Since replying to a relevant thread that has been inactive past 30 days is considered, childishly, "necroposting", I have decided to create this thread.
This bug still exists, however, it is not limited to this map, but all maps. When you have a target locked on, die, and respawn, you are stuck on a flight trajectory towards the target until you disengage. This bug has existed for far too long. I am aware of the workaround, however, this should not be happening in the first place.
http://sto-forum.perfectworld.com/showthread.php?t=410301
Comments
Cheers,
Brandon =/\=
I'm curious. How long has the team been "aware of this issue"? Did you just find out about it now?
I started playing this game at the very beginning of October 2012 and this bug plagued me for a couple weeks. That is, until someone in the Vault Shuttle event told me the work around. Ever since I hit the ESC key until I get the game options window to pop up, every single time I respawn.
Must be a complicated bug to fix. I'm no computer programmer lol. It's nice to see you guys at Cryptic are trying to work on fixing old bugs that have been around for a long time. Little by little.
Thank you PWEBranflakes.
This is STO. Things go a little slower around here This game was released 3 years ago, but I've encountered betas with less bugs. One of my favs is when people get sometimes kicked from a private queue when you are starting the match. That bug exists since... the introduction of private queues
Wanna read more about loooong-standing bugs? Go visit the foundry-forums
STOWiki admin.