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Cryptic's Sense of Moral Obligation

janewaywarriorjanewaywarrior Member Posts: 93 Arc User
Does anyone else feel that there are two factions in Star Trek: Online wanting control over the game. I'm not talking about Klingon or Federation... I am talking about;

Cryptic and their lovers;

- Major Fleets
- Major PvPers
- Developers
- Moderators

vs

- Casual Players
- Star Trek "Fans" (People who were fans before this game was released)
- Newbs
- Intelligent People
- Small Fleets

I mean you could easily make a game over the "Battle of Star Trek: Online" rather then the actual game itself. It just seems so pointless, what is the point of offering feedback when certain Developers basically tell you that they are going to do what THEY want and not what the players are demanding.

Why is Cryptic so utterly and completely resistant to any change from "Escorts: Online" or to help out Science or Engineering classes by reworking their abilities?

Why? What exactly do they have to lose from making this game as fair as possible and actually reignite all 5 series fans interest in it? (TOS, TNG, DS9, VOY and ENT). I cannot see how that is bad thing...

Why do Cryptic simply NOT care if they want a successful game, like they claim. Because all they are doing are running it into the ground and it will become Star Wars: Galaxies... Do they not care now that their next "Cash Cow" Neverwinter is coming out.

Where is your morality Cryptic? Your sense of moral obligation to the players of this mess!? Its like watching your brother, who could be a doctor, throw it away and become a drug addict!
Post edited by janewaywarrior on
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Comments

  • mandoknight89mandoknight89 Member Posts: 1,687 Arc User
    edited March 2013
    If major PvPers really always had their way, it'd be more than just Borticus and Branflakes making posts down in that subforum. And there would be more basics like leaderboards and tournament systems. And the KDF would have a 5 tac console, 5 fore gun Raptor.

    Large fleets are also hardly in bed with Cryptic. Millions of dilithium may be easier for them to come by, but it's still a lot to ask of casual fleet members, and a lot of the best stuff is within easy reach for their "average" fleet.
  • cmdrscarletcmdrscarlet Member Posts: 5,137 Arc User
    edited March 2013
    Nice vent!

    Watch out though, there are some pretty intelligent people here who are major PvPers :P
  • janewaywarriorjanewaywarrior Member Posts: 93 Arc User
    edited March 2013
    If major PvPers really always had their way, it'd be more than just Borticus and Branflakes making posts down in that subforum. And there would be more basics like leaderboards and tournament systems. And the KDF would have a 5 tac console, 5 fore gun Raptor.

    Large fleets are also hardly in bed with Cryptic. Millions of dilithium may be easier for them to come by, but it's still a lot to ask of casual fleet members, and a lot of the best stuff is within easy reach for their "average" fleet.

    But it is curious that Cryptic tried to nerf the number of Fleet marks after a "select" few Fleets reached Tier 5 in their Starbase. Is that a coincidence or convieniant timing? Same with the loss of Dilithium from the Foundry.
  • denizenvidenizenvi Member Posts: 0 Arc User
    edited March 2013
    Um, I don't see how your categories fit at all.

    I've been a star trek fan for a long time, and so have many other players, as well as most devs. Your list of 'Cryptic Lovers' seems to be more a mishmash of all those you think get more attention than you, and the 'Haters' list could very well just be a bunch of qualities you think apply to yourself and people like you. I've seen plenty of PvPers and hardcore players upset about things, so I doubt they think they always get their way with the devs.

    Making this into a battle against the 'favorite children' isn't going to help anything. If you have specific gripes, feel free to post them, but this is just inciting ill-will and argument.
    Take a look at my Foundry missions!

    Conjoined
    , Re-emergence, and . . .

    [SIGPIC][/SIGPIC]
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited March 2013
    Your argument. It doesn't work. Things like Reputation are wholeheartedly geared toward casual players and playstyle. So I don't see these "strange bedfellows" you describe.
  • lan451lan451 Member Posts: 3,386 Arc User
    edited March 2013
    But it is curious that Cryptic tried to nerf the number of Fleet marks after a "select" few Fleets reached Tier 5 in their Starbase. Is that a coincidence or convieniant timing? Same with the loss of Dilithium from the Foundry.

