I have been wondering, what does it mean to get the KDF faction finished? What I mean is, what does the population define "finished" as?
1. Starting KDF from Lvl 1 with lots of time devoted to creating low level content and ships, etc
Or
2. Giving more high end KDF content with new ships, costumes etc.
Because the 2 things above is very different and I'm sure Cryptic can only focus their work on 1 thing at a time.
So, what do you really want? Most KDF players are already max level, why do you need low level content to be buffed? I think it will be more interesting for Cryptic to work on high end KDF content with more ships and costumes.
1) Starting a KDF character from level one and progressing on.
2) New ships to equal the numbers (customization) as the Fed.
3) New missions that are not re-hashed Fed missions to fill the progression.
This is a start and coming from a primarily Fed player. The KDF has just as much end game content as Fed so there needs not to be more. Fill in the low level content to allow the progression. I have one maxed Gorn and two others that I have played sporratically. I would gladly re-roll him to experience the new conte t as its ment to be done.
I see people continue to talk about KDF ships. Is there a ship that was in the series or movies shown for Klingons that isn't currently in the game? Because if there is then I'm not aware of it. If there isn't, you are asking Cryptic to design it.
Of course, the Feds have more ship variety. They are the main source material and focus of Star Trek.
I have been wondering, what does it mean to get the KDF faction finished? What I mean is, what does the population define "finished" as?
1. Starting KDF from Lvl 1 with lots of time devoted to creating low level content and ships, etc
Or
2. Giving more high end KDF content with new ships, costumes etc.
Because the 2 things above is very different and I'm sure Cryptic can only focus their work on 1 thing at a time.
So, what do you really want? Most KDF players are already max level, why do you need low level content to be buffed? I think it will be more interesting for Cryptic to work on high end KDF content with more ships and costumes.
What do you think?
Solution 1. But its not as crude as it reads. The content, like most other missions, will probably be leveled & low level KDF ships already exists; KDF had once a lvl5 entry level with ships fitting to that.
Cryptic should not waste time on creating 1-20 KDF content.
When was the last time you played Stranded In Space? How about when was the last time you played Doomsday Device when you WEREN'T trying to get a Hargh'Peng?
That's what I thought.
Not the same as saying they shouldn't do more Klingon STUFF, i.e. more Klingon lore missions, more Klingon cutscenes and VO, and more Klingon flavor in the endgame content (NPC dialog edits aren't enough). I am a huge fan of missions like the Fek'lhri arc. Nobody really wants to level lowbies anymore -- consider the number of you that were busily leveling Klingon alts last weekend when Q was here.
Delta Rising is the best expansion ever and the players love it! No, seriously! ...Why are you laughing so hard?
A finished KDF faction needs to start at lvl 1 with a intro like the Federation it then needs to branch out into its own missions starting with the Fed war, Incedents with the Romulan's
Right now there are 2 main mission plots and then they roll you into the weekly reruns. giving you over 6000exp with each mission so your bumpped up level 50 as soon as possable.
Its needs more content. More weapons, stand alone missions that define you as a Klingon. Lets face it PVP flopped thats fine.
Turning the klinks into a mini race that automaticlly gains 20 levels just by creating a character is the simple way of saying we messed and dont have time to fix it or go back to do it right.
There hiding a total fail by giving you a mini race. Then they suck money from you by offering c store KDF ships that you spend 2 weeks in because you lvl so fast.
Definitely the possibility to start at level one, and without having first levelled a Fed to 24.
Bump the current missions down 4-5 levels if they have to - there's plenty of experience to be had in the FE's, but another full-length KDF mission arc would go a long way. Ships indeed already existed, for lower levels, the starter B'rel and the Norgh you start with now would work just fine. Maybe a tier-2 cruiser.
Then, include the KDF in promotional stuff. And, but I realise that's a long shot, at least a new KDF ship release every other time the Feds get one. The last KDF c-store ship was the Bortasqu. Since then, going from memory here, the feds got the Atrox, Armitage, Regent, Vesta and, arguably, the Steamrunner.
