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Podcast UGC's Third Interview with Captain Geko Airs Tonight!

thehavrahathehavraha Member Posts: 14 Arc User
Podcast UGC's most popular and favorite guest, Star Trek Online Lead Designer Al Rivera aka Captain Geko, makes his third visit to Podcast UGC to talk just as candidly as ever! Clocking in at just over 4 hours and 20 minutes in length, this is Geko's longest visit and most content filled talk!

It debuts tonight on TrekRadio.net at 4:40 pm PT / 7:50 pm re-airing, and at 6:00 pm PDT, 9:00 EDT on podcastugc.com/listen-live ! Don't care to listen live? Just go to PodcastUGC.com at our live airing time or after to download the mp3 for listening on your own time.

What's covered? More than I can list at this moment! But here's what I've written down so far!

- Romulan Beta: Who was invited and why?
- The difficulty with writing for Romulans
- Should STO's story progress through time?
- The one Romulan IP ship that wasn't made.
- Ha'apax Talk
- How does the Republic afford all this new tech?
- An Unstoppable Force Meets an Unmovable Object - Hav and Geko discuss the design decision of limiting and pay-walling the alien generator for Romulans, and they don't see eye to eye at all.
- Vega Colony: Are references being made that new players won't understand?
- What does the Federation get in this expansion?
- Warp Cores?
- What happened to armor?
- PvP: is survivability king, or DPS?
- Will Science ships get a secondary deflector?
- Science arcs to get a buff?
- No Typhoon Class? Bob is disappoint
- Bob's grand idea for STO? Introduce Paladins. But what does Geko think?
- Balancing the Game Isn't Hard: it's doing so without angering people that's the art.
- Kit Revamp: how's that coming?
- Professor Geko Schools Hav in What Is Content 101
- Is Geko God? Better question: What does God need with a Game Studio?
- The Legacy Pack: Better than the Neverwinter one? And is it actually worth $180?
- Romulan ships: are they bird-of-preys or warbirds?
- Our favorite and least favorite Romulan ship designs!
- Is there a C-Store version of the Ha'apax? *wink wink* Does the story of this thing actually make sense?
- Previous versions of Romulan ships will have Retrofit Versions at Tier 5, which will not have the costume of the C-Store Refit versions, and on top of that there will be Fleet versions of all Romulan ships!

Break Time!

- Are there plans for a Romulan flagship equivalent to the Odyssey and Bortasqu?
- Captain Mack Asks - Why is there no mid-range preorder pack?
- ROBOCOP MOMENT: Bob and Geko love Battlestar Galactica, apparently.
- Trek News and Views Asks - Do you have to buy most of the Romulan ships?
- How are we going to balance this rad singularity power?
- Alliances have been tweaked since their announcement: why? Where did the ally system come from in the first place?
- Why are we playing as Romulan Republic instead of Tal Shiar?
- Hav Thinks D'Tan is NOT a good guy. Geko counters!
- Tobar Asks: Are there any plans to redo the Fed Tutorial? Has any thought been put into fixing the cloaking bug?
- Is the amount of content we're getting for Legacy of Romulus par for the course now?
- Charleshalpenny asks: Any chance we'll get functionality in our Starbase, such as logging in and out while remaining on the Starbase itself?
- Justin Lowmaster asks: Can we train bridge officers without trading them? Saving Boff and Active Doff Setups? Can we fix the tricorder scan so it can differentiate between anomalies and objectives?
- None-combat content? How's that coming?
- Will the 1 Sectorblock to Rule Them All Ever Happen? And will it be like EVE's take on space? What do you have to lose to gain a 1 sectorblock to rule them all?
- The Foundry Dilithium Explot WARNING: Cryptic will "ban your TRIBBLE" if you do it, and they won't feel bad about it.
- Where do you see the economy of STO right now?
- Caspian Division was destroyed - are there things Cryptic can do to help secure fleets against losses?
- Foundry! Foundry Reputation?
- Legacy of Romulus is FREE, DAMNIT!
- We're not asking about Klingons? Well let's fix that! Klingons start at Level 1, New Stories and episodes, but no -- it's not as robust or deep as Romulans.
- The Crew of the I.K.S. Bortas'qu that Podcast UGC's hosts noted looked a little too old? Yeah, we were right: they were too old. Their character models were just bugged, and didn't display the proper appearances or costumes. It was "just a failure".
- Isn't the Day of Honor in Winter? COUNTER-ARGUMENT GO!
- Is it Qo'nos or Kronos? Speculation inbound! Geko's take on Klingon ridges.
- Did Enterprise make Vulcans jerks on purpose and retcon it later, or was it planned from the start?
- Geko has heard crazy stories about a 5th Season of Enterprise campaign on Netflix. So has Hav and Bob.
- Lots of Enterprise love in Legacy of Romulus - Hav is CERTAIN he knows who the new Silent Enemy is, but Geko won't bite on confirming or not.
- Bob lays out his reasoning for the discrepancy between ENT Romulans having warp drives and TOS Romulans not.
- Geko and Hav battle over whether the Gorn are second class citizens, slave, or even treated well at all. How would Romulans build an Empire? This brings the alien gen conversation back to the forefront.
- Koren's skirt would bug Terry.
- Play Legacy of Romulus. It's good.

