Hey
I just had again a STF where we've NOT been able to reach the bonus goal, just because 2 CENSORED decide to do nothing but hit the "Need" button on every drop. They know they get their TRIBBLE at the end of the STF anyway.
I dunno - I wrote about 23981693871298371209837129083712098 ticket about this topic, never got a replay, and even see the same guys over and over again - so obviously, they don't get a time ban or anything else.
so question: WHEN ARE WILL WE BE ABLE TO KICK SUCH LEECHERS ?
I know - we still would fail the bonus goal - but at least these ppl wouldn't get anything out of their action.
I am done with this - i can't stand it any longer - DO SOMETHING! NOW!
sorry - but right now I am really pissed
Comments
So where they afk? did they sabotage the bonus objective on purpose? Did they have multiple injuries from the start? Those are maybe reasons to kick somebody should this feature ever be implemented...needing on items is hardly that big of an offense to justifiy being kicked.
Just to be clear, i need on everything too...but i pull my own weight + 1 more in each and every elite stf.
If it was only because they needed stuff, and nothing else...then ignore what i wrote above, you obviously have some anger issues and a forum post will not fix that, probably will make it worse.
count of the votes would reset once a day
the first one gets the epic, now two epix, but just the mk xi ****, sometimes u get the antilol mag regulator, wich goes away @ 5 mio ec and sometimes u get only an epic shild mk xi, for only 40k ec @ the npc O_O
the secon one, some usless blue ****
the third some more usless green TRIBBLE
and the others get nothing
thats fair, i did the most dmg, heal, agro i get the best loot
and those two away from keyboard suns of beaches get nothing
If you don't like it, set up a private game with people you approve of. There are several chat channels for that.
But what about a warning system?
If a team votes on a warning for trolling/afking/griefing/etc, the guy won't get kicked straight from the team, so the team would not get anything out of voting maliciously.
But on the third strike you can't re-enter any queue for 24 hours or something like that.
Open to abuse indeed. People starting abusing it in WoW the minute it became an option based on "I don't like them".
Some people are just abusive anyway, and would abuse ANY system implemented. MMOs are fraught with over priveleged teens, children and adults with less maturity than the other two groups. Hell, society really is. Too bad I can't just reach through their screens and slap the stupid out of them...
In CSE if there is AFKer, rather then work harder by doing STF with 4 people and give the leecher his free loot, I will blow a cube or let BOP through and let Kang die so STF is ended and I can leave without penalty. In KASE I will just let probes through. In ISE just sit there/go AFK for about 15 min and leave without penalty, tell others in the group they need to do this to because if not they will have to 3 man it. Everyone needs to do this instead of helping leechers. I never have and never will pass a pug STF with a leecher in the group.
Also, stupidity is not a ToS or bannable offense, so you can send in a google (yes, google was a word before the search engine became popular, was defined as some stupidly large number...:P) of tickets and it wouldn't matter.
MMOs are full of people of less than dazzling or even mediocre competency. If you want the best or non leechers, start your own queue.
Public queues are play-at-your-own-risk venues (seriously, is caveat player a real term? If not, it ought to be)
ROLL TIDE ROLL
I would support a system that enabled them to be booted from missions and banned from missions for 24 hours on the strict provision that it's a system that can't be abused. There's no use replacing a broken mechanism with another broken mechanism.
Design a system that can't be abused and you have my vote.
Except sitting at the spawn point and NEEDING on every single drop while everyone else busts their butts isn't playing.
It's leeching and needs to be dealt with no matter the game.
It ruins other players enjoyment of the game.
Arm mines against ALL ships equally
someone spawn camps let people drop mines on them
When a certain number of these flags get put onto someone within a certain instance they will get locked out of any further instances for an hour.
Id say 75% of flags needed to get someone kicked. That way it would minimise greifers but also give tools to those who genuinely have an issue with an afker.
Would be fun be lead to a lot of griefing when you have people with pure tricobalt mine bomber builds like me with all trico consoles and dpb3 using CrtHx3 mines I could very easily wipe out entire team when ever I want. Also it would be hard to enable it in STF but disable elsewhere so you could just fly around ESD blowing everyone up.
