Community Member Sargon checks in to provide an important update for PvP Boot Camp registrants, including the registration end date for session #1 and information on how you will be contacted by your coach.
Its pretty awesome this is being done! Sadly, I can't sign up as I've got work >_<
Best of luck to everyone! Learn! Have fun!
My blog! Zen|Dilithium tracking on Thursdays http://samonmaui.blogspot.com As a lifetime member of STO, I officially became a financial liability as of April 2012 when compared to a subscriber.
im shocked at the number that have signed up, very encouraging! dont let the pvp part scare you, it really is fun as soon as you learn the few simple things you need to do to keep a decent defense intact.
its not just for pvp help too, i will make you better at everything there is to do in game. if all you have done is play pve and never pvp'ed, its likely your ship only operates at about 10% of its potential. but thats ok, theres no were to go from there but up!
This game needs a lot of balancing before PVP, I played a few matches of PVP when I first started on the game and found in unbalanced and quite boring and I do play PVP on other games. So I think this bootcamp is them trying to breathe life into a dead fire and a waste of time.
NO TO ARC
Vice Admiral Volmack ISS Thundermole
Brigadier General Jokag IKS Gorkan
Centurion Kares RRW Tomalak
[SIGPIC][/SIGPIC]
Balance in this game could be a lot better. That being said the whole point of boot camp is to show people the fun that PvP holds, when you no longer rely on gear and procs. Despite all the spam that is coming our way, PvP in this game is not very gear dependent. I don't know of anyone associated with this initiative who would like to change this. I have successfully PvPed with blue MK XI gear and a bunch of geen and white doffs. We want to help people achieve the same thing. Avoid a few skills, understand the baiscs of the skill tree, know you class, and understand teamwork.... your good to go.
I'll take a pvp vet in an RA ship with white gear only any day over the omegaeverythng noob with an ?berPvE build kirking in the queues.
getting completely overwhelmed and stomped doesn't mean its unbalanced, it means you didn't know what you were doing when you dabbled in it, and got rocked. the core game play is very balanced, the P2W additions arent, a lot of them at least
if all you have done is play pve and never pvp'ed, its likely your ship only operates at about 10% of its potential. but thats ok, theres no were to go from there but up!
Lol arrogant much? :rolleyes: I never pvp and my ship operates at about 95% of its potential with the other 5% sacrificed for pve specialisation.
This game is so simple there is no excuse for you to have your ship perform well in one area and poorly in the other unless you are deliberately penalising yourself by using plasma weapons (which I am, even then I often top damage done in pugs).
A properly fit PVE ship is damn similar to a properly built PVP ship the only difference between the 2 environments is that PVP REQUIRES teamwork.
Lol arrogant much? :rolleyes: I never pvp and my ship operates at about 95% of its potential with the other 5% sacrificed for pve specialisation.
This game is so simple there is no excuse for you to have your ship perform well in one area and poorly in the other unless you are deliberately penalising yourself by using plasma weapons (which I am, even then I often top damage done in pugs).
A properly fit PVE ship is damn similar to a properly built PVP ship the only difference between the 2 environments is that PVP REQUIRES teamwork.
It is not that simple. In my experience, PvE simply doesn't require a lot of crowd control abilities or debuffs. You're really best of with a high damage build, having your basic heals. The STFs and the No Win scenario seem to be the only modes where many science abilities even become relevant.
For example:
One of the most important powers in PvP has always been Subnucleonic Beam. SNB removes buffs, and a ship that is buffed with an EPtS, Hazard Emitters, Transfer Shield Strength, Auxillary Power to Structural Integrity Field, ATtack PAttern Apha and Omega, and Cannon Rapid FIre is basically neutralized with a single SNB. (A good pilot can survive it in many circumstances, and a team may carry him throught he worse cases). But NPCs? They use 2-3 buffs at best usually. You get much, much more out of an Attack Pattern Alpha.
Not all games have such extreme differences between PvE and PvP. But STO definitely has a big difference.
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
PvE...at the beginning of S7 I flew into one of the new Romulan space battle instances without realizing that S7 had removed most of my skills from my bar. All I could do was steer and shoot. But I still didn't die.
