Let me just say that at first I had absolute zero interest in seeing the Ambassador class in the game. From what I saw of it in Yesterdays Enterprise it didn't really look asthetically pleasing.
However my opinion on this changed a few days ago once I saw the USS Zhukov model, which looked pretty damn lovely.
http://en.memory-alpha.org/wiki/File:USS_Zhukov_studio_model.jpghttp://en.memory-alpha.org/wiki/File:Ambassador_class_studio_model_at_Christies.jpg
I certainly prefer it to the Galaxy class.
While this ship is classed as a cruiser (like the Akira and Intrepid are in the show), I think it'd be good as another entry in the destroyer class. It's size and rather stocky build seems fitting for it.
Here's what I'd like it to be...
Ambassador-class
Type: Destroyer
Baseline Stats
Fore weapons: 4 (Can equip dual/dual-heavy cannons)
Aft Weapons: 3
3 Engineering console slots
3 Science console slots
3 Tactical console slots
Impulse modifier: 0.2
Hullstrength: 33000
Shield modifier: 1
Base turnrate: 14
Device slots: 3
Crew: 550
Power bonus: +10 Weapons
1 Cmdr Tactical
1 Lt Tactical
1 Lt Cmdr Engineering
1 Ensign Universal
1 Lt Universal
Tactical Variant
+1 Tactical console
+5 weapon power
+5 shield power
Science Variant
+1 Science console
+10 Aux power
NO sensor analysis
Engineering Variant
+1 Engineering console
+10 Engine power
Anyone got their own thoughts on it?
Comments
This would also apply to the Ambassador class so she can't be a destroyer.
>Destroyer
>14 turn rate
Ha ha... ha.
No.
Expect a generic cruiser, probably a bit more manuverable than the Galaxy, but with less HP. I wouldn't be surprised if they'd give it lt.cmdr. universal boff station.
Just wait till the STO 3rd anniversary. It's pressumably going to be featured in some special event mission then.
Really there is just too much history not to see it in game, it was an enterprise and this class of ship is the one that Sela (whatever Iconians have done with her) mother served upon before she was taken to Romulas.
However for me I want it to be an uber rare reward, a ship which you get in a lottery.
I want there to be an event where star fleet says due to the further stretching of Starfleet due to the new Breen and Tholian incursions they are looking to bring back and rekit older ships from mothballs and there is a limited number of Ambasador class ships they are doing it with, litrally in the tens, you then have to do an event which gets you placed in the lottery for an ambasador ship and its drawn fropm that.
And then thats it, later on you starfleet might release a new class of ship which is based on the ambasador class (much the same way the stargazer is the update of constelation class) however there would only ever be a very, very limited number of Ambasador class ships in game and getting one would be seen as special
Ah well, not interested in it then. Cruisers in this game aren't worth a dime, unless you're playing a healer in PvP or No win scenario.
Daizen - Lvl 60 Tactical - Eclipse
Selia - Lvl 60 Tactical - Eclipse
Whew, I'm glad you are not a DEV. I would be hella ticked off if they released the Ambassador Class as some ultra rare uber ship. I have been playning this game since the begining and was disapointed when they didn't bring it in as a tier 4 or 5 ship after the ugly Excelsior. I have been saving all my zen and dill, for when they released this thing and have been skipping all these new ships that come out. We have enough problems with uber ships coming through lock box now and in Season 7 they will midigate that. The random lottery of gear has proven to be to flawed for some players stay on the loosing end of luck. I would hate for them to put ships on the stupid lottery when gear will no longer be on lottery and you will get what you earned through reputation, instead.
And I can understand the desire to at least put a limit on the influx of some ships. CBS seems to have issues and the use of some kind of pseudo-gambling device is probably the best way to distribute them.
That said, I don't imagine it's hugely likely for the Ambassador. Especially if they don't release it as a T5+ ship. They could release it as a T3-T4 (or even basic T5 ship) and then release a Fleet version.
i.e. completly unintresting.
Of course I am also not a fan of the Excelsior, but since that one has made an appearance, I suppose this one could be brought in. But I don't see why it would.
Maybe because it was an Enterprise?
14 turn rate (considering Cryptic's love of big ship = mega-slow, it won't happen)
DC/DHC usable (only one Fed cruiser can do that atm, and I doubt they'd give another one)
Cmdr tactical (Basically wanting a cruiser-ish level of hull, with an almost escort like turn rate and DHCs on top of all of it)
Those three things alone really don't make a good idea. It's asking for a lot, and giving up almost nothing in return for it.
As a cruiser, no matter WHAT else it would have, it'd have Cmdr Engineering, always.
Personally, I hope for something maybe like...