As always, thanks for tuning into Podcast UGC, where we devote hours each week discussing Star Trek Online and the Foundry. :)
[SIGPIC][/SIGPIC] I am a Cheestah.
Check out my Foundry missions
Fed: "To Helna and Back", "Rema Donna", "Animations with Helna", "Mudd's Weapons", "Waiting for Wednesday", "Monolith"
KDF: "Time the Enemy", "Time the Ally", "Time the Traitor"
Post edited by thehavraha on
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Comments

  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited April 2013
    My take is that Fed and Klingon ships should be off-limits.

    But not...

    Gorn
    Nausicaan
    Orion
    Andorian
    Vulcan
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited April 2013
    Okay. Listening more...

    I think the problem is the distinction drawn between non-combat content and inactive content. I think people who want non-combat content effectively want, in many cases, what amounts to combat with animations that don't look like violence. Still arcade gameplay (not stop and read or "press F") but something like kits full of non-combat abilities, used in a real time arcade fashion as much as anything else.

    Second, I've hinted at this before. I've been warned off from posting full details by game devs in case I want to sell the idea to someone later.

    But the core idea is Clue.

    You collect cards in active gameplay or DOffing. You have several categories of card. You make an accusation/hypothesis by using a combination of cards. This opens up missions, cutscenes, dialogues, DOff assignments, and gear.

    For example, a combination of cards may suggest that Quinn is an Undine, acquired from DOffing and a revamped Terrordome. You take the cards and have your computer "run the scenario."

    What this does is it avoids having text interrupt active gameplay. You play with your friends in a very active way. You collect the puzzle pieces. Then you go read or watch a cutscene or go on a scavenger hunt. You may be right or wrong. You may discover planets this way. You may discover criminal conspiracies.

    I call this "story crafting." I think it would allow for tons of non-combat options because it then creates lots of options for places to setup puzzle pieces. These can be awarded by DOffs. By conversations with NPCs on a timer. Through episode replay. Through certain accolades. But it's recombinent. Ingredient X plus ingredient Y yields a different result than ingredient X plus ingredient Z.
  • raythilo2345raythilo2345 Member Posts: 148 Arc User
    edited April 2013
    I don't like what Geko said about the Exploit....but yes I know it was wrong :(

    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~BranFlakes
  • shapeywhelmshapeywhelm Member Posts: 0 Arc User
    edited April 2013
    bans for the foundry mission that was giving dillithium

    guess we will be missing a few hundred people soon :eek:
  • kalvorax#3775 kalvorax Member Posts: 0 Arc User
    edited April 2013
    *whistles* wow that was alot of topics :)

    that answer to the dilth foundry exploit is pretty brutal but its understandable because people were taking advantage of it. I for one am surprised it was still around (If its the one im thinking of...which i DID see, but ignored as i was enjoying the spotlight missions)
    [SIGPIC][/SIGPIC]
    I find this line of replies sadly hilarious. We put a lot of work into the massive list of fixes/changes above, and ya'll are hung up on the ability to skip our content. =p
  • lancerviolatorlancerviolator Member Posts: 21 Arc User
    edited April 2013
    I've read all the EULA's in their entirety. That being said, I went to re-read them and some were no longer there. There fore they are NOW exercising their right to change it, WITHOUT notification & then ban personnel.

    I would like comprehensive, clear, guidance for my community so we stay on the right side of this issue.