And, but that is more of a minor detail: the possibility to flip the forum colour scheme
None of you actually want lowbie KDF content because LEVELING LOWBIES IS A DRAG. Again, even starting 20 levels up, KDF sector space was awfully busy last weekend when Q was around.
You don't want this and Cryptic would be smarter to invest elsewhere despite this "promise".
You were all clamoring for Fleet Starbases a couple of years ago, they put them in, and look at how that turned out for us. An unimaginable resource sink that keeps you poor, multiple layers of paywalls to climb to access "new shiny" that is, in many cases, marginally better than what you used to get free from Roxy. Then they doubled-down on it in Season 7 giving us our own personal starbase (reputation) to suck down even more of our resources, plus a bunch of new mindless zerg content to gather more resources to put in.
With all the resource gathering and spending we do in STO, we're SCV's in Starcraft! Great outcomes guys :rolleyes:
Delta Rising is the best expansion ever and the players love it! No, seriously! ...Why are you laughing so hard?
I see people continue to talk about KDF ships. Is there a ship that was in the series or movies shown for Klingons that isn't currently in the game? Because if there is then I'm not aware of it. If there isn't, you are asking Cryptic to design it.
Of course, the Feds have more ship variety. They are the main source material and focus of Star Trek.
Even in the entire series there were maybe 7 Klingon ships. Enterprise era BoP, D-4 Cruiser, D-7 Cruiser (TOS), B'rel (ST3), K't'inga, Vorcha, and Negh'var. Yes we are asking Cryptic to design some new ones. A lot of the Cryptic designed KDF ships look really good.
Cryptic should not waste time on creating 1-20 KDF content.
When was the last time you played Stranded In Space? How about when was the last time you played Doomsday Device when you WEREN'T trying to get a Hargh'Peng?
That's what I thought.
Not the same as saying they shouldn't do more Klingon STUFF, i.e. more Klingon lore missions, more Klingon cutscenes and VO, and more Klingon flavor in the endgame content (NPC dialog edits aren't enough). I am a huge fan of missions like the Fek'lhri arc. Nobody really wants to level lowbies anymore -- consider the number of you that were busily leveling Klingon alts last weekend when Q was here.
That is really not the point. Yes most players skip the story missions because they have already been through them. However, the optioin is still there. I have plans to eventually take one of my toons through the entire story arch again. Not every player want to just rush through to end game. IMHO levelling is too fast in this game. Before it was just a bit too slow. It needs to be somewhere in between. If they created the low level KDF content, I would gladly play through it.
None of you actually want lowbie KDF content because LEVELING LOWBIES IS A DRAG. Again, even starting 20 levels up, KDF sector space was awfully busy last weekend when Q was around.
That is because even starting at Lvl 20, there is not enough content to fulfill the needs to level a KDF. There needs to be more.
No, even leveling Fed lowbies is a drag. You've got a max rank alt and you're doing the shark circle in an underpowered Miranda without almost all the abilities you're used to? Nobody really enjoys that after the first 2 or 3 times doing it.
Delta Rising is the best expansion ever and the players love it! No, seriously! ...Why are you laughing so hard?
Plus, after the first time, which you only did because you didn't know any better, you realize EVERYTHING YOU DID WAS A WASTE OF TIME. Every single item you found? Worthless vendortrash. Every ship you get? Something you discard into the trash heap in a few hours. The content? Mindless faceroll for ****ty pay.
Levelling is TRIBBLE and one of the main reasons to play KDF is to avoid that ****.
Cryptic should not waste time on creating 1-20 KDF content.
When was the last time you played Stranded In Space? How about when was the last time you played Doomsday Device when you WEREN'T trying to get a Hargh'Peng?
That's what I thought.
Not the same as saying they shouldn't do more Klingon STUFF, i.e. more Klingon lore missions, more Klingon cutscenes and VO, and more Klingon flavor in the endgame content (NPC dialog edits aren't enough). I am a huge fan of missions like the Fek'lhri arc. Nobody really wants to level lowbies anymore -- consider the number of you that were busily leveling Klingon alts last weekend when Q was here.
