I just want to share with you guys... I have been playing bridge commander for the last two days, that game brings tears to my eyes... good old straight forward pure fun.
STO is definitely good, just I think we need more Trek games in general. Or allow new game companies (who want to make Trek) merge with Cryptic to make Star Trek Online the mother of all Trek games.
Hopefully I'll come back from my break; this break is fun; I play intellectual games.
I've never played it. I'm too cheap to spend that much on a game these days, hehe. I'll snatch it up the moment it hits GOG though. (They just got System Shock 2, btw. How cool is that?)
I just want to share with you guys... I have been playing bridge commander for the last two days, that game brings tears to my eyes... good old straight forward pure fun.
Dude, did you play PVP, how many people were on the server? I need to see if I can locate a CD for that. My disk, long ago, got too scratched up and would not play. The FREE (cough cough...listen up Cryptic) mods make that game totally out of this world and FUN. I love the fact that you can be PVP'ing in one sector of space and wrap out to any number of others for some "hide and seek" fun. Awesome.....
Reply back to let me know. I may try to order it on Ebay or something.
I sitll have my original copy with box along with Elite Force and the expansion pack. In the day of Elite Force 2, I gave my copy to a friend of mine after I had beat it. I do wish I had kept it though.
Comparing Bridge Commander to STO brings a couple of things to mind and most of which aren't good for STO. Bridge Commander captures what it's like to be on the bridge of a starship, the Enterprise no less, and having a First Officer that is eager to the point where she doesn't shut up! :P She kind of reminds me of Will Riker when he first put Picard in his place by basically saying, you are to fossilized to go on Away Missions. The voice acting in Bridge Commander was vastly superior to anything we have in STO. Both games are very linear but STO disappoints more in that respect due to the mission structure, leveling, and restrictions. STO tried to capture a feel of progression through the ranks and fails in an abysmal way!
Ther eis one thing that is still missing from this game that players have wanted since the very beginning. We want to command our ships from the bridge! Is is the single largest failure that Cryptic has yet to correct with Star Trek Online. As far as I am concerned though, this game still has yet to make it out of the beta phase based on the disgusting state of the game in it's current state! I blame this on the lack of a love of the franchise from those who make decisions in this game. Bridge Commander plays out like a long episode from the TNG era where STO just throws a ton of the same TRIBBLE at you over and over until you reach certain levels. Once you reach the max level, there is a regular grind and shafting the playerbase when changing things up. Bridge Commander gives you a sense of satisfaction when you finish it. Even the PvP system in Bridge Commander is far superior to what we have no in STO and that's laughable considering the difference between when the games were released.
I may come off as someone who hates this game and feel free to believe what you wish. Personally, I do like for a few simple reasons. There are a lot of places in STO that I can just visit for the sake of visiting. Risa, DS9, Drozana Station, StarFleet Academy, and so on. We need more of these iconic locations in STO and more to do at them. The variety of costumes is nice but we need more and to be able to mix and match them and the ranks in a much better way. We are finally getting to a point where we have a number of playable ships in this game that should have been there from the very beginning. Still, I would have liked the option to stay with a particular ship through out the whole leveling process, if I wanted to. The single most awesome thing about Star Trek Online though is... The playerbase! Most of you are very nice people, die hard fans with a passion for Star Trek that I don't even have. If it wasn't for you folks, this game would of flushed faster than a "Captain's Log" sitting on the event horizon of a super massive black hole.
STO can learn a lot from the Star Trek games of the past. Whether it's the Elite Force series, Bridge Commander, the StarFleet and Klingon Academy series, and the countless others out there. STO's promative engine, a staff that are barely qualified to develop for it, and a narrow-minded batch of decision makers will always hold this game back from what it could be.
I used to have this game the disc got destroyed (it is a very expensive game to buy due to rarity too) it was a more authentic trek experience than sto is. It felt like you were in a tng episode and the mod community is awesome.
A TIME TO SEARCH: ENTER MY FOUNDRY MISSION at the RISA SYSTEM Parallels: my second mission for Fed aligned Romulans.
Bridge Commander like so many had great features that Cryptic refuses to add into STO, they make endless excuses, the engine cant do that. I say, it is a lack of REAL programmers that are just not experienced enough.
Commander Shran - You tell Archer, that is three the pink skin owes me!
