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How many 29k dil weapons are you gonna buy?

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  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited January 2013
    Don't know why I unlocked them to begin with. I know I won't buy them. Only 2 modifiers and these are supposed to be VR MK XII? As much as they're costing, they should have 4.

    Very-Rares have 3 mods, as do these - 2 of your choosing (I picked [Acc]x2) plus the Disruptor proc.

    I've kitted out my KDF Sci's Kar'fi with them (3 x DHCs and 3 x Turrets) plus the Hyper-Plasma Torp and Zero-Point Console and I'm pretty happy with them as an alternative to Fleet weapons (which are only available in [Acc]x1) - not happy with the cost, but I had over 300,000 refined Dilithium and that character isn't in a fleet so I figured what the hell.

    I'm more disappointed by the lack of options for other energy types now though - Mk XII Exchange APs are stupid expensive and the Fleet [Dmg]x3 mod isn't really what I'm looking for.

    The costs could certainly be reduced though given that these are niche weapons that suffer from the abundance of plasma-resistance in the game.
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  • jellico1jellico1 Member Posts: 2,719
    edited January 2013
    Compared to advanced fleet weapons I think there Sub par

    To someone not in a fleet they might be a choice if they dont have the millions to buy loot drop weapons

    Most of the items in the reputation system are worthless with a few exceptions weapon wise over fleet choices.

    The passive abilitys are the shining star for the rep system
    Jellico....Engineer ground.....Da'val Romulan space Sci
    Saphire.. Science ground......Ko'el Romulan space Tac
    Leva........Tactical ground.....Koj Romulan space Eng

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  • lianthelialianthelia Member Posts: 7,887 Arc User
    edited January 2013
    I have a ship I'm going to deck out in romulan gear...Got the console and torp...I'm just waiting to finsh off tier 5 on said character and I'm going to get the experimental beam and probably 4 of the weapons.

    I might even of thought of purchasing the reman or romulan set if the stats didn't suck so much.
    Can't have a honest conversation because of a white knight with power
  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited January 2013
    jellico1 wrote: »
    Compared to advanced fleet weapons I think there Sub par

    That depends on how you view the [Dmg]x3 - me, I'd rather hit more often and/or score more crits.
    lianthelia wrote: »
    I have a ship I'm going to deck out in romulan gear...Got the console and torp...I'm just waiting to finsh off tier 5 on said character and I'm going to get the experimental beam and probably 4 of the weapons.

    I didn't get the beam since it seemed pointless on a cannon-based ship without Beam Overload or sub-system targeting but I may try it on another alt - it looks nice.
    lianthelia wrote: »
    I might even of thought of purchasing the reman or romulan set if the stats didn't suck so much.

    I'm hoping this is still a 'work-in-progess' - why introduce a brand new ship set that's just an incremental change (not even improvement) over the already lacklustre Reman set? (which the Devs have said, along with the Breen and Jem'hadar isn't an endgame set - if it's not then why does this cost as much as the MACO/Omega/KHG which are vastly superior..?)
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  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited January 2013
    I've got a ton of Advanced Fleet weapons, which are 20k fleet credits (1-1 with dil) and 10k dil. I probably won't buy any Reputation weapons, since I'm so heavily invested already (though I did get one of the [CritX]x2 high-density beam rifles).
  • resistance9resistance9 Member Posts: 59 Arc User
    edited January 2013
    Bullcrap. I may not necessarily buy the actual cost of investment, but making these set items into a guarantee was the best thing they've done. Roll randomness without modifiers (like saving throw bonuses in PnP RPGs) SUCKS in all cases.

    I have guildmates that are lifetime subscribers that, from day 0 (beta), prior to S7, have NEVER succeeded at roll for the Prototype Salvage or Tech needed to trade in for the highest-end STF gear. They get worked over harder than anyone who balks at paying resources they earn in-game to buy something.

    And since nearly EVERYONE in STO has no conception of or respect for the Need/Greed/Pass system (likely because pretty much every drop in the game is rendered useful by the need for EC) the chances of getting something are even lower.

    And the weird thing about this is some of this griping about how things were better with random rolls comes from folks who hate on lockboxes because people are spending resources on keys...for random rolls! The hypocrisy would be funny if it weren't so sad.

