If STO had followed the old ways it would have had a paid expansion for ?20-?30 by now that could have doubled the size of the game/content by now IMO.
yeah, but it is not PWE's style and there would be no players left.. you know, these f2p grinders..
AND, it would need to be paid as a kickstart, because the game would not live enough to see it if they diverted ALL manpower to do the expansion. Before PWE took them over, they had some 11 people. ONLY.
Those who claimed to have experience with PWE when the purchase of Cryptic was announced. They predicted PWE would latch onto the game...monetize EVERYTHING....then suck cash out of it like a vampire until nothing is left but an empty husk.
There really is nothing redeeming about it.
No real new content....just new ways to reach for the players wallets.
Spock: Captain...the alien's language has confused the universal translator.
Those who claimed to have experience with PWE when the purchase of Cryptic was announced. They predicted PWE would latch onto the game...monetize EVERYTHING....then suck cash out of it like a vampire until nothing is left but an empty husk.
There really is nothing redeeming about it.
No real new content....just new ways to reach for the players wallets.
Happy with the STWOR !!!
[SIGPIC][/SIGPIC]
"Coffee: the finest organic suspension ever devised. It's got me through the worst of the last three years. I beat the Borg with it."
If STO had followed the old ways it would have had a paid expansion for ?20-?30 by now that could have doubled the size of the game/content by now IMO.
I think the f2p model is great but paying customers are getting run over on that expense.
Small stuff like paying to be a veteran, lack of kling content and so on I was hoping were in progress.
And while I don't agree with anything they relased while I have been here in quality I admit they released more in quanity than I expected.
I will say though killing stf was not a smart move and overall dumping workload on people left and right, this after coming out and saying the company is doing great hirering new people and earning, was a very, very bad choice.
Just like paying people are overlooked to cater for f2p I feel season 7 caters to one group and craps on another.
And since they doing so well I really don't see the point of killing stf other than they must have felt the potential to earn cash through reputation sell-out far out-weighed anything else.
I do feel sort of burned out now but it might have been a great move for the game itself, if they really are making their projected increased in-come who am I say anything.
yeah, but it is not PWE's style and there would be no players left.. you know, these f2p grinders..
AND, it would need to be paid as a kickstart, because the game would not live enough to see it if they diverted ALL manpower to do the expansion. Before PWE took them over, they had some 11 people. ONLY.
So where is all the revenue going? I thought they had doubled+ their staff? What exactly are all these Devs doing then? Oh I know, NW,because it's certainly not on Star Grind online.
So really, if this game was all that, wouldn't we have tons of people playing "and" paying? When people are enjoying themselves playing a game, I'm sure more wouldn't begrudge a fiver here and their, but most playing this game don't spend. Why is GW2 doing so well? LoTR? It's because they are good games.
If this game was really any good, it wouldn't' have gone F2P in the first place.
And before someone comes on and says " LOTR went f2p and it was doing well before", the difference is that SGO went f2p, because it was failing (cups in the kitchen).
Surely, most of the experienced few who play this game, would have expected by now at the least a new faction, but most of all, a new class to play?
Not going to happen.
So your post above really is saying what I think most people know, the game is not making anywhere near enough to actually make an expansion a viable option.
Oh and yes, I know some are going to come back and say "each season is an expansion". To those I say, you have no idea what an expansion is, if you think Season 7 is an expansion...
Straight from the mouth of one of the leaders of the CDF - "I tell you what, Haven't spent any money either - I'm a lousy freeloader" - Jonsills 17/12/2014
LOTR did it and then went F2P and increased it's revenue.
Know why all these differ from SGO? These title were classy and weren't a massive grind fest.
(Okay I will give you hell levels in EQ).
Straight from the mouth of one of the leaders of the CDF - "I tell you what, Haven't spent any money either - I'm a lousy freeloader" - Jonsills 17/12/2014
It's really not as bad as it seems. I haven't paid in a dime in a year and still manage to get everything I want in the game. It's lucky for me I guess that I don't want a lot of the stuff that's in the game. Very happy with my free d'kora and free ferengi ship set, and my free jem'hadar ship... you get the idea.
