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Is SS completely borked now?

dassemstodassemsto Member Posts: 792 Arc User
edited November 2012 in PvP Gameplay
I hear something the other day about Scramble Sensors... about weapons not firing after respawning, if you're killed while scrambled.

Well, today my team ran up against a premade with 2 carriers who used a lot of Scramble. The first thing I reacted to was the crazy target jumping. Even from SS2, I couldn't keep target lock even a fraction of a second. I selected my target 10 times over 5 seconds, and immediately lost it, despite not clicking a single ability or firing weapons. This felt like old SS, but what do I know.

The more serious issue, was that when someone on my team died, and came back to the fight, their whole ship refused to cooperate. Not only weapons, but also heals. Actually, most buttons on the tray would be non-functional. We tried changing targets, hitting esc and everything, but the only thing that worked, was logging out and back in.

This is some serious s**t. :( Anyone else experienced it?
Post edited by dassemsto on
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Comments

  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited October 2012
    It just happened to me. My tray got locked immediately after getting hit with SS. The thing is that somehow I was able to "mash through," and get it working again. I thought I was going to have to relogin, but I didn't have to.

    I wasn't hit with anything else that I can think of.


    Edit:

    Actually, I think someone may have been tossing trics. I wonder if that could be a trigger for the input getting stuck. Like the game doesn't realize you're free of the stun and it keeps you that way.
    [SIGPIC][/SIGPIC]
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited October 2012
    snoge00f wrote: »
    Edit:

    Actually, I think someone may have been tossing trics. I wonder if that could be a trigger for the input getting stuck. Like the game doesn't realize you're free of the stun and it keeps you that way.

    That sounds like when you die in the Mirror Event while tractored - when you respawn - you're still tractored. You're not - but you usually end up only able to fly in a straight line or whatever direction you were moving when you died...
  • dassemstodassemsto Member Posts: 792 Arc User
    edited October 2012
    snoge00f wrote: »
    Actually, I think someone may have been tossing trics. I wonder if that could be a trigger for the input getting stuck. Like the game doesn't realize you're free of the stun and it keeps you that way.

    Now this IS interresting, as there were trics flying around in the match I was in as well...
  • falloutx23falloutx23 Member Posts: 456
    edited October 2012
    SS has been doing this for awhile now. As far as I know, it never went away. Its not a consistent bug to recreate, but I don't think anything was ever done to fix it once ppl started figuring out what was causing it.
  • praxi5praxi5 Member Posts: 1,562 Arc User
    edited October 2012
    That sounds like when you die in the Mirror Event while tractored - when you respawn - you're still tractored. You're not - but you usually end up only able to fly in a straight line or whatever direction you were moving when you died...

    This.

    This has been happening to me a LOT lately.
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited October 2012
    i battle cloaked in my vet ship wile scrambled and couldn't decloak! im not sure how, but it just started working again and i could decloak
  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited October 2012
    Ok,

    I'm really beginning to suspect that trics might be the vector behind the weirdness.

    I was just in a match and I lost my playership after getting tricced.

    I had to die to fix that. I hear a re-login fixes that though.

    I also had issues activating powers during that match as well. Though that may have been lag from the pets and mines.
    [SIGPIC][/SIGPIC]
  • lomax6996lomax6996 Member Posts: 512 Arc User
    edited October 2012
    I've been having similar issues lately. Last night in an STF was typical. I experienced the following in a Hegh'ta BOP. Would suddenly stop moving even though I wasn't tractored or hit with any other movement arrestor. Sudden loss of steering. Lack of response from keyboard input. At one point, I respawned, cloaked and then couldn't do anything else. Just flew along in a straight line, cloaked. No response from any controls. I click on a target and the system will target the object then suddenly jump to another target. Had several instances where I targeted an object and engaged. A minute or two into the engagement the system suddenly jumps to another target. Last night was the worst it's been but have had all of these issues at various times lately. My computer has no issues anywhere else and this has only recently started in STO (since last patch or patch before). I usually notice it in STF's more than anywhere else and it's very sporadic and unpredictable.
    *STO* It’s mission: To destroy strange new worlds, to seek out new life and new civilizations... and then kill them, to boldly annihilate what no one has annihilated before!
  • gradstudent1gradstudent1 Member Posts: 633 Arc User
    edited October 2012
    lomax6996 wrote: »
    I've been having similar issues lately. Last night in an STF was typical. I experienced the following in a Hegh'ta BOP. Would suddenly stop moving even though I wasn't tractored or hit with any other movement arrestor. Sudden loss of steering. Lack of response from keyboard input. At one point, I respawned, cloaked and then couldn't do anything else. Just flew along in a straight line, cloaked. No response from any controls. I click on a target and the system will target the object then suddenly jump to another target. Had several instances where I targeted an object and engaged. A minute or two into the engagement the system suddenly jumps to another target. Last night was the worst it's been but have had all of these issues at various times lately. My computer has no issues anywhere else and this has only recently started in STO (since last patch or patch before). I usually notice it in STF's more than anywhere else and it's very sporadic and unpredictable.