PvP isn't like that.
_________________________________________________ [Kluless][Kold][Steel Heels][Snagtooth] [Louis Cipher][Outta Gum][Thysa Kymbo][Spanner][Frakk] [D'Mented][D'Licious]
Joined October 2009. READ BEFORE POSTING
One of the most important powers in PvP has always been Subnucleonic Beam. SNB removes buffs, and a ship that is buffed with an EPtS, Hazard Emitters, Transfer Shield Strength, Auxillary Power to Structural Integrity Field, ATtack PAttern Apha and Omega, and Cannon Rapid FIre is basically neutralized with a single SNB. (A good pilot can survive it in many circumstances, and a team may carry him throught he worse cases). But NPCs? They use 2-3 buffs at best usually. You get much, much more out of an Attack Pattern Alpha.
He said PVEers only fly their ships at 10% effectiveness which is bull. Your post revolves around a skill that is a CAPTAIN ability and there fore has nothing to do with ships at all.
He said PVEers only fly their ships at 10% effectiveness which is bull. Your post revolves around a skill that is a CAPTAIN ability and there fore has nothing to do with ships at all.
What were you responding to again?
Except that when the captains in the ship he uses his powers... It's completely related to the ship.
Except that when the captains in the ship he uses his powers... It's completely related to the ship.
No it isnt. A Science captain can use Subnucleonic beam regardless of weather he is in a best fit escort, TRIBBLE fit science vessel or even a damn runabout.
If you want to discuss the necessity of having access to subnuc do it separately to discussions about ship fits.
Lol arrogant much? :rolleyes: I never pvp and my ship operates at about 95% of its potential with the other 5% sacrificed for pve specialisation.
This game is so simple there is no excuse for you to have your ship perform well in one area and poorly in the other unless you are deliberately penalising yourself by using plasma weapons (which I am, even then I often top damage done in pugs).
A properly fit PVE ship is damn similar to a properly built PVP ship the only difference between the 2 environments is that PVP REQUIRES teamwork.
lol, the person who has never pvped (im assuming) saying his ship is at 95% of its potential is calling me arrogant. not even i would say any of my ships are at 95%, and not just because i don't have all mkXII purple items, but also because i lack near perfect pilot skill. npcs don't have STF shields, plasma in pve isn't gimping yourself.
go ahead mister 95%, que up and show us how its done. if you really are that good you will enjoy the hell out of pvp. or you will learn a hard lesson about just how good you are.
but thats what the boot camp is for, to gain a more room temperature ship potential.
lol, the person who has never pvped (im assuming) saying his ship is at 95% of its potential is calling me arrogant. not even i would say any of my ships are at 95%, and not just because i don't have all mkXII purple items, but also because i lack near perfect pilot skill. npcs don't have STF shields, plasma in pve isn't gimping yourself.
go ahead mister 95%, que up and show us how its done. if you really are that good you will enjoy the hell out of pvp. or you will learn a hard lesson about just how good you are.
but thats what the boot camp is for, to gain a more room temperature ship potential.
Ok I think this is my fault for not being very clear. My ship is optimised for PVE because that is what I do. Thats why I don't mind running plasma weapons or a scrub ship.
It is also about 95% optimised for PVP. Other than swapping the weapon damage type and replacing AP:B with AP:O there are no changes that would make it more effective.
If you actually want to contribute some useful information and begin a discussion about the differences between a PVE skill tree and a PVP skill tree i'll return and take part.
For ship fits there is very little real difference.
Ok I think this is my fault for not being very clear. My ship is optimised for PVE because that is what I do. Thats why I don't mind running plasma weapons or a scrub ship.
It is also about 95% optimised for PVP. Other than swapping the weapon damage type and replacing AP:B with AP:O there are no changes that would make it more effective.
If you actually want to contribute some useful information and begin a discussion about the differences between a PVE skill tree and a PVP skill tree i'll return and take part.
For ship fits there is very little real difference.
