. People wanted Tier 5 versions of lower tier ships and Cryptic gave them to us for $20 per ship. But as far as most of the other Tier 5 ships go, they are awe inspiring or at least belong as a Tier 5 ship.
Would said cousin be the Federation class dreadnought from the old-school TOS Tech Manual by Franz Joseph?
To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
yes, it is very liekly that it went through the refit as well and wasa in service during the 24th century. Hanson was liukely scraping the barrel for ships to fight the borg and the Federation was availible
YES however to the Fleet Exeter!
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