I'll sell you some weapons from New Romulus. Never fired, only dropped once.
Cryptic should charge players to sprint, and charge them to customize their characters and BO....if you're a free player you should level much slower than a gold player, and only get access to STF's once a week, unless you pay for it. want to hide your MACO helmet,pay up cash. oh but you won't be able to put that MACO on because anything purple and up you have to pay for that.
When cryptic does that...then I will agree they monetize everything .
Only thing monetize is the stuff people want, but don't need to play the game.
Cryptic should charge players to sprint, and charge them to customize their characters and BO....if you're a free player you should level much slower than a gold player, and only get access to STF's once a week, unless you pay for it. want to hide your MACO helmet,pay up cash. oh but you won't be able to put that MACO on because anything purple and up you have to pay for that.
When cryptic does that...then I will agree they monetize everything .
Only thing monetize is the stuff people want, but don't need to play the game.
I was put off enough to try that game as well at one point. It really makes this game look generous.
I'll sell you some weapons from New Romulus. Never fired, only dropped once.
I remember Luke Skywalker uttering the same line, not his father Anakin. It depends on which Anakin you are referring to though, surely not Anakin Skywalker a.k.a Darth Vader in any case.
A contract is a contract...(but only between Ferengi).
I remember Luke Skywalker uttering the same line, not his father Anakin. It depends on which Anakin you are referring to though, surely not Anakin Skywalker a.k.a Darth Vader in any case.
There's a very campy, tacked-on Darth Vader "noooooo" toward the end of episode 3.
I'll sell you some weapons from New Romulus. Never fired, only dropped once.
I remember Luke Skywalker uttering the same line, not his father Anakin. It depends on which Anakin you are referring to though, surely not Anakin Skywalker a.k.a Darth Vader in any case.
End of Episode 3 he yanks out of the table he's strapped to and yells noooooooo, and yes its Darth Vader aka James Earl Jones who says it.
You know, I see a lot of people complaining about how bad Cryptic is monetizing this game. In my opinion, I don't see it. My biggest complaint is that they do not offer enough of an incentive for free players to go gold. How many of you play TOR? You want to talk about squeezing money out of players. Their F2P option is far too restrictive. Go take a look and see then come back and really see how good you have it here.
The thing is though about TOR, its actually a well designed game, very high quality graphics, great combat system..
In the good old days (last year), Cryptic would have released a pile of new episodes to go with Tau Dewa that would have advanced the New Romulus story arc and given players a chance to fight the Tal Shiar directly for the soul of the Romulan people. The level cap would've been raised like it should have been ages ago and we would have felt like the game was really progressing instead of remaining a stagnant grind.
How the high and mighty have forgotten what made this game great.
Haha the 'good old days of last year'?
You are the one who has forgotten that the year of 2011 was the year when STO had next to no new content put into it what so ever.
The thing is though about TOR, its actually a well designed game, very high quality graphics, great combat system..
Now STO on the other hand....is not..
Just my opinion.
A well designed game that went F2P in 10 months after launch due to so many subs leaving? Ahuh.
STO has equal graphics quality.
The combat system is a complete WoW clone, it's not great, it's pretty boring and sub-standard. The STO system isn't much better but the space combat more than makes up for it.
A well designed game that went F2P in 10 months after launch due to so many subs leaving? Ahuh.
STO has equal graphics quality.
The combat system is a complete WoW clone, it's not great, it's pretty boring and sub-standard. The STO system isn't much better but the space combat more than makes up for it.
I can't speak to the WoW comparison, but I will agree with the sub-standard assertion. I'm not going to say that I think STO is ideally designed for the subject matter, but I do think it is far better made than that particular game.
I'll sell you some weapons from New Romulus. Never fired, only dropped once.
It's not that they're monetizing, it's that they 're doing it BADLY.
