I was so amazed that new ships would be released along with the Shipyards of the new Starbase update. As soon as I logged in, looked at the ship requisition officer, I was so disappointed to find out that these new ships are just upgraded versions of lower tier ships, only certain types are there to buy (no Miranda, Constitution, or even the Sovereign, one of the most popular designs), and, to top it all off, the new top tier of any ship still costs 2000 in-game currency.
Honestly, I expected the new ship varients to be worth fleet credits only. I think it takes long enough to get a Starbase up to that level and stock the Shipyards with ships, so why do we then need to pay 2000 ZEN just to get a new material for one ship and a little bit of a shield and armor bonus?
I understand that people can grind dilithium, do surveys (I also hate these, so much spam, so misleading), or just spend a bit of money to get ZEN, but there are those of us who don't have the money to buy 2000 ZEN to advance one ship to the top tier, who don't have the time to get that much dilithium (probably about 500k), and who don't have the patience for stupid surveys who give our computers all kinds of viruses and scams.
I understand not many people will agree with this, because they need to make their money somehow, but I would love to hear feedback on this.
If you buy a C-Store ship, the price of the fleet variant is reduced to 500 instead... So you only have to pay 500 extra to get that shiny new ship... Every time you buy it.
Don't look silly... Don't call it the "Z-Store/Zen Store"...
The only caveat is that if there exists a c-store version of the ship and you have purchased it (I believe it has to be a T-5 ship but perhaps it works for the lower tiers as well) you only have to pay 500 Zen.
I bought an awful lot of schlock from the c-store before F2P, but ever since PWE took over Cryptic I have had no desire to spend any money and this latest tactic (making the most powerful endgame ships $20 per character) pretty much send the message that the company has shifted from a repeat business model where purchases retain their value for the life of the game to a model where they try to get as much money out of new customers as they can and they do that by devaluing the value of the in-game items that have already been sold.
I still love Star Trek and, other than the monetization strategy, I love this game. I will just spend my stipend and refrain from buying any z-points until Cryptic/PWE shows that they value the money I spend.
The value of these ships is not just the "shield and armor bonus", but the additional Console slot. I agree that the whole Fleet Ship Module via the c-store stinks.
I have no problem with there being a Zen cost to fleet ship modules.
The issue I take is with fleet ships having the same cost as other c-store ships that are account wide ships. Everything is supposed to be grind of money; this is grind and money.
CBS have said no to the Miranda and the Connie (and the A) from ever being a T5 ship.
One day people will accept this.
I was once DKnight1000, apparently I had taken my own name so now I'm DKnight0001. If I ask you a question it is not an insult but a genuine attempt to understand why. When I insult you I won't be discreet about it, I will be precise and to the point stupid.
Gamer: ******nit... aw well. Guild Wars 2 launches in a month, Mech Warrior Online is in beta, Phantasy Star Online 2 is scheduled to begin tests in the USA soon... See ya Cryptic.
Cryptic: Troll successful. ...hey, wait! WTF?!?!
[SIGPIC][/SIGPIC] "Yes, I fly a Galaxy-X... and yes, I just 1-shotted you with it." -- Alcione@Hakaishin
Gamer: ******nit... aw well. Guild Wars 2 launches in a month, Mech Warrior Online is in beta, Phantasy Star Online 2 is scheduled to begin tests in the USA soon... See ya Cryptic.
Cryptic: Troll successful. ...hey, wait! WTF?!?!
This message sponsored by Mongo Industries... We condone the use of all sarcasm and realism in this for the boundary of common sense....
Yeah definitely a no brainer. I will be checking out Mech Warrior online and Guild Wars 2. Cryptic has gotten its last dollar from me. Wife is so pissed, holy cow... I do not even mention the word STO or Cryptic around her.
Good Job Cryptic! Since you all proven again you do not listen to those of us who want you to succeed, sure you will have money all you like for a short bit, but your history is beginning to catch up with you.
Hope to see you online in other games Hakaishin. It was a honor to fight against you.
