test content
What is the Arc Client?
Install Arc

PvP Boot Camp Update - 12/17/2012

pwebranflakespwebranflakes Member Posts: 7,741
edited December 2012 in Galactic News Network [PC]
Community Member Sargon checks in to provide an important update for PvP Boot Camp registrants, including the registration end date for session #1 and information on how you will be contacted by your coach.


Click here to read more.
Post edited by pwebranflakes on
«1

Comments

  • chikahirochikahiro Member Posts: 35 Arc User
    edited December 2012
    Its pretty awesome this is being done! Sadly, I can't sign up as I've got work >_<

    Best of luck to everyone! Learn! Have fun! :D

    My blog! Zen|Dilithium tracking on Thursdays
    http://samonmaui.blogspot.com
    As a lifetime member of STO, I officially became a financial liability as of April 2012 when compared to a subscriber.
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited December 2012
    im shocked at the number that have signed up, very encouraging! dont let the pvp part scare you, it really is fun as soon as you learn the few simple things you need to do to keep a decent defense intact.

    its not just for pvp help too, i will make you better at everything there is to do in game. if all you have done is play pve and never pvp'ed, its likely your ship only operates at about 10% of its potential. but thats ok, theres no were to go from there but up!
  • robeasomrobeasom Member Posts: 1,911 Arc User
    edited December 2012
    This game needs a lot of balancing before PVP, I played a few matches of PVP when I first started on the game and found in unbalanced and quite boring and I do play PVP on other games. So I think this bootcamp is them trying to breathe life into a dead fire and a waste of time.
    NO TO ARC
    Vice Admiral Volmack ISS Thundermole
    Brigadier General Jokag IKS Gorkan
    Centurion Kares RRW Tomalak
    [SIGPIC][/SIGPIC]
  • havamhavam Member Posts: 1,735 Arc User
    edited December 2012
    Balance in this game could be a lot better. That being said the whole point of boot camp is to show people the fun that PvP holds, when you no longer rely on gear and procs. Despite all the spam that is coming our way, PvP in this game is not very gear dependent. I don't know of anyone associated with this initiative who would like to change this. I have successfully PvPed with blue MK XI gear and a bunch of geen and white doffs. We want to help people achieve the same thing. Avoid a few skills, understand the baiscs of the skill tree, know you class, and understand teamwork.... your good to go.
    I'll take a pvp vet in an RA ship with white gear only any day over the omegaeverythng noob with an ?berPvE build kirking in the queues.
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited December 2012
    getting completely overwhelmed and stomped doesn't mean its unbalanced, it means you didn't know what you were doing when you dabbled in it, and got rocked. the core game play is very balanced, the P2W additions arent, a lot of them at least
  • seekerkorhilseekerkorhil Member Posts: 472
    edited December 2012
    if all you have done is play pve and never pvp'ed, its likely your ship only operates at about 10% of its potential. but thats ok, theres no were to go from there but up!

    Lol arrogant much? :rolleyes: I never pvp and my ship operates at about 95% of its potential with the other 5% sacrificed for pve specialisation.

    This game is so simple there is no excuse for you to have your ship perform well in one area and poorly in the other unless you are deliberately penalising yourself by using plasma weapons (which I am, even then I often top damage done in pugs).

    A properly fit PVE ship is damn similar to a properly built PVP ship the only difference between the 2 environments is that PVP REQUIRES teamwork.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited December 2012
    Lol arrogant much? :rolleyes: I never pvp and my ship operates at about 95% of its potential with the other 5% sacrificed for pve specialisation.

    This game is so simple there is no excuse for you to have your ship perform well in one area and poorly in the other unless you are deliberately penalising yourself by using plasma weapons (which I am, even then I often top damage done in pugs).

    A properly fit PVE ship is damn similar to a properly built PVP ship the only difference between the 2 environments is that PVP REQUIRES teamwork.

    It is not that simple. In my experience, PvE simply doesn't require a lot of crowd control abilities or debuffs. You're really best of with a high damage build, having your basic heals. The STFs and the No Win scenario seem to be the only modes where many science abilities even become relevant.

    For example:
    One of the most important powers in PvP has always been Subnucleonic Beam. SNB removes buffs, and a ship that is buffed with an EPtS, Hazard Emitters, Transfer Shield Strength, Auxillary Power to Structural Integrity Field, ATtack PAttern Apha and Omega, and Cannon Rapid FIre is basically neutralized with a single SNB. (A good pilot can survive it in many circumstances, and a team may carry him throught he worse cases). But NPCs? They use 2-3 buffs at best usually. You get much, much more out of an Attack Pattern Alpha.