Every Fed character I have will do all of those missions. Storylines are the main content that I enjoy. I'm not into pvp, nor STFs. Fleet events and adventure zones get monotonous after a while.
Give me good storyline content and gameplay mechanics and I'm a happy camper.
If they do release 1-20 KDF content, I will delete all but one of my KDF characters and start them over again.
Now, to the last point you make, I am an odd duck in that I don't really need to level while playing missions. If they were to release a ton of KDF episodes at max level, I'd be happy. But most players -- including those who prefer story over grind -- still want "progress", usually measured by leveling.
Part of the flavor of leveling through content is that one is progressing through the story, learning more about the gameworld, and becoming more immersed over time. That's why many KDF players are asking for a full leveling path. It's fun.
None of you actually want lowbie KDF content because LEVELING LOWBIES IS A DRAG. Again, even starting 20 levels up, KDF sector space was awfully busy last weekend when Q was around.
Please stop speaking for everyone else.
We get it; you don't like lowbie content. Others do. Not everyone is an endgamer. Some actually like to progress their characters and grow them over time. I'd rather replay lowbie content on new characters than jump on the endgame hamster wheel.
I currently have a couple of characters that I am leveling strictly through the Foundry. Now THAT is slow leveling. But I do get to enjoy my Connie and Oberth a little longer.
Taking this debate a different way, I know the KDF can?t be complete because?
I want my Dahar Master accolade.
I want a Dahar Master pimp coat.
I want an Alpha war targ combat pet.
I want a Dak?tang hanging from my belt.
I want additional hair textures and styles.
I want a shuttle with two officers that can compete with a Delta Flyer in PvP that isn?t in a lockbox.
I want a better science ship than the one we got.
I want a five tactical console Raptor based on the Mirror Qin.
I want a BoP that has seven weapon slots.
I want transwarp drive capabilities.
I want my officers to stop decloaking my ship.
I want Second Star On the Right fixed.
I want the Aegis engine crafting requirements to be changed since it copies the deflector.
I want the Romulans off of Nerendra III and I want the colony returned to the empire.
Lastly, I want the transporter chief executed. In public no less.
I think he made a good point. He needs to voice out his opinion before we all get sucked into a useless 1-20 KDF content, where no one actually plays after a while. I level my alts through DOFF missions and Mirror event. I'm sure many do that too. I don't want to be playing all the episodes again.. they're a drag after playing it for more than 2 times.
We should instead get Cryptic to focus on endgame content vs creating a white elephant in 1-20 KDF content.
Everyone wants to breeze through the lower levels, its true in ALL MMOs, no one (maybe except you) likes to be lowbie for as long as you can, that would be nuts.
The idea is give us more endgame content, focus on higher level items/ships for both fed and KDF (equally).
Besides, no one is stopping you from flying in your oberth or connie as a VA.
Everyone wants to breeze through the lower levels, its true in ALL MMOs,
No, it is not.
Some of us enjoy progressing through a storyline at a moderate pace, taking in the lore and atmosphere of a game slowly, instead of rushing to level cap. And we're clearly not as big a minority as you paint, given that at least one MMO I know (Rift) saw a huge outrage when players were no longer allowed to 'lock' their EXP at lower levels and slow the leveling process.
Centurion Tenir - R.R.W. Taldor
Legacy of Romulus, Round One Closed Beta Tester
"The Republic may need to work with Starfleet and the Klingons now, but trust neither of them."
I think he made a good point. He needs to voice out his opinion before we all get sucked into a useless 1-20 KDF content, where no one actually plays after a while. I level my alts through DOFF missions and Mirror event. I'm sure many do that too. I don't want to be playing all the episodes again.. they're a drag after playing it for more than 2 times.
We should instead get Cryptic to focus on endgame content vs creating a white elephant in 1-20 KDF content.
Everyone wants to breeze through the lower levels, its true in ALL MMOs, no one (maybe except you) likes to be lowbie for as long as you can, that would be nuts.
The idea is give us more endgame content, focus on higher level items/ships for both fed and KDF (equally).
Besides, no one is stopping you from flying in your oberth or connie as a VA.