    TL;DR Eff random drops. Good riddance. Though yes, making things cheaper would be nice, plskthnx.
    .....Dude if they ''never'' they simply sucked or played 1 a day ..i had 2 toons at 50 and in full mk2 borg weapons maco mkx2 within my first 3 weeks of game play, anyone who didnt just simply didnt play they did one stf didnt get the droped...whined to cryptic..and quit trying.
  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited January 2013
    I've got a ton of Advanced Fleet weapons, which are 20k fleet credits (1-1 with dil) and 10k dil. I probably won't buy any Reputation weapons, since I'm so heavily invested already (though I did get one of the [CritX]x2 high-density beam rifles).

    The Fleet stuff is a nice option although if like myself, you mainly do STFs, you won't notice a big improvement over the old [Borg] gear - it's better in some ways and worse in others (i.e. the old [Borg] torps procced 100% of the time with 1000 extra damage against cubes, spheres etc.)
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  • mjaymor78mjaymor78 Member Posts: 0 Arc User
    edited January 2013
    If the enemies were harder in PvE then yes I would, but their not hard even on elite so nope no need to grind for the dilithium.

    If I PvP'd I would grind for the gear, but the grind for gear is why I don't PvP. The grind for gear is pointless, because as soon as you have the top gear it will just be outdated with the new uber ultra epic very rare mark XIV and the grind starts all over again.
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  • antovarasantovaras Member Posts: 1 Arc User
    edited January 2013
    3 * MkXII Dual Heavy Cannons Acc*2
    4 * MKXII Turrets Acc*2

    It's not as though Dilithium is hard to come by...
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  • harbinger242harbinger242 Member Posts: 0 Arc User
    edited January 2013
    antovaras wrote: »
    3 * MkXII Dual Heavy Cannons Acc*2
    4 * MKXII Turrets Acc*2

    It's not as though Dilithium is hard to come by...

    It's not that it is hard to come by, it's the crippling refinement cap. For most players, at 8000 Dil a day refined, it's a 4 day wait to get each weapon with a bit of Dil left over on the last day.

    So if you wish to fully equip a 4/4 boat with them, starting at zero Dil, it will take 29 days to refine enough Dil (232,000 Dil) to buy 8 weapons. That's if you spend every bit of Dil you refine for only your weapons.

    It's another month of grinding, after you already spent 2 months of grinding to get to the Tier 5 reputation tier to begin with.
  • malkarrismalkarris Member Posts: 797 Arc User
    edited January 2013
    I'll get the Romulan weapon set and the omega one, and get the adapted MACO space set on one charracter, so I can run my Borg Romulan Armitage of torpy death (TM). Oh, and the hanger scorpians, of course. Other than that, I'll finish off STF sets or get new ones on some characters, maybe. I can tell you now that I'm not going to get Mark XI sets, ground or space, if I am aiming for the Mark XII ones, its just a waste.

    As for weapons, well, I've never liked Plasma or Antiproton, so doubt I'll be getting them. Maybe the flame thrower when it comes out on a character.

    But I don't really PvP, so I play for flash, not substance. As long as I can help in an STF, I figure that's good enough in mechanics, and for the rest, I just care about looks.
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  • l0cutus359l0cutus359 Member Posts: 0 Arc User
    edited January 2013
    It's not that it is hard to come by, it's the crippling refinement cap. For most players, at 8000 Dil a day refined, it's a 4 day wait to get each weapon with a bit of Dil left over on the last day.

    So if you wish to fully equip a 4/4 boat with them, starting at zero Dil, it will take 29 days to refine enough Dil (232,000 Dil) to buy 8 weapons. That's if you spend every bit of Dil you refine for only your weapons.

    It's another month of grinding, after you already spent 2 months of grinding to get to the Tier 5 reputation tier to begin with.

    Agreed, with our Starbase now at Tier 4 and huge dil sinks in the SB projects and ....lets not forget the embassy projects... plus the Rep System and all the unlocks... <sigh>

    I will not be spending dil on rep weapons anytime soon...maybe we will see a price reduction in the future

    Thx
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  • antovarasantovaras Member Posts: 1 Arc User
    edited January 2013
    malkarris wrote: »
    I'll get the Romulan weapon set and the omega one, and get the adapted MACO space set on one charracter, so I can run my Borg Romulan Armitage of torpy death (TM). Oh, and the hanger scorpians, of course. Other than that, I'll finish off STF sets or get new ones on some characters, maybe. I can tell you now that I'm not going to get Mark XI sets, ground or space, if I am aiming for the Mark XII ones, its just a waste.

    As for weapons, well, I've never liked Plasma or Antiproton, so doubt I'll be getting them. Maybe the flame thrower when it comes out on a character.

