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Going AFK is profitable. Please implement some kind of kick feature.

razielkanosrazielkanos Member Posts: 0 Arc User
Hey :)

I just had again a STF where we've NOT been able to reach the bonus goal, just because 2 CENSORED decide to do nothing but hit the "Need" button on every drop. They know they get their TRIBBLE at the end of the STF anyway.

I dunno - I wrote about 23981693871298371209837129083712098 ticket about this topic, never got a replay, and even see the same guys over and over again - so obviously, they don't get a time ban or anything else.

so question: WHEN ARE WILL WE BE ABLE TO KICK SUCH LEECHERS ?

I know - we still would fail the bonus goal - but at least these ppl wouldn't get anything out of their action.

I am done with this - i can't stand it any longer - DO SOMETHING! NOW!

sorry - but right now I am really pissed :(
Post edited by razielkanos on
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Comments

  • mikearoomikearoo Member Posts: 342 Arc User
    edited December 2012
    Yes I would love a way for a team to vote out a leecher in an stf or something. SOO many times I've run one, someone just sits there.. but the second we're able to complete it they zoom off. Or the ones that have a fit about something and decide to just sit there. A couple of times I've been teamed up with a fleet mate and we've decided to let them fail and move on to something else.
  • baudlbaudl Member Posts: 4,060 Arc User
    edited December 2012
    writing forum posts in a pissed off mood is never a good idea. What i do not understand is how needing on stuff has anything to do with reaching the bonus objective? and getting pissed about 15 omega marks hardly justifys your rage post.

    So where they afk? did they sabotage the bonus objective on purpose? Did they have multiple injuries from the start? Those are maybe reasons to kick somebody should this feature ever be implemented...needing on items is hardly that big of an offense to justifiy being kicked.

    Just to be clear, i need on everything too...but i pull my own weight + 1 more in each and every elite stf.

    If it was only because they needed stuff, and nothing else...then ignore what i wrote above, you obviously have some anger issues and a forum post will not fix that, probably will make it worse.
    Go pro or go home
  • duaths1duaths1 Member Posts: 1,232 Arc User
    edited December 2012
    how about - getting 8 unique votes as a leecher (unique accounts, had to be marked as grouped with you when voting) - banned from all group content for 24 hours for all toons?

    count of the votes would reset once a day
  • pessimistorpessimistor Member Posts: 4 Arc User
    edited December 2012
    i always loved the "fleet loot" system

    the first one gets the epic, now two epix, but just the mk xi ****, sometimes u get the antilol mag regulator, wich goes away @ 5 mio ec and sometimes u get only an epic shild mk xi, for only 40k ec @ the npc O_O
    the secon one, some usless blue ****
    the third some more usless green TRIBBLE

    and the others get nothing

    thats fair, i did the most dmg, heal, agro i get the best loot
    and those two away from keyboard suns of beaches get nothing
  • warpangelwarpangel Member Posts: 9,427 Arc User
    edited December 2012
    The public queues exist so that people can play the game not subject to the approval of random strangers. Having any kind of kick vote would make it pointless to have a queue at all.

    If you don't like it, set up a private game with people you approve of. There are several chat channels for that.
  • timelord79timelord79 Member Posts: 1,852 Arc User
    edited December 2012
    Straight kick vote is too open for abuse, no question about it.

    But what about a warning system?

    If a team votes on a warning for trolling/afking/griefing/etc, the guy won't get kicked straight from the team, so the team would not get anything out of voting maliciously.

    But on the third strike you can't re-enter any queue for 24 hours or something like that.
    11750640_1051211588222593_450219911807924697_n.jpg
  • gavriil1983gavriil1983 Member Posts: 73 Arc User
    edited December 2012
    timelord79 wrote: »
    Straight kick vote is too open for abuse, no question about it.

    But what about a warning system?

    If a team votes on a warning for trolling/afking/griefing/etc, the guy won't get kicked straight from the team, so the team would not get anything out of voting maliciously.

    But on the third strike you can't re-enter any queue for 24 hours or something like that.

    Open to abuse indeed. People starting abusing it in WoW the minute it became an option based on "I don't like them".
    Some people are just abusive anyway, and would abuse ANY system implemented. MMOs are fraught with over priveleged teens, children and adults with less maturity than the other two groups. Hell, society really is. Too bad I can't just reach through their screens and slap the stupid out of them... :D
  • marc8219marc8219 Member Posts: 0 Arc User
    edited December 2012
    Something people need to be willing to do is keep an eye out for AFKers/leechers early on, and if they dont help when asked, DO NOT keep doing the stf with 4 people just to help the leecher get his free loot. Yes, you have to be willing to let the STF fail and give up your loot, but if everyone does this it will discourage leechers.