Once again, you are assuming that your opinion is everyone's opinion. It is not. Not one single member of the groups that I play with in three different MMOs agree with your view; we all like storyline content most of all. That is our opinion and just as valid as yours.
The fantasy-based MMO I play releases new storyline content several times a year. The dev team has even stated that quest content is the most played content in the game -- even though they have PvP and a plethora of instances and raids.
Just because that's not your cup of tea does not mean it's not important. I'm sure if I came on board and said the devs should ignore the repetitive endgame grind because I don't like it, you would disagree with me.
The difference is, I'm not asking for the dev team to exclude your playstyle from development; I'm just asking for a balanced approach. Some updates could be heavy on mission content, others on endgame content. It's all good.
Some of us enjoy progressing through a storyline at a moderate pace, taking in the lore and atmosphere of a game slowly, instead of rushing to level cap. And we're clearly not as big a minority as you paint, given that at least one MMO I know (Rift) saw a huge outrage when players were no longer allowed to 'lock' their EXP at lower levels and slow the leveling process.
This. While I've never halted my XP in an MMO, it is something a number of significant MMOs have added because of player demand.
There are a many players who race to the cap -- and there many who prefer to enjoy the journey.
Cryptic should not waste time on creating 1-20 KDF content.
When was the last time you played Stranded In Space? How about when was the last time you played Doomsday Device when you WEREN'T trying to get a Hargh'Peng?
That's what I thought.
Not the same as saying they shouldn't do more Klingon STUFF, i.e. more Klingon lore missions, more Klingon cutscenes and VO, and more Klingon flavor in the endgame content (NPC dialog edits aren't enough). I am a huge fan of missions like the Fek'lhri arc. Nobody really wants to level lowbies anymore -- consider the number of you that were busily leveling Klingon alts last weekend when Q was here.
I agree with this. I have 9 VAs. I didn't level a single one of them to VA by playing Story missions. Most of them stopped playing story stuff as soon as they got high enough to Doff. After that it was doff grinding straight to VA. One of them STILL flies a ship that is pathetically underequipped for a VA....
The reason KDF needs to be able to start @ level 1 is most new players need to have KDF as a viable option for a 1st toon. With the reputation system et al, it's much more difficult to keep up w/multiple toons that aren't novelty alts. There needs to be quality low level content to make a good 1st impression so players stick around as well.
As far as the Romulan Faction goes, I'd be fine if they allowed max toons to "defect" and have access to Romulan gear/missions et al until KDF is done. Then after KDF is fiinished open it up more. Perhaps the toon would have to leave behind all but their active ship and a shuttle.
I'd also prefer if they allowed Fleets to become faction neutral and use Reputation system to get access to multiple faction gear. (This won't happend for a lot of reasons, I know). I'd like this aspect to happen in an Open Sector PvP zone.
[Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
Random Quote from Kerrat
"Sumlobus@****: your mums eat Iced Targ Poo"
C&H Fed banter
Once again, you are assuming that your opinion is everyone's opinion. It is not. Not one single member of the groups that I play with in three different MMOs agree with your view; we all like storyline content most of all. That is our opinion and just as valid as yours.
The fantasy-based MMO I play releases new storyline content several times a year. The dev team has even stated that quest content is the most played content in the game -- even though they have PvP and a plethora of instances and raids.
Just because that's not your cup of tea does not mean it's not important. I'm sure if I came on board and said the devs should ignore the repetitive endgame grind because I don't like it, you would disagree with me.
The difference is, I'm not asking for the dev team to exclude your playstyle from development; I'm just asking for a balanced approach. Some updates could be heavy on mission content, others on endgame content. It's all good.
If storyline is all that important, then explain to me why TOR end up the way it is now? TOR's storyline arc is probably second to none in MMO space but yet its in dire straits now? Thats because the endgamers got really bored with the lack of progression after hitting max level.
Finishing up a KDF content for a few people sucks up valuable resources which should be channeled towards making more meaningful endgame content and giving KDF more ships, costumes, etc. It shouldn't be spent on making a lowbie content.