    Not all games have such extreme differences between PvE and PvP. But STO definitely has a big difference.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • naeviusnaevius Member Posts: 0 Arc User
    edited December 2012
    PvE...at the beginning of S7 I flew into one of the new Romulan space battle instances without realizing that S7 had removed most of my skills from my bar. All I could do was steer and shoot. But I still didn't die.

    PvP isn't like that.
    _________________________________________________
    [Kluless][Kold][Steel Heels][Snagtooth]
    [Louis Cipher][Outta Gum][Thysa Kymbo][Spanner][Frakk]
    [D'Mented][D'Licious]
    Joined October 2009. READ BEFORE POSTING
  • seekerkorhilseekerkorhil Member Posts: 472
    edited December 2012
    One of the most important powers in PvP has always been Subnucleonic Beam. SNB removes buffs, and a ship that is buffed with an EPtS, Hazard Emitters, Transfer Shield Strength, Auxillary Power to Structural Integrity Field, ATtack PAttern Apha and Omega, and Cannon Rapid FIre is basically neutralized with a single SNB. (A good pilot can survive it in many circumstances, and a team may carry him throught he worse cases). But NPCs? They use 2-3 buffs at best usually. You get much, much more out of an Attack Pattern Alpha.

    He said PVEers only fly their ships at 10% effectiveness which is bull. Your post revolves around a skill that is a CAPTAIN ability and there fore has nothing to do with ships at all.

    What were you responding to again?
  • maicake716maicake716 Member Posts: 0 Arc User
    edited December 2012
    He said PVEers only fly their ships at 10% effectiveness which is bull. Your post revolves around a skill that is a CAPTAIN ability and there fore has nothing to do with ships at all.

    What were you responding to again?

    Except that when the captains in the ship he uses his powers... It's completely related to the ship.

    "It ain't gonna fly itself"
    mancom wrote: »
    Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
    Science pvp at its best-http://www.youtube.com/user/matteo716
    Do you even Science Bro?
  • seekerkorhilseekerkorhil Member Posts: 472
    edited December 2012
    maicake716 wrote: »
    Except that when the captains in the ship he uses his powers... It's completely related to the ship.

    No it isnt. A Science captain can use Subnucleonic beam regardless of weather he is in a best fit escort, TRIBBLE fit science vessel or even a damn runabout.

    If you want to discuss the necessity of having access to subnuc do it separately to discussions about ship fits.
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited December 2012
    Lol arrogant much? :rolleyes: I never pvp and my ship operates at about 95% of its potential with the other 5% sacrificed for pve specialisation.

    This game is so simple there is no excuse for you to have your ship perform well in one area and poorly in the other unless you are deliberately penalising yourself by using plasma weapons (which I am, even then I often top damage done in pugs).

    A properly fit PVE ship is damn similar to a properly built PVP ship the only difference between the 2 environments is that PVP REQUIRES teamwork.

    lol, the person who has never pvped (im assuming) saying his ship is at 95% of its potential is calling me arrogant. not even i would say any of my ships are at 95%, and not just because i don't have all mkXII purple items, but also because i lack near perfect pilot skill. npcs don't have STF shields, plasma in pve isn't gimping yourself.

    go ahead mister 95%, que up and show us how its done. if you really are that good you will enjoy the hell out of pvp. or you will learn a hard lesson about just how good you are.

    but thats what the boot camp is for, to gain a more room temperature ship potential.
  • seekerkorhilseekerkorhil Member Posts: 472
    edited December 2012
    lol, the person who has never pvped (im assuming) saying his ship is at 95% of its potential is calling me arrogant. not even i would say any of my ships are at 95%, and not just because i don't have all mkXII purple items, but also because i lack near perfect pilot skill. npcs don't have STF shields, plasma in pve isn't gimping yourself.

    go ahead mister 95%, que up and show us how its done. if you really are that good you will enjoy the hell out of pvp. or you will learn a hard lesson about just how good you are.

    but thats what the boot camp is for, to gain a more room temperature ship potential.

    Ok I think this is my fault for not being very clear. My ship is optimised for PVE because that is what I do. Thats why I don't mind running plasma weapons or a scrub ship.

    It is also about 95% optimised for PVP. Other than swapping the weapon damage type and replacing AP:B with AP:O there are no changes that would make it more effective.