Don't like them then don't buy them. Seriously for 2000 Yen and 20,000 Fleet Credit you can get a decently upgraded ship over the generic one, some though with high end yards just cost Fleet Credits the Fleet Odyssey is 200,000 Fleet Credits only if you checked (I didn't see Fleet Ship Modules needed for that one at all). And the Fleet ships are not horrid most have a unique hull design and are tougher by around 9% more hull points.
Maybe this is a way to "encourage" us to buy the ships from the Cstore first? I mean... what's better? Buying all those FSMs to get that fleet ship for ONE character, or buying the Cstore ship first so ALL characters can use it, then buying that one FSM so that you can get that one fleet ship for that one character?
*sings* "I like Gammera! He's so neat!!! He is full of turtle meat!!!"
"Hah! You are doomed! You're only armed with that pathetic excuse for a musical instrument!!!" *the Savage Beast moments before Lonnehart the Bard used music to soothe him... then beat him to death with his Fat Lute*
I have no problem with there being a Zen cost to fleet ship modules.
The issue I take is with fleet ships having the same cost as other c-store ships that are account wide ships. Everything is supposed to be grind of money; this is grind and money.
This is exactly my problem. Paying 2000 zen for something that unlocks account-wide is fine. I can have as many characters as I want use the ships and I can claim and dismiss them as often as I want, plus they come with a unique console that I can use in other ships. But 2000 for a ship that's per character? That's just stupidly overpriced. The fleet ships are somewhat better than their standard counterparts, so I can live with paying Zen to buy them, but I'm talking more around 500 per ship.
Seriously, Cryptic/PW, what goober decided 2000 zen was reasonable? Did they do any sort of focus testing or get any feedback from anyone in the community before setting that price?
The fleet ships are somewhat better than their standard counterparts, so I can live with paying Zen to buy them, but I'm talking more around 500 per ship.
This is why I think it's just a way to encourage players to buy the C-Store ships first. From what I'm seeing, if you own the C-store ship already you just shell out the extra 500z for that module you use to claim the ship. This way, you have the C-store ship unlockable for all characters on the account, and just pay for the 1 FSM to get that fleet ship for the character you want to be using it.
*sings* "I like Gammera! He's so neat!!! He is full of turtle meat!!!"
"Hah! You are doomed! You're only armed with that pathetic excuse for a musical instrument!!!" *the Savage Beast moments before Lonnehart the Bard used music to soothe him... then beat him to death with his Fat Lute*
This is why I think it's just a way to encourage players to buy the C-Store ships first. From what I'm seeing, if you own the C-store ship already you just shell out the extra 500z for that module you use to claim the ship. This way, you have the C-store ship unlockable for all characters on the account, and just pay for the 1 FSM to get that fleet ship for the character you want to be using it.
But that only works for the ships with existing store variants. If you want something like the Fleet Nova or Fleet Aquarius, you have to spend the full 2000 points. Those don't have C-store variants, meaning you can't get a discount on them.
Don't like them then don't buy them. Seriously for 2000 Yen and 20,000 Fleet Credit you can get a decently upgraded ship over the generic one, some though with high end yards just cost Fleet Credits the Fleet Odyssey is 200,000 Fleet Credits only if you checked (I didn't see Fleet Ship Modules needed for that one at all). And the Fleet ships are not horrid most have a unique hull design and are tougher by around 9% more hull points.
Good idea. I won't. I also won't play a game that forces me to either grind PvE for MONTHS just to be competitive in PvP, or pay ridiculous amounts of money to accomplish the same objective.
Guild Wars 2... the beautiful title that lets me level from 1-level cap, get the best gear in the game, etc etc without ever even having to touch PvE at all - and not without any loss in effectiveness.
I love you, ArenaNet. U haz da cookiez.
[SIGPIC][/SIGPIC] "Yes, I fly a Galaxy-X... and yes, I just 1-shotted you with it." -- Alcione@Hakaishin
This message sponsored by Mongo Industries... We condone the use of all sarcasm and realism in this for the boundary of common sense....
Yeah definitely a no brainer. I will be checking out Mech Warrior online and Guild Wars 2. Cryptic has gotten its last dollar from me. Wife is so pissed, holy cow... I do not even mention the word STO or Cryptic around her.