    But I don't really PvP, so I play for flash, not substance. As long as I can help in an STF, I figure that's good enough in mechanics, and for the rest, I just care about looks.

    Or maybe just not blow dilithium on every shiney which comes along. I bought entire ship set with about 250K left over... and a month's worth left to refine.
    A world to defend
    A city to protect
    innocents to save
    "Why?" They ask "they hate you"
    We're heroes it's what we do.
    *patiently waiting on Paragon City*
  • vengefuldjinnvengefuldjinn Member Posts: 1,521 Arc User
    edited January 2013
    Random sucks for the unlucky xD

    The prices for MKXII are really high but they are for the moment the best of the best (if you like plasma and disruptor). And 8x28.000 is 224.000 dill which you can grind in only 28 days.

    Children these days and their instant gratification. And don't come me with this "i'm a casual player" bull****. I'm too a casual player with a 50hrs work week. And still I will be able to get a complete set in 2 months for my klingon. Nearly everything in the game is easy to get.

    Oh, and if you are casual then you don't need MKXII weapons.

    Random word of caution,

    I not sure Id jump into this investment straight off.

    Cause if these weapons are too effective, THAT much better than the stuff that's on the exchange.
    AND If someone gets a bug up their bonnet because they get owned by someone using them in pvp.

    These weapons just might get ADJUSTED right into mediocrity by the blunt and clumsy swing of the Cryptic nerf bat. The tier 4 passive Superior Shield Repair got nerfed big time, when people were only asking for it to get fixed. Yes, it was broken, but did it need such an extreme nerf too?

    I myself am not qualified to make that call, BUT I do feel a bit of caution here is warranted. Especially considering how much effort, time and resources are required to obtain the foolish things.

    NONE of these higher end gear or passives were properly tested before season launch.

    I believe that they can be now be tested on tribble as there is a vendor that gives them out for testing NOW. But not sure the progress on this effort though.

    These weapons might get FIXED at some point, those who are considering the investment might want to wait until more people get em and use em, before taking the plunge resource wise.
    tumblr_o2aau3b7nh1rkvl19o1_400.gif








  • crappyforumnamecrappyforumname Member Posts: 0 Arc User
    edited January 2013
    Let's face it. The reputation system is 1000 times worse than the supposedly terrible loot drop system we had before for STFs. Not even worth the time or mats. At least with a fleet, no one player is burdened with grinding out all the mats for decent abilities and gear. Fleet system still sucks flaccid **** though.
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  • flash525flash525 Member Posts: 5,441 Arc User
    edited January 2013
    squonkman wrote: »
    Are you? If so, how many?
    Am I paying a ridiculous amount of dilithium to equip a ship some a fancy Romulan weapon? Hell No. I'll be sticking to the Fleet Weapons myself (unless Cryptic increase their costs, in which case I'll be sticking with weapons found on the exchange).

    Considering Cryptic have claimed they've made dilithium easier for us to acquire (debatable), they're sure making the most of that by charging these prices; not just for dilithium, but for Omega and Romulan marks too. Heck, the fleet and embassy projects should have had a reduction long ago. 200k for a special project (of which half a fleet doesn't want to contribute too cause they don't care about cosmetics) and then they introduced the embassy ones as well? You'd have thought they'd have halved each, thus making it 100k for such a project. But no. Instead lets take our dilithium; the dilithium that you also expect us to put toward reputation weapons (and accessories) along with fleet weapons (and accessories). :rolleyes:

    Don't get me wrong, having these weapons is nice, but I don't PvP (at least not competitively) and Fleet Weapons (and even weapons found solely on the Exchange) are more than enough to get me through campaign missions, sector patrols and STF's. I'm not about to spend my free time grinding merely for some flash weaponry. I've managed this far without it, and to get the mark requirements will take some time; I didn't bother with STF's until Season 7, I only do them not to get enough marks to complete the projects. Can't say I'll be that fussed with them afterward, not until more are introduced with some variety.

