test content
What is the Arc Client?
Install Arc

NOVA Class

sgtciscoinsasgtciscoinsa Member Posts: 56 Arc User
edited July 2013 in PvP Gameplay
I blow up all the time in this ship..i really like it..but it is even viable in Pvp...saw some people say its is..most say its not...would be great but I am thinking I will only be able to pve with it. Please discuss and offer builds for my sci guy.

Thanks in advance.
Post edited by sgtciscoinsa on
«1

Comments

  • molaighmolaigh Member Posts: 0 Arc User
    edited March 2013
    I'm still resisting the urge to buy a fleet Nova, but I know that I'll eventually give in. I'll either try to make it based around strong alpha-strike (not likely) or a disabling or debuff build. There is some good background here: http://sto-forum.perfectworld.com/showthread.php?t=569071
  • maicake716maicake716 Member Posts: 0 Arc User
    edited March 2013
    Sadly anything this ship can do the vesta or wells can do better.
    mancom wrote: »
    Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
    Science pvp at its best-http://www.youtube.com/user/matteo716
    Do you even Science Bro?
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited March 2013
    maicake716 wrote: »
    Sadly anything this ship can do the vesta or wells can do better.

    Poppy ****. lol

    The wells and vesta can both p2w better.... there both pure cheese.

    Nova for the win.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • maicake716maicake716 Member Posts: 0 Arc User
    edited March 2013
    Poppy ****. lol

    The wells and vesta can both p2w better.... there both pure cheese.

    Nova for the win.

    ? Without any p2w consoles they are still the better ships, more shields better layouts....


    I love the look of the nova too but sadly it just doesn't have place in pvp compaired to those 2 ships
    mancom wrote: »
    Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
    Science pvp at its best-http://www.youtube.com/user/matteo716
    Do you even Science Bro?
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited March 2013
    as far as im concerned there are 4 sci ships. the nova, ballship, wells, and vesta. MAYBE nebula, theres 1 station setup the wells cant do that it can, 2 LT tacs. not sure were that would be particularly useful though. the vetsa can do everything the intrepid, recon, and deep space can and more, but it cant mimic exactly what the nova and ball ship can. the wells can have a different set of options too.

    for a vesta to have the LTC tac, it also has to have an LT tac. the nova gets to have an LT sci instead, which is probably more useful. unless your a tac captain using DHCs in the vesta.
  • theeishtmotheeishtmo Member Posts: 236 Arc User
    edited March 2013
    I blow up all the time in this ship..i really like it..but it is even viable in Pvp...saw some people say its is..most say its not...would be great but I am thinking I will only be able to pve with it. Please discuss and offer builds for my sci guy.

    Thanks in advance.

    Okay, tell us what you have NOW, and we'll go from there.

    You have a Science captain, so that's a good start. What weapons are you using? Consoles? Equipment/set items if any? Your current BOff layout will help as well.

    I will tell you I fly a Research ship (Horizon) and I can kick TRIBBLE in PvP. The Nova isn't that much different and can do the same, it just takes the right build and mindset.
    I know there is a method but all I see is madness.
  • erkyss2erkyss2 Member Posts: 0 Arc User
    edited March 2013
    Hi there, i`m flying fleet Nova in pvp alot, and i enjoy it! Here is my built: http://skillplanner.stoacademy.com/?build=flsvr_0. As u can see its a cheese built with temporal inversion field and also with very wierd selection of lt cmdr tac skills, but thats how I fly it and not thinking of doing any changes of it.

    PSW3 with purple doff and tbr2 will help u with spaming control. I also have boff in combination; FBP3 TB3, in that case this ship is escort kille which doen`t care about shields, also i have 1 boff with VM3 + TB3 but i don`t use that one very often. I highly recomend (don`t know if i`ve spelled that word right?) PSW3 `n` TBR combination if your planning fight against KDF.