    In CSE if there is AFKer, rather then work harder by doing STF with 4 people and give the leecher his free loot, I will blow a cube or let BOP through and let Kang die so STF is ended and I can leave without penalty. In KASE I will just let probes through. In ISE just sit there/go AFK for about 15 min and leave without penalty, tell others in the group they need to do this to because if not they will have to 3 man it. Everyone needs to do this instead of helping leechers. I never have and never will pass a pug STF with a leecher in the group.
    Tala -KDF Tac- House of Beautiful Orions
  • lewstelamon01lewstelamon01 Member Posts: 924 Arc User
    edited December 2012
    Ron White said it best: "You can't fix stupid. Stupid is forever."

    Also, stupidity is not a ToS or bannable offense, so you can send in a google (yes, google was a word before the search engine became popular, was defined as some stupidly large number...:P) of tickets and it wouldn't matter.

    MMOs are full of people of less than dazzling or even mediocre competency. If you want the best or non leechers, start your own queue.

    Public queues are play-at-your-own-risk venues (seriously, is caveat player a real term? If not, it ought to be)

    ROLL TIDE ROLL
  • darramouss1darramouss1 Member Posts: 1,811 Arc User
    edited December 2012
    Having an AFK person is one of the more annoying things in this game.

    I would support a system that enabled them to be booted from missions and banned from missions for 24 hours on the strict provision that it's a system that can't be abused. There's no use replacing a broken mechanism with another broken mechanism.

    Design a system that can't be abused and you have my vote.
  • foundrelicfoundrelic Member Posts: 1,380 Arc User
    edited December 2012
    warpangel wrote: »
    The public queues exist so that people can play the game not subject to the approval of random strangers. Having any kind of kick vote would make it pointless to have a queue at all.

    If you don't like it, set up a private game with people you approve of. There are several chat channels for that.




    Except sitting at the spawn point and NEEDING on every single drop while everyone else busts their butts isn't playing.

    It's leeching and needs to be dealt with no matter the game.



    It ruins other players enjoyment of the game.
  • sollvaxsollvax Member Posts: 4 Arc User
    edited December 2012
    Radical suggestion
    Arm mines against ALL ships equally
    someone spawn camps let people drop mines on them
    Live long and Prosper
  • dwadsdwaddwadsdwad Member Posts: 63 Arc User
    edited December 2012
    I think they should add a mechanic that allows people to flag others as AFK when inside and instance such as STF's or other missions/pvp etc.

    When a certain number of these flags get put onto someone within a certain instance they will get locked out of any further instances for an hour.

    Id say 75% of flags needed to get someone kicked. That way it would minimise greifers but also give tools to those who genuinely have an issue with an afker.
  • marc8219marc8219 Member Posts: 0 Arc User
    edited December 2012
    sollvax wrote: »
    Radical suggestion
    Arm mines against ALL ships equally
    someone spawn camps let people drop mines on them

    Would be fun be lead to a lot of griefing when you have people with pure tricobalt mine bomber builds like me with all trico consoles and dpb3 using CrtHx3 mines I could very easily wipe out entire team when ever I want. Also it would be hard to enable it in STF but disable elsewhere so you could just fly around ESD blowing everyone up.
    Tala -KDF Tac- House of Beautiful Orions
  • sollvaxsollvax Member Posts: 4 Arc User
    edited December 2012
    Im sure a respectable chap like you would not blow up ESD

    DS9 possibly
    Live long and Prosper
  • lewstelamon01lewstelamon01 Member Posts: 924 Arc User
    edited December 2012
    sollvax wrote: »
    Im sure a respectable chap like you would not blow up ESD

    DS9 possibly

    Rule of Sheer Dumb Luck: DS9 merely gets blown into another sector....

    ROLL TIDE ROLL
  • splattysplatty Member Posts: 144 Arc User
    edited December 2012
    I think it needs to be kept fairly simple so its not open to griefers or false positives. I would go for a game mechanic that looked at some simple rules such causing damage or actively using a skill (such as a eng/sci healing escorts), that covers the afk and leechers and those just sitting there once killed not spawning.

    I think thats as basic as you can go while not booting innocent people, eg you can be stationary but shooting at cube/probes whatever, or your helping in other ways by healing others if dps is low etc.