And no, i will not argue with you if you'd come here and tell the devs to stop making repetitive endgame grind, they infact should stop making repetitive endgame grind. They should make creative endgame content. So, by all means start a thread about it and i will be the first to support you.
Focus on a lot more things like newer content, KDF science ships, Vesta equivalent for KDF, Steamrunner equivalent for KDF, more uniform variants, more KDF playable races, and generally for FED/KDF do something worthwhile for PVP, make crafting viable again, fix some of the persistent bugs reported consistently by the players (battle cloak bug, for example).
I agree with this. I have 9 VAs. I didn't level a single one of them to VA by playing Story missions. Most of them stopped playing story stuff as soon as they got high enough to Doff. After that it was doff grinding straight to VA. One of them STILL flies a ship that is pathetically underequipped for a VA....
And yet you write Foundry missions for story.
The only reason the fast leveling works in this game for me is because the story missions scale to level (which is pure genius on Cryptic's part). This means that even if I cap a character via the Doff system, the stories are still there for me to run and enjoy.
For me that works. As long as I have a plethora of story content to play, it doesn't matter to me what level I play it at (although I do think they need to release more ships at the higher levels without hiding them behind fleet grinds).
For many, they want to progress their characters while playing storyline missions. Enjoy the journey per se.
Endgame grinding (PvP, running the same handful of STFs or adventure zones repeatedly) becomes monotonous rather quickly for me. I have one character who has almost completed Tier 4 of the Romulan rep simply because I want to play the Romulan episodes locked behind the rep. I will only run it on the one character, because the non-story repetitive nature of New Romulus has worn very thin already.
Now, adventure zones and such are good to as a change of pace or for a quick play session, but as primary content it falls flat for me.
Even in the entire series there were maybe 7 Klingon ships. Enterprise era BoP, D-4 Cruiser, D-7 Cruiser (TOS), B'rel (ST3), K't'inga, Vorcha, and Negh'var. Yes we are asking Cryptic to design some new ones. A lot of the Cryptic designed KDF ships look really good.
There are also quite a few existing ships and ship designs ingame, which would fit perfectly into the KDF.
More KDF ships doesn't automatically mean more Klingon ships. It'd be nice to see some of the other KDf species getting their own full line of ships (escort, science, cruiser)
I want levels 1 to 20. Why, it is in those levels that you form your bond with your character. I will play my Fed over my KDF, because I have done so much with the Fed that I feel I am leaving that character out when I play my KDF.
Now, If I was able to play KDF side by side from one to twenty with my Fed, then I will share equal time.
Also, 1 to 20 means more story, missions, fleet actions, and players to the KDF.
The reason KDF needs to be able to start @ level 1 is most new players need to have KDF as a viable option for a 1st toon. With the reputation system et al, it's much more difficult to keep up w/multiple toons that aren't novelty alts. There needs to be quality low level content to make a good 1st impression so players stick around as well.
Ditto, this is the only reason i see why the devs should make a lowbie KDF content. People got attached to their FED chars who they've levelled to 24 for sure.
However, what if KDF faction offered more cool endgame stuff? Unique ships, KDF only endgame content - that ought to make players stick to their KDF characters, eh?
Hence, I vote for #2, get the endgame KDF rolling with good stuff, then work on lowbie content.
Excellent! It's not that I hate Klingons... It's that I like Romulans more.
That's how I feel, I will support the KDF anytime, But when Cryptic starts teases us with thing like what they did, my love for the Romulans out way my love for the Klingons, and the Federation.
Ditto, this is the only reason i see why the devs should make a lowbie KDF content. People got attached to their FED chars who they've levelled to 24 for sure.
However, what if KDF faction offered more cool endgame stuff? Unique ships, KDF only endgame content - that ought to make players stick to their KDF characters, eh?
Hence, I vote for #2, get the endgame KDF rolling with good stuff, then work on lowbie content.
Introducing endgame only content means a player still needs to grind a Fed toon for over 20 levels just to play a KDF toon. There are too many grinds in the game now to expect that out of casual players. Low level content is about making a quality impression, not some repeatable grind.