If you are referring to Cryptic then they are doing it amazingly, you don't have to pay to play any content they put into the game, you don't need to pay money to compete in PVE (PVP is pointless so who cares). Cryptic has the best F2P model around and that is indisputable.
Cryptic should charge players to sprint, and charge them to customize their characters and BO....if you're a free player you should level much slower than a gold player, and only get access to STF's once a week, unless you pay for it. want to hide your MACO helmet,pay up cash. oh but you won't be able to put that MACO on because anything purple and up you have to pay for that.
When cryptic does that...then I will agree they monetize everything .
Only thing monetize is the stuff people want, but don't need to play the game.
You know, there's a trend on these forums now that the defenders use to beat a stick over anyone who has an issue with SGO and that is they compare it to TORs F2P model as if this means people should be thankfull for what they have.
Can you not defend Crpytic without using a poorer model as an example?
Notice you don't mention LOTR or EQ or EQ2 or GW2. Why? Yep, I think we know why.
TOR is not the best model I will admit, however they "want" you to subscribe and are doing everything they can to "force" you too. I don't agree, however I sub to TOR and enjoy the game more than this rubbish.
Time will tell if people leave TOR in droves, however it's still more popular than SGO, even before F2P.
Straight from the mouth of one of the leaders of the CDF - "I tell you what, Haven't spent any money either - I'm a lousy freeloader" - Jonsills 17/12/2014
LOTR did it and then went F2P and increased it's revenue.
Know why all these differ from SGO? These title were classy and weren't a massive grind fest.
(Okay I will give you hell levels in EQ).
To be fair EVERYTHING in EQ (yes, including epic quests) were a MAJOR grind; and can you imagine what the STO playerbase would do if they were told they had to wait 18-36 hours (and kill a plethora of placeholder MOBS) fpor a CHANCE for a named MOB needed for a quest to complete, to spawn.
As to WoW - I quit about a month after WoTLK and I hear the game has changed a great deal; but in the days of Vanilla WoW it most certainly had a Grind that makes STO 'casual' by comparison. From the gear grind and mats needed to gear for MC AND the long quest line all potential raiders had to complete to get the key to MC; and the grind needed to get the fire resistant cloak for 40 members to kill Ragnaros in MC - then 50+ full MC runs (taking 4 hours a night two nights a week) to clear MC to progress in gear to do Blank Wing Lair, etc.
Then in BC all the Reputation grinding you needed to do to unlock deeper raid areas and also earn gear for instances Maybe it's changed to be less of a grind with Cataclysm and Mists of Panderia - but in it's first 3 years, WoW DEFINITELY had a lot of Grind (still more than STO has now.)
Can't speak to LoTRO as I never got past the trial month on that one (too much pie ferrying for myn tastes )
Personally, I think they have indeed gone overboard by locking 99% of the high end sets behind the new Reputation system; but that said, it really is still less of a Grind than either EQ, or Vanilla/BC/WoTLK WoW were. And if you'd played EQ in the pre-WoW days, you'd remember that the playerbase in general didn't think EQ was successful because of SOE, it was successful is spite of SOE.
The question isn't "Does MMO endgame involve a lot of 'Grind'". It's, "Do you still find things you enjoy doing in game/playing with friends, in spite of the 'Grind'?"
If your answer is No, then you should move on and try and find some other passtime (be it another MMO, or whatever) that you do enjoy. If you answer is Yes, by all means stick around, and play the way you like; until they change something to the point you can no longer enjoy the game - and then move on.
There was a time I very much enjoyed EQ and WoW. If I still did, i'd still be playing them. Funny thing though, if I move one, I move on, and I don't sit around and read or post to the forums of a game I no longer play/enjoy. I may check back on a game (I had friends from my old WoW guild willing to get me a copy of both 'Cataclysm' and 'Mists of Pandaria'; but I really am still at the point where WoW just doesn't grab me in any way any longer; and I told them, even if they did, I don't think I'd play for long. Sometimes when you're done with a game, you're done; and if some are at that point with STO, they should just move on - remembering the good times they had; and find something else they enjoy.