    Cryptic didn't "try to nerf" fleet marks because of fleets hitting T5, they took out IOR because people were exploiting it by afk farming. Also they put the marks back in by upping the amount gained in other events. I don't see what the problem is here.
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  • janewaywarriorjanewaywarrior Member Posts: 93 Arc User
    edited March 2013
    denizenvi wrote: »
    Um, I don't see how your categories fit at all.

    I've been a star trek fan for a long time, and so have many other players, as well as most devs. Your list of 'Cryptic Lovers' seems to be more a mishmash of all those you think get more attention than you, and the 'Haters' list could very well just be a bunch of qualities you think apply to yourself and people like you. I've seen plenty of PvPers and hardcore players upset about things, so I doubt they think they always get their way with the devs.

    Making this into a battle against the 'favorite children' isn't going to help anything. If you have specific gripes, feel free to post them, but this is just inciting ill-will and argument.

    Specific gripes get nowhere as we have seen constantly over the last 3 years. The only things that get addressed are concerns by players who seem to magically get Cryptic's ear. PvPers have always been at the core with the problem in the game and are mainly responsible for what the game is now.

    Science Nerfs = PvPers Requested
    FAW Nerf = PvPers Requested.

    What I don't see is why they cannot make a PvP version and a PvE version of a skill and just mess about with the former.

    Cruisers are STILL underpowered DESPITE so many requests for them to be brought into the fold. So what do they do, release a new escort with 5 weapons on the front. Forgive me for saying this but Geko needs to be fired and replaced with somebody who actually can bring balance to the game.
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited March 2013
    Specific gripes get nowhere as we have seen constantly over the last 3 years. The only things that get addressed are concerns by players who seem to magically get Cryptic's ear. PvPers have always been at the core with the problem in the game and are mainly responsible for what the game is now.

    Science Nerfs = PvPers Requested
    FAW Nerf = PvPers Requested.

    What I don't see is why they cannot make a PvP version and a PvE version of a skill and just mess about with the former.

    Cruisers are STILL underpowered DESPITE so many requests for them to be brought into the fold.

    Because... that's more complicated than you think?
  • janewaywarriorjanewaywarrior Member Posts: 93 Arc User
    edited March 2013
    Because... that's more complicated than you think?

    Its not complicated at all, the system works pretty much the game as Starfleet Command III practically. It is pretty easy to tweak beams and nerf cannons, look at making Engineering and Science powers useful again and tweak them, introduce new powers ect...

    What gets me is that they've had 3 years and they cannot even be asked. :rolleyes:

    Instead we get a gutted game catered to maximise profit before they move onto exploiting another franchise like Neverwinter and STO gets neglected like Champions does.
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited March 2013
    Its not complicated at all, the system works pretty much the game as Starfleet Command III practically. It is pretty easy to tweak beams and nerf cannons, look at making Engineering and Science powers useful again and tweak them, introduce new powers ect...

    What gets me is that they've had 3 years and they cannot even be asked. :rolleyes:

    Aaaaaaaaand how would you limit those powers to their specific areas? :confused:
  • janewaywarriorjanewaywarrior Member Posts: 93 Arc User
    edited March 2013
    Aaaaaaaaand how would you limit those powers to their specific areas? :confused:

    Well first...

    Scrap powers like "Photonic Officer" and replace them with useful science abilities like this, just an example and an idea.

    Defensive Pattern: Sierra

    Science Lt Commander at 1
    Commander at 2 + 3

    Takes your ship into a roll, providing 50% All Energy and Kinetic Damage Resistance for 30 seconds, boosts target-able science power exotic particle damage by 25%. Increases healing by 25% (Just a quick thought, a defensive version of Attack Pattern Alpha and Omega)


    2-min cooldown

    Beams can have their base accuracy increased and damage by 50%

    Cannons have their damage nerfed 10% and all suffer from -20 Weapon Power drain when firing because they are bigger "guns"

    Oh and ALL Escorts should have base hulls reduced by 50%. Defense would be unlinked from "speed" and every individual ship would have their own defensive stat. Shield modifiers remain the same.