They could take existing KDF content and push it down to low levels and add the new content to high levels, but they'd have to redo some of them. While for lolz seeing the old Qonos map in missions is nice, it really should have been updated by now. It is important to have low level content and have it be quality for new players.
[Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
Random Quote from Kerrat
"Sumlobus@****: your mums eat Iced Targ Poo"
C&H Fed banter
Comments
1) Starting a KDF character from level one and progressing on.
2) New ships to equal the numbers (customization) as the Fed.
3) New missions that are not re-hashed Fed missions to fill the progression.
This is a start and coming from a primarily Fed player. The KDF has just as much end game content as Fed so there needs not to be more. Fill in the low level content to allow the progression. I have one maxed Gorn and two others that I have played sporratically. I would gladly re-roll him to experience the new conte t as its ment to be done.
Of course, the Feds have more ship variety. They are the main source material and focus of Star Trek.
Solution 1. But its not as crude as it reads. The content, like most other missions, will probably be leveled & low level KDF ships already exists; KDF had once a lvl5 entry level with ships fitting to that.
When was the last time you played Stranded In Space? How about when was the last time you played Doomsday Device when you WEREN'T trying to get a Hargh'Peng?
That's what I thought.
Not the same as saying they shouldn't do more Klingon STUFF, i.e. more Klingon lore missions, more Klingon cutscenes and VO, and more Klingon flavor in the endgame content (NPC dialog edits aren't enough). I am a huge fan of missions like the Fek'lhri arc. Nobody really wants to level lowbies anymore -- consider the number of you that were busily leveling Klingon alts last weekend when Q was here.
Right now there are 2 main mission plots and then they roll you into the weekly reruns. giving you over 6000exp with each mission so your bumpped up level 50 as soon as possable.
Its needs more content. More weapons, stand alone missions that define you as a Klingon. Lets face it PVP flopped thats fine.
Turning the klinks into a mini race that automaticlly gains 20 levels just by creating a character is the simple way of saying we messed and dont have time to fix it or go back to do it right.
There hiding a total fail by giving you a mini race. Then they suck money from you by offering c store KDF ships that you spend 2 weeks in because you lvl so fast.
Bump the current missions down 4-5 levels if they have to - there's plenty of experience to be had in the FE's, but another full-length KDF mission arc would go a long way. Ships indeed already existed, for lower levels, the starter B'rel and the Norgh you start with now would work just fine. Maybe a tier-2 cruiser.
Then, include the KDF in promotional stuff. And, but I realise that's a long shot, at least a new KDF ship release every other time the Feds get one. The last KDF c-store ship was the Bortasqu. Since then, going from memory here, the feds got the Atrox, Armitage, Regent, Vesta and, arguably, the Steamrunner.
And, but that is more of a minor detail: the possibility to flip the forum colour scheme
You don't want this and Cryptic would be smarter to invest elsewhere despite this "promise".
You were all clamoring for Fleet Starbases a couple of years ago, they put them in, and look at how that turned out for us. An unimaginable resource sink that keeps you poor, multiple layers of paywalls to climb to access "new shiny" that is, in many cases, marginally better than what you used to get free from Roxy. Then they doubled-down on it in Season 7 giving us our own personal starbase (reputation) to suck down even more of our resources, plus a bunch of new mindless zerg content to gather more resources to put in.
With all the resource gathering and spending we do in STO, we're SCV's in Starcraft! Great outcomes guys :rolleyes:
Even in the entire series there were maybe 7 Klingon ships. Enterprise era BoP, D-4 Cruiser, D-7 Cruiser (TOS), B'rel (ST3), K't'inga, Vorcha, and Negh'var. Yes we are asking Cryptic to design some new ones. A lot of the Cryptic designed KDF ships look really good.
That is really not the point. Yes most players skip the story missions because they have already been through them. However, the optioin is still there. I have plans to eventually take one of my toons through the entire story arch again. Not every player want to just rush through to end game. IMHO levelling is too fast in this game. Before it was just a bit too slow. It needs to be somewhere in between. If they created the low level KDF content, I would gladly play through it.
That is because even starting at Lvl 20, there is not enough content to fulfill the needs to level a KDF. There needs to be more.