Good Job Cryptic! Since you all proven again you do not listen to those of us who want you to succeed, sure you will have money all you like for a short bit, but your history is beginning to catch up with you.
Hope to see you online in other games Hakaishin. It was a honor to fight against you.
If you'll be in any of those titles, hit me up. Already have a GW2 guild set up, site operational, vent channel reserved, etc. Wife and I iz ready. lol
[SIGPIC][/SIGPIC] "Yes, I fly a Galaxy-X... and yes, I just 1-shotted you with it." -- Alcione@Hakaishin
But that only works for the ships with existing store variants. If you want something like the Fleet Nova or Fleet Aquarius, you have to spend the full 2000 points. Those don't have C-store variants, meaning you can't get a discount on them.
Does buying the non-fleet version with Fleet Credit make the Fleet versions cost less Fleet Modules?
Does buying the non-fleet version with Fleet Credit make the Fleet versions cost less Fleet Modules?
The latest Dev blog only mentioned a discount for ships you've purchased through the C-store.
Fleet Ship Modules - Fleet Ship Modules can be purchased in the C-Store for ZEN and are needed to purchase all Fleet ships. Fleet ships typically cost 4 Fleet Ship Modules. However, if you already own the Tier 5 C-Store Version of a Fleet Ship, you will get a 75% Fleet Ship Module discount to purchase the Fleet version. For instance, the Fleet Heavy Escort Carrier costs Fleet Credits and 4 Fleet Ship Modules, but if you already own the C-Store Heavy Escort Carrier, the Fleet Heavy Escort Carrier will only cost Fleet Credits and ONE (1) Fleet Ship Module.
If I want the upgrade of a CStore ship I purchased, I'd be buying it separately (500 each + 20,000 fleet credits) for each of my 8 characters.
Cryptic: Trololol!
Let me get this straight....you expect that a ship you unlock from your fleet (which was probably unlocked from your fleet mates spending a lot of their own resources to increase the tier) to be useable on your other characters that may or may not:
1) be in the same fleet.
2) contribute a significant amount of resources to increase the tier.
As it has been established, the Dilithium Exchange can be used to get Zen without spending money. Similarly, you can buy Dilitihium boxes in exchange for Borg salvages and parts.
As for your complaint about grinding PvE for gear to use in PvP...isn't that how a lot of games are?
I started this thread to maybe get PW to understand that some of us think these new ships are insanely overpriced.
This is how I would change it (I'm aware this might not ever happen)
1. Put in an option to upgrade your existing ships to the new Tier V versions for 1 Ship Module (500 ZEN) and 20,000 Fleet Credits, instead of having to buy a completely new ship for 2000 ZEN. I myselft save my lower tier ships when I get an upgrade (I still have my original Constitution class from when I started playing the game two years ago), purely for storage reasons. But, for those of us who have saved those ships, I think we shouldn't have to pay as much to upgrade them to the Advanced Fleet varient with the new hull material, armor/shield bonus, and console slot.
2. Take out the "Retrofit" versions of these new ships completely. All it is doing is offering the ship (whatever one you're buying) a top tier ship, but does not give you any of the bonuses that the Advanced Fleet ships do (hull material, armor/shield bonus, extra console). I see no point in offering these at all, as most people will simply buy or trade for the ZEN in order to buy the fleet versions instead of wasting 180,000 Fleet Credits on one, "nothing special" ship. And they don't even offer a discount if you already have the lower tier version of the ship. It's 200,000 Fleet Credits for a useless ship that doesn't have any bonuses, just the cosmetic value of using a lower tier ship.
3. If they can't do that, at least make ALL ships available to buy (all ship classes with all their different hulls included) so people who like a specific ship class can use it in the top-level fleet actions, events, STFs, etc. Some ships might not be included it this (Dreadnaught Cruiser, Atrox Carrier, Odyssey Cruiser varients) simply because these are already the top tier vessels. That doesn't mean they shouldn't be included, like the new Akira Carrier was. The new hull material and bonuses would make them worth it.
