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Podcast UGC's Third Interview with Captain Geko Airs Tonight!

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  • zerobangzerobang Member Posts: 0 Arc User
    edited April 2013
    listening to it now... for 2 hours 30 minutes lol... still at it...

    Geko speaks about "Mudflation"... If he buffs Cruisers and Sci ships then the enemies become to weak and need to be buffed... then everybody would be whining about the Borg hitting harder etc.

    i DO NOT agree here.

    everyone i speak to in the game is saying that enemy NPC ships are already too weak, there has been plenty of Powercreep over time and the only challenging content these days are Into the Hive and No Win Scenario (and people are even posting speed runs about that one now...?! )

    So nope, i think what would happen is that people would rejoice about more challenging content... but... if it is more challenging / taking longer it also needs to pay out a bit more dilithium.


    Sooo... simple solution: ADD Elite Versions of the current PvE maps, ALL PvE maps, not just the STFs and then on top of it add real hard INSANE versions for the uber top Players that are still bored with Elite mode ...i am certainly bored with EliteSTFs being so fast and easy (Donatra isn't a challenge anymore, that Assimilated Cruiser in CSE isn't even doing anything really to hurt the players... that thing should be a huge boss battle but... meh, spacebar, autofire, wait, done).



    And in addition: i like the Paladin Aura idea for Cruisers A LOT more than the Armor Slot idea,
    in PvP nobody is shooting at the Cruisers, because they don't die anyway.
    Turning a Rock into a Stone won't make them start shooting at it and at this point it doesn't matter how much shield or hullstrength i have if i can't utilize it.
    I'd much rather had some more PEW on my Cruisers... (imho Armitage is the perfect layout for me, lots of pew and tanky enough for pretty much everything).

    Same with NPC's even with maxed Threat Control i can not pull the aggro of NPC ships, because there is always some PvP Escort Hero that used that same skill for the tiny defense bonus or what it was that it had extra... on top of his threat through his amount of pew...

    So i'm a Tank and nobody is shooting at me, awesome, i feel useless.

    Trying to heal others... not a huge benefit of that class because everybody has healing powers... and everybody can run high aux and go for hull tanking instead of high shield power...

    so yepp that Paladin Aura thing really sounds cool to me, because then everybody wants me around in my low DPS cruiser so they can do more damage. add a passive AoE heal to that and WIN, i'm a Support Cruiser and finally have a role to fill. (just don't do any of these silly bubble effects around my ship...that looks so bad on the Vesta for example when that odd BALL appears around it, i always go out of range of that ship because of the visual griefing)
    [SIGPIC][/SIGPIC]
  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited April 2013
    zerobang wrote: »
    listening to it now... for 2 hours 30 minutes lol... still at it...

    Geko speaks about "Mudflation"... If he buffs Cruisers and Sci ships then the enemies become to weak and need to be buffed... then everybody would be whining about the Borg hitting harder etc.

    i DO NOT agree here.

    everyone i speak to in the game is saying that enemy NPC ships are already too weak, there has been plenty of Powercreep over time and the only challenging content these days are Into the Hive and No Win Scenario (and people are even posting speed runs about that one now...?! )

    So nope, i think what would happen is that people would rejoice about more challenging content... but... if it is more challenging / taking longer it also needs to pay out a bit more dilithium.
    What Geko was talking about there was the idea that all the content would need to increased just to bring it to its current levels. It would effectively require many man-hours just to bring the existing content to the same level, let alone make it more challenging.
    Sooo... simple solution: ADD Elite Versions of the current PvE maps, ALL PvE maps, not just the STFs and then on top of it add real hard INSANE versions for the uber top players that are still bored with this or just want that extra dil at the end.
    The simple solution is just to weaken Escorts back to what they used to be. :)
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited April 2013
    thecosmic1 wrote: »
    What Geko was talking about there was the idea that all the content would need to increased just to bring it to its current levels. It would effectively require many man-hours just to bring the existing content to the same level, let alone make it more challenging.


    The simple solution is just to weaken Escorts back to what they used to be. :)

    YUP !!!


