test content
What is the Arc Client?
Install Arc

what is this new penalty for leaving stf s early

13»

Comments

  • thestargazethestargaze Member Posts: 1,020 Arc User
    edited December 2012
    stark2k wrote: »
    I agree, however; in my own personal opinion Elite STfs cater more to the seasoned players. Please don't judge me for saying this, but I really feel that if you are a New Player, and especially New to an STF, you should try normal mode first.

    I am not saying that a new player not play on Elite, but merely stating that a new player should learn on normal mode than try it on elite.

    Well, thats the problem.. most new players jump directly to Elite because of the better rewards.
  • thestargazethestargaze Member Posts: 1,020 Arc User
    edited December 2012
    linyive wrote: »
    If 'some' of you people share his attitude, you folks need to get offline more often. While I understand the problem surrounding drifters, I will never-ever consider one group more important than another.

    Do you know what an elite player should be?

    (1) Respectful. Regardless about what happens within an STF, elite players should respect the rights of all players. No rage-spamming (chat & forum) and belittling of other players.

    (2) Patient. Even though a new player may have entered into an advanced stf, elite players need use extreme patience with newbies. Allow them to make mistakes, ask questions, and try things.

    (3) Adaptable. If you end up losing one player within the process, elite players should have enough skills to adapt to any circumstance. Step up. Suggest ideas without being a dictator. Try something new.

    (4) Tolerant. Whenever I see the word 'pug' or pugs' being used, the word's context goes from innocent to discriminative. Elite players should not paint everyone with a broad brush.

    (5) Honorable & Selfless. Even though the team may have missed the optional, elite players should not quit stfs out of a fit of rage. Help the other players reach the end, so they can get some type of reward. Since optional can be missed for any number of reasons, leaving stfs prematurely is like punishing innocent players. Don't be selfish.

    (6) Flexible. While they may know one method for completing stfs, elite players should be aware that there could be other techniques. Its called 'knowing what you don't know'. Elite players are open minded to other methods for completing stfs.

    Yes, I understand the issue we have with drifters; however, people could be leaving stfs for any number of reasons. Some of those reasons include: real life, software bugs, hardware issues, wrong stfs, learners anxiety, difficulty frustration, etc... If you want to talk about what is considered 'legit', I would ask someone who has built a family, earned a degree, obtained a promotion, and worked for a weekly paycheck. "Star Trek: Online" is a video game in which has no real life importance. While we run around in "Star Trek: Online's" virtual reality, we are using cartoons with fake names and handles.

    People need to look in the mirror.

    I agree with this post!

    The wordings and attitude you sometimes see in the chat on STF or after someone playing STF are sometimes very harsh.. and that is my biggest issue. It may not be intensional but words can still be hurtful despite how 'true' it might be.

    PUG naming might not be intensionally hurtful .. but how it is used it gets a negative sound to it.

    I myself have problems with program crashing since the game has a memory leak that is not handled in a mac computer .. unfortunately that happens sometimes during STF and I can't really control it. However logging in again I usually are able to rejoin the STF if its not over before that.
  • daveynydaveyny Member Posts: 8,227 Arc User
    edited December 2012
    I just wish They would teach the dang thing to know the difference between when a player clicks to leave early and one being dropped out because of server or internet problems.

    :(
    STO Member since February 2009.
    I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
    Forever a STO Veteran-Minion
    upside-down-banana-smiley-emoticon.gif
  • stark2kstark2k Member Posts: 1,467 Arc User
    edited January 2013
    linyive wrote: »
    If 'some' of you people share his attitude, you folks need to get offline more often. While I understand the problem surrounding drifters, I will never-ever consider one group more important than another.

    and what attitude is that?

    Again you're judging without reading between the lines and the points I am bringing across. I am referring to abusers of STFs. It is obviously you do not fully understand the problem with drifters.

    Also; who said anything about one group being more important than another - I stated that a well trained & seasoned player made team, is the better team over a PUG.

    I already defined what a PUG is -

    Now let me define a good team for you:

    A) They know the objectives
    B) Each know their role
    C) They know how to spec their ships for battle
    D) They communicate very well with each other

    Is a player made team more important than a PUG, no - Is it better? Yes

    I think you're very confused in regards to a leaver penalty policy and also in regards to Team Gameplay. This has nothing to do with a "Get-a-life" attitude or looking down at people as people.

    My aspect is purely from a Gameplay standpoint and not on the social aspect of the game. Telling people to get a life by referring to "get offline," only reflects the same attitude in which you speak against. Makes your argument lose any credence it had.
    linyive wrote: »
    Yes, I understand the issue we have with drifters..

    It is obviously you do not, otherwise you would fully understand from a gameplay aspect of it.
    linyive wrote: »
    however, people could be leaving stfs for any number of reasons. Some of those reasons include: real life, software bugs, hardware issues, wrong stfs

    I comprehend the Real Life aspect of it, and unfortunately; good folks, decent people, have to pay the price because of players that have no respect for others and the game. That is why I myself among a few here stated it should be cumulative.

    Foreign players will suffer more lag issues etc... due to distance - while I do recommend a 24hr account ban, that does not mean the system is perfect. Heck I rather settle for a 1hr account ban to make it fair for folks that are having RL issues or PC problems, even connection issues.

    Heck I stated it on a previous posting: I rather have the Kick option before going to the extreme of 24hr account ban.

