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We Need A Currency Exchange

tancrediivtancrediiv Member Posts: 728 Arc User
We need a currency exchange. The dilithium exchange is great and serves a useful and essential game service. But with the proliferation of currencies I am asking what the community thinks about establishing an all currency exchange, which would make gold pressed latinum, Lobi crystals, Omega Marks, Romulan Marks, energy credits, dilithium and zen tradeable.

Please support this idea.

Player and forumite formerly known as FEELTHETHUNDER

Expatriot Might Characters in EXILE
Post edited by tancrediiv on

Comments

  • cptvanorcptvanor Member Posts: 274 Arc User
    edited March 2013
    tancrediiv wrote: »
    which would make gold pressed latinum, Lobi crystals, Omega Marks, Romulan Marks, energy credits, dilithium and zen tradeable.

    Won't happen.

    Lobi Crystals are bound to character so you can't trade them.

    Omega and Romulan Marks are intended to be awarded for playing though that content. I doubt you'll ever see a way to convert rep marks from one faction to another, being able to trade them to other players is even less likely to happen.
  • kyeto13kyeto13 Member Posts: 3 Arc User
    edited March 2013
    Not going to happen for several reasons.

    The whole point of the reputation marks as a "currency" is to show that you have a reputation with that specific faction. That is how rep works. When you defeat the Borg in an STF, it's not like "Oh, you defeated me. Here, buy something nice."

    In the IP sense, you are earning a positive reputation with the Omega Task Force. When you defeat the Borg, Captain Four of Ten is taking notes and saying "OK, this Captain knows what they are doing, lets give them the good stuff out of R&D..."

    That being said, you can't trade out reputation between captains and you cannot trade Marks.

    Personally, I would liek to see more uses for the GPL, make it more of a luxury and vanity items store, such as scarves, different uniforms, etc. Maybe non-combat pets? They sort of thing Ferengi would actually trade in.

    The Lobi store and the Lobi Crystals are solely meant as consolation prizes for the Lockboxes. While I don't like the function of the Lobi store in general... (Alot of those items, I believe, should be in the GPL store.) I can see the reasoning behind it.
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  • tancrediivtancrediiv Member Posts: 728 Arc User
    edited March 2013
    cptvanor wrote: »
    Won't happen.

    Lobi Crystals are bound to character so you can't trade them.

    Omega and Romulan Marks are intended to be awarded for playing though that content. I doubt you'll ever see a way to convert rep marks from one faction to another, being able to trade them to other players is even less likely to happen.

    With a change to a couple lines of code the bound Lobi argument becomes a non issue. Many on the forums as well as the rest of the community want Lobi to be account bound instead of character bound.
    kyeto13 wrote: »
    Not going to happen for several reasons.

    The whole point of the reputation marks as a "currency" is to show that you have a reputation with that specific faction. That is how rep works. When you defeat the Borg in an STF, it's not like "Oh, you defeated me. Here, buy something nice."

    In the IP sense, you are earning a positive reputation with the Omega Task Force. When you defeat the Borg, Captain Four of Ten is taking notes and saying "OK, this Captain knows what they are doing, lets give them the good stuff out of R&D..."

    That being said, you can't trade out reputation between captains and you cannot trade Marks.

    Personally, I would liek to see more uses for the GPL, make it more of a luxury and vanity items store, such as scarves, different uniforms, etc. Maybe non-combat pets? They sort of thing Ferengi would actually trade in.

    The Lobi store and the Lobi Crystals are solely meant as consolation prizes for the Lockboxes. While I don't like the function of the Lobi store in general... (Alot of those items, I believe, should be in the GPL store.) I can see the reasoning behind it.

    As we see in a certain other thread, your point about what OM and RM is simply doesn't matter. The OP for the other thread wants to sell his Fleet Marks for 5000 EC per mark. The community is already doing this via a trust system where player with a surplus of Fleet Marks apparently are joining a fleet, spending their surplus on projects, then are reimbursed by non bound currencies like EC.

    I am looking for a solution to a problem that could be used to prevent a possible abuse before it happens. The best solution is make all currency tradeable via a controlled exchange that benefits the community.

    Saying something will never happen is negative and not anyone's place to say. This is the place to air discussion. So lets talk about why it should happen and why getting behind this idea is a good idea.

    Player and forumite formerly known as FEELTHETHUNDER

    Expatriot Might Characters in EXILE
  • mikeflmikefl Member Posts: 861 Arc User
    edited March 2013
    I like the idea of some of what was said related to lobi, dilithium, ec, and latinum as these are true currencies.