    Sincerely & Respectfully,



    Lance R. Violator
    Directory Diplomacy
    and Recruiting

    Tactical Operations Fleet Delta
    TFD Gaming
    www.tfdgaming.com
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited April 2013
    did they not think no cooldown time between foundry mission completion couldn't easily be taken advantage of? cryptic brought that on them selves. what should they care anyway, thats not going to effect the amount of zen people buy. the zen ALWAYS has to be bought by someone. all this did was inflate the dil market, even if people have more of it, its worth less. according to their own eula it isnt even technically an exploit. everything about the foundry guidelines was about offensive or real life illegal practices. theres just this

    "PWE MAY SUSPEND, TERMINATE, MODIFY, BLOCK ACCESS TO OR DELETE THE SERVICE OR ANY ACCOUNT AT ANY TIME WITH OR WITHOUT REASON, WITH OR WITHOUT NOTICE."

    why have anything but this in the eula, they can do what ever they want to who ever they want when ever they want with that. makes me think twice before spending another cent in the future on STO. it could all be taken away in an instant, on a wim. because of some stupid dil collecting method they made it so easy to take advantage of. do keep in mind cryptic that the zen always has to be bought with money, always. a dil 'exploit' doesn't cost you money
  • havamhavam Member Posts: 1,735 Arc User
    edited April 2013
    oh boy i have a bad feeling about this. He strikes again, indeed.

    Props to the podcaster's though. If it weren't for you we'd never hear systems brain at work.
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited April 2013
    thehavraha wrote: »
    - The Foundry Dilithium Explot WARNING: Cryptic will "ban your TRIBBLE" if you do it, and they won't feel bad about it.

    Soo ... a Fleet gets stolen along with it's Starbase (Starbase = monetary investment by the players) and Cryptic does ... nothing to the offender . (AFAIK)

    Dilithium get's "stolen" via an exploit and Cryptic waves the Ban Hammer .

    This translates into : when it's YOUR MONEY , Cryptic does not give a #$%^ .
    When it's THEIR MONEY , Gecko get's reports every few hours on the subject , and is really "upset" .

    YEAH ... . :cool:
  • redshirtthefirstredshirtthefirst Member Posts: 415 Arc User
    edited April 2013
    aelfwin1 wrote: »
    Soo ... a Fleet gets stolen along with it's Starbase (Starbase = monetary investment by the players) and Cryptic does ... nothing to the offender . (AFAIK)

    You have anything to back this claim up? Cryptic told you what has been done *or not done* Disciplinary events, if any, are never shared publicly, even to the person who file the ticket/complain...
    Server not responding (1701 s)
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited April 2013
    You have anything to back this claim up?

    I did put an 'AFAIK' there , you should have gotten the meaning .
    At any rate , the latest 'big fleet theft' was Caspian fleet and one of their Fleet Honcho's had known the thief .
    No one heard anything about that known individual getting banned .
    That's what I had to go on .

    Thus Cryptic wears the "we don't get involved in Fleet Business" hat when it's your money , but when it's their money , it's another story .

    Plus that quote that I highlighted needed to be highlighted instead of getting washed away in a mess of text , as I know that a number of ppl have been using the Foundry lately for "extra" Dil mining purposes .

    Those ppl deserve to be warned -- and not in the "you didn't listen to the latest Gecko Fest on Podcast UGC ? Too bad ! You were warned . " kind of way . :confused:
  • chalpenchalpen Member Posts: 2,207 Arc User
    edited April 2013
    Honestly if cryptic doesn't permanently ban accounts of people who exploited the foundry for dilithium I would have completely lost respect for them.

    If there is anything to ban it is that.
    Dilithium is connected to cryptics bottom line($).
    Should I start posting again after all this time?
  • raythilo2345raythilo2345 Member Posts: 148 Arc User
    edited April 2013
    chalpen wrote: »
    Honestly if cryptic doesn't permanently ban accounts of people who exploited the foundry for dilithium I would have completely lost respect for them.

    If there is anything to ban it is that.
    Dilithium is connected to cryptics bottom line($).

    I just know that none of this would happen if Cryptic didnt starve the playerbase on Dilithum...I mean Dilithum is part of the ingame money economy...which we use to BUY SHIPS, SHIPS WEAPONS etc.