    I think this issue in the quote above is a different issue than the one originally addressed in this post (i.e., the one related to SS), but I have also experienced what you are doing about--just this morning (x2!) in fact.

    Concerning SS, I have also been experiencing this tray-lockdown issue in PvP, but I had not made the connection to tricos. I will keep my eyes open though.
  • falloutx23falloutx23 Member Posts: 456
    edited October 2012
    Non-SS related, but we ran across an interesting new bug tonight when our match took us to the top of the map. Two teammates got stuck at the top and couldn't move. Both had to relog to clear it. Anyone else run across this?
  • ilhanskilhansk Member Posts: 620 Arc User
    edited October 2012
    Yeah there is a bug where you can get stuck:

    http://www.youtube.com/watch?v=TjRpPSFio48#t=6m58s

    Happens when you supspace jump "out" of the map.
    Visit the Inner Circle YouTube Channel to watch some STO pew pew PVP action!

  • drkfrontiersdrkfrontiers Member Posts: 2,477 Arc User
    edited October 2012
    dassemsto wrote: »
    I hear something the other day about Scramble Sensors... about weapons not firing after respawning, if you're killed while scrambled.

    Well, today my team ran up against a premade with 2 carriers who used a lot of Scramble. The first thing I reacted to was the crazy target jumping. Even from SS2, I couldn't keep target lock even a fraction of a second. I selected my target 10 times over 5 seconds, and immediately lost it, despite not clicking a single ability or firing weapons. This felt like old SS, but what do I know.

    The more serious issue, was that when someone on my team died, and came back to the fight, their whole ship refused to cooperate. Not only weapons, but also heals. Actually, most buttons on the tray would be non-functional. We tried changing targets, hitting esc and everything, but the only thing that worked, was logging out and back in.

    This is some serious s**t. :( Anyone else experienced it?

    This has happened to me more times than I can remember. I have raised it a number of times. My weapons and abilities just stop functioning properly. Glad you shed some light on the cause.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited October 2012
    Has anybody tested more whether it was a DPB'd trics in coordination with the SS?

    SS the target - the first tric hits, disables - the rest kill... and then broken trays?
  • criminiuscriminius Member Posts: 184 Arc User
    edited October 2012
    All I can say is that there is a huge hot 100 ton piece of metal waiting for you.
  • dassemstodassemsto Member Posts: 792 Arc User
    edited October 2012
    I don't suppose anyone from TSI remembers facing a OmegaXIII premade a few days ago? You had two carriers on your team, and used Trics and seemingly a lot of SS. If you remember, can you shed some light on the details of what you did? Versions of SS? (I know SS2 was used, but was ! or 3 used too?) Dispersal Patterns for the trics? Anything else that might have caused this?

    We kept getting tray-lock almost every time we died that match.
  • tick0tick0 Member Posts: 243 Arc User
    edited October 2012
    dassemsto wrote: »
    I don't suppose anyone from TSI remembers facing a OmegaXIII premade a few days ago? You had two carriers on your team, and used Trics and seemingly a lot of SS. If you remember, can you shed some light on the details of what you did? Versions of SS? (I know SS2 was used, but was ! or 3 used too?) Dispersal Patterns for the trics? Anything else that might have caused this?

    We kept getting tray-lock almost every time we died that match.

    Wow... Were there Danubes, too?

    I can 100% confirm I was not part of this cheese explosion! :eek:
    star_trek_razzle_dazzle_by_schematization-d37701m.gif
    @f4tamy | Sad Pandas
  • danielpenfolddanielpenfold Member Posts: 3 Arc User
    edited October 2012
    Why don't they just take the pvp out of the game then ?
    I'm so happy :D
  • devorasxdevorasx Member Posts: 693
    edited October 2012
    dassemsto wrote: »
    I don't suppose anyone from TSI remembers facing a OmegaXIII premade a few days ago? You had two carriers on your team, and used Trics and seemingly a lot of SS. If you remember, can you shed some light on the details of what you did? Versions of SS? (I know SS2 was used, but was ! or 3 used too?) Dispersal Patterns for the trics? Anything else that might have caused this?