    Fleet Marks (social/team play), Romulan Marks (Romulan missions) and Omega Marks (Borg Missions) aren't really currencies, but rather experience points in their respected factions. The game made them so you could apply your experience as you see fit within that particular faction. It would not make sense to be able earn Borg gear and experience by playing Romulan missions or vice versa. If you don't like playing one or the other then you will miss out on that gear, just like those who aren't in a fleet don't get fleet gear. It also doesn't make sense to be able to buy that experience either as it defeats the purpose of it being experience/reputation. I would love to take my tactical and play for all that gear across my 15 toons because its easier. You either play the missions for that faction or you don't earn the reputation/experience to obtain that gear.
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  • tancrediivtancrediiv Member Posts: 728 Arc User
    edited March 2013
    Where I like the idea of being able to purchase OM or RM is I already completed T5 for both on two characters and am T4 on some of the others, a few at T3. If I have a surplus of dilithium, for instance, and my fleet is nearing T5 star base and is T3 for embassy, I will soon have plenty of dil to buy OM or RM if that's what I could spend it on. It's all about what the player base wants to keep the game fun. Grinding isn't fun. Being able to leverage what we have effectively to get what we want so we can get back to playing for fun is what it is about. A currency exchange will get that done and place controls to keep the F2P zen to game currency value running, while making Cryptic profitable.

    In the end, every mark, point, or farmable substance is a currency. The idea of something being an indicator of reputation or experience is just a somantic in the computer world of numbers. Besides, do we not already spend skill point that are normally used as experience for out Boffs skills as currency to complete rep projects? Answer: yes. And yet, that was not their original intent. In fact, it could be argued that spending those huge pools of skill points we all had millions of is doing just this: creating a currency to generate a means to increase demand of those points to make them valuable.

    Player and forumite formerly known as FEELTHETHUNDER

    Expatriot Might Characters in EXILE
  • cptvanorcptvanor Member Posts: 274 Arc User
    edited March 2013
    tancrediiv wrote: »
    Many on the forums as well as the rest of the community want Lobi to be account bound instead of character bound.

    Even if were account bound, you still wouldn't be able to trade them with other people.
    As we see in a certain other thread, your point about what OM and RM is simply doesn't matter.

    Saying it doesn't matter doesn't really prove your point any.
    Saying something will never happen is negative and not anyone's place to say.

    Yes as a mater of fact it is my place to say something should not happen, and based how things have gone so far won't happen.
    So lets talk about why it should happen and why getting behind this idea is a good idea.

    I have news for you. You don't get to decide what should or shouldn't be part of this discussion. You have no right or authority to tell us that only people who agree with you get to post in this thread. If you want a discussion then you post here, that means people who don't agree with you get to say so, and why. If you don't want a discussion then send the Dev's a PM with your ideas.

    Your idea is bad for a number of reasons.

    Rep marks should not be resource that can be traded. Omega/New Rom marks should only be used for those factions. You should not be able to give them to other characters on your account let alone other players.

    Lobi crystals are bound to character for reason and that seems unlikely to change. What Cryptic's reason behind this is, I don't know. But I don't for see them changing that anytime soon if at all.

    If people want to sell off their Fleet Marks, that's up to them, but there does not need to be some sort of system put in that makes it easier to do so.
  • tancrediivtancrediiv Member Posts: 728 Arc User
    edited March 2013
    cptvanor wrote: »
    Even if were account bound, you still wouldn't be able to trade them with other people.



    Saying it doesn't matter doesn't really prove your point any.



    Yes as a mater of fact it is my place to say something should not happen, and based how things have gone so far won't happen.



    I have news for you. You don't get to decide what should or shouldn't be part of this discussion. You have no right or authority to tell us that only people who agree with you get to post in this thread. If you want a discussion then you post here, that means people who don't agree with you get to say so, and why. If you don't want a discussion then send the Dev's a PM with your ideas.

    Your idea is bad for a number of reasons.

    Rep marks should not be resource that can be traded. Omega/New Rom marks should only be used for those factions. You should not be able to give them to other characters on your account let alone other players.

    Lobi crystals are bound to character for reason and that seems unlikely to change. What Cryptic's reason behind this is, I don't know. But I don't for see them changing that anytime soon if at all.

    If people want to sell off their Fleet Marks, that's up to them, but there does not need to be some sort of system put in that makes it easier to do so.