Well then, I'd like to take on your 95% optimized pvp ship shoot me a mail ingame @matteo716
What's this about PVE boot camp?? Sorry...... my computer that has STO stopped working sadly, and I'm about to download the game to another computer. I miss STO SOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO much!! Haven't seen my ship in months
Ok I think this is my fault for not being very clear. My ship is optimised for PVE because that is what I do. Thats why I don't mind running plasma weapons or a scrub ship.
It is also about 95% optimised for PVP. Other than swapping the weapon damage type and replacing AP:B with AP:O there are no changes that would make it more effective.
If you actually want to contribute some useful information and begin a discussion about the differences between a PVE skill tree and a PVP skill tree i'll return and take part.
For ship fits there is very little real difference.
I'm sorry but there is a huge difference in what you use in pvp and pve. I really hope you do the pvp bootcamp and I'm your coach. I don't mean this in any bad way at all ill be the first to say that I'm not perfect in pve. But the difference in pve and pvp is the difference between the enterprise 1701 and the enterprise 1701-J. Now mind you a pvp build will be petter off then a pve build in a pvp game. For cruisers it's not that big of a difference, escorts have a little bit more of a change, a science ship is completely different.
-"There is no such thing as an I win button!""Um, Sir. Whats this button that says (I win) for then?"
This game needs a lot of balancing before PVP, I played a few matches of PVP when I first started on the game and found in unbalanced and quite boring and I do play PVP on other games. So I think this bootcamp is them trying to breathe life into a dead fire and a waste of time.
No offense, but a "few" matches don't give you an accurate picture of the game at all.
Losing is a part of life in any PvP game. You can't possibly expect to be as good as people that have been PvPing for the life of the game in a short amount of time.
I'm actually looking forward to having a look over on my build as its mainly for pve (but does well in a few pvp rounds here and there) aswell as having some fun with the boot camp in gen.
Signed up awhile back for the boot camp, well before the deadline.
Received no in-game e-mail, from the organizer or my "coach".
Here I sit in game today....and still nothing.
Very disappointing.
Sorry to hear, OLS Is it possible that your in-game privacy settings did not allow mail to be received by those not on your friends list, or your @handle was incorrect in the registration thread? Either way, we still have 2 more sessions tonight (EST and EST makeup) -- details here: http://sto-forum.perfectworld.com/showthread.php?t=493831
Sorry to hear, OLS Is it possible that your in-game privacy settings did not allow mail to be received by those not on your friends list, or your @handle was incorrect in the registration thread? Either way, we still have 2 more sessions tonight (EST and EST makeup) -- details here: http://sto-forum.perfectworld.com/showthread.php?t=493831
Cheers,
Brandon =/\=
The Privacy settings has a rare bug that can affect player and they not realize it. The bug is that the server thinks your privacy settings are on. Yet the game client will display them as off. An work around is to set your privacy settings to on, and then turn privacy settings off. (and then back to what your really want them to be).
(This bug has shown up in Champions Online and Star Trek Online)
Signed up awhile back for the boot camp, well before the deadline.
Received no in-game e-mail, from the organizer or my "coach".
Here I sit in game today....and still nothing.
Very disappointing.
Sorry to hear about the miscommunication, Skully. You certainly wernt the only person not notified via ingame PM.
However, the dates and times for todays sessions were postsd on these forums, and all over the PVP BootCamp website that all attendants are duggested to join.
However however, there will be a makeup session on i think January 5th so you still have a chance. That will then lead on to Session #2 times that will take place on Jan 26th, i believe.
[SIGPIC][/SIGPIC] @Aquitaine985 Lag Industries STO PvP Fleet - Executive
A Sad Panda of Industrial calibre. 2010: This is Cryptic PvP. Please hold the line, your call is very important to us...
Will the PvP Boot Camp become a requirement for playing PvP events?
Will the PvP Boot Camp enforce the use of TeamSpeak in all PvP events?
How will this new training camp promote tolerance between elite pvp players and pick up groups?
Since this is being considered as a 'boot camp', will there be new guidelines established for all PvP players?
Is the PvP Boot Camp a temporary or permanent fixture to "Star Trek: Online"?
