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Cryptic-make the kumari available to kdf too

dova25dova25 Member Posts: 475
edited February 2013 in PvP Gameplay
People are saying that the tactical kumari version is bad due to seating

I urge people who genuinly think that to ask in this thread that at least the tactical version of kumari should be made available to kdf
"There already is a Borg faction, its called the Federation. They assimilate everyone else's technology and remove any biological or technical distinctiveness and add it to their own."
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Post edited by dova25 on
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Comments

  • edited February 2013
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  • vitzhvitzh Member Posts: 519
    edited February 2013
    I don't want it, really. Anything with 5 tac consoles (hell even 4 tac consoles) I think is a waste due to stacking penalties, and in a ship like this you want a good few engineer slots for eps manifolds alone due to the power drain. This is going to be like the Vesta, feds will buy it and realise they don't have the skill nor knowledge how to pilot it.

    This is what it's going to look like ingame anyway when piloted by feds.

    Anyway they should just give us k'vort and give us 6 forward weapon slots just for giggles, with 5 engineering slots (so we can actually use all our guns) and 3 tac consoles. That's what a real ship of that class needs due to current game mechanics.
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited February 2013
    We dont have Andorians, so why should we have thier ship?

    More vessels are inbound in this year
    lets wait and see what it brings us before we go all feddie and ask for what we dont deserve.
    Leonard Nimoy, Spock.....:(

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  • stirling191stirling191 Member Posts: 0 Arc User
    edited February 2013
    bitemepwe wrote: »
    We dont have Andorians, so why should we have thier ship?

    KDF absolutely should have an equivalent though. Ferasan raider of some kind perhaps?
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited February 2013
    KDF absolutely should have an equivalent though. Ferasan raider of some kind perhaps?

    It would be nice. Still we do not know if such an equivalent is already in the works and to be released later. Why not wait and see? If it does not come then we have a right to complain.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • dova25dova25 Member Posts: 475
    edited February 2013
    About other ships coming this year I believe that there will be.For federation for sure.

    For kdf probably one or two new "tantalus" version of ships .

    (Bortas'q is such thing = have 5 tac consoles but can't use them due to turn rate.)


    Anyway untill now there are only 4 opinions :3 against it, one for it

    Lets hear more opinions
    "There already is a Borg faction, its called the Federation. They assimilate everyone else's technology and remove any biological or technical distinctiveness and add it to their own."
    I refuse to be content https://www.youtube.com/watch?v=FwI0u9L4R8U
  • beefsupreme79beefsupreme79 Member Posts: 234 Arc User
    edited February 2013
    vitzh wrote: »
    I don't want it, really. Anything with 5 tac consoles (hell even 4 tac consoles) I think is a waste due to stacking penalties, and in a ship like this you want a good few engineer slots for eps manifolds alone due to the power drain. This is going to be like the Vesta, feds will buy it and realise they don't have the skill nor knowledge how to pilot it.

    This is what it's going to look like ingame anyway when piloted by feds.

    Anyway they should just give us k'vort and give us 6 forward weapon slots just for giggles, with 5 engineering slots (so we can actually use all our guns) and 3 tac consoles. That's what a real ship of that class needs due to current game mechanics.

    eps manifolds no longer speed up powerdrain recovery, it only speeds up when switching powerlevels.

    anyway, we already have the qin and mirror qin, which cloaks, that is what this thing reminds me of. only the very best feds will play it properly. johnny stf will fly into kerrat thinking hes god, and quickly return to the forums saying what a "pos" and "waste of money" it is. oh and "im done"

    it is an awesome skin though, only reason id want it is for the skin.
  • devorasxdevorasx Member Posts: 693
    edited February 2013
    At this point of the game i couldnt CARE what ships they release.