    And in all your little tirade, you haven't made even one valid point. Just a bunch of absolutist statements with little valid substance. Next

    Player and forumite formerly known as FEELTHETHUNDER

    Expatriot Might Characters in EXILE
  • diogene0diogene0 Member Posts: 0 Arc User
    edited March 2013
    Unlikely to happen and unnecessary. If you want rewards, just play the game, that's how it works. :D
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  • shar487ashar487a Member Posts: 1,292 Arc User
    edited March 2013
    tancrediiv wrote: »
    And in all your little tirade, you haven't made even one valid point. Just a bunch of absolutist statements with little valid substance. Next

    As mentioned in previous posts, the present STO reputation system rewards players for completing specific in-game content and progression with specifically matched rewards. For example, you can only obtain the Romulan Experimental Beam array by grinding enough Romulan-specifc missions and daily's to unlock T5 Romulan Reputation. Without this specific rep-to-reward system, many would never explore content that is specific to such items, whether it be ESTF's, Fleet Actions, Romulan Patrols, etc... they would only have to grind in their STO comfort-zone to get everything STO has to offer. If you believe this is fine, then I don't think anyone else here will be able sway your view, but please be prepared to be similarly rebuffed.

    EDIT: BTW, I've already unlocked all T5 Romulan and Omega Rep. I have all the Mk XII sets besides Romulan (Reman had better defensive stats). I didn't have to do much to get the required marks to obtain everything... Just ESTF's for Omega and Epoh Daily's for the rest.
  • cptvanorcptvanor Member Posts: 274 Arc User
    edited March 2013
    tancrediiv wrote: »
    And in all your little tirade, you haven't made even one valid point. Just a bunch of absolutist statements with little valid substance. Next

    Actually I had a lot of valid substance to my posts, you apparently haven't bothered to read much past the "You're wrong" part. I'm not sure if you'd know valid substance if it bit you on nose.

    I have to wonder if you not only don't bother reading the other posts, but are failing to give any thought at all to the intent behind the whole rep system in the first place. Even a basic look at the system should make it painfully clear why what you're asking for won't happen.

    As has been pointed out by everyone else who's posted in this tread... But feel free to dismiss it as you have every other post, with no real counter argument. Saying "Next" or other wise dismissing a post doesn't mean you've won the argument, in fact it's pretty clear evidence that you can't actually argue the point.
  • nierionnierion Member Posts: 326 Arc User
    edited March 2013
    I personally think less currencies is the answer here, like they originally promised us. They started making everything one currency and then did a full circle adding more again.
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  • tancrediivtancrediiv Member Posts: 728 Arc User
    edited March 2013
    cptvanor wrote: »
    Actually I had a lot of valid substance to my posts, you apparently haven't bothered to read much past the "You're wrong" part. I'm not sure if you'd know valid substance if it bit you on nose.

    I have to wonder if you not only don't bother reading the other posts, but are failing to give any thought at all to the intent behind the whole rep system in the first place. Even a basic look at the system should make it painfully clear why what you're asking for won't happen.

    As has been pointed out by everyone else who's posted in this tread... But feel free to dismiss it as you have every other post, with no real counter argument. Saying "Next" or other wise dismissing a post doesn't mean you've won the argument, in fact it's pretty clear evidence that you can't actually argue the point.

    No, I've read everything you and the others have said. I simply don't agree with your opinion and it is very clear it is you who can neither argue a clear point nor look at the subject objectively.

    Repeatedly say something should or should not be what you perceive is not valid argument. I have given clear reasons for my views. Just because you do not agree doesn't mean you are correct. Your tone towards me right now in what you have written is derogatory, disrespectful, and makes you sound like just another forum troll. Approach me in that manner and you shall not have given me any reason to consider what you have to say.

    I created this thread and this discussion. I want to see if their is support from reasonable people for the idea. I read in another thread that the OP wanted to sell his FM for EC. The price stated was frankly ridiculous and I see a well reasoned potential for an abusive situation. I don't like chat spam and forum spam for people wanting to sell this or that. I also do not like the number of times I have seen people make complaints about being ripped off in a trade, resulting in complaint tickets. The best way to handle the problem is an exchange controlling transactions that benefits everyone.

    Now, you've said your piece. You can stop beating your little war drum over and over. I am quite done listening to you, specifically. Try respect. It works.

    Player and forumite formerly known as FEELTHETHUNDER

    Expatriot Might Characters in EXILE
  • tancrediivtancrediiv Member Posts: 728 Arc User
    edited March 2013
    nierion wrote: »
    I personally think less currencies is the answer here, like they originally promised us. They started making everything one currency and then did a full circle adding more again.

    I agree with this. But given there does not seem to be any end in sight for differing currencies and inflated game grind I have given up on that idea. So that leaves a currency exchange.

    The game, when it became F2P, became one of those with money buying tradable items to sell on the exchange or the dilithium exchange to allow those without money to spend to grind for resources to play. Ok, that's the business model, so why not make all currencies and point types something with a real value that can be traded? It protects everyone from getting ripped off in an unfair market by setting supply and demand real values and aids Cryptica cash flow.