Will the PvP Boot Camp be used to coverup Cryptic's inability to flesh out PvP battlegrounds and environments? PvP Boot Camp = Cryptic's inability to create a new PvP environment? Foundry Spotlight = Cryptic's inability to create a new set of featured episodes? Players doing the work in which Cryptic employees are responsible for?
If players are doing all the work, why are people paying Cryptic for their lack of services?
Having thoroughly read hilbert's guide a long while back, I'm afraid I did not learn new stuff from the bootcamp yesterday. But the coaches were really cool, and I have high hopes for follow-up camps. Enjoyed 10/10.
And to people saying PvE and PvP gameplay is the same, no friends it is not. In PvE you can dps the heck out of any npcs. In PvP, teamwork is king. If you don't read your team and your enemies good enough, you will fail and fail hard.
Comments
Best of luck to everyone! Learn! Have fun!
My blog! Zen|Dilithium tracking on Thursdays
http://samonmaui.blogspot.com
As a lifetime member of STO, I officially became a financial liability as of April 2012 when compared to a subscriber.
its not just for pvp help too, i will make you better at everything there is to do in game. if all you have done is play pve and never pvp'ed, its likely your ship only operates at about 10% of its potential. but thats ok, theres no were to go from there but up!
Vice Admiral Volmack ISS Thundermole
Brigadier General Jokag IKS Gorkan
Centurion Kares RRW Tomalak
[SIGPIC][/SIGPIC]
I'll take a pvp vet in an RA ship with white gear only any day over the omegaeverythng noob with an ?berPvE build kirking in the queues.
a history of sto pvp: 2010 - 2011
a history of sto pvp: 2012 - 2013
Lol arrogant much? :rolleyes: I never pvp and my ship operates at about 95% of its potential with the other 5% sacrificed for pve specialisation.
This game is so simple there is no excuse for you to have your ship perform well in one area and poorly in the other unless you are deliberately penalising yourself by using plasma weapons (which I am, even then I often top damage done in pugs).
A properly fit PVE ship is damn similar to a properly built PVP ship the only difference between the 2 environments is that PVP REQUIRES teamwork.
It is not that simple. In my experience, PvE simply doesn't require a lot of crowd control abilities or debuffs. You're really best of with a high damage build, having your basic heals. The STFs and the No Win scenario seem to be the only modes where many science abilities even become relevant.
For example:
One of the most important powers in PvP has always been Subnucleonic Beam. SNB removes buffs, and a ship that is buffed with an EPtS, Hazard Emitters, Transfer Shield Strength, Auxillary Power to Structural Integrity Field, ATtack PAttern Apha and Omega, and Cannon Rapid FIre is basically neutralized with a single SNB. (A good pilot can survive it in many circumstances, and a team may carry him throught he worse cases). But NPCs? They use 2-3 buffs at best usually. You get much, much more out of an Attack Pattern Alpha.
Not all games have such extreme differences between PvE and PvP. But STO definitely has a big difference.
PvP isn't like that.
[Kluless][Kold][Steel Heels][Snagtooth]
[Louis Cipher][Outta Gum][Thysa Kymbo][Spanner][Frakk]
[D'Mented][D'Licious]
Joined October 2009. READ BEFORE POSTING
He said PVEers only fly their ships at 10% effectiveness which is bull. Your post revolves around a skill that is a CAPTAIN ability and there fore has nothing to do with ships at all.
What were you responding to again?
Except that when the captains in the ship he uses his powers... It's completely related to the ship.
"It ain't gonna fly itself"
Do you even Science Bro?
No it isnt. A Science captain can use Subnucleonic beam regardless of weather he is in a best fit escort, TRIBBLE fit science vessel or even a damn runabout.
If you want to discuss the necessity of having access to subnuc do it separately to discussions about ship fits.
lol, the person who has never pvped (im assuming) saying his ship is at 95% of its potential is calling me arrogant. not even i would say any of my ships are at 95%, and not just because i don't have all mkXII purple items, but also because i lack near perfect pilot skill. npcs don't have STF shields, plasma in pve isn't gimping yourself.
go ahead mister 95%, que up and show us how its done. if you really are that good you will enjoy the hell out of pvp. or you will learn a hard lesson about just how good you are.
but thats what the boot camp is for, to gain a more room temperature ship potential.
