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  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited November 2012
    The main problem with running double Aux2Bat on an escort (and especially a Tacscort when you have Tac Initiative) is that you're going to run out of unique Tac skills and end up running copies (the bane of A2B). So double TT is kinda useless, for example.

    That said, A2B with trannies is almost interesting.

    I've run into issues with AtB because of the triggered cooldowns on certain abilities. Where X triggers a CD on Y - X will be available again before Y is (and Y before X, if you use Y first), because the triggered CD is not affected by the recharge buff from the Tech DOFFs...

    ...wish they affected triggered CDs.
  • zorena#3961 zorena Member Posts: 254 Arc User
    edited November 2012
    cidstorm wrote: »
    Pretty much.

    I just checked a bunch of deets on the saber vs. steamrunner. For a loss of one turn point and one tier 2 sci ability you are getting: an extra tier 2 eng ability, 2-3% more shields, almost 4 thousand hp, an extra eng console, and +150 crew.

    Like how you mention crew like it serves some purpose.
    Noone.
  • mazurkr1mazurkr1 Member Posts: 30 Arc User
    edited November 2012
    a2b is fun on tacscorts, but not for the weak (or pug). you become quite the glass cannon, so not that smart for pvp.

    nice having crf3, hyt3, apb1, abd1, and bo3/bfaw1 up all the time, though.....
  • thishorizonthishorizon Member Posts: 1,158
    edited November 2012
    The main problem with running double Aux2Bat on an escort (and especially a Tacscort when you have Tac Initiative) is that you're going to run out of unique Tac skills and end up running copies (the bane of A2B). So double TT is kinda useless, for example.

    That said, A2B with trannies is almost interesting.

    you're doing what with trannies shimmer?

    ewe.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited November 2012
    zorandra wrote: »
    Like how you mention crew like it serves some purpose.

    People underestimate crew, imo. Though, in organized PvP - teams wth crosshealing and pocket healers - one could definitely understand that. Definitely a different world than PUGland.
  • beary666stobeary666sto Member Posts: 0 Arc User
    edited November 2012
    you're doing what with trannies shimmer?

    ewe.

    Play cooldown god after each shot!
    Join Date: Sep 2009
    [23:35] Horta deals 1738411 (1538303) Toxic Damage to Centurion Engineer with Corrosive Acid.
  • shookyangshookyang Member Posts: 1,122
    edited November 2012
    People underestimate crew, imo. Though, in organized PvP - teams wth crosshealing and pocket healers - one could definitely understand that. Definitely a different world than PUGland.
    Repair rate and crew killing effects affect percentage of crew. Not the total number.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited November 2012
    shookyang wrote: »
    Repair rate and crew killing effects affect percentage of crew. Not the total number.

    Say you're working with Lesser of -20 or -20% crew.

    You have 50 crew.
    (80%) 50 - 10 = 40
    (64%) 40 - 8 = 32
    (50%) 32 - 7 = 25
    (40%) 25 - 5 = 20
    (32%) 20 - 4 = 16
    (24%) 16 - 4 = 12
    (20%) 12 - 2 = 10
    (16%) 10 - 2 = 8
    (12%) 8 - 2 = 6
    (08%) 6 - 2 = 4
    (06%) 4 - 1 = 3
    (04%) 3 - 1 = 2
    (02%) 2 - 1 = 1
    (00%) 1 - 1 = 0

    You have 200 crew.
    (90%) 200 - 20 = 180
    (80%) 180 - 20 = 160
    (70%) 160 - 20 = 140
    (60%) 140 - 20 = 120
    (50%) 120 - 20 = 100
    (40%) 100 - 20 = 80
    (32%) 80 - 16 = 64
    (26%) 64 - 13 = 51
    (20%) 51 - 11 = 40
    (16%) 40 - 8 = 32
    (13%) 32 - 7 = 25
    (10%) 25 - 5 = 20
    (08%) 20 - 4 = 16
    (06%) 16 - 4 = 12
    (05%) 12 - 2 = 10
    (04%) 10 - 2 = 8
    (03%) 8 - 2 = 6
    (02%) 6 - 2 = 4
    (02%) 4 - 1 = 3
    (01%) 3 - 1 = 2
    (01%) 2 - 1 = 1
    (00%) 1 - 1 = 0

    Say it were 100% instead of 50% chance:
    14 hits to 0 the crew on the 50 man ship.
    22 hits to 0 the crew on the 200 man ship.

    So picture the 400, 500, 1000, etc, etc, etc...
    ...and keep in mind it's not 100%.

    edit: BTW, that's for Able. 10% for Alive. But again, the more crew - the better.
  • cidstormcidstorm Member Posts: 1,220 Arc User
    edited November 2012
    cidstorm wrote: »
    Pretty much.

    I just checked a bunch of deets on the saber vs. steamrunner. For a loss of one turn point and one tier 2 sci ability you are getting: an extra tier 2 eng ability, 17-18% more shields, almost 4 thousand hp, and +150 crew.