    Just give me my Warbird already, and the crowd can whine as much as they want!
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  • illcadiaillcadia Member Posts: 1,412 Bug Hunter
    edited February 2013
    I'm hoping for some sort of Vesta analogue, if not a direct equivalent to see KDF release- and similarly for the Kumari- as some has suggested perhaps as a Ferasan raider, with some different console effects. Maybe build it along a trilateral axis rather than bilateral like the Kumari- so three wing cannons rather than two, but balanced as a unit, similar to quad disruptors or whatever.

    Since the Kumari gets blue andorian phasers, why not classic/DS9 orange-red disruptors for a Ferasan raider.

    Give them some sort of 'beam cannon' that fires SW style beam length blasts (although a bit longer so as not to infringe)

    Or otherwise have it as like 'heavy beam projector' or the like, which could be fired (as a power) to break stealth. Yes, stealth- obviously not a cloak, but have a baked in Mask Energy Signature ability default to the ship in exchange for lower hull/shields/whatever.

    Then you could replace the 'summonable cannon pets' console with something like "Battle Active Stealth Systems' which would be a console that allows the activation of the built in mask energy signature while in combat, and provides some sort of stealth/power levels/damage bonus. This would give you a less effective battle cloak at the cost of a console, but also some unique and/or set bonuses for running it. But players who fancy a more raptor-ey style approach don't need to run the console.


    For balance, I'd stick the battle active stealth systems console on the Tac variant, the heavy beam projector on the eng variant.

    The sci variant could have something like 'Exterior holographic grid' as a console, which would grant the 'ambush Decoy' power. This would be a console power you could activate during combat or out of it and it would stay active (like battle cloak), but it wouldn't make you invisible. Instead, it would disguise your ship as whoever you're targeting when you activate it- *friend or foe*.

    So target your team's healer, and then to your enemy there's two of him.

    Get in a furball and target an enemy ship and become a duplicate of it.

    Obviously this would be a highly pvp oriented power that wouldn't generally be suitable to STFs (lol borg cube disguise I can haz regens now?), but I think it'd be awesome otherwise.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2013
    devorasx wrote: »
    At this point of the game i couldnt CARE what ships they release.

    Just give me my Warbird already, and the crowd can whine as much as they want!

    It might be held off until they can get the broadside tech in for my Apex. :)

    As for the general KDF thing, outside of Barbie 'n Ken in Space variants for ships - what's been mentioned? Fleet Kar'Fi? Fleet Guramba? Fleet Assault Negh'Var? Not actual new ships even with the new ships. Basically just modifications of old ships. While for the Feds, there's been mention of all sorts of ships.

    I've been trying to decide if I want to go to 8 toons - part of that decision is a desire to wait until May to see what they do, but at the same time as I've been thinking about it - I've been seriously thinking going 5 Fed/3 KDF instead of 4/4. Mini talks about folks playing KDF being dedicated...but you know, with everything that hasn't happened - everything that looks not to happen - well, meh...
  • seannewboyseannewboy Member Posts: 667 Arc User
    edited February 2013
    IMO the Kumari should not be a kdf ship(s), however i do think the kdf should have more ship packs of similar concepts.
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  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2013
    seannewboy wrote: »
    IMO the Kumari should not be a kdf ship(s), however i do think the kdf should have more ship packs of similar concepts.

    Not counting the non-ship packs, this puts the KDF behind by two 3packs.

    Ody 'n Bort...yay!
    Vesta 'n...meh!
    Kumari 'n...meh!

    Still think the K'Vort mixed Raider/Raptor 3pack would go with the Kumari 3pack.