    Player and forumite formerly known as FEELTHETHUNDER

    Expatriot Might Characters in EXILE
  • shar487ashar487a Member Posts: 1,292 Arc User
    edited March 2013
    tancrediiv wrote: »
    I agree with this. But given there does not seem to be any end in sight for differing currencies and inflated game grind I have given up on that idea. So that leaves a currency exchange.

    The game, when it became F2P, became one of those with money buying tradable items to sell on the exchange or the dilithium exchange to allow those without money to spend to grind for resources to play. Ok, that's the business model, so why not make all currencies and point types something with a real value that can be traded? It protects everyone from getting ripped off in an unfair market by setting supply and demand real values and aids Cryptica cash flow.

    The problem with standardizing all game currencies is that it results in "instant gratification." Those who have the biggest wallets can simply buy all end-game equipment, even those with rep-requirements, thereby minimizing their effective time as STO players. Without target incentives to keep players hooked and playing, then all players, rich or poor, will simply abandon the game once they will consume all available content. Cryptic and PWE are both well-aware that the free-to-play model also depends heavily on customer retention, not just short-term gains.
  • whamhammer1whamhammer1 Member Posts: 2,290 Arc User
    edited March 2013
    tancrediiv wrote: »
    No, I've read everything you and the others have said. I simply don't agree with your opinion and it is very clear it is you who can neither argue a clear point nor look at the subject objectively.

    Repeatedly say something should or should not be what you perceive is not valid argument.

    Actually, what cptvanor has been saying is based on the last three-and-a-half years of Cryptic/P.W. activity, they are very consistent on not changing course for pretty much anything. Even when confronted by what is deemed as logic, they just say "working as intended" and move on with whatever they are doing. Cryptics past behavior is linear enough to say that it won't happen, no matter of which side of the argument a person is on.
    tancrediiv wrote: »
    I have given clear reasons for my views. Just because you do not agree doesn't mean you are correct. Your tone towards me right now in what you have written is derogatory, disrespectful, and makes you sound like just another forum troll. Approach me in that manner and you shall not have given me any reason to consider what you have to say.
    Also remember that just because you believe in something doesn't mean that you are correct as well. I've read what he has said in this thread and he really hasn't been that far from a normal tone. Perhaps take a breath and see what he is really saying, Cryptics pattern of behavior says that it is far from likely that you will see what you desire in this respect.
    tancrediiv wrote: »
    I created this thread and this discussion. I want to see if their is support from reasonable people for the idea.

    Does your definition of "reasonable people" include those who do not agree with your idea?
    tancrediiv wrote: »
    I read in another thread that the OP wanted to sell his FM for EC. The price stated was frankly ridiculous and I see a well reasoned potential for an abusive situation. I don't like chat spam and forum spam for people wanting to sell this or that. I also do not like the number of times I have seen people make complaints about being ripped off in a trade, resulting in complaint tickets. The best way to handle the problem is an exchange controlling transactions that benefits everyone.

    I can understand your viewpoint and appreciate what you are saying, but in the eyes of Crypric, as they have described "Fleet Marks" are supposed to be earned for contribution to a fleet that people are actually members of. I find the whole aspect of mercenary/freelance Fleet-Mark trade a little bit distasteful, especially when it is being advertised in general chat zone. I would argue another way to stop it is to have a fleet-marks only spendable when a person is in a fleet and to have a "cool-down" period of a week or so before a person can add fleet marks (and other critical components) when they switch fleets. Its a little draconian, but would serve the purpose closer to the original designs of how fleet-mark projects are supposed to be.
    tancrediiv wrote: »
    Now, you've said your piece. You can stop beating your little war drum over and over. I am quite done listening to you, specifically. Try respect. It works.

    As much as you call for respect, showing it would help as well.
  • anazondaanazonda Member Posts: 8,399 Arc User
    edited March 2013
    Why would they want you to be able to earn more Zen for free, than they already do?
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • mikeflmikefl Member Posts: 861 Arc User
    edited March 2013
    shar487a wrote: »
    The problem with standardizing all game currencies is that it results in "instant gratification." Those who have the biggest wallets can simply buy all end-game equipment, even those with rep-requirements, thereby minimizing their effective time as STO players. Without target incentives to keep players hooked and playing, then all players, rich or poor, will simply abandon the game once they will consume all available content. Cryptic and PWE are both well-aware that the free-to-play model also depends heavily on customer retention, not just short-term gains.

    I agree, F2P games make money by people being logged in and playing. People that don't log in, don't spend money. so the longer they keep you in game the better their chances of selling you a lock box key or something else to make your grind easier.
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