    I mean seriously why do we have a refinment cap on Dilithum...when none of the other big games like WoW doesnt have a cap on how much gold you can make ingame really or SWTOR with its ingame currency...so why us Cryptic?
  • chalpenchalpen Member Posts: 2,207 Arc User
    edited April 2013
    I just know that none of this would happen if Cryptic didnt starve the playerbase on Dilithum...I mean Dilithum is part of the ingame money economy...which we use to BUY SHIPS, SHIPS WEAPONS etc.

    I mean seriously why do we have a refinment cap on Dilithum...when none of the other big games like WoW doesnt have a cap on how much gold you can make ingame really or SWTOR with its ingame currency...so why us Cryptic?

    They are not starving the playerbase. The solution to dilithium starvation is to have more than one character.
    They are suggesting that players have more than one character to increase that 8k cap to be (for me 30k) in hopes that you will also buy cstore stuff in those characters.
    Should I start posting again after all this time?
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited April 2013
    4 hours, why don't you guys kick start an Agony booth :D
    GwaoHAD.png
  • raythilo2345raythilo2345 Member Posts: 148 Arc User
    edited April 2013
    chalpen wrote: »
    They are not starving the playerbase. The solution to dilithium starvation is to have more than one character.
    They are suggesting that players have more than one character to increase that 8k cap to be (for me 30k) in hopes that you will also buy cstore stuff in those characters.

    that doesnt help people who either dont have the time or only plays one character
  • chalpenchalpen Member Posts: 2,207 Arc User
    edited April 2013
    So you want the same amount of dilithium as someone who has more time to play?
    That is slippery slope.
    Why not say "I want to level as fast as someone who has more time" or "I want all the gear as someone who has more time".
    The more you want = the more you get?
    Not the more you have to work on it?

    How about on a daily basis, cryptic adds up all the dilithium in the game and distributes it evenly to all the players?

    I have a job, family, and other hobbies.
    My main is a kdf that farms contraband and gives it to other alts that does the 4hr contraband doff millions.
    It doesn't take anytime at all and the rewards are great.
    Should I start posting again after all this time?
  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited April 2013
    I just know that none of this would happen if Cryptic didnt starve the playerbase on Dilithum...I mean Dilithum is part of the ingame money economy...which we use to BUY SHIPS, SHIPS WEAPONS etc.

    I mean seriously why do we have a refinment cap on Dilithum...when none of the other big games like WoW doesnt have a cap on how much gold you can make ingame really or SWTOR with its ingame currency...so why us Cryptic?
    Starve? I refine between 15-20k every single day playing 2-3 hours. I generally have 5,000 free Zen every month to buy whatever I want from the C-Store.
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • jengozjengoz Member Posts: 0 Arc User
    edited April 2013
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~BranFlakes
    "Star Trek Online is powered by the most abundant resource in the galaxy . . . Gullibility"
  • verlaine11verlaine11 Member Posts: 0 Arc User
    edited April 2013
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~BranFlakes
  • raythilo2345raythilo2345 Member Posts: 148 Arc User
    edited April 2013
    I would think its a bad PR move if they have to ban alot people just for using an exploit within the system that Cryptic created
  • hevachhevach Member Posts: 2,777 Arc User
    edited April 2013
    verlaine11 wrote: »
    As for banning people, its a good idea but how would it be done, retroactively or the Devs amongst themselves set a date - say the 1st May - and every player gets a mail sent to them saying from this point on anyone doing more than X number of Foundry missions in a set number of time (not announced) their account activities will be looked at to see if it breaches the new rules or the Devs go back to the older system of Foundry/IOR.

    He actually discussed how they're doing it in more detail than they generally discuss bans. They're deleting the missions, removing them from people's journals while they're in progress, deleting the dilithium people gained from it. People who still kept doing it in some cases had all their dilithium removed, and "if they still continued" bans and permanent bans came into the picture.
  • aelbourneaelbourne Member Posts: 0 Arc User
    edited April 2013
    Despite all the whining about this supposed 'exploit,' if someone honestly looks at it, it doesn't pose a game breaking impact. The primary reason being is that the dilithium refinement cap acts as a governor over any of the so-called stealing mentioned.