    My Romulan Weapons will wait for a Romulan Faction. Cryptic, I leave that with you. :)
    olivia211 wrote: »
    IFor me, I was totally screwed over when all I wanted was that one item. I am sure there are a ton of us that feel we got worked over. Usually, I have someone buy me dinner before such an activity...but what choice do we have?
    We could all protest and get Cryptic to buy us a three-course? Loaded Skins (w/ Bacon and Cheese) > Mixed Grill (with all the trimmings) > Lemon Cheesecake.
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  • saxfiresaxfire Member Posts: 558 Arc User
    edited January 2013
    I have had plans for a sweet plasma spec for a long time, and romulan gear is just perfect and simple to get, dilithium is easy and fast to come by anyways

    I'm gonna spend 240k dilithium for my "plasma items" 4x DHC, full romulan set, to boost my romulan torpedo flight speed, and romulan beam in back, also need that romulan console too, I alrdy got the torpedo and It's awesome

    Question is when I'm gonna use my dilithium or when I'm gonna have that much. we will see, for now I save my dilithium for the zen points, if the dili costs are lowered, I'm fine by that, they are not going anywhere but zen conversion is.
    Say the word, it saves the world.
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  • erei1erei1 Member Posts: 4,081 Arc User
    edited January 2013
    For the price of 1 weapon, I can buy 316zen ATM.
    For my ship, I'll need 7 weapons (armitage). Per character, but let's say I buy only for one. Thats 2212 zen, almost the price of a very good ship. I can remove 2 because of the romulan weapon set, but still, it's a lot of zen.

    With that in mind, you already suspect my answer : none.
    I can already have some nice plasma weapon on the exchange for a small price, since it's the least played damage type around. I expect the prices to rise in the weeks to come, but I already have them.
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  • seekerkorhilseekerkorhil Member Posts: 472
    edited January 2013
    Im not getting any because, due to the game not considering an extra proc a modifier, they do less dps than regular mk xii weapons. Those who were paying attention will know that a weapon gets 5% extra dps for each color over white.

    Fleet weapons still have better dps for everything other than PVP where you need crazy amounts of accuracy.
  • jaturnleyjaturnley Member Posts: 1,218 Arc User
    edited January 2013
    I want to point out a different perspective, my thought on why the prices of these are so high and why they have pushed the DIL market down so far: Think of the cash exchange rate to get these.

    These items cost $3.21 in real money at current exchange rates for Zen, and that's pretty damned cheap compared to the cash exchange rates for items in other games, especially considering these are top-tier items. You can outfit an empty cruiser with VR Mk XII gear for what, $25 and change?

    Thinking of things this way, it's pretty easy to see why they drove prices down in game. If the exchange rate had stayed near 300, you would have nobody even trying to play the game - they would just have bought their $10 worth of end game gear and been done with it.

    Also, you need to put into perspective the value of 29k Dil is not what it was. Once you complete all of the grinding for the rep system, it becomes quite literally a Dil cash machine - STFs go in, Dil comes out. The BNP to Dil conversion mission can easily cap your 8k conversion rate daily, meaning that it takes 4 days to earn one of these items (or a fleet weapon if you convert Dil to Fleet marks). If they were any cheaper, there would be no value to them whatsoever.
  • trellabortrellabor Member Posts: 209 Arc User
    edited January 2013
    jaturnley wrote: »
    I want to point out a different perspective, my thought on why the prices of these are so high and why they have pushed the DIL market down so far: Think of the cash exchange rate to get these.

    These items cost $3.21 in real money at current exchange rates for Zen, and that's pretty damned cheap compared to the cash exchange rates for items in other games, especially considering these are top-tier items. You can outfit an empty cruiser with VR Mk XII gear for what, $25 and change?

    Thinking of things this way, it's pretty easy to see why they drove prices down in game. If the exchange rate had stayed near 300, you would have nobody even trying to play the game - they would just have bought their $10 worth of end game gear and been done with it.

    Also, you need to put into perspective the value of 29k Dil is not what it was. Once you complete all of the grinding for the rep system, it becomes quite literally a Dil cash machine - STFs go in, Dil comes out. The BNP to Dil conversion mission can easily cap your 8k conversion rate daily, meaning that it takes 4 days to earn one of these items (or a fleet weapon if you convert Dil to Fleet marks). If they were any cheaper, there would be no value to them whatsoever.

    I really don't like looking at it that way because I do not like the idea of paying real money for all my end game gear. It rings of P2W and I hate games that take that route, but the more they 'develop' this Rep system it just feels more like that is what's on the horizon for STO. Buy some ZEN and convert to refined DIL then you can just get whatever you want Rep store wise as fast as you want. It's gross.
    ____
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  • pokersmith1pokersmith1 Member Posts: 2 Arc User
    edited January 2013
    jaturnley wrote: »

    Thinking of things this way, it's pretty easy to see why they drove prices down in game. If the exchange rate had stayed near 300, you would have nobody even trying to play the game - they would just have bought their $10 worth of end game gear and been done with it.