Cmdr. Engineering
Lt. Cmdr science
Lt. Anything
Lt. Anything
Ensign Anything
I don't really care about the other Lt or ensign slots, to me, the most important part would be the Cmdr engineer and Lt. Cmdr sci (since Fed cruisers have no ship with a lt. cmdr sci, not counting the space whale).
4/4 weapons, 37.5k hull, 1.05 shield modifier (a fleet version would get 41,250 hull with a 1.15 shield modifier), 6-8 turn rate (somewhere in there).
3/3/3 consoles, or 4 engineering 3 sci, 2 tactical
|@mimey2:
The Ambassador is a decent bit smaller and lighter than even a sov, chances are it wil have a better than 9 turn rate. 14 IS too high, but 10-12 wouldn't be out of line IMHO.
TBH BoFF wise i'd like to see somthing like:
Cmdr Uni, Lt Uni, Lt Tac, Lt En, Lt Sci. It's a bit unique and opens some real veriaty in build options.
If the Ambassador were to get even 10, then the Excelsior would need a significant boost. I am not saying that because I like the Excel alot, but that the Excel is a LOT smaller than the Galaxy, Ambassador, and Sovy. Going on that, all the cruisers in the game would need a turn-speed pass.
I don't really agree totally with that BOFf layout though either.
Universal slots are VERY powerful, more so than anything else. That's why BoPs can be so impressive, with their entire universal set ups, or other things like the bug. The only other ship in the game with a Cmdr. Universal is the Recluse, and that's a bit more limited because it's still a sci-heavy carrier, lockbox ship or not.
So having the Cmdr be universal is going again more on what I mentioned in my previous post, in that there would be a cruiser ship with cruiser-like hull and almost escort level turn rate.
Think about this as well: A cruiser, with Attack Pattern Omega 3 and purple Conn Officers allowing for constant, or almost constant up time of Omega 3. Hard to hit, hard to hurt even when hit, while hitting very hard in return (not AS hard as a fully buff alpha strike from an Defiant or something, but still hard), and so on.
Even so, having 4 Lts I could see happening, though, even if possibly overpowered. Science would be the best choice in the Lt uni though, if trying to be a healer and/or tank, with tac being the next one. Not engineer though, too many shared cooldowns.
While she's shorter, she's not actually smaller.
The Ambassador is both wider and higher (has more decks) than the Sovereign.
So she's bigger it two dimensions while the Sovy is only bigger in one.
And both the TNG Technical Manual and the "Ships of the Line" Calender give the Ambassador at 3.7 million tons while the Sovereign is usually given at 3.2, in the "Starship Spotter for example.
I love the Ambassador and I'd love to see her in this game, but with the proper stats.
I think a turnrate around 6.5 would still be okay and I have a character on standby that I created specifically for this ship and I'll wait no matter how long it takes.
The arbitrary reason many people give why this ship class is unimportant and/or shouldn't be in this game baffles me, especially since
-even the Encyclopedia states that the U.S.S. Exeter that was on the casualty list in "In the Pale Moonlight" was an Ambassador class, showing they were still alive in that era
-we get the flippin' Vesta, a ship that appeared only the the novels just like the Luna
and it's not like an Ambassador class ships doesn't have its own novel series
http://memory-beta.wikia.com/wiki/NF
There is nothing that says it can't or shouldn't get the fleet version treatment.
https://youtube.com/channel/UCJZ5FBJ9bFaZ6yAFiNpZiRQ/featured?view_as=subscriber
Twitter:
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Theoretically not. But practically yes. Because any cruiser fleet layout would be better than Galaxy :P
Also the whole point of not having an LTC on there is that this is the trade off for a Commander universal. And since when did Conn Officers affect attack Pattern Omega's duration. If they've changed that i hadn't noted it. TBH it's stuck with the usual cruiser issue. There is no such thing as a good cruiser bridge layout with just 12 BoFF powers. 13 is about the real minimum for a good solid setup. 14 maybe 15 depending on your choice of distribution for them. A Commander Uni backed by a a Lt Uni gives you a good bit of choice to pick your weakpoint in a more useful way without giving you everything.
Remember I?m not advocating cannons here. Without those it can't begin to scratch the DPS of an escort.
@Misterde3: I'm going to have to see if I can't find my insurrection DVD and the rest of my collection be4cuase those sov stats just sound really bogus, at no point in any shots does it look smaller than a galaxy to that degree, and some of the identifiable exterior features would be wildly out of scale if it was that much smaller.