    There`s lot of fun stuff u can do with this ship, all u need to do is experiment with builts and find 1 or couple that suits you and your play style, there is no any restricted builds for any of ships in this game IMO. GL and i hope u will find yours. ;)

    Edit: Sry i forgot to include skill tree, but i`m not in the game atm so i don`t know how exactly is specced.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited March 2013
    as far as im concerned there are 4 sci ships. the nova, ballship, wells, and vesta. MAYBE nebula, theres 1 station setup the wells cant do that it can, 2 LT tacs. not sure were that would be particularly useful though. the vetsa can do everything the intrepid, recon, and deep space can and more, but it cant mimic exactly what the nova and ball ship can. the wells can have a different set of options too.

    for a vesta to have the LTC tac, it also has to have an LT tac. the nova gets to have an LT sci instead, which is probably more useful. unless your a tac captain using DHCs in the vesta.

    I've been looking at the Fleet Ball Retrofit ever since Geko said it was his least favorite ship.

    Vs. Fleet Nova Retro

    +660 Hull
    +300 Crew
    LCdr Eng/Lt Tac instead of LCdr Tac/Lt Eng
    -1 Tac Console/+1 Eng Console
    -2 Turn
    -20 Inertia

    For the life of me though, I can't ever remember seeing one in PvP. Then again, I can't remember ever seeing a Fleet Nova either. I've seen a D'Kyr more than I've seen a Nebula. It's usually a Vesta or a Wells... though I still see a rare Intrepid.

    edit: Of course, with the LoR announcement - not sure I'm going to be doing anything on any of my guys.
  • thegrimcorsairthegrimcorsair Member Posts: 0 Arc User
    edited March 2013
    The Fleet Recon Science Vessel's edge in turn rate is still one of those quality of life things that's nice to have over the Vesta. Excepting the Nebula, though, there's not really a fleet science ship with a turn rate less than or equal to the Vesta's that is worth using over the Vesta.

    The Nova has a higher turn rate and shield mod (added when they updated a bunch of the squishier Fleet ships stats) over the Vesta for a less flexible boff layout and about 400 less base hull hp. It's a great little ship, and probably the perfect Sci Ship for anyone wanting a Sci ship with the turn rate of the Wells without laying out the EC/cash for one.
    If you feel Keel'el's effect is well designed, please, for your own safety, be very careful around shallow pools of water.
  • maicake716maicake716 Member Posts: 0 Arc User
    edited March 2013

    The Nova has a higher turn rate and shield mod (added when they updated a bunch of the squishier Fleet ships stats) over the Vesta for a less flexible boff layout and about 400 less base hull hp. .

    i thought the nova had the lowest shield mod of any sci ship?
    mancom wrote: »
    Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
    Science pvp at its best-http://www.youtube.com/user/matteo716
    Do you even Science Bro?
  • renimaltrenimalt Member Posts: 219 Arc User
    edited March 2013
    maicake716 wrote: »
    i thought the nova had the lowest shield mod of any sci ship?

    They were upgraded a little while back. Normal nova retrofit gets the standard 1.3 science ship shield mod; fleet has 1.43 like most other fleet sci ships.
    Resist viewer! See shield/hull resists! Read about it here!
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited March 2013
    maicake716 wrote: »
    i thought the nova had the lowest shield mod of any sci ship?

    all the ships that had sub par shield mods got fixed. the nova has a higher mod then the vesta now!
  • aquitaine985aquitaine985 Member Posts: 0 Arc User
    edited March 2013
    maicake716 wrote: »
    ? Without any p2w consoles they are still the better ships, more shields better layouts....


    I love the look of the nova too but sadly it just doesn't have place in pvp compaired to those 2 ships

    Add to the fact it'll cost you 4/5 fleet modules to try regardless of you owning the C-Store T2 one or not...
    [SIGPIC][/SIGPIC]
    @Aquitaine985
    Lag Industries STO PvP Fleet - Executive
    A Sad Panda of Industrial calibre.
    2010: This is Cryptic PvP. Please hold the line, your call is very important to us...
  • maicake716maicake716 Member Posts: 0 Arc User
    edited March 2013
    Add to the fact it'll cost you 4/5 fleet modules to try regardless of you owning the C-Store T2 one or not...