    But thats not likely to happen to c-store or lockbox escorts.
    KBF Lord MalaK
    Awoken Dead
    giphy.gif

    Now shaddup about the queues, it's a BUG
  • zerobangzerobang Member Posts: 0 Arc User
    edited April 2013
    thecosmic1 wrote: »
    The simple solution is just to weaken Escorts back to what they used to be. :)

    well thats not as easy as it sounds...

    because they became so beafy only when Tactical Team was updated to re-direct shields so fast -> and that one is used by EVERYONE now, even Cruisers rely on it.
    So if you take that away you are hurting everyone.

    reducing shields and hull that players bought via C-Store and Fleet Stores? can't do that either without lots of (valid!) rage.
    can't sell me something because its better and then take away what i paid for!
    Then you should not have sold it to me in the first place.
    [SIGPIC][/SIGPIC]
  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited April 2013
    zerobang wrote: »
    well thats not as easy as it sounds...

    because they became so beafy only when Tactical Team was updated to re-direct shields so fast -> and that one is used by EVERYONE now, even Cruisers rely on it.
    So if you take that away you are hurting everyone.

    reducing shields and hull that players bought via C-Store and Fleet Stores? can't do that either without lots of (valid!) rage.
    can't sell me something because its better and then take away what i paid for!
    Then you should not have sold it to me in the first place.
    Or they can simply just weaken Tac Team back to where it was. Then Cruisers can rely on other systems to survive.
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • zerobangzerobang Member Posts: 0 Arc User
    edited April 2013
    thecosmic1 wrote: »
    Or they can simply just weaken Tac Team back to where it was. Then Cruisers can rely on other systems to survive.

    like all the stuff that they nerfed before that made cruisers viable? (RSP...)

    also won't change that nobody is shooting at my Cruiser because it won't die anyway, unless you get a lucky crit shot between tanking cooldowns in there.

    anyway, reversing old changes will just bring back old problems that existed before these changes...
    [SIGPIC][/SIGPIC]
  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited April 2013
    zerobang wrote: »
    like all the stuff that they nerfed before that made cruisers viable? (RSP...)

    also won't change that nobody is shooting at my Cruiser because it won't die anyway, unless you get a lucky crit shot between tanking cooldowns in there.

    anyway, reversing old changes will just bring back old problems that existed before these changes...
    When you reduce Tac Team for everyone that makes Cruiser's do more viable damage as well. The super Tac Team isn't bouncing all the Cruiser's potential damage. Weakening Tac Team makes damage better for all ship classes.
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • hazard1239hazard1239 Member Posts: 1 Arc User
    edited April 2013
    ok so how about this question why would players be banned for cryptics mistake fix the problem no bans foundry works as intended every one happy?
  • rjcfoxtrotrjcfoxtrot Member Posts: 109 Arc User
    edited April 2013
    zerobang wrote: »
    listening to it now... for 2 hours 30 minutes lol... still at it...

    in PvP nobody is shooting at the Cruisers, because they don't die anyway.
    Turning a Rock into a Stone won't make them start shooting at it and at this point it doesn't matter how much shield or hullstrength i have if i can't utilize it.
    I'd much rather had some more PEW on my Cruisers... (imho Armitage is the perfect layout for me, lots of pew and tanky enough for pretty much everything).

    Same with NPC's even with maxed Threat Control i can not pull the aggro of NPC ships, because there is always some PvP Escort Hero that used that same skill for the tiny defense bonus or what it was that it had extra... on top of his threat through his amount of pew...

    So i'm a Tank and nobody is shooting at me, awesome, i feel useless.

    Trying to heal others... not a huge benefit of that class because everybody has healing powers... and everybody can run high aux and go for hull tanking instead of high shield power...

    so yepp that Paladin Aura thing really sounds cool to me, because then everybody wants me around in my low DPS cruiser so they can do more damage. add a passive AoE heal to that and WIN, i'm a Support Cruiser and finally have a role to fill. (just don't do any of these silly bubble effects around my ship...that looks so bad on the Vesta for example when that odd BALL appears around it, i always go out of range of that ship because of the visual griefing)

    This has been my sentiment for awhile, which was why I pitched it to him during the interview.