Formerly known as Armsman from June 2008 to June 20, 2012
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
If you are referring to Cryptic then they are doing it amazingly, you don't have to pay to play any content they put into the game, you don't need to pay money to compete in PVE (PVP is pointless so who cares). Cryptic has the best F2P model around and that is indisputable.
Right...because being gated from actually advancing your character based on an arbitrary, time gated currency that can be disregarded with a cash shop purchase is a great way to tell your players "come on in guys, have fun with whatever you want for no money at all".
Funny thing though, if I move one, I move on, and I don't sit around and read or post to the forums of a game I no longer play/enjoy. I
See, the thing is, your confusing enjoying a game and enjoying the forums.
I have for nearly 3 years enjoyed these forums more than the game and I come here because I find it very amusing watching people say some of the most amusing things. Start threads to get peoples synapses going.
Heres some class examples of threads people have started or posted in, that stick with me and that I still get a chuckle from.
1. "Vote for STO as best mmo of 2010, even if you don't think it is, it will help if you vote it as best mmo".
2. "I buy everything from the C-Store, even if it's something I don't want".
3. "STO will never go F2P soon (wonder who said that;))
I could go on, but these are the jewels that I love.
I also enjoy watching those people that are staunch supporters of the game and watching as the months go by, they start to turn to the darkside until they too start to rage and complain.
I enjoy that every so often, a new person takes up the mantel of "Cryptic Defender" and jumps on every thread that complains, and tells us "Its' better than TORs model" or "You don't have to spend a penny to get anything".
What I am trying to convey, is that I have moved on, I play plenty of other MMos and games and get my gaming fix from them, I just enjoy these forms (and it's PR mouthpiece Massively).
You never know, 1 day I might get my wish and that Dan leaves, Cryptic gets bought out by Bethesda and they Reboot SGO and make it a more enjoyable, less grindy, less "Barbie on line" and more Treky...
Phew, wheres my single malt...
Straight from the mouth of one of the leaders of the CDF - "I tell you what, Haven't spent any money either - I'm a lousy freeloader" - Jonsills 17/12/2014
Right...because being gated from actually advancing your character based on an arbitrary, time gated currency that can be disregarded with a cash shop purchase is a great way to tell your players "come on in guys, have fun with whatever you want for no money at all".
What are you talking about? Time-gated as in dilithium refinement, it's not a big deal?
Compared to the old method where you spent weeks grinding the same content for the small chance you got what you wanted, the reputation system is a big improvement.
You never know, 1 day I might get my wish and that Dan leaves, Cryptic gets bought out by Bethesda and they Reboot SGO and make it a more enjoyable, less grindy, less "Barbie on line" and more Treky
Interesting wishful thinking. I love the way Bethesda makes a single player sandbox, but not all single player rpg makers transfer well to the mmo platform. If ESO goes well (oh man, I hope it does) maybe we can convince them to try and take up the mantle of Trek.
I'll sell you some weapons from New Romulus. Never fired, only dropped once.
I've never had a problem with Cryptic and PWE wanting to make money off of STO in every possible way.
The company needs the cash to keep that game running and I say get it where you can.
My issue and the biggest reason that I?ve not been playing STO is the lack of IMO meaningful content.
I want more than anything to see the lingering storylines of STO finished so that we can move on to new stories and different adventures or at the very least so we can have a complete story to run our Alts through.
The other thing that I'd want to see almost has much has the continuation of STO storylines is the full development of the KDF faction, I'm a primary KDF player and I feel that we've been treated like a 2nd class faction and player base for far too long.
I'm willing to pay for story content and I'm willing to pay for meaningful KDF content if that's what it takes to get Cryptic to deliver the goods.
The problem is that if we continue to buy and support the fluff and stuff that Cryptic keeps hashing out to us, I fear that's all they will ever offer.