    If you actually want to contribute some useful information and begin a discussion about the differences between a PVE skill tree and a PVP skill tree i'll return and take part.

    For ship fits there is very little real difference.
  • edna#7310 edna Member Posts: 21 Arc User
    edited December 2012
    im shocked at the number that have signed up, very encouraging!


    They said they will offer a reward for joining so it will be very encouraging when people will do that without a reward :rolleyes:
  • maicake716maicake716 Member Posts: 0 Arc User
    edited December 2012
    Ok I think this is my fault for not being very clear. My ship is optimised for PVE because that is what I do. Thats why I don't mind running plasma weapons or a scrub ship.

    It is also about 95% optimised for PVP. Other than swapping the weapon damage type and replacing AP:B with AP:O there are no changes that would make it more effective.

    If you actually want to contribute some useful information and begin a discussion about the differences between a PVE skill tree and a PVP skill tree i'll return and take part.

    For ship fits there is very little real difference.

    Well then, I'd like to take on your 95% optimized pvp ship :) shoot me a mail ingame @matteo716
    mancom wrote: »
    Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
    Science pvp at its best-http://www.youtube.com/user/matteo716
    Do you even Science Bro?
  • kjaneway11kjaneway11 Member Posts: 15 Arc User
    edited December 2012
    What's this about PVE boot camp?? Sorry...... my computer that has STO stopped working sadly, and I'm about to download the game to another computer. I miss STO SOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO much!! Haven't seen my ship in months :(
  • maddog0000doommaddog0000doom Member Posts: 1,017 Arc User
    edited December 2012
    rawr i am maddog hear me roar
    [SIGPIC][/SIGPIC]
  • wolfpack12cwolfpack12c Member Posts: 242 Arc User
    edited December 2012
    Ok I think this is my fault for not being very clear. My ship is optimised for PVE because that is what I do. Thats why I don't mind running plasma weapons or a scrub ship.

    It is also about 95% optimised for PVP. Other than swapping the weapon damage type and replacing AP:B with AP:O there are no changes that would make it more effective.

    If you actually want to contribute some useful information and begin a discussion about the differences between a PVE skill tree and a PVP skill tree i'll return and take part.

    For ship fits there is very little real difference.

    I'm sorry but there is a huge difference in what you use in pvp and pve. I really hope you do the pvp bootcamp and I'm your coach. I don't mean this in any bad way at all ill be the first to say that I'm not perfect in pve. But the difference in pve and pvp is the difference between the enterprise 1701 and the enterprise 1701-J. Now mind you a pvp build will be petter off then a pve build in a pvp game. For cruisers it's not that big of a difference, escorts have a little bit more of a change, a science ship is completely different.
    -"There is no such thing as an I win button!" "Um, Sir. Whats this button that says (I win) for then?"
  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited December 2012
    adrianm63 wrote: »
    They said they will offer a reward for joining so it will be very encouraging when people will do that without a reward :rolleyes:

    Or people actually want to get better at the game. :rolleyes:

    And there's nothing wrong with giving incentive to participate in things.
    [SIGPIC][/SIGPIC]
  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited December 2012
    robeasom wrote: »
    This game needs a lot of balancing before PVP, I played a few matches of PVP when I first started on the game and found in unbalanced and quite boring and I do play PVP on other games. So I think this bootcamp is them trying to breathe life into a dead fire and a waste of time.

    No offense, but a "few" matches don't give you an accurate picture of the game at all.

    Losing is a part of life in any PvP game. You can't possibly expect to be as good as people that have been PvPing for the life of the game in a short amount of time.
    [SIGPIC][/SIGPIC]
  • edna#7310 edna Member Posts: 21 Arc User
    edited December 2012
    snoge00f wrote: »
    Or people actually want to get better at the game. :rolleyes:

    You will see after this bootcamp thingy how many will continue playing :rolleyes:
  • th3xr34p3rth3xr34p3r Member Posts: 0 Arc User
    edited December 2012
    I'm actually looking forward to having a look over on my build as its mainly for pve (but does well in a few pvp rounds here and there) aswell as having some fun with the boot camp in gen.
    [SIGPIC]Click to visit Subspace-Radio[/SIGPIC]
    Twitter | Blog | Original Join Date: Dec 2007 | Gaming Setup | Raptr Profile | Gamer DNA
    The opinions expressed in my posts are my own views and do not reflect on any other entity(s) or person(s) I may or may not represent at the time.
  • oldlordskull73oldlordskull73 Member Posts: 0 Arc User
    edited December 2012
    Signed up awhile back for the boot camp, well before the deadline.