As for the mass. ignore it, the Nebulae is supposedly a half a million tons lighter, which given it's layout compared to the Ambassador would just be downright impossible. A good percentage of an ambassadors height is focused in it's neck extension, (same can be said in comparison to sov technically speaking, but it?s not as severe). this means that if you basically cut the neck at the base where it meets the secondary hull and move the whole thing back to the rear of the secondary hull and you'll halve the length without changing any other stats, (or alternatively re-mount the saucer on the front of the deflector and you keep the length whilst cutting the height by 2/3). In practice over it's length very littlie is at full width or height.
The Nebula by contrast has close fitting nacelles alongside a large secondary hull that takes up a much longer piece of length and extends much of the width of the ships maximum, but does not add significantly to the height, a similar thing applies with that big beefy rollbar. Certainly it gains a good bit of height, but over it's overall length it's actually the full height and/or width over a greater percentage of said length than the Ambassador. Given it's also greater total height and width and only marginally shorter length you just can't come up with any way to make the ambassador the heavier ship that makes any kind of engineering sense.
TBH this is one of those things we can argue on. But to me an ambassador absolutely should be out maneuvering a sov or Nebulae. Which makes 1 the minimum for me. If they under specced the Excel I?d be happy to see a fleet version with an enhanced turn rate.
The reason I decided to designate it as a destroyer is because.
a) It's a smaller ship then the newer larger cruisers.
b) It'll probably be of a similar size to some existing escorts.
c) Cryptic hasn't yet released a 3x escort/destroyer pack yet and so far the only destroyers available are vet/lockbox rewards.
d) You already have the Odyssey for a tanking/science cruiser and the Regent for the tactical cruiser.
e) A last bit of hope on my part that cryptic will release a canon ship that has an enterprise style configuration which will actually have a real use, given that DPS is king in STO.
Well it looks better then the Galaxy-class for starters and is the only canon ships left that has the Constitution style configuration. Also no spade shaped saucer section or silly attempts to streamline it.
Daizen - Lvl 60 Tactical - Eclipse
Selia - Lvl 60 Tactical - Eclipse
Yes that I understood about the layout you gave. No Ltc means no other 'big' power except in the Cmdr seat. Even so, a Cmdr Universal is still very powerful because it does allow you to choose.
As for the Conn Officers, they don't affect the duration, but the cooldown. There are ones out there which reduce the cooldown on Attack Patterns Beta, Delta, and Omega by 15%, and you can stack 3 of them. Between them, you can have constant, or near constant usage of an Attack Pattern of your choosing. So the damage buff, defense buff, immunity to movement debuffs, etc etc.
I could not find the statement but I also believe that I read that someone at Cryptic said that an Ambassador class ship will be a mission reward coming out very soon.
As for the people that think that it's ugly. I think people want to because its a part of canon and Enterprise history. Just like I got an Excelsior - I didn't get it because it's streamlined like a 25 year old woman, it's has more serious aesthetics like Grandpa with a shotgun! :eek:
SCE ADVISORY NOTICE: Improper Impulse Engine maintenance can result in REAR THRUSTER LEAKAGE. ALWAYS have your work inspected by another qualified officer.
Oh i know it's powerful and there have to be compromises, no questions there.
Also sorry, honestly didn't know about those DoFF's, never seen one, all mine are -evasve manuvers and -tac team CD ones. That does make it a good deal nastier, though the same technichlly goes for the regent and Excelsior, APO1 is weaker but still nasty.
If the whole STF issue does turn out to be a bug i'll probably write a littile thread on cruisers.
Heres hoping its one ship Ive always liked and missed not being in STO.
Captain Ellisa Varr
The 12th Fleet
Section 31, Captain of Gamma Squad
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Am I the only speculating about what the KDF IS GONNA GET here? Hoping for the K'Vort at some point with all this, considering they were also featured in "Yesterday's Enterprise"
Jus Sayin'.. Lil KDF love here and there...
Rear Admiral , Engineering Division
U.S.S. Sheffield N.C.C. 92016
Ooh, that's pretty cool. I support having more "alien", non-Starfleet ships on the fed side (I adore the look of the Atrox).
If they could find a cool gimmick for it I wouldn't mind a So'na ship:
http://johneaves.files.wordpress.com/2009/04/untitled-191.jpg?w=655&h=393
Honestly dont have nothing against the ambasdor class, but to mi is a crucier to mi self, and a OLD ONE.
I know here it means nothing because here are a excelcior class that have a improved boff setup than the galaxy (a Flag ship multirol but not here -.-* ) and really more powerfull ship than ambasador and excelcior.
what im realy worried in this game is how some very iconic ship become near obsolete with each new ship from store and dev team ignore this ....
This crazy race in dps will kill the game so few ppl like mi self taking the rol of suport only for enter a stf or any other fleet action for listen in the chat "oh mi god a noob in a crucier ..."