Levelling is TRIBBLE and one of the main reasons to play KDF is to avoid that ****.
Every Fed character I have will do all of those missions. Storylines are the main content that I enjoy. I'm not into pvp, nor STFs. Fleet events and adventure zones get monotonous after a while.
Give me good storyline content and gameplay mechanics and I'm a happy camper.
If they do release 1-20 KDF content, I will delete all but one of my KDF characters and start them over again.
Now, to the last point you make, I am an odd duck in that I don't really need to level while playing missions. If they were to release a ton of KDF episodes at max level, I'd be happy. But most players -- including those who prefer story over grind -- still want "progress", usually measured by leveling.
Part of the flavor of leveling through content is that one is progressing through the story, learning more about the gameworld, and becoming more immersed over time. That's why many KDF players are asking for a full leveling path. It's fun.
Please stop speaking for everyone else.
We get it; you don't like lowbie content. Others do. Not everyone is an endgamer. Some actually like to progress their characters and grow them over time. I'd rather replay lowbie content on new characters than jump on the endgame hamster wheel.
I currently have a couple of characters that I am leveling strictly through the Foundry. Now THAT is slow leveling. But I do get to enjoy my Connie and Oberth a little longer.
I want my Dahar Master accolade.
I want a Dahar Master pimp coat.
I want an Alpha war targ combat pet.
I want a Dak?tang hanging from my belt.
I want additional hair textures and styles.
I want a shuttle with two officers that can compete with a Delta Flyer in PvP that isn?t in a lockbox.
I want a better science ship than the one we got.
I want a five tactical console Raptor based on the Mirror Qin.
I want a BoP that has seven weapon slots.
I want transwarp drive capabilities.
I want my officers to stop decloaking my ship.
I want Second Star On the Right fixed.
I want the Aegis engine crafting requirements to be changed since it copies the deflector.
I want the Romulans off of Nerendra III and I want the colony returned to the empire.
Lastly, I want the transporter chief executed. In public no less.
I think he made a good point. He needs to voice out his opinion before we all get sucked into a useless 1-20 KDF content, where no one actually plays after a while. I level my alts through DOFF missions and Mirror event. I'm sure many do that too. I don't want to be playing all the episodes again.. they're a drag after playing it for more than 2 times.
We should instead get Cryptic to focus on endgame content vs creating a white elephant in 1-20 KDF content.
Everyone wants to breeze through the lower levels, its true in ALL MMOs, no one (maybe except you) likes to be lowbie for as long as you can, that would be nuts.
The idea is give us more endgame content, focus on higher level items/ships for both fed and KDF (equally).
Besides, no one is stopping you from flying in your oberth or connie as a VA.
No, it is not.
Some of us enjoy progressing through a storyline at a moderate pace, taking in the lore and atmosphere of a game slowly, instead of rushing to level cap. And we're clearly not as big a minority as you paint, given that at least one MMO I know (Rift) saw a huge outrage when players were no longer allowed to 'lock' their EXP at lower levels and slow the leveling process.
Once again, you are assuming that your opinion is everyone's opinion. It is not. Not one single member of the groups that I play with in three different MMOs agree with your view; we all like storyline content most of all. That is our opinion and just as valid as yours.
The fantasy-based MMO I play releases new storyline content several times a year. The dev team has even stated that quest content is the most played content in the game -- even though they have PvP and a plethora of instances and raids.
Just because that's not your cup of tea does not mean it's not important. I'm sure if I came on board and said the devs should ignore the repetitive endgame grind because I don't like it, you would disagree with me.
The difference is, I'm not asking for the dev team to exclude your playstyle from development; I'm just asking for a balanced approach. Some updates could be heavy on mission content, others on endgame content. It's all good.
You typo'd thats suppossed to be Earth a smoking ruin with a Klingon Flag over Quinns corpse
This. While I've never halted my XP in an MMO, it is something a number of significant MMOs have added because of player demand.
There are a many players who race to the cap -- and there many who prefer to enjoy the journey.