    Received no in-game e-mail, from the organizer or my "coach".

    Here I sit in game today....and still nothing.

    Very disappointing.
    [SIGPIC][/SIGPIC]
  • pwebranflakespwebranflakes Member Posts: 7,741
    edited December 2012
    Signed up awhile back for the boot camp, well before the deadline.

    Received no in-game e-mail, from the organizer or my "coach".

    Here I sit in game today....and still nothing.

    Very disappointing.

    Sorry to hear, OLS :( Is it possible that your in-game privacy settings did not allow mail to be received by those not on your friends list, or your @handle was incorrect in the registration thread? Either way, we still have 2 more sessions tonight (EST and EST makeup) -- details here: http://sto-forum.perfectworld.com/showthread.php?t=493831

    Cheers,

    Brandon =/\=
  • lordfuzunlordfuzun Member Posts: 54 Arc User
    edited December 2012
    Sorry to hear, OLS :( Is it possible that your in-game privacy settings did not allow mail to be received by those not on your friends list, or your @handle was incorrect in the registration thread? Either way, we still have 2 more sessions tonight (EST and EST makeup) -- details here: http://sto-forum.perfectworld.com/showthread.php?t=493831

    Cheers,

    Brandon =/\=

    The Privacy settings has a rare bug that can affect player and they not realize it. The bug is that the server thinks your privacy settings are on. Yet the game client will display them as off. An work around is to set your privacy settings to on, and then turn privacy settings off. (and then back to what your really want them to be).

    (This bug has shown up in Champions Online and Star Trek Online)
  • aquitaine985aquitaine985 Member Posts: 0 Arc User
    edited December 2012
    Signed up awhile back for the boot camp, well before the deadline.

    Received no in-game e-mail, from the organizer or my "coach".

    Here I sit in game today....and still nothing.

    Very disappointing.

    Sorry to hear about the miscommunication, Skully. You certainly wernt the only person not notified via ingame PM.

    However, the dates and times for todays sessions were postsd on these forums, and all over the PVP BootCamp website that all attendants are duggested to join.

    However however, there will be a makeup session on i think January 5th so you still have a chance. That will then lead on to Session #2 times that will take place on Jan 26th, i believe.
    [SIGPIC][/SIGPIC]
    @Aquitaine985
    Lag Industries STO PvP Fleet - Executive
    A Sad Panda of Industrial calibre.
    2010: This is Cryptic PvP. Please hold the line, your call is very important to us...
  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited December 2012
    Glad to see that the Boot Camp has been a success. :)

    I get warm fuzzies at the thought of more people becoming PvPers.
    [SIGPIC][/SIGPIC]
  • nandospcnandospc Member Posts: 1,260 Arc User
    edited December 2012
    There will be other registration dates for future lessons? Maybe in January?
  • linyivelinyive Member Posts: 1,086 Arc User
    edited December 2012
    Will the PvP Boot Camp become a requirement for playing PvP events?

    Will the PvP Boot Camp enforce the use of TeamSpeak in all PvP events?

    How will this new training camp promote tolerance between elite pvp players and pick up groups?

    Since this is being considered as a 'boot camp', will there be new guidelines established for all PvP players?

    Is the PvP Boot Camp a temporary or permanent fixture to "Star Trek: Online"?

    Will the PvP Boot Camp be used to coverup Cryptic's inability to flesh out PvP battlegrounds and environments? PvP Boot Camp = Cryptic's inability to create a new PvP environment? Foundry Spotlight = Cryptic's inability to create a new set of featured episodes? Players doing the work in which Cryptic employees are responsible for?

    If players are doing all the work, why are people paying Cryptic for their lack of services?
  • pokersmith1pokersmith1 Member Posts: 2 Arc User
    edited December 2012
    Having thoroughly read hilbert's guide a long while back, I'm afraid I did not learn new stuff from the bootcamp yesterday. But the coaches were really cool, and I have high hopes for follow-up camps. Enjoyed 10/10.

    And to people saying PvE and PvP gameplay is the same, no friends it is not. In PvE you can dps the heck out of any npcs. In PvP, teamwork is king. If you don't read your team and your enemies good enough, you will fail and fail hard.
    Elite Defense Starfleet
    Elite Defense Stovokor
Sign In or Register to comment.