Many people have noted the Dilthium sink of building a Starbase and that in itself is HUGE
Take just the Full upgrage to Tier 2 each supsection requires 108k Dilth and the Upgrade itself another 216K dilth
So over 500,000 dilth to upgrade to tier 2
Now to the EC cost/opportunity cost of moving on to Tier 3
The bulk of the cost is still in Doffs - while Cryptic provided a way to get doffs from your starbase I did a test and bought 1000 doffs and gave the breakdown here:
http://sto-forum.perfectworld.com/showpost.php?p=5339231&postcount=36
297 Tactical Doffs = 29.7% chance
38 Security Doffs = 3.8% chance - You have less than a 4% chance getting security doff!!
73 Engineering doffs = 7.3%
271 Operational doffs = 20.4%
90 Science doffs = 9%
231 edical Doffs = 23.1%
So lets take 1 Military 1000 xp tier 3 project as and example
Now before people start saying you can get doffs for free - using them is still what's called in finance/accounting and "opportunity" cost - simple what you could get if you did not use the doff into the project
so the requirement for 1000xp tier 3 Military:
60 Tactical doffs - cost 40k ec eack = $2.4 million EC
60 Security doffs - cost 200k ec eack = $16 million EC!!!
100 MK 3 torps 4k each = 400k EC
3000 Provisions - cost 75 ec eack = 225,000 ec
600 Fleet Marks cost - ????
So just 1 assignment for tier 3 = a cost/opportunity cost of $19 Million EC!!(not including fleet marks
23 millitary assigments to complete tier 3 = 19x23 = $437 MILLION ec - Just for Millitary
the others cost 1/2 as much so to tier 3 is a cost/opportunity cost of almost $1 BILLION EC
So is it worth it??? (cost to tier 2 is already several Hunderd million ec)
So if you skipped tier 3 and put all those resources on exchange you would have $1 billion ec for your fleet - not including the Fleet marks and dilth
Comments
That said, I'd love to see a cost break down by dilithium ;-) That'd be an interesting figure
Of course I don't find the Fleet project all that interesting. I mean, it's a lot of grinding just to get some Fleet Ships - that I have to pay money for. Personally, I'd rather join a larger Fleet and just buy my Fleet ships from them - and use my EC to buy the Modules on the Exchange.
so join the bigest fleet what you can find on that way the cost will be the lowest as possiple ea player.;)
and yes small fleets burning recoures down for nothing they will never reach the end.:eek:
Dilith is Free as well if you work for it
everything is Free if you work for it
if 1x projekt on tier 4 eats for example will cost 500k-1mio dil where take this in small fleets, yes no way thats the point not doffs or other junk.;)
Second my analysis through the doff experiment with commons from the starbase proves that this is not effective for some doffs
"If" Cryptic said that the doffs you get from buying them from the starbase would be Random - then this is an out and out Lie by Cryptic
And this is just a lie, those missions have a 64-72 hour cooldown. What you are probably doing is farming those doffs over and over on multiple alt accounts, but then at least admit that and don't make up a story.
lol. It's not a lie. I suggest you go try before you post on the forums and accuse a fellow player.
This. I actually have 7 KDF and 7 STF characters so yes that helps. If you crit these missions, you either get a few more commons or a better rarity of doff (which now can be downgraded into even more doffs). Not sure what the exact cooldown is as it is never displayed, but I have no problem running and collecting on these missions every other day.
The person who posted this thread obviously thought so.
Haha indeed true, I guess my point was more along the lines of - 'what's a game without a goal?'
Dil is the interesting one there, since it has a measurable real-world value; last time I checked, 182 Dil costs about a penny in US dollars.
If you discount opportunity costs, however, come wash my truck for free; I'd normally pay someone to do that, but you don't believe in opportunity costs, so your time has no value.
General Recruitment: 5 Doffs from Doff Pack
Andorian Cultural Exchange: 1
Tellarite Cultural Exchange: 1
Vulcan Cultural Exchange: 1
Fed Junior Tactical Officer Cadre: 3 (crit)
Fed Junior Engineering Officer Cadre: 2
Fed Junior Science Officer Cadre: 3 (crit)
Fed Civil Corps Officer Cadre: 2
Total: 18
These Doffs are at least common in rarity, I have not seen if I got any green/blue/purple Doffs, which would only add to this total as they can be broken down further all the way commons. This is for 1 turn on 1 character.
Are the costs per person smaller in big fleets? YES
Should you join a big fleet until you have your fleet vessel? ABSOLUTELY
The ressource requirements of Tier 1 and 2 starbase projects seem excessive? Wait till you see the Tier 4 and 5 requirements!
That "18" is lovely and believable, what people are taking issue with is your quote "Every 18 hours I go to Starfleet Academy "
The runtime + cooldown is 48 for some of the recruiting missions, 72 for others (1 or 2 day run time + 24hr cooldown).
[SIGPIC][/SIGPIC] "I weary of the chase. Wait for me. I shall be merciful and quick."
As I stated in my previous post, I have no issues running and collecting on these missions every other day. (Yes all 8 of them)
The post before that. 18hrs =/= every other day.
Just trying to clear up confusion.
And I tend to go there daily and pick up the missions. because I've managed to get my characters out of sync.
[SIGPIC][/SIGPIC] "I weary of the chase. Wait for me. I shall be merciful and quick."
I'm making the mistake of being on the internet when I should be asleep.
[SIGPIC][/SIGPIC] "I weary of the chase. Wait for me. I shall be merciful and quick."
Since EC can now be converted by buying keys and ship consoles and the like for real money, and is traded on the black market, EC also has a real money equivalent. It is no longer free. Because some of it can be earned for free it is discounted, but it is no longer free.
OP *is* the new balance, whether you know it or not! Gecko says so.
Season 7 - Exodus, available online. U buy nao!
http://seekingalpha.com/article/738221-monetizing-perfect-world-s-latest-update
[SIGPIC][/SIGPIC]
I have to disagree with this. Sure, I'm sure a fair few people spend real money to make EC - but it doesn't have a real world value like dilithium does. Dilithium is capped at 8k/day/toon. EC has no such limits!
There are plenty of people (myself included) who can make far more EC in a week than the people dumping $100 into FSMs and selling them on the exchange.
There's a huge different between getting 200k dil, and getting 50m EC. Grinding 200k dilithium will take you 25 days at max capacity (for one character). Grinding 50m EC might take you 25 days, but it might take you 5 if you're skilled at playing the market.
I don't think you should equate them to both being RW currencies.
Kirk's Protege.
This was Posted by Brandon and what I was refering to:
# 1 Release Notes: August 9, 2012
08-08-2012, 06:22 PM
Duty Officers:
Added "Officer Exchange" assignments to Personnel Officers at Starfleet Academy and Klingon Academy.
These officers will allow you to take assignments that will exchange a single Green, Blue or Purple Duty Officer for 3 of one rarity level lower.
e.g.: 1 Green for 3 Whites
New fleet duty officers are now available!
The Personnel Officer in your starbase's Ops area can provide these new Duty Officers.
Each officer is commissioned individually.
You must have at least a tier 1 starbase to commission a general Duty Officer.
As you unlock higher tier starbases, better guaranteed quality officers become available.
Unlocking facilities at tier 2 and above also allows purchase of officers for specific disciplines.
These officers may have new active roster powers and new arrangements for fleets.
As with all Duty Officers, the type received is random.
My test of 1000 doffs purchased shows that it is not "Random" at all - so is this a lie or not "properly communicated"?
Equally if you had a six sided die with the sides labelled 1,1,3,4,5,6 you've still got a random result - but with a greater chance of receiving a number 1.