    All Cruisers receive at 10% turn rate increase
  • capnmanxcapnmanx Member Posts: 1,452 Arc User
    edited March 2013
    If the PvP community has Cryptic's ear, why have there been no PvP updates, hmmm? There are actually less maps now than there were in the beginning. And how about that territory control system eh? Or those maps from the Romulan FE series that were supposed to be adapted for PvP?

    Stop trying to pin blame for what you don't like about the game. It isn't constructive.
  • janewaywarriorjanewaywarrior Member Posts: 93 Arc User
    edited March 2013
    capnmanx wrote: »
    If the PvP community has Cryptic's ear, why have there been no PvP updates, hmmm? There are actually less maps now than there were in the beginning. And how about that territory control system eh? Or those maps from the Romulan FE series that were supposed to be adapted for PvP?

    Stop trying to pin blame for what you don't like about the game. It isn't constructive.

    In that case, how is anything we say constructive... we know full well that what we try to make points about Cryptic ignores. So my point is, there is no point to making any sort of suggestion or trying to improve the game.
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited March 2013
    Defensive Pattern: Sierra

    Science Lt Commander at 1
    Commander at 2 + 3

    Takes your ship into a roll, providing 50% All Energy and Kinetic Damage Resistance for 30 seconds, boosts target-able science power exotic particle damage by 25%. Increases healing by 25% (Just a quick thought, a defensive version of Attack Pattern Alpha and Omega)

    I hate everything else, but this is hilarious. :D
  • janewaywarriorjanewaywarrior Member Posts: 93 Arc User
    edited March 2013
    I hate everything else, but this is hilarious. :D

    Hell Voyager does it, so does the Enterprise-E and besides, its about time there was a defensive version of Alpha that Science can use.

    Its not that hard to do because Cryptic made it so your ship rolls when it is destroyed.
  • eraserfisheraserfish Member Posts: 0 Arc User
    edited March 2013
    Cryptic's sense of moral what?
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited March 2013
    Does anyone else feel that there are two factions in Star Trek: Online wanting control over the game. I'm not talking about Klingon or Federation... I am talking about;

    Cryptic and their lovers;

    - Major Fleets
    - Major PvPers
    - Developers

    - Moderators

    vs

    - Casual Players
    - Star Trek "Fans" (People who were fans before this game was released)
    - Newbs
    - Intelligent People
    - Small Fleets

    Major PVPers and Developers are at odds and have been for almost three years. They're not on the same side of anything.
    [SIGPIC][/SIGPIC]
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited March 2013
    Hell Voyager does it, so does the Enterprise-E and besides, its about time there was a defensive version of Alpha that Science can use.

    Its not that hard to do because Cryptic made it so your ship rolls when it is destroyed.

    Oh I know, I just can't wait until I can make my hideously huge Vo'quv or Galaxy-X do a barrel roll. That mental image made my day. :D
  • janewaywarriorjanewaywarrior Member Posts: 93 Arc User
    edited March 2013
    eraserfish wrote: »
    Cryptic's sense of moral what?

    Obligation. Simply: We give them our money to improve the game, not p*** about with it.
  • blevokblevok Member Posts: 0 Arc User
    edited March 2013
    as others have noted, the specific groups you mentioned are not really responsible for changes that affect the majority in a negative way. it's really just small groups within those groups that whine and complain, and eventually get what they want, but in a bastardized way that even they are not happy with.

    for example, i'm not too happy about foundry authors influencing the changes to foundry rewards. but i know very well that it's just a few of the prominent ones that had a fit, so i dont hold all authors responsible, there are many good authors out there that are perfectly able to play well with others. after all the controversy about the foundry, there's no way cryptic will reverse the changes, so i dont really complain since it wont accomplish anything, i just dont play missions from those authors anymore.