    We kept getting tray-lock almost every time we died that match.

    I was there in my atrox and we suffered as much SS spam. Im not using it on my carrier, but you might want to ask Mew or Trinity if they use it. I think they do, cant say for sure, and yes we do use dispersal pattern for trics.
    Co-founder of The Spanish Inquisition TSI - Cause no one expects it!

    PaxOttomana: gawd mirror event is like fighting a tsi premade, they keep comin and comin!
  • praxi5praxi5 Member Posts: 1,562 Arc User
    edited October 2012
    devorasx wrote: »
    I was there in my atrox and we suffered as much SS spam. Im not using it on my carrier, but you might want to ask Mew or Trinity if they use it. I think they do, cant say for sure, and yes we do use dispersal pattern for trics.

    Was I there for that match? I pugged in vs you, Trinity, Mew, and a couple others. Not sure if I happened to pug into the XIII premade in question.

    I was using Scramble 1 on my fDSSV.
  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited October 2012
    Trinity does use SS on his carrier. I've fought against him recently in a pug.
    [SIGPIC][/SIGPIC]
  • devorasxdevorasx Member Posts: 693
    edited October 2012
    praxi5 wrote: »
    Was I there for that match? I pugged in vs you, Trinity, Mew, and a couple others. Not sure if I happened to pug into the XIII premade in question.

    I was using Scramble 1 on my fDSSV.

    I cant really recall as i pug alot and i premade alot, aaaaand i blow up many ships....alot! So its hard to keep track with all my victi...erh.. opponents. I know people have been jammering long that SS is somewhat broken, but I didnt read in zone chat during any of them matches that someone said that their tray broke down. If that did happen, we (TSI) would have cancelled the match and warped out until the situation was solved.
    Co-founder of The Spanish Inquisition TSI - Cause no one expects it!

    PaxOttomana: gawd mirror event is like fighting a tsi premade, they keep comin and comin!
  • ilhanskilhansk Member Posts: 620 Arc User
    edited October 2012
    Dear devorasx,

    Scramble Sensors IS bugged. When you die while being scrambled, after respawn sometimes your weapons stop working until you die again or relog.

    This is one of the reasons why most PVP fleets are not using SS anymore. Because bug using is just pathetic.

    When you can still see the SS visual effect on your ship even after you respawned, then you know that the bug has been triggered.

    Happens to me a lot, especially when playing against certain TSI people.

    Problem is, to my knowledge no one was able to reproduce/re-enact this bug under controlled circumstances reliably. There seems to be one important ingredient that we are all missing.

    But I know one thing for certain: Putting people on ignore (and accuse them of making stuff up) who are informing you about the bug, is not a solution to the problem. :D

    I am not referring to you personally but to other certain members of TSI.

    Oh and btw, the whole SS bug problem is kinda old news. It suprises me that you guys never heard about this. Look here.


    @ilhansk -Inner Circle / Turkish RP Heroes-
    Visit the Inner Circle YouTube Channel to watch some STO pew pew PVP action!

  • dassemstodassemsto Member Posts: 792 Arc User
    edited October 2012
    devorasx wrote: »
    I was there in my atrox and we suffered as much SS spam. Im not using it on my carrier, but you might want to ask Mew or Trinity if they use it. I think they do, cant say for sure, and yes we do use dispersal pattern for trics.

    yes, i think one of my guys had SS slotted. SS1 I think. Did you get traylock too? uhm... wait you didn't die, did you? Or did we get one kill? hmm

    I'm just trying to figure out if there is some combo that does this, or just SS on it's own.
  • matteo716maikaimatteo716maikai Member Posts: 823
    edited October 2012
    i use ss1.

    theres nothing else to really slot there that goes with my build.

    it may or may not be a bug directly releated to ss

    what are we supposed to do about it?

    if we dont use then the number of bug reports goes down, if we do use it then everyone else seemingly hates us.

    use it, so theres more triggers of the bug so it can be tracked down, restricting yourselves is only gonna drag the problem out longer.


    look at all the other things the community has "restricted" itself on useing, IE the pay to win consoles.

    and now look at whats been done to help balance them out... oh thats right... nothing.
  • falloutx23falloutx23 Member Posts: 456
    edited October 2012
    lol....I was going to JOKE about TSI running it to make the community aware of it being broken. With all due respect...you guys crack me up sometimes. So we should all load up as many broken things on our ship as we can and make it as unfun as possible to prove how broken the game is?
  • devorasxdevorasx Member Posts: 693
    edited October 2012
    ilhansk wrote: »
    Dear devorasx,

    Scramble Sensors IS bugged. When you die while being scrambled, after respawn sometimes your weapons stop working until you die again or relog.