    A) Kick voting Option should be implemented
    B) I favor a 1hr ACCOUNT wide ban than a 24 hr one
    C) A 24hr account wide ban should be a last resort
    linyive wrote: »
    learners anxiety, difficulty frustration, etc...

    Lets be realistic, if something is giving you that much anxiety and frustration it should be avoided at all cost. Again, no offense, if Elite is too much, then you ought to settle for normal until you get the premise down packed or belong to either a Fleet that specialize in EliteSTF or make friends that do them and run with them.

    PUG grouping will only get you scoffed at & yelled at by either Elitist wannabes or noobies that are frustrated to the extreme.

    linyive wrote: »
    If you want to talk about what is considered 'legit', I would ask someone who has built a family, earned a degree, obtained a promotion, and worked for a weekly paycheck.

    and I don't have a family of my own? And I don't have several degrees of my own? And I don't have a real life job? to feed my family, pay my bills, and pay for the internet in which I spend a little of my time on a daily basis, for my gaming hobby?

    Sir, you are NOT the only one with a reality, with a life, and with an understanding of what should be a priority. What you just mentioned, all of us here are going through. So please Sir, do not confuse the issue at hand.
    linyive wrote: »
    "Star Trek: Online" is a video game in which has no real life importance. While we run around in "Star Trek: Online's" virtual reality, we are using cartoons with fake names and handles.

    Yes it is a game, a video game, and we have not lost our focus, least some of us have not. You are confused in regard to the topic at hand. If life is that frustrating for you, and a video game is only making it worse, then I have to politely say, maybe you should go offline for a bit and tend to your needs.

    Players have recommended a more strict penalty for an aspect of the game that is being obviously abused. I am seperating RL from the gaming mechanics and strictly speaking about gameplay issues.

    Thats where I think you are confusing yourself, since I am not referring to private matters but gameplay issues - Changes will not make everyone happy, not everyone will be pleased, however; given the current issues with STFs, a account wide ban is a necessary evil.
    linyive wrote: »
    People need to look in the mirror.

    Do not confuse reality with an obvious gameplay issues - again telling folks to look into a mirror in regards to reality, gives little credence to your arguments.

    We all have lives and enjoy our pass time in a virtual hobby. I admit some of us are more passionate about gaming than others. I am not passionate, but merely addressing gameplay issues.
    StarTrekIronMan.jpg
  • stark2kstark2k Member Posts: 1,467 Arc User
    edited January 2013
    daveyny wrote: »
    I just wish They would teach the dang thing to know the difference between when a player clicks to leave early and one being dropped out because of server or internet problems.

    :(

    Hence the game's programming issues - The game mechanic is off and is leading to various issues.

    I do not know if Cryptic is going to do anything about it - You would think it has a simple solution.
    StarTrekIronMan.jpg
  • stark2kstark2k Member Posts: 1,467 Arc User
    edited January 2013
    Well, thats the problem.. most new players jump directly to Elite because of the better rewards.

    There is no helping that, only thing that can prevent this is by forming a Team of your own with players you know well, communicate with, and can plan out accordingly.

    The wordings and attitude you sometimes see in the chat on STF or after someone playing STF are sometimes very harsh.. and that is my biggest issue. It may not be intensional but words can still be hurtful despite how 'true' it might be.

    I feel for folks that go through that abuse, I usually tend to add players with such disrespect to my ignore list.

    Next time you read that garbage, use that one feature that Cryptic at least got right - its called placing him or her on your ignore list,
    PUG naming might not be intentionally hurtful .. but how it is used it gets a negative sound to it.

    Unfortunately; The term PUG does carry a negative tone by the gaming community - However; keep in mind what a PUG really is -

    First things first - It is NOT inferior people, bad people, ignorant people

    It merely refers to a disorganized, randomly placed group of players with a high hit or miss success rate during a gaming dungeon.
    I myself have problems with program crashing since the game has a memory leak that is not handled in a mac computer .. unfortunately that happens sometimes during STF and I can't really control it. However logging in again I usually are able to rejoin the STF if its not over before that.

    Hardware issues and software issues from a few players should not entirely hinder the implementation of kick options and account wide ban for the game's end game dungeon.

    I sympathize that you are having those issues, in which in this case, I have to agree with daveny, Cryptic needs to do a better job in having the server recognize a player's connectivity issues during an STF - and allow them to bypass the Leaver penalty.
    StarTrekIronMan.jpg
  • stark2kstark2k Member Posts: 1,467 Arc User
    edited January 2013
    Just curious, are there any new plans on modifying the Leaver Penalty in general.

    I know many here have brought several ideas to the table regarding the matter, and expressed their views for them, however; I am wondering if Cryptic is at least taking a second look at the situation.
    StarTrekIronMan.jpg
  • humblesheephumblesheep Member Posts: 423 Arc User
    edited January 2013
    lomax6996 wrote: »
    I've had it happen to me on 3 separate occasions. The first time I assumed it was my fault. Since I have been very careful to double-check. I've had two more instances since then. In each one I had selected the space instance (say "Infected" for example) and found myself in the ground instance. The last time I triple checked while awaiting game launch. I selected space but found myself in the ground instance.

    Happened to me and the whole group, we were queued for Nebular Rescue, then found ourselves in Hive Onslaught, lots of "WTF?" chat. Bailed and banned.
Sign In or Register to comment.