DS9 possibly
Rule of Sheer Dumb Luck: DS9 merely gets blown into another sector....
ROLL TIDE ROLL
I think thats as basic as you can go while not booting innocent people, eg you can be stationary but shooting at cube/probes whatever, or your helping in other ways by healing others if dps is low etc.
To cover lag I guess a 30s timer or there abouts before they get kicked and the queue system should bring in someone else.
Every STF has at least 2 stages, one is usually the optional stage and the other is the final Boss stage.
That way the player must participate in both stages of the game to qualify for the reward.
This shouldn?t be too hard to do since the game already records damage from each player when they do PvP and Fleet Actions.
in favour of that, but it will force players into certain roles, mainly dps classes like escorts and certain ships.
Nothing against that, but any player would actually need to buy a ship or equipment to actually have a chance for loot.
similar loot like fleet actions and scaled dilithium: 5th only gets 190 dilithium, first 1100. that would certainly keep people out of elite stfs that are either leeching or just not capable enough to do them.
I?m not talking about he who does the most damage gets the loot, that would be ridiculous, what I?m saying is the STF should require a minimum set amount of damage to qualify.
Each map has a minimum amount of NPCs and each NPC requires a specific amount of damage to defeat them, if you add up all the damage required to complete the mission that number can be used to calculate the minimum amount of damage a player needs to qualify for the reward. Like a player must do like 5, 10, or 15% of the total damage available to qualify.
Can you honestly believe that 1 player cannot do at least 10% damage on average.
Those idiots who sit there afk and their only action is to "need" on every last drop.
Those trolls who enter elites with no gear about mk V or lower because "they cba to get geared"
Sure the wow system got abused but the system we have heres getting abused by the leeches who don't help//wont help and ninja all they can.
Relax, no one cares that you feel the need to cry on the forums about a video game.. If they want to "leech" then let them, i for one do not care, i do not cry out to the GM's via a ticket.
It is really sad that people playing a VIDEO GAME will cry so many tears for it. They in some way paid their way, they can do and play how the want too. So again I tell you to relax.
Reporting fellow players in a fake world of entertainment is something I never understood. If you can not handle the pressure, do not go on the interwebz, it is not for you.
yeah no doubt, but people would come in, deal that 10%, and go AFK after that. what you have is afk escorts that participated 5 minutes of the game and or joined in again in phase 2. there will always be abuse of the system no matter what is implemented.
the cure space and khitomer have no fixed amount of enemies btw.
i still find your idea great, but as i said, nothing will solve the leecher problem forever. It is inherent to the PUG system. Every game with public queues has it. It is also not the first time i read about this "deal x amount of damage to qualify for loot" was already suggested in january this year.
Actually...If you refuse to use the multiple avenues at your disposal to avoid this sort of thing, you have no right to complain.
You get what you get with pugs and bad team mates are the price you sometimes pay for getting a quick stf.
Don't let your ignorance force a system that can be VERY easily abused by someone having a bad day. Just join an ESTF channel, and then actually enjoy competent team-mates. But if you choose to pug, you do so at your own risk.
Can we please have a team "Vote to Kick Player from Team" option added to the game. It was a small problem before Seven, now it's a daily thing.
(Yes, I know, Private Queues. Not the point..)
A vote kick is a VERY bad idea.
I can't tell you how many times I've been called a noob, because my temporal warfare dual chroniton beams are a diferent color than my antiproton beams.
Give those idiots the ability to vote kick and I would have been kicked, they even said so themselves in that particular instance that calls to mind.
And i'm not even startin about those elitist know it alls who would find all sorts of reasons to kick another player. I don't think that kinda power belongs in a players hands.
Oh what fun griefers would have ....
BUT,
I think rewards should be tied to certian performance benchmarks in a mission. You need to do so much damage, so much healing ect.
Make it respectable amount that encourages participation.
The need or greed system, along with the current overall rewards system really kinda lends itself to abuse in my opinion. Perhaps that's the place to make improvements.
NOT having players police the game.
Just my thoughts.