    Unrefined dilithium in your account is just vapor, pure and simple. You even have to physically refine it daily, so you are forced to log in and do so to get the benefit of it. The only thing this 'exploit' really accomplishes is liberation of a player to play the game how they choose instead of enforcing a 1-2 hour daily grind before doing so. Consider the number of threads in this post alone who are against the 'exploit' who claim they can get their cap daily anyway without it. In those cases where is the issue? Why force us to play a certain way?

    Is there a vested interest for us to grind like work before we can do things we want to in the game just to be well equipped? Frankly, it seems to me that the inflated costs of starbase tier iv+ projects and gear out of the rep mall is far out of step with even the moderate gains player in general have seen in their dilithium wallets. Will we see any relief in the 1MM, 2MM, etc. costs of Holding upgrade projects on Cryptic's part? Doubtful. Will we see items in the top end of the rep mall stay under 4 days worth of refining (Omega XII's)? Doubtful. It just seems pretty disingenuous that when players find a means inside the allowed mechanics of the game (ie no hacking, no rootkits, no 3rd party programs), that Cryptic will 'ban your asses' for not accepting the grind.

    Given a standard person with 4 characters to max level, they a significant amount of game time per day to CE for their 14 crystals (it seems likely there will always be a grind set up this way via the Event rep) and then a significant amount of game time per day to get their 6-9 STFs in to get their dilithium quota for the day. Seems shortsighted for a game that wants players to explore new content and gear to not be able to do so. I guess it is just forced discrimination for those who don't have all day to sit on the game.

    The other benefit of this 'exploit' is that if it truly does provide significant additional liquidity for players, it only enhances demand for Zen, which still needs to be purchased for RM and that money is never lost for Cryptic. Hypothetically speaking, if everyone actually did have gobs of dilithium more because of this, more people would get Z-store items, whetting their appetite to get more. All this does is spike demand in game for Zen, which as I explain earlier, is still purchased independently. Seems that this would benefit Cryptic's bottom line more than hurt it.

    Finally, 'banning your TRIBBLE' is a lazy way of addressing the issue if it truly is one. Cryptic put the mechanic in as it stands. Fix the mechanism to something more rational if that is not the development intent, but don't punish the player base for your own shortsightedness.
  • aexraelaexrael Member Posts: 0 Arc User
    edited April 2013
    This podcast wouldn't take 4 hours if hosts would control their yapping and spend 20 minutes whining about alien-gens for Romluans, or would be concise in their questions.

    Is there a transcript so we can fast forward through the nonsense?
  • shapeywhelmshapeywhelm Member Posts: 0 Arc User
    edited April 2013
    3 hour 5 min mark
  • darkmyth77darkmyth77 Member Posts: 16 Arc User
    edited April 2013
    aelbourne wrote: »
    Despite all the whining about this supposed 'exploit,' if someone honestly looks at it, it doesn't pose a game breaking impact. The primary reason being is that the dilithium refinement cap acts as a governor over any of the so-called stealing mentioned.

    Unrefined dilithium in your account is just vapor, pure and simple. You even have to physically refine it daily, so you are forced to log in and do so to get the benefit of it. The only thing this 'exploit' really accomplishes is liberation of a player to play the game how they choose instead of enforcing a 1-2 hour daily grind before doing so. Consider the number of threads in this post alone who are against the 'exploit' who claim they can get their cap daily anyway without it. In those cases where is the issue? Why force us to play a certain way?

    Is there a vested interest for us to grind like work before we can do things we want to in the game just to be well equipped? Frankly, it seems to me that the inflated costs of starbase tier iv+ projects and gear out of the rep mall is far out of step with even the moderate gains player in general have seen in their dilithium wallets. Will we see any relief in the 1MM, 2MM, etc. costs of Holding upgrade projects on Cryptic's part? Doubtful. Will we see items in the top end of the rep mall stay under 4 days worth of refining (Omega XII's)? Doubtful. It just seems pretty disingenuous that when players find a means inside the allowed mechanics of the game (ie no hacking, no rootkits, no 3rd party programs), that Cryptic will 'ban your asses' for not accepting the grind.

    Given a standard person with 4 characters to max level, they a significant amount of game time per day to CE for their 14 crystals (it seems likely there will always be a grind set up this way via the Event rep) and then a significant amount of game time per day to get their 6-9 STFs in to get their dilithium quota for the day. Seems shortsighted for a game that wants players to explore new content and gear to not be able to do so. I guess it is just forced discrimination for those who don't have all day to sit on the game.