Ok I think this is my fault for not being very clear. My ship is optimised for PVE because that is what I do. Thats why I don't mind running plasma weapons or a scrub ship.
It is also about 95% optimised for PVP. Other than swapping the weapon damage type and replacing AP:B with AP:O there are no changes that would make it more effective.
If you actually want to contribute some useful information and begin a discussion about the differences between a PVE skill tree and a PVP skill tree i'll return and take part.
For ship fits there is very little real difference.
They said they will offer a reward for joining so it will be very encouraging when people will do that without a reward :rolleyes:
Well then, I'd like to take on your 95% optimized pvp ship shoot me a mail ingame @matteo716
Do you even Science Bro?
I'm sorry but there is a huge difference in what you use in pvp and pve. I really hope you do the pvp bootcamp and I'm your coach. I don't mean this in any bad way at all ill be the first to say that I'm not perfect in pve. But the difference in pve and pvp is the difference between the enterprise 1701 and the enterprise 1701-J. Now mind you a pvp build will be petter off then a pve build in a pvp game. For cruisers it's not that big of a difference, escorts have a little bit more of a change, a science ship is completely different.
Or people actually want to get better at the game. :rolleyes:
And there's nothing wrong with giving incentive to participate in things.
No offense, but a "few" matches don't give you an accurate picture of the game at all.
Losing is a part of life in any PvP game. You can't possibly expect to be as good as people that have been PvPing for the life of the game in a short amount of time.
You will see after this bootcamp thingy how many will continue playing :rolleyes:
Twitter | Blog | Original Join Date: Dec 2007 | Gaming Setup | Raptr Profile | Gamer DNA
The opinions expressed in my posts are my own views and do not reflect on any other entity(s) or person(s) I may or may not represent at the time.
Received no in-game e-mail, from the organizer or my "coach".
Here I sit in game today....and still nothing.
Very disappointing.
Sorry to hear, OLS Is it possible that your in-game privacy settings did not allow mail to be received by those not on your friends list, or your @handle was incorrect in the registration thread? Either way, we still have 2 more sessions tonight (EST and EST makeup) -- details here: http://sto-forum.perfectworld.com/showthread.php?t=493831
Cheers,
Brandon =/\=
The Privacy settings has a rare bug that can affect player and they not realize it. The bug is that the server thinks your privacy settings are on. Yet the game client will display them as off. An work around is to set your privacy settings to on, and then turn privacy settings off. (and then back to what your really want them to be).
(This bug has shown up in Champions Online and Star Trek Online)
Sorry to hear about the miscommunication, Skully. You certainly wernt the only person not notified via ingame PM.
However, the dates and times for todays sessions were postsd on these forums, and all over the PVP BootCamp website that all attendants are duggested to join.
However however, there will be a makeup session on i think January 5th so you still have a chance. That will then lead on to Session #2 times that will take place on Jan 26th, i believe.
@Aquitaine985
Lag Industries STO PvP Fleet - Executive
A Sad Panda of Industrial calibre.
2010: This is Cryptic PvP. Please hold the line, your call is very important to us...
I get warm fuzzies at the thought of more people becoming PvPers.
Will the PvP Boot Camp enforce the use of TeamSpeak in all PvP events?
How will this new training camp promote tolerance between elite pvp players and pick up groups?
Since this is being considered as a 'boot camp', will there be new guidelines established for all PvP players?
Is the PvP Boot Camp a temporary or permanent fixture to "Star Trek: Online"?
Will the PvP Boot Camp be used to coverup Cryptic's inability to flesh out PvP battlegrounds and environments? PvP Boot Camp = Cryptic's inability to create a new PvP environment? Foundry Spotlight = Cryptic's inability to create a new set of featured episodes? Players doing the work in which Cryptic employees are responsible for?
If players are doing all the work, why are people paying Cryptic for their lack of services?
And to people saying PvE and PvP gameplay is the same, no friends it is not. In PvE you can dps the heck out of any npcs. In PvP, teamwork is king. If you don't read your team and your enemies good enough, you will fail and fail hard.
Elite Defense Stovokor