I liked Bridge Commander quite a bit, but absolutely LOVED the Starfleet Command games. One of the reasons I enjoy STO as much as I do is because it feels like a good middle ground between them.
stardestroyer001, Admiral, Explorers Fury PvE/PvP Fleet | Retired PvP Player
Missing the good ol' days of PvP: Legacy of Romulus to Season 9 My List of Useful Links, Recently Updated November 25 2017!
This game has been in development a fraction of the time Excalibur has, and already has a sorta playable alpha build available (link in the Feb 2 post on the facebook page). Excalibur has out-of-engine physics demos and model views and UI mock-ups.
I liked Bridge Commander quite a bit, but absolutely LOVED the Starfleet Command games. One of the reasons I enjoy STO as much as I do is because it feels like a good middle ground between them.
This game has been in development a fraction of the time Excalibur has, and already has a sorta playable alpha build available (link in the Feb 2 post on the facebook page). Excalibur has out-of-engine physics demos and model views and UI mock-ups.
Thanks for the links, yes that game has been in development forever and its like when do you anticipating getting done?
Commander Shran - You tell Archer, that is three the pink skin owes me!
To me the best Star Trek game of all is "Star Trek 25th Anniversary" it came out on like 20 floppy discs and is pretty old, but it captured what I always enjoyed about Star Trek. Most games are about action, attacking others and the like and there is some of that in the 25th Anniversary game but there is also a lot of scanning stuff and exploring and figuring out mysteries which I think most Trek games either do poorly or completely ignore. I would love to see a modern version of that game, which I think STO approaches some what but there is far more "destroy" missions than I recall from that old game.
If you're interested in using mods being made RIGHT NOW for STBC, check out the forums at BC-Central. Yes, this is a plug and yes I am registered over there.
We even have an STO thread.
Loved STBC it had full 3D space combat. I miss the days when I'd be the only Akira in a pvp match and everyone went Sovereign or HC when they got nooby and didn't like losing :P. A lot of people underestimated the Akira and the accusations of cheating when I whooped their Sovereign were common, honestly who'd expect someone to fly straight and allow torpedos to hit you...tsk tsk:rolleyes:.
Oh and those hybrid ships were especially nasty with their super agile torpedoes and heavy forward firing assault...yup definitely good old days and ships like the CG sovereign were lush to look at.
Elite Force & Elite Force II were both very good. There was even multiplayer, but no idea if that still works.
I must admit I never played Bridge Commander though. If one can still find a copy, does it run on Win7 or do you need something like Dosbox?
The last time I had it running was on Win XP. I was using a lot of the mods to reappreciate the game though from Bridge Commander Files. There are so many great mods for Bridge Commander, it's not even funny. It's ironic that a community of dedicated gamers with a love for Star Trek can do more with a dated game than Crytpic can do with STO.
This is a large community that is still very active.
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Looking for a new fleet? Drop by the in-game chat channel, "tenforwardforum", and say hi to the members of A Fleet Called Ten Forward (Fed) and The Orion Pirates (KDF). If you already have a fleet you are happy with, please feel free to drop by our chat channel if you are looking for a friendly bunch of helpful people to socialize with.
The best game would be Starfleet Command not to shun out Raven Night but Talden did it best not Acti.
Raven night! Now there's a name I haven't heard in a long time. He was the founder of BCU though and as far as I know has nothing to do with the game anymore.
At least, I haven't heard of him being around for several years now.
Bridge Commander was and still is my all time favourite Star Trek game. The story was good, gameplay was solid and the multiplayer in STILL great fun even today. The graphics were pretty epic for the time as well, glowing warp nacelles etc. Games just aren't made with the same care anymore, it's sadly all about the graphics and money making potential spitting out crappy annual releases to milk the franchise instead of making something that will stand the test of time.
I was actually thinking the other day, if I had millions I'd like to try and get something made like a melding of Bridge Commander and Elite Force.... the possibilities lol...
Looking for a dedicated Star Trek community? Visit www.ufplanets.com for details.
BC files is pretty awful now. It used to be awesome, but sadly, in recent years it has become increasingly unreliable.
A lot of the stuff that goes up there nowadays is made on BC-Central anyway.
I've got to disagree with that. Although i don't bo9ther with their foums, all of the best content for Bridge Commander and instructions on how to install them are there. There is no other place with the resources and content that Bridge Commander Files has.