My character Tsin'xing
My character Tsin'xing
As far as the Romulan Faction goes, I'd be fine if they allowed max toons to "defect" and have access to Romulan gear/missions et al until KDF is done. Then after KDF is fiinished open it up more. Perhaps the toon would have to leave behind all but their active ship and a shuttle.
I'd also prefer if they allowed Fleets to become faction neutral and use Reputation system to get access to multiple faction gear. (This won't happend for a lot of reasons, I know). I'd like this aspect to happen in an Open Sector PvP zone.
Random Quote from Kerrat
"Sumlobus@****: your mums eat Iced Targ Poo"
C&H Fed banter
If storyline is all that important, then explain to me why TOR end up the way it is now? TOR's storyline arc is probably second to none in MMO space but yet its in dire straits now? Thats because the endgamers got really bored with the lack of progression after hitting max level.
Finishing up a KDF content for a few people sucks up valuable resources which should be channeled towards making more meaningful endgame content and giving KDF more ships, costumes, etc. It shouldn't be spent on making a lowbie content.
And no, i will not argue with you if you'd come here and tell the devs to stop making repetitive endgame grind, they infact should stop making repetitive endgame grind. They should make creative endgame content. So, by all means start a thread about it and i will be the first to support you.
Focus on a lot more things like newer content, KDF science ships, Vesta equivalent for KDF, Steamrunner equivalent for KDF, more uniform variants, more KDF playable races, and generally for FED/KDF do something worthwhile for PVP, make crafting viable again, fix some of the persistent bugs reported consistently by the players (battle cloak bug, for example).
And yet you write Foundry missions for story.
The only reason the fast leveling works in this game for me is because the story missions scale to level (which is pure genius on Cryptic's part). This means that even if I cap a character via the Doff system, the stories are still there for me to run and enjoy.
For me that works. As long as I have a plethora of story content to play, it doesn't matter to me what level I play it at (although I do think they need to release more ships at the higher levels without hiding them behind fleet grinds).
For many, they want to progress their characters while playing storyline missions. Enjoy the journey per se.
Endgame grinding (PvP, running the same handful of STFs or adventure zones repeatedly) becomes monotonous rather quickly for me. I have one character who has almost completed Tier 4 of the Romulan rep simply because I want to play the Romulan episodes locked behind the rep. I will only run it on the one character, because the non-story repetitive nature of New Romulus has worn very thin already.
Now, adventure zones and such are good to as a change of pace or for a quick play session, but as primary content it falls flat for me.
There are also quite a few existing ships and ship designs ingame, which would fit perfectly into the KDF.
Syphon frigate, Ravager, Orion corvette, Brigand cruiser, Vishap, Tutara, Orion interceptor, Zilant etc...
More KDF ships doesn't automatically mean more Klingon ships. It'd be nice to see some of the other KDf species getting their own full line of ships (escort, science, cruiser)
Now, If I was able to play KDF side by side from one to twenty with my Fed, then I will share equal time.
Also, 1 to 20 means more story, missions, fleet actions, and players to the KDF.
Ditto, this is the only reason i see why the devs should make a lowbie KDF content. People got attached to their FED chars who they've levelled to 24 for sure.
However, what if KDF faction offered more cool endgame stuff? Unique ships, KDF only endgame content - that ought to make players stick to their KDF characters, eh?
Hence, I vote for #2, get the endgame KDF rolling with good stuff, then work on lowbie content.
That's how I feel, I will support the KDF anytime, But when Cryptic starts teases us with thing like what they did, my love for the Romulans out way my love for the Klingons, and the Federation.
Introducing endgame only content means a player still needs to grind a Fed toon for over 20 levels just to play a KDF toon. There are too many grinds in the game now to expect that out of casual players. Low level content is about making a quality impression, not some repeatable grind.
They could take existing KDF content and push it down to low levels and add the new content to high levels, but they'd have to redo some of them. While for lolz seeing the old Qonos map in missions is nice, it really should have been updated by now. It is important to have low level content and have it be quality for new players.
Random Quote from Kerrat
"Sumlobus@****: your mums eat Iced Targ Poo"
C&H Fed banter