    Not sure I would go so far as to produce a passive AoE heal (like a HoT). Added damage resistance aura as an option, similar to some of the engineering consoles. Adding value without automating certain functions would be my goal.

    EDIT: One mechanic I've seen in some recent games is the use of a 'taunt' ability that will give the target a debuff where they only do X% of their normal damage unless they're targeting the entity that fired off the 'taunt'. It works in both PvE and PvP scenarios and would add more of that value to Cruisers, or anyone that wanted to 'tank'.
  • rjewkesrjewkes Member Posts: 237 Arc User
    edited April 2013
    Whenever the code allows an "Exploit" it's our fault not only for using the "Exploit" but also it would seem we are responsible for it having been written that way in the first place, that would be like Ford Blaming the Customer if the Factory didn't Weld a piece it was supposed to.

    I understand if they'd come out and say hey we wrote this horrible loop hole please don't use it while we fix it. It was never intended for X mission to be repeatable so quickly or to reward xx amount of xx commodity.

    No instead a dev goes on a podcast and says you thieves are all getting banned.

    does this seem right?

    if I must Claim Responsibility for what i do, then why can't the guy who wrote the loop hole into the code take his responibility?
    signature2.jpg
    galacticguards.enjin.com/
    Formerly Jewkesman Member from Nov 2009!
  • chalpenchalpen Member Posts: 2,207 Arc User
    edited April 2013
    It isn't fair, I agree.

    He should have just banned without an explanation.
    Many bans are coming an I am hoping a there is at least a smiley face in the email
    Should I start posting again after all this time?
  • hyplhypl Member Posts: 3,719 Arc User
    edited April 2013
    Which podcast was this?
  • chalpenchalpen Member Posts: 2,207 Arc User
    edited April 2013
    Podcast ugc
    Should I start posting again after all this time?
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited April 2013
    Don't take advantage of an exploit, and you won't have problems...when you see an exploit you're suppose to report it and move on....not use it till they fix it.
    GwaoHAD.png
  • thomas12255thomas12255 Member Posts: 0 Arc User
    edited April 2013
    rjewkes wrote: »
    that would be like Ford Blaming the Customer if the Factory didn't Weld a piece it was supposed to.

    No it's not.
    [SIGPIC]http://stosignatures.ufplanets.com/Thomas45-STO.png[/SIGPIC]

    {UFP}Thomas45 - Thomas Nixon U.S.S. Majesty Unbound
  • theonerussian762theonerussian762 Member Posts: 4 Arc User
    edited April 2013
    I agree, and what if someone doesn't even know if they are a8using something, may8e they think its just the true mechanics of the game, and then suddenly they are 8anned for no reason?
  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited April 2013
    I agree, and what if someone doesn't even know if they are a8using something, may8e they think its just the true mechanics of the game, and then suddenly they are 8anned for no reason?
    Give me break. When you get 30,000 Dilithium for something you know is only supposed to give you 480 you clearly know you're abusing an exploit. :)
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited April 2013
    I agree, and what if someone doesn't even know if they are a8using something, may8e they think its just the true mechanics of the game, and then suddenly they are 8anned for no reason?


    They know they are exploiting it, you don't just fall into it, you have to go out of your way to do it.
    GwaoHAD.png
  • sunfranckssunfrancks Member Posts: 3,925 Arc User
    edited April 2013
    I am pretty sure the peeps who got millions of dilithium within a few days. knew full well that it was taking the proverbial.
    It has also been well documented that previous types of these exploits were not allowed.

    If you did take part, and I am not talking about doing it once or twice here. Then you took your chance and lost....
    Fed: Eng Lib Borg (Five) Tac Andorian (Shen) Sci Alien/Klingon (Maelrock) KDF:Tac Romulan KDF (Sasha) Tac Klingon (K'dopis)
    Founder, member and former leader to Pride Of The Federation Fleet.
    What I feel after I hear about every decision made since Andre "Mobile Games Generalisimo" Emerson arrived...
    3oz8xC9gn8Fh4DK9Q4.gif





  • calaminthacalamintha Member Posts: 0 Arc User
    edited April 2013
    neoakiraii wrote: »
    Don't take advantage of an exploit, and you won't have problems...when you see an exploit you're suppose to report it and move on....not use it till they fix it.