    To cover lag I guess a 30s timer or there abouts before they get kicked and the queue system should bring in someone else.
  • reconalpha1reconalpha1 Member Posts: 59 Arc User
    edited December 2012
    My fix would be, in order for a player to qualify for the end game loot and reward; they would need to deal a specific amount of damage in both stages of the game.

    Every STF has at least 2 stages, one is usually the optional stage and the other is the final Boss stage.

    That way the player must participate in both stages of the game to qualify for the reward.

    This shouldn?t be too hard to do since the game already records damage from each player when they do PvP and Fleet Actions.
  • baudlbaudl Member Posts: 4,060 Arc User
    edited December 2012
    My fix would be, in order for a player to qualify for the end game loot and reward; they would need to deal a specific amount of damage in both stages of the game.

    Every STF has at least 2 stages, one is usually the optional stage and the other is the final Boss stage.

    That way the player must participate in both stages of the game to qualify for the reward.

    This shouldn?t be too hard to do since the game already records damage from each player when they do PvP and Fleet Actions.

    in favour of that, but it will force players into certain roles, mainly dps classes like escorts and certain ships.
    Nothing against that, but any player would actually need to buy a ship or equipment to actually have a chance for loot.

    similar loot like fleet actions and scaled dilithium: 5th only gets 190 dilithium, first 1100. that would certainly keep people out of elite stfs that are either leeching or just not capable enough to do them.
    Go pro or go home
  • reconalpha1reconalpha1 Member Posts: 59 Arc User
    edited December 2012
    baudl wrote: »
    in favour of that, but it will force players into certain roles, mainly dps classes like escorts and certain ships.
    Nothing against that, but any player would actually need to buy a ship or equipment to actually have a chance for loot.

    similar loot like fleet actions and scaled dilithium: 5th only gets 190 dilithium, first 1100. that would certainly keep people out of elite stfs that are either leeching or just not capable enough to do them.


    I?m not talking about he who does the most damage gets the loot, that would be ridiculous, what I?m saying is the STF should require a minimum set amount of damage to qualify.

    Each map has a minimum amount of NPCs and each NPC requires a specific amount of damage to defeat them, if you add up all the damage required to complete the mission that number can be used to calculate the minimum amount of damage a player needs to qualify for the reward. Like a player must do like 5, 10, or 15% of the total damage available to qualify.

    Can you honestly believe that 1 player cannot do at least 10% damage on average.
  • dtranquildtranquil Member Posts: 0 Arc User
    edited December 2012
    Thing is something needs to be done.

    Those idiots who sit there afk and their only action is to "need" on every last drop.

    Those trolls who enter elites with no gear about mk V or lower because "they cba to get geared"

    Sure the wow system got abused but the system we have heres getting abused by the leeches who don't help//wont help and ninja all they can.
  • sniper1187sniper1187 Member Posts: 255 Arc User
    edited December 2012
    Those leeches and ninjas are what we call thugs and punks in the station, they grow up to be behind bars or 6 feet under. They want everything handed to them.
    "Nuke the entire site from orbit--it's the only way to be sure"
  • natejam101natejam101 Member Posts: 172 Arc User
    edited December 2012
    Hey :)

    I just had again a STF where we've NOT been able to reach the bonus goal, just because 2 CENSORED decide to do nothing but hit the "Need" button on every drop. They know they get their TRIBBLE at the end of the STF anyway.

    I dunno - I wrote about 23981693871298371209837129083712098 ticket about this topic, never got a replay, and even see the same guys over and over again - so obviously, they don't get a time ban or anything else.

    so question: WHEN ARE WILL WE BE ABLE TO KICK SUCH LEECHERS ?

    I know - we still would fail the bonus goal - but at least these ppl wouldn't get anything out of their action.

    I am done with this - i can't stand it any longer - DO SOMETHING! NOW!

    sorry - but right now I am really pissed :(


    Relax, no one cares that you feel the need to cry on the forums about a video game.. If they want to "leech" then let them, i for one do not care, i do not cry out to the GM's via a ticket.

    It is really sad that people playing a VIDEO GAME will cry so many tears for it. They in some way paid their way, they can do and play how the want too. So again I tell you to relax.

    Reporting fellow players in a fake world of entertainment is something I never understood. If you can not handle the pressure, do not go on the interwebz, it is not for you.
  • baudlbaudl Member Posts: 4,060 Arc User
    edited December 2012
    I?m not talking about he who does the most damage gets the loot, that would be ridiculous, what I?m saying is the STF should require a minimum set amount of damage to qualify.