    Sci and KDF? Um...well, yeah - good luck with finding the match for the Vesta 3pack. Maybe like they're talking about the Founders of the Federation pack - there could be a Conquered by the Empire pack?
  • edited February 2013
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  • corbinwolf#9797 corbinwolf Member Posts: 565 Arc User
    edited February 2013
    I think the ship should be available to the Klingons.... after all, its not unheard of to capture enemy ships, especially in STO. The bloody Tholians seem to do nothing else with their time. A species like the klingons are always looking for trophies... heck, as the game stands, especially with powers like boarding parties, etc... why not make it more like this... You get captured or killed by the enemy they get to keep your ship! It would certainly encourage folks to actually read the instructions before playing.... oh wait, there aren't any! :eek:
    "The world ain't all sunshine and rainbows. It's a very mean and nasty place and I don't care how tough you are it will beat you to your knees and keep you there permanently if you let it. You, me, or nobody is gonna hit as hard as life. But it ain't about how hard ya hit. It's about how hard you can get hit and keep moving forward." - Rocky Balboa (2006)
  • edited February 2013
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  • corbinwolf#9797 corbinwolf Member Posts: 565 Arc User
    edited February 2013
    ;) $hit Happens...
    "The world ain't all sunshine and rainbows. It's a very mean and nasty place and I don't care how tough you are it will beat you to your knees and keep you there permanently if you let it. You, me, or nobody is gonna hit as hard as life. But it ain't about how hard ya hit. It's about how hard you can get hit and keep moving forward." - Rocky Balboa (2006)
  • edited February 2013
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  • ussultimatumussultimatum Member Posts: 0 Arc User
    edited February 2013
    KDF absolutely should have an equivalent though. Ferasan raider of some kind perhaps?


    Yeah, and I'm sure all of the players in this thread have been wildly enthusiastic about threads requesting that Feds get a ship with in built cloak, or a battle cloak, or enhanced battle cloak, or plas leech. :rolleyes:

    I mean, hey, Feds should absolutely have an equivalent right?
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2013
    Cloaks with weaker hulls, fewer weapons, etc, etc... was the way Cryptic tried to play the balance thing.

    5/2 weapons though...where the ships themselves aren't that much squishier than their current counterparts? That's along the lines of where's the balancing aspect for the KDF...
  • stirling191stirling191 Member Posts: 0 Arc User
    edited February 2013
    Yeah, and I'm sure all of the players in this thread have been wildly enthusiastic about threads requesting that Feds get a ship with in built cloak, or a battle cloak, or enhanced battle cloak, or plas leech. :rolleyes:

    I mean, hey, Feds should absolutely have an equivalent right?

    From where I sit, yes. But I've apparently got funny notions about "balance".
  • edited February 2013
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  • p2wsucksp2wsucks Member Posts: 0 Arc User
    edited February 2013
    KDF shouldn't have access to this ship, no matter how OP it is. Though, I would like a Raider w/its Sci version console layout.
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    Random Quote from Kerrat
    "Sumlobus@****: your mums eat Iced Targ Poo"
    C&H Fed banter
  • aquitaine985aquitaine985 Member Posts: 0 Arc User
    edited February 2013
    Feel free to take the TAC version, i wouldn't fly it...
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  • edited February 2013
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  • legendarylycan#5411 legendarylycan Member Posts: 37,283 Arc User
    edited February 2013
    vitzh wrote: »
    This is what it's going to look like ingame anyway when piloted by feds.

    i know 7, soon to be 8, feds who would strongly disagree with you on that.

    not every starfleet is a terrible captain, believe it or not; some are actually good.
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • legendarylycan#5411 legendarylycan Member Posts: 37,283 Arc User
    edited February 2013
    bitemepwe wrote: »
    It would be nice. Still we do not know if such an equivalent is already in the works and to be released later. Why not wait and see? If it does not come then we have a right to complain.

    klingons should not complain...they should threaten painful, agonizing disembowelment!
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2013
    p2wsucks wrote: »
    KDF shouldn't have access to this ship, no matter how OP it is. Though, I would like a Raider w/its Sci version console layout.