Bridge Commander was and still is my all time favourite Star Trek game. The story was good, gameplay was solid and the multiplayer in STILL great fun even today. The graphics were pretty epic for the time as well, glowing warp nacelles etc. Games just aren't made with the same care anymore, it's sadly all about the graphics and money making potential spitting out crappy annual releases to milk the franchise instead of making something that will stand the test of time.
I was actually thinking the other day, if I had millions I'd like to try and get something made like a melding of Bridge Commander and Elite Force.... the possibilities lol...
I've got to disagree with that. Although i don't bo9ther with their foums, all of the best content for Bridge Commander and instructions on how to install them are there. There is no other place with the resources and content that Bridge Commander Files has.
Oh, BCfiles has the content no doubt but it's become very unreliable in the last 2 years or so. Throwing up random 500s and 404s every so often and that's if you can connect at all! A few years back they basically cut off access from quite a few countries, restrictions that are still in effect afaik.
Also, there isn't much in the way of actual instructions on BCfiles iirc. Lots of content, but not much help if it's needed. What help and tips that have been posted up there is likely old and outdated. It's why ancient (and absolutely obsolete) tools like BCMP and BCMI are still in the top 10 downloads for bcfiles!
BC-central has the information on it's boards. If it isn't there, then it's a sure bet that someone there will know what you need to know!
It's a shame they can't sort out the npc models or the animations though!
It's a shame they can't sort out the npc models or the animations though!
I thought they did, The bridge plugin system was supposed to be it's savior. I left the game about the time it was becoming popular because some of the creators elitist attitudes were overwhelming. I saw recently a new group building bridges but am unsure if they were using the plugin system or something else. I used to manipulate the animations with the tools the BC devs used and a hex editor. Funny, some of my files are still up on bcfiles.
Raven night! Now there's a name I haven't heard in a long time. He was the founder of BCU though and as far as I know has nothing to do with the game anymore.
At least, I haven't heard of him being around for several years now.
BC ftw :P
Yeah but that is made by Acti not Taldren who were better at it.
Comments
STO is definitely good, just I think we need more Trek games in general. Or allow new game companies (who want to make Trek) merge with Cryptic to make Star Trek Online the mother of all Trek games.
I hope STO get's better ...
[SIGPIC][/SIGPIC]
Dude, did you play PVP, how many people were on the server? I need to see if I can locate a CD for that. My disk, long ago, got too scratched up and would not play. The FREE (cough cough...listen up Cryptic) mods make that game totally out of this world and FUN. I love the fact that you can be PVP'ing in one sector of space and wrap out to any number of others for some "hide and seek" fun. Awesome.....
Reply back to let me know. I may try to order it on Ebay or something.
Comparing Bridge Commander to STO brings a couple of things to mind and most of which aren't good for STO. Bridge Commander captures what it's like to be on the bridge of a starship, the Enterprise no less, and having a First Officer that is eager to the point where she doesn't shut up! :P She kind of reminds me of Will Riker when he first put Picard in his place by basically saying, you are to fossilized to go on Away Missions. The voice acting in Bridge Commander was vastly superior to anything we have in STO. Both games are very linear but STO disappoints more in that respect due to the mission structure, leveling, and restrictions. STO tried to capture a feel of progression through the ranks and fails in an abysmal way!
Ther eis one thing that is still missing from this game that players have wanted since the very beginning. We want to command our ships from the bridge! Is is the single largest failure that Cryptic has yet to correct with Star Trek Online. As far as I am concerned though, this game still has yet to make it out of the beta phase based on the disgusting state of the game in it's current state! I blame this on the lack of a love of the franchise from those who make decisions in this game. Bridge Commander plays out like a long episode from the TNG era where STO just throws a ton of the same TRIBBLE at you over and over until you reach certain levels. Once you reach the max level, there is a regular grind and shafting the playerbase when changing things up. Bridge Commander gives you a sense of satisfaction when you finish it. Even the PvP system in Bridge Commander is far superior to what we have no in STO and that's laughable considering the difference between when the games were released.