    Well, now I feel bad for using the Adapted M.A.C.O. Phaser Pulsewave Rifle and human bridge officers.
  • malkarrismalkarris Member Posts: 797 Arc User
    edited April 2013
    thecosmic1 wrote: »
    Give me break. When you get 30,000 Dilithium for something you know is only supposed to give you 480 you clearly know you're abusing an exploit. :)

    Just speaking about rewards, is it listed anywhere what the dilithium per minute rate of a foundry mission is supposed to be? I'm pretty sure I've never seen it, so I can only guess based on the foundry missions I have done. But you see, I can't do that either, since foundry rewards aren't based on my play time, they are based on the average of the play time of everyone before me. So, while 30,000 from one mission might seem out of line, I wouldn't really know, would I? Just talking in general about foundry mission rewards.
    Joined September 2011
    Nouveau riche LTS member
  • voyagerfan9751voyagerfan9751 Member Posts: 1,120 Arc User
    edited April 2013
    On the subject of the Foundry expliot. Since I have done a few foundry missions for dil, and still don't know what anyone is talking about (I know there is/was an exploit, but what it is exactly or how to replicate it is still a mystery), it clearly isn't something that can just be fallen into.

    If you actively seek something out, you really are going to have to be ready for those consequences and the reality that you may not like them.
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited April 2013
    Captains, may I point out that any and all discussion of exploits is being met with a wary eye and a hand on the banhammer?

    Please cease and desist discussing it in any way, shape, or form. Especially do not discuss the mechanics of it.

    I'm not threatening. I'm saying this because I'd hate for folks to get banned from the forums when it could be avoided by simply not talking about it.
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
    Link: How to PM - Twitter @STOMod_Bluegeek
  • rjewkesrjewkes Member Posts: 237 Arc User
    edited April 2013
    thecosmic1 wrote: »
    Give me break. When you get 30,000 Dilithium for something you know is only supposed to give you 480 you clearly know you're abusing an exploit. :)

    How do you know what a mission will reward until it rewards it in the foundry?

    i have played missions that took an hour for me but since a bunch of people got through it in 30 minutes it only gave me 320 dil. another mission that took me 30 minutes but others stretched the average to 1-2 hours it rewarded 1440.

    so clearly stretching the average time is also an exploit and an exploit is an exploit.

    Maybe dilithium rewards in the foundry sould be a flat 480 regardless of time in mission or none at all.
    signature2.jpg
    galacticguards.enjin.com/
    Formerly Jewkesman Member from Nov 2009!
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited April 2013
    rjewkes wrote: »
    How do you know what a mission will reward until it rewards it in the foundry?

    i have played missions that took an hour for me but since a bunch of people got through it in 30 minutes it only gave me 320 dil. another mission that took me 30 minutes but others stretched the average to 1-2 hours it rewarded 1440.

    so clearly stretching the average time is also an exploit and an exploit is an exploit.

    Maybe dilithium rewards in the foundry sould be a flat 480 regardless of time in mission or none at all.

    This is more complicated than that. Nobody will do this on that scale accidentally.

    I know what it is after talking to some people who confirmed some suspicions. Actually, somebody started to tell me and, five words in, I figured it out.

    I won't discuss what it is. It will get you banned. Better to drop it. Playing any one standard Foundry mission will not get you in trouble. This is a trickier exploit than that and a coordinated effort that nobody will do accidentally.
  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited April 2013
    rjewkes wrote: »
    How do you know what a mission will reward until it rewards it in the foundry?

    i have played missions that took an hour for me but since a bunch of people got through it in 30 minutes it only gave me 320 dil. another mission that took me 30 minutes but others stretched the average to 1-2 hours it rewarded 1440.

    so clearly stretching the average time is also an exploit and an exploit is an exploit.

    Maybe dilithium rewards in the foundry sould be a flat 480 regardless of time in mission or none at all.
    I guess you can have that discussion with your attorney when you try and sue Cryptic for kicking you off your account. :)
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
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