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whats with this?

tehbubbalootehbubbaloo Member Posts: 2,003 Arc User
edited December 2012 in PC Gameplay Bug Reports
it seems the failure/disaster condition is the one that actually works.
is this a common issue?

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Post edited by Unknown User on

Comments

  • monkeybone13monkeybone13 Member Posts: 4,640 Arc User
    edited December 2012
    I've noticed that too and always thought it was strange. I figured it's like that because they seem to prefer making KDF doff assignments harder to succeed at.

    Examples: There are at least a few doff assignments that have "Extreme" casualty rate. I posted here on the forums a possible bug where 1 particular KDF holiday doff assignment had no traits whatsoever and a low default success rate. You can't even increase the success or critical rates and lower the failure/disaster rates no matter what quality doffs you use because of the lack of traits.
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