I'm more than willing to offer my monetary support to STO but I'm not willing to support all the grind out content that we're getting now.
What are you talking about? Time-gated as in dilithium refinement, it's not a big deal?
Compared to the old method where you spent weeks grinding the same content for the small chance you got what you wanted, the reputation system is a big improvement.
Because nothing at end-game actually requires dilithium to acquire or advance...
Interesting wishful thinking. I love the way Bethesda makes a single player sandbox, but not all single player rpg makers transfer well to the mmo platform. If ESO goes well (oh man, I hope it does) maybe we can convince them to try and take up the mantle of Trek.
True, but at least it has money and talent and a love of it's work.
Cryptic has none of these things.
Straight from the mouth of one of the leaders of the CDF - "I tell you what, Haven't spent any money either - I'm a lousy freeloader" - Jonsills 17/12/2014
Right...because being gated from actually advancing your character based on an arbitrary, time gated currency that can be disregarded with a cash shop purchase is a great way to tell your players "come on in guys, have fun with whatever you want for no money at all".
Comments
yeah, but it is not PWE's style and there would be no players left.. you know, these f2p grinders..
AND, it would need to be paid as a kickstart, because the game would not live enough to see it if they diverted ALL manpower to do the expansion. Before PWE took them over, they had some 11 people. ONLY.
Spock: Captain...the alien's language has confused the universal translator.
Kirk: On screen.
OP: Rabble Rabble Rabble Rabble!
Kirk: Nothing but subspace white noise.
Happy with the STWOR !!!
"Coffee: the finest organic suspension ever devised. It's got me through the worst of the last three years. I beat the Borg with it."
Keep telling yourself that.
Small stuff like paying to be a veteran, lack of kling content and so on I was hoping were in progress.
And while I don't agree with anything they relased while I have been here in quality I admit they released more in quanity than I expected.
I will say though killing stf was not a smart move and overall dumping workload on people left and right, this after coming out and saying the company is doing great hirering new people and earning, was a very, very bad choice.
Just like paying people are overlooked to cater for f2p I feel season 7 caters to one group and craps on another.
And since they doing so well I really don't see the point of killing stf other than they must have felt the potential to earn cash through reputation sell-out far out-weighed anything else.
I do feel sort of burned out now but it might have been a great move for the game itself, if they really are making their projected increased in-come who am I say anything.
So where is all the revenue going? I thought they had doubled+ their staff? What exactly are all these Devs doing then? Oh I know, NW,because it's certainly not on Star Grind online.
So really, if this game was all that, wouldn't we have tons of people playing "and" paying? When people are enjoying themselves playing a game, I'm sure more wouldn't begrudge a fiver here and their, but most playing this game don't spend. Why is GW2 doing so well? LoTR? It's because they are good games.
If this game was really any good, it wouldn't' have gone F2P in the first place.
And before someone comes on and says " LOTR went f2p and it was doing well before", the difference is that SGO went f2p, because it was failing (cups in the kitchen).
Surely, most of the experienced few who play this game, would have expected by now at the least a new faction, but most of all, a new class to play?
Not going to happen.
So your post above really is saying what I think most people know, the game is not making anywhere near enough to actually make an expansion a viable option.
Oh and yes, I know some are going to come back and say "each season is an expansion". To those I say, you have no idea what an expansion is, if you think Season 7 is an expansion...
WoW did.
EQ did it for years.
LOTR did it and then went F2P and increased it's revenue.
Know why all these differ from SGO? These title were classy and weren't a massive grind fest.
(Okay I will give you hell levels in EQ).
When cryptic does that...then I will agree they monetize everything .
Only thing monetize is the stuff people want, but don't need to play the game.
I was put off enough to try that game as well at one point. It really makes this game look generous.
I remember Luke Skywalker uttering the same line, not his father Anakin. It depends on which Anakin you are referring to though, surely not Anakin Skywalker a.k.a Darth Vader in any case.