I may come off as someone who hates this game and feel free to believe what you wish. Personally, I do like for a few simple reasons. There are a lot of places in STO that I can just visit for the sake of visiting. Risa, DS9, Drozana Station, StarFleet Academy, and so on. We need more of these iconic locations in STO and more to do at them. The variety of costumes is nice but we need more and to be able to mix and match them and the ranks in a much better way. We are finally getting to a point where we have a number of playable ships in this game that should have been there from the very beginning. Still, I would have liked the option to stay with a particular ship through out the whole leveling process, if I wanted to. The single most awesome thing about Star Trek Online though is... The playerbase! Most of you are very nice people, die hard fans with a passion for Star Trek that I don't even have. If it wasn't for you folks, this game would of flushed faster than a "Captain's Log" sitting on the event horizon of a super massive black hole.
STO can learn a lot from the Star Trek games of the past. Whether it's the Elite Force series, Bridge Commander, the StarFleet and Klingon Academy series, and the countless others out there. STO's promative engine, a staff that are barely qualified to develop for it, and a narrow-minded batch of decision makers will always hold this game back from what it could be.
Parallels: my second mission for Fed aligned Romulans.
Check it out.
Missing the good ol' days of PvP: Legacy of Romulus to Season 9
My List of Useful Links, Recently Updated November 25 2017!
Or if you're interested in some day playing the game rather than just reading a dev blog that's been running since 2004:
http://bridge-commander-2.com
https://www.facebook.com/stbc2
This game has been in development a fraction of the time Excalibur has, and already has a sorta playable alpha build available (link in the Feb 2 post on the facebook page). Excalibur has out-of-engine physics demos and model views and UI mock-ups.
Absolutely, i agree.
Ah, the good old days of the SFCommand days.
Thanks for the links, yes that game has been in development forever and its like when do you anticipating getting done?
BC-Central. Yes, this is a plug and yes I am registered over there.
We even have an STO thread.
I must admit I never played Bridge Commander though. If one can still find a copy, does it run on Win7 or do you need something like Dosbox?
The last time I had it running was on Win XP. I was using a lot of the mods to reappreciate the game though from Bridge Commander Files. There are so many great mods for Bridge Commander, it's not even funny. It's ironic that a community of dedicated gamers with a love for Star Trek can do more with a dated game than Crytpic can do with STO.
This is a large community that is still very active.
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BC files is pretty awful now. It used to be awesome, but sadly, in recent years it has become increasingly unreliable.
A lot of the stuff that goes up there nowadays is made on BC-Central anyway.
The best game would be Starfleet Command not to shun out Raven Night but Talden did it best not Acti.
USS WARRIOR NCC 1720 Commanding Officer
Star Trek Gamers
Raven night! Now there's a name I haven't heard in a long time. He was the founder of BCU though and as far as I know has nothing to do with the game anymore.
At least, I haven't heard of him being around for several years now.
BC ftw :P
Heck yeah Age, straight up!
I was actually thinking the other day, if I had millions I'd like to try and get something made like a melding of Bridge Commander and Elite Force.... the possibilities lol...
Looking for a dedicated Star Trek community? Visit www.ufplanets.com for details.
I've got to disagree with that. Although i don't bo9ther with their foums, all of the best content for Bridge Commander and instructions on how to install them are there. There is no other place with the resources and content that Bridge Commander Files has.
I would definitely be on board with that!
Oh, BCfiles has the content no doubt but it's become very unreliable in the last 2 years or so. Throwing up random 500s and 404s every so often and that's if you can connect at all! A few years back they basically cut off access from quite a few countries, restrictions that are still in effect afaik.
Also, there isn't much in the way of actual instructions on BCfiles iirc. Lots of content, but not much help if it's needed. What help and tips that have been posted up there is likely old and outdated. It's why ancient (and absolutely obsolete) tools like BCMP and BCMI are still in the top 10 downloads for bcfiles!
BC-central has the information on it's boards. If it isn't there, then it's a sure bet that someone there will know what you need to know!
It's a shame they can't sort out the npc models or the animations though!
I thought they did, The bridge plugin system was supposed to be it's savior. I left the game about the time it was becoming popular because some of the creators elitist attitudes were overwhelming. I saw recently a new group building bridges but am unsure if they were using the plugin system or something else. I used to manipulate the animations with the tools the BC devs used and a hex editor. Funny, some of my files are still up on bcfiles.
Awoken Dead
Now shaddup about the queues, it's a BUG
after watching a few videos of it, i honestly cant remember why..
@ufpterrell
Acti(Activision) owns the rights to those games and have por customer support as well the 1 patch policy.
USS WARRIOR NCC 1720 Commanding Officer
Star Trek Gamers