    The other benefit of this 'exploit' is that if it truly does provide significant additional liquidity for players, it only enhances demand for Zen, which still needs to be purchased for RM and that money is never lost for Cryptic. Hypothetically speaking, if everyone actually did have gobs of dilithium more because of this, more people would get Z-store items, whetting their appetite to get more. All this does is spike demand in game for Zen, which as I explain earlier, is still purchased independently. Seems that this would benefit Cryptic's bottom line more than hurt it.

    Finally, 'banning your TRIBBLE' is a lazy way of addressing the issue if it truly is one. Cryptic put the mechanic in as it stands. Fix the mechanism to something more rational if that is not the development intent, but don't punish the player base for your own shortsightedness.

    Well said aelbourne and good points in regards to the Zen.
    "If it doesn't explode, you simply aren't trying hard enough."
  • darkmyth77darkmyth77 Member Posts: 16 Arc User
    edited April 2013
    aexrael wrote: »
    This podcast wouldn't take 4 hours if hosts would control their yapping and spend 20 minutes whining about alien-gens for Romluans, or would be concise in their questions.

    Is there a transcript so we can fast forward through the nonsense?

    I agree this broadcast is very hard to get anything good out of it because you have to filter through all the useless conversations and lack of structure.
    "If it doesn't explode, you simply aren't trying hard enough."
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited April 2013
    "Firstly, there is no evidence that the ship in "Balance of Terror" or even all Romulan ships until then didn't have warp drive. The myth came to life because of a line in TOS: "Balance of Terror" about the Romulans having "simple impulse" although this statement by Scotty could be easily interpreted differently. But as a consequence, the Star Trek Chronology explicitly states that Romulan ships during the Earth-Romulan War had impulse propulsion only, seemingly corroborated by a depiction of a primitive-looking Romulan ship of that time which is completely non-canon though. In "Star Trek: Insurrection" it was attempted to carry the error into canon Trek with a mention of warp drive that "helped to form a bunch of Romulan thugs into an empire... a century ago". However, a thorough analysis of the topic of Warp Drive and Romulan History shows countless lines of reasoning against this notion, and at last ENT: "Minefield" unmistakably shows old Romulan ships with warp drive."
    GwaoHAD.png
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited April 2013
    aelfwin1 wrote: »
    Soo ... a Fleet gets stolen along with it's Starbase (Starbase = monetary investment by the players) and Cryptic does ... nothing to the offender . (AFAIK)

    Dilithium get's "stolen" via an exploit and Cryptic waves the Ban Hammer .

    This translates into : when it's YOUR MONEY , Cryptic does not give a #$%^ .
    When it's THEIR MONEY , Gecko get's reports every few hours on the subject , and is really "upset" .

    YEAH ... . :cool:

    I think Geko was very clear there.

    If Cryptic believed the co-leader's account was TRIBBLE, they would have restored the fleet. They looked at IP addresses, Mac addresses, etc. Geko personally looked into this one. They did not restore the fleet. He admitted some geniuses may be able to fake everything...

    But, come on. I think we all know what happened to Caspian at this point. I have no clue why. I thought we were all on pretty good terms. But Geko, diplomatically and within the limits of what he can say in his position, spelled out what happened.

    Frankly, Geko is the one with something to lose by this kind of issue happening. So I trust Geko more than I trust... someone else who shall not be named.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited April 2013
    neoakiraii wrote: »
    "Firstly, there is no evidence that the ship in "Balance of Terror" or even all Romulan ships until then didn't have warp drive. The myth came to life because of a line in TOS: "Balance of Terror" about the Romulans having "simple impulse" although this statement by Scotty could be easily interpreted differently. But as a consequence, the Star Trek Chronology explicitly states that Romulan ships during the Earth-Romulan War had impulse propulsion only, seemingly corroborated by a depiction of a primitive-looking Romulan ship of that time which is completely non-canon though. In "Star Trek: Insurrection" it was attempted to carry the error into canon Trek with a mention of warp drive that "helped to form a bunch of Romulan thugs into an empire... a century ago". However, a thorough analysis of the topic of Warp Drive and Romulan History shows countless lines of reasoning against this notion, and at last ENT: "Minefield" unmistakably shows old Romulan ships with warp drive."

    Also keep in mind, you could always interpret that as meaning it turned a literal group of Romulan thugs into a second Empire.
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