    I think you got it the other way around. Dilith is not cheap, it is freakin' expensive these days. And dilith is needed almost everywhere - to fill in for your starbase/embassy tiers, as well as your personal tier. And then, there is the question of getting stuff. Again, these cost diith. And a lot of it too. With 8k per day limit, a player is limited to having only so much per day. So what is the alternative? The answer is dilithium exchange where people can 'buy' dilithium with zen. And how do people get zen? Mostly by buying with real money. Now I have never bought zen myself, but for illustration purpose lets say 1000 zen costs you $10. When you gave example of 300 dilith exchange rate, what that means is that I can buy 300k dilith with $10.

    Now take the current exchange rate, which at the moment is hovering around 90 dilith per zen. With the same 1000 zen, now I can only afford 90k dilith. See the difference?

    And this is where your argument falls flat in it's face. People want stuff. And they want it now. And with the upperlimit on refinement, people have no choice but to buy zen with real money. In the end, PWE pfrofits. And hey, I'm not complaining. I'm silver, current exchange rate is good for me :D
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  • alarikunalarikun Member Posts: 3 Arc User
    edited January 2013
    After much deliberation with my first officer, we have come to the conclusion that we will be buying a total of 0.0 of these "29,000 Dilithium Weapons."
    Original Join Date: January 2010
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  • jaturnleyjaturnley Member Posts: 1,218 Arc User
    edited January 2013
    I think you got it the other way around. Dilith is not cheap, it is freakin' expensive these days. And dilith is needed almost everywhere - to fill in for your starbase/embassy tiers, as well as your personal tier. And then, there is the question of getting stuff. Again, these cost diith. And a lot of it too. With 8k per day limit, a player is limited to having only so much per day. So what is the alternative? The answer is dilithium exchange where people can 'buy' dilithium with zen. And how do people get zen? Mostly by buying with real money. Now I have never bought zen myself, but for illustration purpose lets say 1000 zen costs you $10. When you gave example of 300 dilith exchange rate, what that means is that I can buy 300k dilith with $10.

    Now take the current exchange rate, which at the moment is hovering around 90 dilith per zen. With the same 1000 zen, now I can only afford 90k dilith. See the difference?

    And this is where your argument falls flat in it's face. People want stuff. And they want it now. And with the upperlimit on refinement, people have no choice but to buy zen with real money. In the end, PWE pfrofits. And hey, I'm not complaining. I'm silver, current exchange rate is good for me :D

    No, you just made my point.

    You make Dil and sell it to me. I pay $10 for 90,000 Dil, which you took 12 days to farm.

    To get that Dil, lets be generous and say you got your max in around 2 hours of play, so that 12 days you played 24 hours.

    So I am paying you $10 for around 24 hours of your labor. In the real world, I make around $45 per hour, so I am trading about 10-15 minutes of my time for 24 hours worth of yours.

    Thank you for becoming my personal 3rd world sweatshop!
  • pokersmith1pokersmith1 Member Posts: 2 Arc User
    edited January 2013
    jaturnley wrote: »
    No, you just made my point.

    You make Dil and sell it to me. I pay $10 for 90,000 Dil, which you took 12 days to farm.

    To get that Dil, lets be generous and say you got your max in around 2 hours of play, so that 12 days you played 24 hours.

    So I am paying you $10 for around 24 hours of your labor. In the real world, I make around $45 per hour, so I am trading about 10-15 minutes of my time for 24 hours worth of yours.

    Thank you for becoming my personal 3rd world sweatshop!

    You are the first person I've ever seen happy to be paying an expensive price.
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  • jaturnleyjaturnley Member Posts: 1,218 Arc User
    edited January 2013
    Look at it the way I do.

    Most of the time, I buy $20 worth of Zen per month plus my supplement for my LTS. This is about half an hour of my real world salary. With that half an hour's pay, I can choose to not feel like I have to grind through missions that I don't enjoy and still be able to get all the goodies I want to get, because despite all the complaint's the exchange rate is still great from a cash buyer's perspective. Sure it's not the old 300, but back when it was there was not a lot of reason to buy it. Now, there are a hundred different reasons to get it, and things are still super cheap. $3 for a fleet weapon that will be basically the best of its type in the game for the foreseeable future? Sure!

    And don't get me wrong, I still make Dil in game as well. I refine a couple thousand a day, and once I have all of the rep store items I want, I can get more pretty easily, if I even feel the need to.