    I know, I still picked up a fleet version anyways. I love my little RI/nova hybrid but like I said. Anything I can do on it I can do better with a vesta or wells
    mancom wrote: »
    Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
    Science pvp at its best-http://www.youtube.com/user/matteo716
    Do you even Science Bro?
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited March 2013
    Yep nova plain rocks... it turns like an escort... has crazy shielding... and a very nice tac heavy layout.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited March 2013
    maicake716 wrote: »
    I know, I still picked up a fleet version anyways. I love my little RI/nova hybrid but like I said. Anything I can do on it I can do better with a vesta or wells

    Go pug in the nova and watch everyone ignore you and shot at usless vestas instead. lol ;)
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • thegrimcorsairthegrimcorsair Member Posts: 0 Arc User
    edited March 2013
    Go pug in the nova and watch everyone ignore you and shot at usless vestas instead. lol ;)

    Useless Vesta? You need to find a higher quality of Vesta driver to pug with!
    If you feel Keel'el's effect is well designed, please, for your own safety, be very careful around shallow pools of water.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited March 2013
    It's good to see that even Sci Vessel pilots argue amongst themselves like all the other ship type pilots do. :D
  • theeishtmotheeishtmo Member Posts: 236 Arc User
    edited March 2013
    Of course we do. We just use space magic instead of DPS.
    I know there is a method but all I see is madness.
  • mavhaxmavhax Member Posts: 127 Arc User
    edited March 2013
    maicake716 wrote: »
    Sadly anything this ship can do the vesta or wells can do better.

    They don't do Speed.

    34 Turn Rate in my Nova. And as a bonus it has an amazing pivot.

    :D

    My Tac nova is a hell of alot of fun to fly and does pretty solid dps.
    I always have a firing solution in my Nova.

    I might get a Recon Vesta someday, but the Nova is actually pretty solid in the hands of a tac.
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited March 2013
    mavhax wrote: »
    They don't do Speed.

    34 Turn Rate in my Nova. And as a bonus it has an amazing pivot.

    :D

    My Tac nova is a hell of alot of fun to fly and does pretty solid dps.
    I always have a firing solution in my Nova.

    I might get a Recon Vesta someday, but the Nova is actually pretty solid in the hands of a tac.

    got a nova eh? sweet, make them suffer, and have plenty of sci stations along with the powerful tac. something a vesta loses out on, having less sci available, and turning significantly less.
  • thegrimcorsairthegrimcorsair Member Posts: 0 Arc User
    edited March 2013
    mavhax wrote: »
    They don't do Speed.

    34 Turn Rate in my Nova. And as a bonus it has an amazing pivot.

    :D

    My Tac nova is a hell of alot of fun to fly and does pretty solid dps.
    I always have a firing solution in my Nova.

    I might get a Recon Vesta someday, but the Nova is actually pretty solid in the hands of a tac.

    Glad you're liking it! That said, if you approach the Vesta in sort of the same manner as you would the Fleet Vor'cha, you probably won't be disappointed. It tends to end up with lots of clickies, though. Especially when/if pets are factored heavily into your strategy. It's also tangibly less maneuverable than the RSV, so, if you like nimble you'll probably have more fun with the Nova.

    [Edit]

    Oh yeah, the Wells has the same rate of turn as the Nova, higher impulse modifier, and more hull and shield HP. I think it slides around a lot, though.
    If you feel Keel'el's effect is well designed, please, for your own safety, be very careful around shallow pools of water.
  • maicake716maicake716 Member Posts: 0 Arc User
    edited March 2013
    mavhax wrote: »
    They don't do Speed.

    34 Turn Rate in my Nova. And as a bonus it has an amazing pivot.

    :D

    My Tac nova is a hell of alot of fun to fly and does pretty solid dps.
    I always have a firing solution in my Nova.