There's a very campy, tacked-on Darth Vader "noooooo" toward the end of episode 3.
End of Episode 3 he yanks out of the table he's strapped to and yells noooooooo, and yes its Darth Vader aka James Earl Jones who says it.
Ah, here you go: http://www.youtube.com/watch?v=WWaLxFIVX1s
Nouveau riche LTS member
The thing is though about TOR, its actually a well designed game, very high quality graphics, great combat system..
Now STO on the other hand....is not..
Just my opinion.
Haha the 'good old days of last year'?
You are the one who has forgotten that the year of 2011 was the year when STO had next to no new content put into it what so ever.
{UFP}Thomas45 - Thomas Nixon U.S.S. Majesty Unbound
Tell me about it....TOR has the greatest Space portion ever created in any space MMO.:rolleyes:
A well designed game that went F2P in 10 months after launch due to so many subs leaving? Ahuh.
STO has equal graphics quality.
The combat system is a complete WoW clone, it's not great, it's pretty boring and sub-standard. The STO system isn't much better but the space combat more than makes up for it.
{UFP}Thomas45 - Thomas Nixon U.S.S. Majesty Unbound
I can't speak to the WoW comparison, but I will agree with the sub-standard assertion. I'm not going to say that I think STO is ideally designed for the subject matter, but I do think it is far better made than that particular game.
If you are referring to Cryptic then they are doing it amazingly, you don't have to pay to play any content they put into the game, you don't need to pay money to compete in PVE (PVP is pointless so who cares). Cryptic has the best F2P model around and that is indisputable.
{UFP}Thomas45 - Thomas Nixon U.S.S. Majesty Unbound
You know, there's a trend on these forums now that the defenders use to beat a stick over anyone who has an issue with SGO and that is they compare it to TORs F2P model as if this means people should be thankfull for what they have.
Can you not defend Crpytic without using a poorer model as an example?
Notice you don't mention LOTR or EQ or EQ2 or GW2. Why? Yep, I think we know why.
TOR is not the best model I will admit, however they "want" you to subscribe and are doing everything they can to "force" you too. I don't agree, however I sub to TOR and enjoy the game more than this rubbish.
Time will tell if people leave TOR in droves, however it's still more popular than SGO, even before F2P.
To be fair EVERYTHING in EQ (yes, including epic quests) were a MAJOR grind; and can you imagine what the STO playerbase would do if they were told they had to wait 18-36 hours (and kill a plethora of placeholder MOBS) fpor a CHANCE for a named MOB needed for a quest to complete, to spawn.
As to WoW - I quit about a month after WoTLK and I hear the game has changed a great deal; but in the days of Vanilla WoW it most certainly had a Grind that makes STO 'casual' by comparison. From the gear grind and mats needed to gear for MC AND the long quest line all potential raiders had to complete to get the key to MC; and the grind needed to get the fire resistant cloak for 40 members to kill Ragnaros in MC - then 50+ full MC runs (taking 4 hours a night two nights a week) to clear MC to progress in gear to do Blank Wing Lair, etc.
Then in BC all the Reputation grinding you needed to do to unlock deeper raid areas and also earn gear for instances Maybe it's changed to be less of a grind with Cataclysm and Mists of Panderia - but in it's first 3 years, WoW DEFINITELY had a lot of Grind (still more than STO has now.)
Can't speak to LoTRO as I never got past the trial month on that one (too much pie ferrying for myn tastes )
Personally, I think they have indeed gone overboard by locking 99% of the high end sets behind the new Reputation system; but that said, it really is still less of a Grind than either EQ, or Vanilla/BC/WoTLK WoW were. And if you'd played EQ in the pre-WoW days, you'd remember that the playerbase in general didn't think EQ was successful because of SOE, it was successful is spite of SOE.
The question isn't "Does MMO endgame involve a lot of 'Grind'". It's, "Do you still find things you enjoy doing in game/playing with friends, in spite of the 'Grind'?"
