I hear something the other day about Scramble Sensors... about weapons not firing after respawning, if you're killed while scrambled.
Well, today my team ran up against a premade with 2 carriers who used a lot of Scramble. The first thing I reacted to was the crazy target jumping. Even from SS2, I couldn't keep target lock even a fraction of a second. I selected my target 10 times over 5 seconds, and immediately lost it, despite not clicking a single ability or firing weapons. This felt like old SS, but what do I know.
The more serious issue, was that when someone on my team died, and came back to the fight, their whole ship refused to cooperate. Not only weapons, but also heals. Actually, most buttons on the tray would be non-functional. We tried changing targets, hitting esc and everything, but the only thing that worked, was logging out and back in.
This is some serious s**t.
Anyone else experienced it?
Comments
I wasn't hit with anything else that I can think of.
Edit:
Actually, I think someone may have been tossing trics. I wonder if that could be a trigger for the input getting stuck. Like the game doesn't realize you're free of the stun and it keeps you that way.
That sounds like when you die in the Mirror Event while tractored - when you respawn - you're still tractored. You're not - but you usually end up only able to fly in a straight line or whatever direction you were moving when you died...
Now this IS interresting, as there were trics flying around in the match I was in as well...
This.
This has been happening to me a LOT lately.
I'm really beginning to suspect that trics might be the vector behind the weirdness.
I was just in a match and I lost my playership after getting tricced.
I had to die to fix that. I hear a re-login fixes that though.
I also had issues activating powers during that match as well. Though that may have been lag from the pets and mines.
I think this issue in the quote above is a different issue than the one originally addressed in this post (i.e., the one related to SS), but I have also experienced what you are doing about--just this morning (x2!) in fact.
Concerning SS, I have also been experiencing this tray-lockdown issue in PvP, but I had not made the connection to tricos. I will keep my eyes open though.
http://www.youtube.com/watch?v=TjRpPSFio48#t=6m58s
Happens when you supspace jump "out" of the map.
This has happened to me more times than I can remember. I have raised it a number of times. My weapons and abilities just stop functioning properly. Glad you shed some light on the cause.
SS the target - the first tric hits, disables - the rest kill... and then broken trays?
We kept getting tray-lock almost every time we died that match.
Wow... Were there Danubes, too?
I can 100% confirm I was not part of this cheese explosion! :eek:
@f4tamy | Sad Pandas
I was there in my atrox and we suffered as much SS spam. Im not using it on my carrier, but you might want to ask Mew or Trinity if they use it. I think they do, cant say for sure, and yes we do use dispersal pattern for trics.
PaxOttomana: gawd mirror event is like fighting a tsi premade, they keep comin and comin!
Was I there for that match? I pugged in vs you, Trinity, Mew, and a couple others. Not sure if I happened to pug into the XIII premade in question.
I was using Scramble 1 on my fDSSV.
I cant really recall as i pug alot and i premade alot, aaaaand i blow up many ships....alot! So its hard to keep track with all my victi...erh.. opponents. I know people have been jammering long that SS is somewhat broken, but I didnt read in zone chat during any of them matches that someone said that their tray broke down. If that did happen, we (TSI) would have cancelled the match and warped out until the situation was solved.
PaxOttomana: gawd mirror event is like fighting a tsi premade, they keep comin and comin!
Scramble Sensors IS bugged. When you die while being scrambled, after respawn sometimes your weapons stop working until you die again or relog.
This is one of the reasons why most PVP fleets are not using SS anymore. Because bug using is just pathetic.
When you can still see the SS visual effect on your ship even after you respawned, then you know that the bug has been triggered.
Happens to me a lot, especially when playing against certain TSI people.
Problem is, to my knowledge no one was able to reproduce/re-enact this bug under controlled circumstances reliably. There seems to be one important ingredient that we are all missing.
But I know one thing for certain: Putting people on ignore (and accuse them of making stuff up) who are informing you about the bug, is not a solution to the problem.
I am not referring to you personally but to other certain members of TSI.
Oh and btw, the whole SS bug problem is kinda old news. It suprises me that you guys never heard about this. Look here.
@ilhansk -Inner Circle / Turkish RP Heroes-
yes, i think one of my guys had SS slotted. SS1 I think. Did you get traylock too? uhm... wait you didn't die, did you? Or did we get one kill? hmm
I'm just trying to figure out if there is some combo that does this, or just SS on it's own.
theres nothing else to really slot there that goes with my build.
it may or may not be a bug directly releated to ss
what are we supposed to do about it?
if we dont use then the number of bug reports goes down, if we do use it then everyone else seemingly hates us.
use it, so theres more triggers of the bug so it can be tracked down, restricting yourselves is only gonna drag the problem out longer.
look at all the other things the community has "restricted" itself on useing, IE the pay to win consoles.
and now look at whats been done to help balance them out... oh thats right... nothing.
Yey! Im someones dear!
Yes im aware SS is bugged and it has been for a very very very long time. Actually i can recall this happening to me as far back as since this game started. But i havent encountered or read/heard from anyone during combat or in orgpvp say that "hey, SS bugged me out, can we rematch?"
Besides, as you say the bug only occures when you die while being scrambled, so the chance of you being bugged is minimal. Im not saying the problem shouldnt be resolved, but meh, what do you expect from Cryptic after so long?
If now SS is to be sactioned, shouldnt AMS too be sactioned? Or are we going to play hypocrits cause the only "fair" way to use a scrambler is if you can pay monitos for the AMS console?
I cant speak for other members using the ability, but its still a legitimate skill to be used, and hence i wont sanction members who do use it. The chance of the bug happening is debateable, some say more, some say less. But as always tell us in chat so we can redo match.
PaxOttomana: gawd mirror event is like fighting a tsi premade, they keep comin and comin!
As i stated in my last post, the SS bug has been around since the launch of the game, and no i cant recall if i did die or not, and i cant recall if you did score a kill or not.
The SS bug is a seperate issue I would pressume, and the trico stun is just an added desirable effect.
PaxOttomana: gawd mirror event is like fighting a tsi premade, they keep comin and comin!
He does have a point though. If there's nobody around to complain about things, there are no complaints to listen to, and by extension no reason to fix them. Makes sense to me.
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
Funny how we always get targetted and cried for foul play when some of our members discover some new insights in pvp. Like were the ONLY one doing it, and the rest will follow suit like ye, mindless sheep. And when speaking of broken/unfair things we had RSP+FBP, TSS3, and VM+SNB combos which has been fixed over time. Now the new is energy drain and p2w consoles. Actually the community is just replicating what we do, only sometimes overdoing it.
PaxOttomana: gawd mirror event is like fighting a tsi premade, they keep comin and comin!
*pets mai on the back* no worries pal, I ll still hate you no matter what BO skills you use....promise
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