    Fleet Somraw Retrofit
    34650 Hull
    .92 Shield Modifier
    4/3 Weapons
    100 Crew
    2 Devices
    4 Tac/3 Eng/3 Sci Consoles
    16 Turn
    .2 Impulse
    70 Inertia
    +15 Weapon Power
    Cloak
    X, X, X, X
    X, X, X

    X, X
    X

    X, X

    Khyzon Andorian Escort
    32200 Hull
    .9 Shield Modifier
    5/2 Weapons
    85 Crew
    2 Devices
    4 Tac/2 Eng/4 Sci Concoles
    16 Turn
    .2 Impulse
    ? Inertia
    X, X, X, X
    X, X, X

    X
    X, X
    X, X

    So the Fleet Somraw sports:
    +2450 Hull
    +0.02 Shield Modifier
    +15 Crew
    -1 Fore/+1 Aft Weapons
    +1 Eng/-1 Sci Consoles
    +Cloak
    -Andorian Phasers, Wing Cannons, Consoles...
    You could match the BOFF layout of the Fleet Somraw with the Khyzon...

    Would it just be the -1 Eng/+1 Sci or a different BOFF layout as well - would you 2x Lt Sci on the Khyzon? I mean, 4 Sci consoles with a single Lt Sci BOFF? That a case of looking at FGs, maybe Flow for Leech/Tet/weapons/etc?
  • p2wsucksp2wsucks Member Posts: 0 Arc User
    edited February 2013
    Fleet Somraw Retrofit
    34650 Hull
    .92 Shield Modifier
    4/3 Weapons
    100 Crew
    2 Devices
    4 Tac/3 Eng/3 Sci Consoles
    16 Turn
    .2 Impulse
    70 Inertia
    +15 Weapon Power
    Cloak
    X, X, X, X
    X, X, X

    X, X
    X

    X, X

    Khyzon Andorian Escort
    32200 Hull
    .9 Shield Modifier
    5/2 Weapons
    85 Crew
    2 Devices
    4 Tac/2 Eng/4 Sci Concoles
    16 Turn
    .2 Impulse
    ? Inertia
    X, X, X, X
    X, X, X

    X
    X, X
    X, X

    So the Fleet Somraw sports:
    +2450 Hull
    +0.02 Shield Modifier
    +15 Crew
    -1 Fore/+1 Aft Weapons
    +1 Eng/-1 Sci Consoles
    +Cloak
    -Andorian Phasers, Wing Cannons, Consoles...
    You could match the BOFF layout of the Fleet Somraw with the Khyzon...

    Would it just be the -1 Eng/+1 Sci or a different BOFF layout as well - would you 2x Lt Sci on the Khyzon? I mean, 4 Sci consoles with a single Lt Sci BOFF? That a case of looking at FGs, maybe Flow for Leech/Tet/weapons/etc?

    I prefer a Raider w/its uni Boffs for my Sci and it would fit a hit and run playstyle, not a Tac option. Tbh, the Fleet Torkaht and KDF Vet ship are more than solid options for the Tac side. Tbh, I haven't looked at the new buffs too closely since there's nothing there for my Sci imo, but there Somraw probably would be another solid Tac option. 3-4-3 Fleet Brel woulda been good as well instead of the head scratching 3-3-4. I'm hoping the Romulan version of the Raiders are more Sci oriented.
    [Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
    Random Quote from Kerrat
    "Sumlobus@****: your mums eat Iced Targ Poo"
    C&H Fed banter
  • beefsupreme79beefsupreme79 Member Posts: 234 Arc User
    edited February 2013
    i know 7, soon to be 8, feds who would strongly disagree with you on that.

    not every starfleet is a terrible captain, believe it or not; some are actually good.

    yeh with bug ships, fleet defiants and stacked leadership boffs so they never die yet put out out huge dmg spikes....lolarons ftw hrderr
  • legendarylycan#5411 legendarylycan Member Posts: 37,283 Arc User
    edited February 2013
    yeh with bug ships, fleet defiants and stacked leadership boffs so they never die yet put out out huge dmg spikes....lolarons ftw hrderr

    none of my federation characters have any of those things yet; i'm just a good player who knows how to read, follow instructions, and is always browsing for anything on the forums that can make me even more skilled
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
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