    as for most other things, i dont think cryptic is really catering to a specific group of players, they're just doing what they think will make a better game. and right there is the problem. cryptic is a game company, and they care most about making a good game. which is the opposite of what would make sto good. they just don't understand or recognize the profit potential of making it good star trek. i'll never believe that anyone in a decision making position at cryptic is a star trek fan, if they were, sto would be much better. maybe they watched a few episodes with their dad, or maybe they got paid to watch some star trek in order to help them create the game. but saying they are star trek fans is like saying jar jar abrams is a star trek fan. the evidence is in the product.
    Fleet: Stargate-Union
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  • cptjhuntercptjhunter Member Posts: 2,288 Arc User
    edited March 2013
    Obligation. Simply: We give them our money to improve the game, not p*** about with it.

    Full power to inertial dampners! Captain!!!! 70% of the crew are reduced to a red paste! Dammage control, hose the decks down....
  • denizenvidenizenvi Member Posts: 0 Arc User
    edited March 2013
    I think you vastly underestimate the amount of time and effort that goes into 'tweaking' things. Devs have to check for balance, run it through QA, make sure it doesn't accidentally cause new bugs, then see how it's behaving in the wild with players. Oh, and they might have to get their supervisors to approve that they work on thing X, because they can't have everyone going in a million different directions. And they have to make sure a guy from Department Y is available to support what they're doing.


    You, on the other hand, just vomit up a couple of ideas including buffing beam damage by 50% (!?!) and think that it shows that their job is easy enough to do twice over, once for PvE and once for PvP. Devs aren't perfect, but they have a lot more to worry about than you give them credit for.
    Take a look at my Foundry missions!

    Conjoined
    , Re-emergence, and . . .

    [SIGPIC][/SIGPIC]
  • janewaywarriorjanewaywarrior Member Posts: 93 Arc User
    edited March 2013
    f2pdrakron wrote: »
    Ah you speak of the prophecy of the one that will being balance to STO?

    But I see much nerf in and nerfing leads to anger; anger leads to hate; hate leads to suffering ...

    But at least we would get rid of the PvPlings ... annoying 14 years olds ... I can leave with that, beats Darth Insulator anyway.

    I believe I could do a much better job then Geko, that is for sure. All ships would get equal thought and attention, not just the ones I like. I would listen to the players and respond to as many posts as possible to make sure people understood that I am doing this, not for the money but because of my love and passion for trek. That's it! Cryptic has absolutely no vision or passion for Star Trek.

    Oh and they cause enough bugs buy uploading broken stuff from tribble to holodeck despite what players have said. Just look at the KDF.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited March 2013
    But it is curious that Cryptic tried to nerf the number of Fleet marks after a "select" few Fleets reached Tier 5 in their Starbase. Is that a coincidence or convieniant timing? Same with the loss of Dilithium from the Foundry.

    I'd say it's because Cryptic didn't want those fleets to do it, not that they wanted those fleets to have an advantage.

    More of a case of, "They did what? Batten down the hatches!"

    Less of a case of, "Our buddies made it, let's seal the barrier behind them."

    Among other things, if Cryptic wanted to artificially boost certain fleets, it wouldn't matter what the requirements were.

    Moreover, I think it shows a pretty severe misunderstanding of the forum community to group the divides this way:
    Cryptic and their lovers;

    - Major Fleets
    - Major PvPers
    - Developers
    - Moderators

    vs

    - Casual Players
    - Star Trek "Fans" (People who were fans before this game was released)
    - Newbs
    - Intelligent People
    - Small Fleets

    The "Intelligent People" line is a totally imbalanced jab. But in general, I find large fleets are precisely where people who are hardcore Star Trek fans tend to gather. PvPers tend to be more socially isolated, even if they're in large fleets...

    And Cryptic generally errs on casual players' side over true 24-7 grind players. With the key being that, yes, they want your money. They want all of it. But the game is easier to buy your way through than grind your way through and favoring money is favoring casual.

    And it's downright insulting to suggest that some group of Star Trek fans weren't fans of Trek before this game was released. Now, I'd imagine some weren't before the 2009 movie but even then I think it's insulting to them (and a case of ageism against younger people) to suggest they are inherently inferior. (And, frankly, I get sick of people who imply that age is superior to youth or that younger players aren't often some of the best. And I'm probably around the mid-point, age-wise, but I flat out think that teenagers will probably be better than you and I'm sick of seeing gamers equate youth with an insult.)