    So, yeah, I spend money to get imaginary TRIBBLE. But that imaginary TRIBBLE saves me the one thing that you cannot buy for any amount of money - time to do the things I want to do. You may not see things the same way I do, and I get that. But for me, this is a much better use of that money than a couple cups of TRIBBLE coffee or a Big Mac meal.
  • joker8mejoker8me Member Posts: 55 Arc User
    edited January 2013
    Given the fact that crafting HQ MK XI weapons (that work quite well) cost approx 23k dilithium, there is no real good reason why MK XII weapons cannot be crafted.

    Cryptic/PWE can still have the set items, weapons, costumes and what not via the reputation system & starbases along their special little features/abilities. However, there still should be the option to craft your own HQ MK XII items since the prices are comparable in terms of dilithium.

    I'm sure there is more to it than what I am stating so feel free to chime in.
  • jaturnleyjaturnley Member Posts: 1,218 Arc User
    edited January 2013
    joker8me wrote: »
    Given the fact that crafting HQ MK XI weapons (that work quite well) cost approx 23k dilithium, there is no real good reason why MK XII weapons cannot be crafted.

    Cryptic/PWE can still have the set items, weapons, costumes and what not via the reputation system & starbases along their special little features/abilities. However, there still should be the option to craft your own HQ MK XII items since the prices are comparable in terms of dilithium.

    I'm sure there is more to it than what I am stating so feel free to chime in.

    I think that is probably their plan going forward, and is the reason they pulled the ability to get all of the different Mk XII stuff you used to get from the STFs out of the rep system. I would expect they will end up costing the same 30-40k that everything else is ending up being.
  • trellabortrellabor Member Posts: 209 Arc User
    edited January 2013
    jaturnley wrote: »
    Look at it the way I do.

    Most of the time, I buy $20 worth of Zen per month plus my supplement for my LTS. This is about half an hour of my real world salary. With that half an hour's pay, I can choose to not feel like I have to grind through missions that I don't enjoy and still be able to get all the goodies I want to get, because despite all the complaint's the exchange rate is still great from a cash buyer's perspective. Sure it's not the old 300, but back when it was there was not a lot of reason to buy it. Now, there are a hundred different reasons to get it, and things are still super cheap. $3 for a fleet weapon that will be basically the best of its type in the game for the foreseeable future? Sure!

    And don't get me wrong, I still make Dil in game as well. I refine a couple thousand a day, and once I have all of the rep store items I want, I can get more pretty easily, if I even feel the need to.

    So, yeah, I spend money to get imaginary TRIBBLE. But that imaginary TRIBBLE saves me the one thing that you cannot buy for any amount of money - time to do the things I want to do. You may not see things the same way I do, and I get that. But for me, this is a much better use of that money than a couple cups of TRIBBLE coffee or a Big Mac meal.

    That is a back-**wards way of looking at things, using your own 'examples' your own time is not worth anything at all. You CAN and DO buy free time to do what you want by using the money you earn by working, and by earning VACATION TIME. You are trying to compare your real world job to this game, and it DOES NOT compare because of all the other outside factors forced upon you by REAL LIFE. None of those exist here, so please, go ahead and continue to try and justify paying more for less in this manner.
    ____
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  • jaturnleyjaturnley Member Posts: 1,218 Arc User
    edited January 2013
    Sounds to me like I hit a nerve.

    I don't have to justify it, I do it and enjoy it, and it makes sense to me. I actually have trouble figuring out how you justify wasting time at around $0.40 per hour SELLING it. I can totally see the point of spending time in game farming for personal use since it just comes with playing the game, but the concept of thinking how much time it takes vs the return in real money you are getting is just bonkers to me.

    I also completely appreciate the fact that if you don't make a lot of money using it as a means to get items that you would have to spend money on - my kid plays and he gets great satisfaction out of working towards the goals he wants. I actually encourage him to work on it rather than spending his allowance on Zen if he asks.

    However, the idea that you in any way feel that you are somehow "sticking it to the man" by selling Dilitihium, or that PWE is somehow ripping ME off is just stupid - the man is sticking it to YOU. I'm paying you basically nothing, to save me hours of frustrating PUGing and repetitive exploration missions. I don't feel bad about that at all, nor do I feel like I need to.

    To me, even if the exchange drops to 50, I am still saving a lot of time and frustration by letting you do all of the TRIBBLE work so I can just do the things I like in the game. At some point there will be a diminishing return if it gets too low, but PWE know that and will adjust things when it happens so I am not worried.
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