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Heartfelt plea - hold off on tomorrow's patch

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    sollvaxsollvax Member Posts: 4 Arc User
    edited August 2012
    If these doffs are no use for Fleet projects please make them disappear ENTIRELY

    as for "warfare specialists"
    those need to stack

    so you wind up with ONE warfare specialist slot with all 57 of the little pests sat in it
    Live long and Prosper
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    boglejam73boglejam73 Member Posts: 890 Arc User
    edited August 2012
    diogene0 wrote: »
    I know. That's why the solution the devs would be ready to accept are:
    - An UI change
    - Removing the fleet doff feature

    The second one is the easiest to achieve. But I'm almost certain that they will never allow the fleet doffs to be used in the starbase projects.

    Third solution: Put it back the way it was. Sorry you'd no longer be able to exploit people looking for crazily over-priced "common" doffs, but you'll get over it.

    My actual preferred solution would be to change the projects from skill-specific (security officer, sensor officer) to discipline specific (tactical, science). It would return DOFF prices on the exchange back to a normal, non-inflated point and would make recruitment missions more likely to produce useful DOFFs instead of TRIBBLE DOFFs.

    But either way, Huzzah! Its working as intended. :rolleyes:
    [SIGPIC][/SIGPIC]
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    diogene0diogene0 Member Posts: 0 Arc User
    edited August 2012
    boglejam73 wrote: »
    Third solution: Put it back the way it was. Sorry you'd no longer be able to exploit people looking for crazily over-priced "common" doffs, but you'll get over it.

    My actual preferred solution would be to change the projects from skill-specific (security officer, sensor officer) to discipline specific (tactical, science). It would return DOFF prices on the exchange back to a normal, non-inflated point and would make recruitment missions more likely to produce useful DOFFs instead of TRIBBLE DOFFs.

    But either way, Huzzah! Its working as intended. :rolleyes:

    I don't mind, I have stopped selling whites, it's like doing microtransactions, it's tedious, and white doffs are worth nothing atm. It's almost free. 150k for a tac doff is laughable. It used to be 800. There is no more profit in whites anymore. ;)

    I tried to explain why your dream wouldn't happen: money. It's weird you can't understand that hard fact. :rolleyes:
    Lenny Barre, lvl 60 DC. 18k.
    God, lvl 60 CW. 17k.
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    phantomeightphantomeight Member Posts: 567 Bug Hunter
    edited August 2012
    perhaps they wanted to kill the market on purpose ;)
    join Date: Sep 2009 - I want my changeling lava lamp!
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    boglejam73boglejam73 Member Posts: 890 Arc User
    edited August 2012
    diogene0 wrote: »
    I tried to explain why your dream wouldn't happen: money. It's weird you can't understand that hard fact. :rolleyes:

    You haven't actually explained anything. And you should just stop trying. You want DOFFs to be special because you are a DOFFer. I get that.

    Those of us trying to advance our projects want to be able to convert our grind time (fleet marks converted to fleet credits) into useful DOFFs for our projects. We complained. Cryptic heard. Cryptic instituted FLEET DOFFs. Then, after a week, Cryptic decides to unilaterally change their functionality (being able to use them in Fleet Projects) without mentioning it in either Tribble patch notes or Holodeck patch notes. When this waspointed out, the only response was "working as intended."

    Further, they have now made every DOFF purchase on the exchange a potential booby trap where maybe the doff works for a project...maybe it doesn't.

    If you can't understand why those of us who find that unacceptable aren't happy, then nothing I or anyone else can say is going to help you. This isn't the thread you are looking for. Move along. Move along.

    and, as always, remember that this is working as intended.
    [SIGPIC][/SIGPIC]
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    syberghostsyberghost Member Posts: 1,711 Arc User
    edited August 2012
    The patch has loaded, so this thread is now moot.

    Please feel free to continue discussing the issue in this thread:

    http://sto-forum.perfectworld.com/showthread.php?t=363891
    Former moderator of these forums. Lifetime sub since before launch. Been here since before public betas. Foundry author of "Franklin Drake Must Die".
This discussion has been closed.