    I might get a Recon Vesta someday, but the Nova is actually pretty solid in the hands of a tac.

    but that speed means nothing if you dont lift bro :P

    but seriously, the turn is nice yes, but since it cant use duel/dhc the turn that high is kinda pointless.

    i vote to let novas use duel cannons! or at least the quad cannons :P
    mancom wrote: »
    Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
    Science pvp at its best-http://www.youtube.com/user/matteo716
    Do you even Science Bro?
  • theeishtmotheeishtmo Member Posts: 236 Arc User
    edited March 2013
    Dual cannons aren't the only reason to have a high turn rate. Considering the sheer number of abilites that require pointing the deflector at someone, it's probably MORE important for a science vessel to do any decent damage than an escort.
    I know there is a method but all I see is madness.
  • sgtciscoinsasgtciscoinsa Member Posts: 56 Arc User
    edited March 2013
    well so far I built one and its full of cheese. below is my build.


    http://www.stoacademy.com/tools/skillplanner/?build=novahealsandccbuild_0

    or against Klinks i go this

    http://www.stoacademy.com/tools/skillplanner/?build=novaccandcloakkiller_0


    I CC, shutdown, theta kill, bio war head..everyone to death..its fun..its FAST..fun at full engine power and full aux..beams are only for disables....

    I know some purist hate the spam.but at this point I dont know how else to make it viable...i NEED the spam to make this ship a difference in a match
  • thegrimcorsairthegrimcorsair Member Posts: 0 Arc User
    edited March 2013
    well so far I built one and its full of cheese. below is my build.


    http://www.stoacademy.com/tools/skillplanner/?build=novahealsandccbuild_0

    or against Klinks i go this

    http://www.stoacademy.com/tools/skillplanner/?build=novaccandcloakkiller_0


    I CC, shutdown, theta kill, bio war head..everyone to death..its fun..its FAST..fun at full engine power and full aux..beams are only for disables....

    I know some purist hate the spam.but at this point I dont know how else to make it viable...i NEED the spam to make this ship a difference in a match

    Before I make any suggestions, is the Captain Skill Tree associated with your ship accurate?
    If you feel Keel'el's effect is well designed, please, for your own safety, be very careful around shallow pools of water.
  • sgtciscoinsasgtciscoinsa Member Posts: 56 Arc User
    edited March 2013
    Yes my skill tree is correct.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited March 2013
    I'm sorry. I really am. The server's down though, and I'm kind of bored. So yeah, I'm really sorry. But here...

    Fleet Nova w/ Sci Captain

    Traits - Accurate, Elusive, Astrophysicist, Warp Theorist

    Passives
    New Rom - Precision, Emergency Secondary Shielding, (QSM)
    Omega - Omega Weapon Training, Superior Shield Repair

    TT1, TS2, DPA2
    EPtS1, AtS1
    ST1, TSS2, TB3, GW3
    JS1, HE2
    PH1


    1 Rom Tac BOFF, 4x Human BOFFs

    DOFFs - GS(GW), SDO(BFI), 3x PWO(Torp)

    Deflector - Axion Mk XII [Inert][Stealth][Grav][SciCdr]
    Engine - MACO Mk XII
    Shield - MACO Mk XII

    Weapons
    Fore - 2x Chron Torp Mk XII [Acc]x2[CrtH], Temporal Disruption Device
    Aft - Chron Torp Mk XII [Acc]x2[CrtH], 2x Chron Mine Mk XII [CrtD][CrtH]x2

    Consoles
    Tac - 2x Chron Flux Mk XI, Nadeon
    Eng - Borg, Tachyo, Neut Mk XI
    Sci - 0Point, Grav Pulse, Rom Grav Mk XII [ShH], Rom Grav Mk XII [HuH]

    Devices - RMC, Aux Batt, Eng Batt
  • sgtciscoinsasgtciscoinsa Member Posts: 56 Arc User
    edited March 2013
    @virusdancer - What are you sorry about? I dont get it. LOL

    Also no RSP? I mean for pvp I would probably want one wouldnt I?

    Everything else looks real good. I guess I could bring a RSP if I am solo or pugging...team setting I would probably get away without one.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited March 2013
    @virusdancer - What are you sorry about? I dont get it. LOL

    It's um - what some would call a flaky build. Some wouldn't say anything, because the mods would frown on what they had to say. It's basically a tackler. There's not really much need for something dedicated to that.

    Would be different if they went the raid route and boosted to the GUI to allow for actual 10 man teams instead of two teams of five...maybe...but even then...

    Wasn't meant to be a serious build.
Sign In or Register to comment.