If your answer is No, then you should move on and try and find some other passtime (be it another MMO, or whatever) that you do enjoy. If you answer is Yes, by all means stick around, and play the way you like; until they change something to the point you can no longer enjoy the game - and then move on.
There was a time I very much enjoyed EQ and WoW. If I still did, i'd still be playing them. Funny thing though, if I move one, I move on, and I don't sit around and read or post to the forums of a game I no longer play/enjoy. I may check back on a game (I had friends from my old WoW guild willing to get me a copy of both 'Cataclysm' and 'Mists of Pandaria'; but I really am still at the point where WoW just doesn't grab me in any way any longer; and I told them, even if they did, I don't think I'd play for long. Sometimes when you're done with a game, you're done; and if some are at that point with STO, they should just move on - remembering the good times they had; and find something else they enjoy.
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
Right...because being gated from actually advancing your character based on an arbitrary, time gated currency that can be disregarded with a cash shop purchase is a great way to tell your players "come on in guys, have fun with whatever you want for no money at all".
See, the thing is, your confusing enjoying a game and enjoying the forums.
I have for nearly 3 years enjoyed these forums more than the game and I come here because I find it very amusing watching people say some of the most amusing things. Start threads to get peoples synapses going.
Heres some class examples of threads people have started or posted in, that stick with me and that I still get a chuckle from.
1. "Vote for STO as best mmo of 2010, even if you don't think it is, it will help if you vote it as best mmo".
2. "I buy everything from the C-Store, even if it's something I don't want".
3. "STO will never go F2P soon (wonder who said that;))
I could go on, but these are the jewels that I love.
I also enjoy watching those people that are staunch supporters of the game and watching as the months go by, they start to turn to the darkside until they too start to rage and complain.
I enjoy that every so often, a new person takes up the mantel of "Cryptic Defender" and jumps on every thread that complains, and tells us "Its' better than TORs model" or "You don't have to spend a penny to get anything".
What I am trying to convey, is that I have moved on, I play plenty of other MMos and games and get my gaming fix from them, I just enjoy these forms (and it's PR mouthpiece Massively).
You never know, 1 day I might get my wish and that Dan leaves, Cryptic gets bought out by Bethesda and they Reboot SGO and make it a more enjoyable, less grindy, less "Barbie on line" and more Treky...
Phew, wheres my single malt...
What are you talking about? Time-gated as in dilithium refinement, it's not a big deal?
Compared to the old method where you spent weeks grinding the same content for the small chance you got what you wanted, the reputation system is a big improvement.
{UFP}Thomas45 - Thomas Nixon U.S.S. Majesty Unbound
Interesting wishful thinking. I love the way Bethesda makes a single player sandbox, but not all single player rpg makers transfer well to the mmo platform. If ESO goes well (oh man, I hope it does) maybe we can convince them to try and take up the mantle of Trek.
The company needs the cash to keep that game running and I say get it where you can.
My issue and the biggest reason that I?ve not been playing STO is the lack of IMO meaningful content.
I want more than anything to see the lingering storylines of STO finished so that we can move on to new stories and different adventures or at the very least so we can have a complete story to run our Alts through.
The other thing that I'd want to see almost has much has the continuation of STO storylines is the full development of the KDF faction, I'm a primary KDF player and I feel that we've been treated like a 2nd class faction and player base for far too long.
I'm willing to pay for story content and I'm willing to pay for meaningful KDF content if that's what it takes to get Cryptic to deliver the goods.
The problem is that if we continue to buy and support the fluff and stuff that Cryptic keeps hashing out to us, I fear that's all they will ever offer.
I'm more than willing to offer my monetary support to STO but I'm not willing to support all the grind out content that we're getting now.
Because nothing at end-game actually requires dilithium to acquire or advance...
Oh. Right.
True, but at least it has money and talent and a love of it's work.
Cryptic has none of these things.
Like I said, not a big deal, it's not hard to get.
{UFP}Thomas45 - Thomas Nixon U.S.S. Majesty Unbound