    Each map has a minimum amount of NPCs and each NPC requires a specific amount of damage to defeat them, if you add up all the damage required to complete the mission that number can be used to calculate the minimum amount of damage a player needs to qualify for the reward. Like a player must do like 5, 10, or 15% of the total damage available to qualify.

    Can you honestly believe that 1 player cannot do at least 10% damage on average.

    yeah no doubt, but people would come in, deal that 10%, and go AFK after that. what you have is afk escorts that participated 5 minutes of the game and or joined in again in phase 2. there will always be abuse of the system no matter what is implemented.

    the cure space and khitomer have no fixed amount of enemies btw.

    i still find your idea great, but as i said, nothing will solve the leecher problem forever. It is inherent to the PUG system. Every game with public queues has it. It is also not the first time i read about this "deal x amount of damage to qualify for loot" was already suggested in january this year.
    Go pro or go home
  • recksracerrecksracer Member Posts: 128 Arc User
    edited December 2012
    Hey :)

    I just had again a STF where we've NOT been able to reach the bonus goal, just because 2 CENSORED decide to do nothing but hit the "Need" button on every drop. They know they get their TRIBBLE at the end of the STF anyway.

    I dunno - I wrote about 23981693871298371209837129083712098 ticket about this topic, never got a replay, and even see the same guys over and over again - so obviously, they don't get a time ban or anything else.

    so question: WHEN ARE WILL WE BE ABLE TO KICK SUCH LEECHERS ?

    I know - we still would fail the bonus goal - but at least these ppl wouldn't get anything out of their action.

    I am done with this - i can't stand it any longer - DO SOMETHING! NOW!

    sorry - but right now I am really pissed :(

    Actually...If you refuse to use the multiple avenues at your disposal to avoid this sort of thing, you have no right to complain.

    You get what you get with pugs and bad team mates are the price you sometimes pay for getting a quick stf.
  • hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited December 2012
    Best solution to OPs problem? Don't pug. There are literally DOZENS of ESTF channels that contain competent and sometimes exceptionally good players. There are also griefers in there, but we know most of them, and we will warn you about them.

    Don't let your ignorance force a system that can be VERY easily abused by someone having a bad day. Just join an ESTF channel, and then actually enjoy competent team-mates. But if you choose to pug, you do so at your own risk.
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
  • gstamo01gstamo01 Member Posts: 0 Arc User
    edited December 2012
    Since "Season Seven", I've seen more and more of these AFK'r players that just sit in your team, collect the end reward and contribute nothing in actually completing the mission.

    Can we please have a team "Vote to Kick Player from Team" option added to the game. It was a small problem before Seven, now it's a daily thing.

    (Yes, I know, Private Queues. Not the point..)
    You know Cryptic has Jumped the Proverbial Shark when they introduced Tractor Pulling to Star Trek Online! :D
  • travelingmastertravelingmaster Member Posts: 0 Arc User
    edited December 2012
    I vote that we have the moderators automatically remove these threads, because people keep asking for this when it ain't gonna happen :P
    My PvP toon is Krov, of The House of Snoo. Beware of my Hegh'ta of doom.
  • gstamo01gstamo01 Member Posts: 0 Arc User
    edited December 2012
    Squeaky Wheel gets the Grease Mr. I have nothing to say expect I like Trolling.
    You know Cryptic has Jumped the Proverbial Shark when they introduced Tractor Pulling to Star Trek Online! :D
  • vengefuldjinnvengefuldjinn Member Posts: 1,521 Arc User
    edited December 2012
    NO, just NO.

    A vote kick is a VERY bad idea.

    I can't tell you how many times I've been called a noob, because my temporal warfare dual chroniton beams are a diferent color than my antiproton beams.
    Give those idiots the ability to vote kick and I would have been kicked, they even said so themselves in that particular instance that calls to mind.

    And i'm not even startin about those elitist know it alls who would find all sorts of reasons to kick another player. I don't think that kinda power belongs in a players hands.
    Oh what fun griefers would have ....

    BUT,

    I think rewards should be tied to certian performance benchmarks in a mission. You need to do so much damage, so much healing ect.

    Make it respectable amount that encourages participation.

    The need or greed system, along with the current overall rewards system really kinda lends itself to abuse in my opinion. Perhaps that's the place to make improvements.
    NOT having players police the game. ;)

    Just my thoughts.
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