    This is one of the reasons why most PVP fleets are not using SS anymore. Because bug using is just pathetic.

    When you can still see the SS visual effect on your ship even after you respawned, then you know that the bug has been triggered.

    Happens to me a lot, especially when playing against certain TSI people.

    Problem is, to my knowledge no one was able to reproduce/re-enact this bug under controlled circumstances reliably. There seems to be one important ingredient that we are all missing.

    But I know one thing for certain: Putting people on ignore (and accuse them of making stuff up) who are informing you about the bug, is not a solution to the problem. :D

    I am not referring to you personally but to other certain members of TSI.

    Oh and btw, the whole SS bug problem is kinda old news. It suprises me that you guys never heard about this. Look here.


    @ilhansk -Inner Circle / Turkish RP Heroes-


    Yey! Im someones dear! :D

    Yes im aware SS is bugged and it has been for a very very very long time. Actually i can recall this happening to me as far back as since this game started. But i havent encountered or read/heard from anyone during combat or in orgpvp say that "hey, SS bugged me out, can we rematch?"
    Besides, as you say the bug only occures when you die while being scrambled, so the chance of you being bugged is minimal. Im not saying the problem shouldnt be resolved, but meh, what do you expect from Cryptic after so long?

    If now SS is to be sactioned, shouldnt AMS too be sactioned? Or are we going to play hypocrits cause the only "fair" way to use a scrambler is if you can pay monitos for the AMS console?

    I cant speak for other members using the ability, but its still a legitimate skill to be used, and hence i wont sanction members who do use it. The chance of the bug happening is debateable, some say more, some say less. But as always tell us in chat so we can redo match.
    Co-founder of The Spanish Inquisition TSI - Cause no one expects it!

    PaxOttomana: gawd mirror event is like fighting a tsi premade, they keep comin and comin!
  • devorasxdevorasx Member Posts: 693
    edited October 2012
    dassemsto wrote: »
    yes, i think one of my guys had SS slotted. SS1 I think. Did you get traylock too? uhm... wait you didn't die, did you? Or did we get one kill? hmm

    I'm just trying to figure out if there is some combo that does this, or just SS on it's own.

    As i stated in my last post, the SS bug has been around since the launch of the game, and no i cant recall if i did die or not, and i cant recall if you did score a kill or not.

    The SS bug is a seperate issue I would pressume, and the trico stun is just an added desirable effect.
    Co-founder of The Spanish Inquisition TSI - Cause no one expects it!

    PaxOttomana: gawd mirror event is like fighting a tsi premade, they keep comin and comin!
  • dalolorndalolorn Member Posts: 3,655 Arc User
    edited October 2012
    falloutx23 wrote: »
    lol....I was going to JOKE about TSI running it to make the community aware of it being broken. With all due respect...you guys crack me up sometimes. So we should all load up as many broken things on our ship as we can and make it as unfun as possible to prove how broken the game is?

    He does have a point though. If there's nobody around to complain about things, there are no complaints to listen to, and by extension no reason to fix them. Makes sense to me.

    Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.p3OEBPD6HU3QI.jpg
  • devorasxdevorasx Member Posts: 693
    edited October 2012
    falloutx23 wrote: »
    lol....I was going to JOKE about TSI running it to make the community aware of it being broken. With all due respect...you guys crack me up sometimes. So we should all load up as many broken things on our ship as we can and make it as unfun as possible to prove how broken the game is?

    Funny how we always get targetted and cried for foul play when some of our members discover some new insights in pvp. Like were the ONLY one doing it, and the rest will follow suit like ye, mindless sheep. And when speaking of broken/unfair things we had RSP+FBP, TSS3, and VM+SNB combos which has been fixed over time. Now the new is energy drain and p2w consoles. Actually the community is just replicating what we do, only sometimes overdoing it.
    Co-founder of The Spanish Inquisition TSI - Cause no one expects it!

    PaxOttomana: gawd mirror event is like fighting a tsi premade, they keep comin and comin!
  • havamhavam Member Posts: 1,735 Arc User
    edited October 2012
    ...if we do use it then everyone else seemingly hates us.

    *pets mai on the back* no worries pal, I ll still hate you no matter what BO skills you use....promise
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