    And if you're going to throw around wild accusations...?

    Calm down or kindly get out of the community. If you think a game isn't for you? Maybe it isn't. Stop spending money and stop talking about it and stop treating it as some kind of an injustice if a game isn't targeted at you.

    I have major issues and disagreements with Cryptic. But if you feel as disenfranchised as you sound, maybe the game isn't for you and maybe you shouldn't act like it's some injustice that it's not.
  • mastigatormastigator Member Posts: 0 Arc User
    edited March 2013
    Obligation. Simply: We give them our money to improve the game, not p*** about with it.

    What is the p word you are censoring? I can't seem to figure it out. My first thought was putz. But I can't bring myself to think of that as offensive in any way.
    "They're crying, Jim! I don't know how it happened, but it's good to see." - Dr Leonard McCoy
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited March 2013
    I believe I could do a much better job then Geko, that is for sure. All ships would get equal thought and attention, not just the ones I like. I would listen to the players and respond to as many posts as possible to make sure people understood that I am doing this, not for the money but because of my love and passion for trek. That's it! Cryptic has absolutely no vision or passion for Star Trek.

    Oh and they cause enough bugs buy uploading broken stuff from tribble to holodeck despite what players have said. Just look at the KDF.

    That is not the Dev you're looking for. The one you speak of is Gozer, who, well, doesn't work at Cryptic anymore. :D:rolleyes:
  • denizenvidenizenvi Member Posts: 0 Arc User
    edited March 2013
    blevok wrote: »
    i'll never believe that anyone in a decision making position at cryptic is a star trek fan, if they were, sto would be much better. maybe they watched a few episodes with their dad, or maybe they got paid to watch some star trek in order to help them create the game. but saying they are star trek fans is like saying jar jar abrams is a star trek fan. the evidence is in the product.

    LOL, have you seen pictures of some of their desks? With whole fleets of ST ship models? Or pictures of DStahl or Geko in uniforms? They're probably bigger fans than you or I. Assuming they aren't because you don't approve of their job is silly. Even uber Trekkies have to pay bills, and game design has to balance art (the idealistic game experience) and reality (something that keeps the lights on at cryptic and the little baby trekkies fed).
    Take a look at my Foundry missions!

    Conjoined
    , Re-emergence, and . . .

    [SIGPIC][/SIGPIC]
  • thenumber55thenumber55 Member Posts: 0 Arc User
    edited March 2013
    I believe I could do a much better job then Geko, that is for sure. All ships would get equal thought and attention, not just the ones I like. I would listen to the players and respond to as many posts as possible to make sure people understood that I am doing this, not for the money but because of my love and passion for trek. That's it! Cryptic has absolutely no vision or passion for Star Trek.

    Oh and they cause enough bugs buy uploading broken stuff from tribble to holodeck despite what players have said. Just look at the KDF.

    now this is funny

    would give you about a week before your a jabbering idiot

    you cant please all people all the time, and Developers do have things like a Life and Families
  • janewaywarriorjanewaywarrior Member Posts: 93 Arc User
    edited March 2013
    denizenvi wrote: »
    LOL, have you seen pictures of some of their desks? With whole fleets of ST ship models? Or pictures of DStahl or Geko in uniforms? They're probably bigger fans than you or I. Assuming they aren't because you don't approve of their job is silly. Even uber Trekkies have to pay bills, and game design has to balance art (the idealistic game experience) and reality (something that keeps the lights on at cryptic and the little baby trekkies fed).

    No "Trekkie" would allow this game to get this bad. Full stop.
  • mastigatormastigator Member Posts: 0 Arc User
    edited March 2013
    No "Trekkie" would allow this game to get this bad. Full stop.

    Ah, the ol' No True Scotsman gambit.
    "They're crying, Jim! I don't know how it happened, but it's good to see." - Dr Leonard McCoy
This discussion has been closed.