    Fixed faulty information, the Saber and Steamrunner have the same consoles.
  • treffelltreffell Member Posts: 247 Arc User
    edited November 2012
    "I'd call it the U.S.S. Steamed Hull"


    its good looking ship to me, and i was comning to the same concludion in so far as feds
    - engineer captains may be superior

    course its to late for me cause i gots a science captain
  • cidstormcidstorm Member Posts: 1,220 Arc User
    edited November 2012
    U.S.S. Steamed Rice/food item
    U.S.S. Steamboat
    U.S.S. Cleaveland Steamer
  • mimey2mimey2 Member Posts: 0 Arc User
    edited November 2012
    I called mine the U.S.S. Locomotive.

    It fits pretty well I think.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • marctraiderzmarctraiderz Member Posts: 539 Arc User
    edited November 2012
    More QQn about the Steaml0ller

    It's the 3rd ship in a row they released which has one of the ugliest appearances ever.
  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited November 2012
    More QQn about the Steaml0ller

    It's the 3rd ship in a row they released which has one of the ugliest appearances ever.

    Some were saying that about the bug. :P You can't please everyone I guess. :D
    [SIGPIC][/SIGPIC]
  • herbie1966herbie1966 Member Posts: 0 Arc User
    edited November 2012
    Mine is the U.S.S. Robert Fulton
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited November 2012
    USS Newcomen, you will proboly have to google it
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited November 2012
    snoge00f wrote: »
    Some were saying that about the bug. :P You can't please everyone I guess. :D

    Yes , but the Bug was Purple , there fore superior !

    As for the Steemy ... USS Steam Roller FTW ! :D
  • majortiraomegamajortiraomega Member Posts: 2,214 Arc User
    edited November 2012
    whats wrong with it?

    well, my little escort pilot brain can think of about a million reasons why this is the new top escort in the game. or at least on par with the bug.

    it spells bad juju for sci ships and cruisers. and more fun for me! (i think i'll go get that steam sub now)

    have fun kill bad guys

    New top escort, eh? Compare the Fleet Patrol Escort to the Blockade Runner Escort Retrofit. The Steamrunner has 400 more base hull, 0.01 more shields, and an 0.01 higher impulse modifier. The console layout is identical and the bridge officer layout just swaps the Lt. Science for Lt. Eng and the Ensign universal for ensign science. Personally, I believe the Fleet Patrol Escort is still the better ship.

    Now, compare the Fleet Patrol Escort to the bug ship. The bug ship has 400 more base hull, 0.01 higher shields, and 0.02 higher impulse modifier. The console layout swaps out a science slot for an extra tactical slot, giving the ship more firepower. What makes the bug the top escort is the turn rate to hit point ratio. With a turn rate of 20, the ship is 4 higher than a fleet patrol escort and 3 higher than a fleet defaint, or 1 less than a Klingon Bird of Prey. The bird of prey actually takes a shield (0.8) and hull penalty (25K) in order to get the extra edge in space combat. If the Jem'hadar ship had 27,000 hull and 0.9 shields, the ship would be balanced. Sadly, money talks and such a change isn't likely to happen. Due to the fact that it is overpowered, many escort captains will buy huge a huge number of duty officer packs to obtain the ship.
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  • shimmerlessshimmerless Member Posts: 0 Arc User
    edited November 2012
    New top escort, eh? Compare the Fleet Patrol Escort to the Blockade Runner Escort Retrofit. The Steamrunner has 400 more base hull, 0.01 more shields, and an 0.01 higher impulse modifier. The console layout is identical and the bridge officer layout just swaps the Lt. Science for Lt. Eng and the Ensign universal for ensign science. Personally, I believe the Fleet Patrol Escort is still the better ship.

    Now, compare the Fleet Patrol Escort to the bug ship. The bug ship has 400 more base hull, 0.01 higher shields, and 0.02 higher impulse modifier. The console layout swaps out a science slot for an extra tactical slot, giving the ship more firepower. What makes the bug the top escort is the turn rate to hit point ratio. With a turn rate of 20, the ship is 4 higher than a fleet patrol escort and 3 higher than a fleet defaint, or 1 less than a Klingon Bird of Prey. The bird of prey actually takes a shield (0.8) and hull penalty (25K) in order to get the extra edge in space combat. If the Jem'hadar ship had 27,000 hull and 0.9 shields, the ship would be balanced. Sadly, money talks and such a change isn't likely to happen. Due to the fact that it is overpowered, many escort captains will buy huge a huge number of duty officer packs to obtain the ship.

    Well the Steamie has a very solid loadout and a lot of yet-unrealized potential because of its odd layout. I mean you could make the argument that the bug's been able to do the same thing for ages, but generally people haven't bothered or taken that route too seriously because a) they weren't forced to and b) the bug has more overlap issues due to having a dedicated Eng instead of a Sci.

    (Personally I don't know why people fall over themselves lavishing praise on the Fleet Patrol, the Fleet Saber is a superior ship in my estimation).
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  • aetam1aetam1 Member Posts: 228 Arc User
    edited November 2012

    It's the 3rd ship in a row they released which has one of the ugliest appearances ever.

    Nah it looks ok.

    My stomach is clear and my mind is full of bacon!
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