4. The Advanced Fleet ships should be 1 Ship Module per character, 2 at the most, plus the normal 20,000 Fleet Credits. Paying 2000 ZEN for one advanced ship on one character is just insane. But, that said, they cannot unlock the ships account-wide because not all your characters are always in the same fleet, nor have they always contributed to the Starbases advancement, so it wouldn't really be fair to the rest of your fleet. One Shipyard provision equals one ship, it's as simple as that.
Once again, I would love to get feedback on this, so have at it.
I think the easiest solution is to just lower the price of the ship modules. Drop them form 500 to 125 each. That way the fleet ships can still cost 4 modules, but at the much more reasonable price of 500 zen, and they can still do a discount for pre-purchased C-store ships.
1. Put in an option to upgrade your existing ships to the new Tier V versions for 1 Ship Module (500 ZEN) and 20,000 Fleet Credits, instead of having to buy a completely new ship for 2000 ZEN. I myselft save my lower tier ships when I get an upgrade (I still have my original Constitution class from when I started playing the game two years ago), purely for storage reasons. But, for those of us who have saved those ships, I think we shouldn't have to pay as much to upgrade them to the Advanced Fleet varient with the new hull material, armor/shield bonus, and console slot.
...
4. The Advanced Fleet ships should be 1 Ship Module per character, 2 at the most, plus the normal 20,000 Fleet Credits. Paying 2000 ZEN for one advanced ship on one character is just insane. But, that said, they cannot unlock the ships account-wide because not all your characters are always in the same fleet, nor have they always contributed to the Starbases advancement, so it wouldn't really be fair to the rest of your fleet. One Shipyard provision equals one ship, it's as simple as that.
Once again, I would love to get feedback on this, so have at it.
My problem with this, is that I paid for my Tactical Escort Retrofit.
If you are going to make the Fleet Tactical Escort Retrofit cost the same for someone who has and doesn't have the Tactical Escort Retrofit, then I would have paid $25 for an account-wide cloak console and inferior Tier 5 ship. Since I only have 2 characters (one Federation and one Klingon), how is this fair? We are already paying $10 more than someone who is spending 2000 Zen for the Fleet Tactical Escort Retrofit (with no prior c-store purchase).
I don't care if other games have become a grind fest, I won't do it in them and I won't do it here at STO. If it means less gaming then so be it. In my world gaming is supposed a fun activity I play at, not another job I come home from work to do ....and pay outrageous amounts of cash and or time for the privilege of. Guess I'm in the minority with that kind of thinking. These ships are wayyy over priced IMO this is garbage.
I paid a lot of money for cstore ships and don't care if it's a T1 ship or a T5 ship I paid for in game I should get a discount (sliding scale based on ship cost ) and it should be available account wide not per character and just like any cstore ship re-claimable anytime.
Oh yea and the $7.00 suits per character that you cannot reclaim - not gonna happen for me.
I paid a lot of money for cstore ships and don't care if it's a T1 ship or a T5 ship I paid for in game I should get a discount (sliding scale based on ship cost ) and it should be available account wide not per character and just like any cstore ship re-claimable anytime.
You do get a discount. A 75% discount, in fact, for owning the c-store variant of the fleet ship.
Also, the operative word here is: Fleet.
Why should your other characters benefit from the work of the rest of your fleet, when there's the possibility that your other characters are not in the same fleet as the ones who unlocked the ships?
It doesn't take that much work to get to 20k Fleet Credit. I made 3 or 4k Credit for doing just two very quick, and very easy, fleet missions. And they weren't that bad to play.
Well some Tier 5 non-Fleet ships are available for just Fleet Credits you just need 200,000 of the little gals not exactly fast. For meit seems an extra something if you love your Fleet and are a casual player. If you only want to have one character of each faction then why not spend the money ,just $20 US, to get that one cool ship you want for your esteemed game rank of Vice Admiral. or General.
Also if you don't want to spend anything just get 200,000 Fleet Credits and get the stock Odyssey or one of the non-Fleet Tier 5 ships. This makes the top ships available strictly f2p.
Let me get this straight....you expect that a ship you unlock from your fleet (which was probably unlocked from your fleet mates spending a lot of their own resources to increase the tier) to be useable on your other characters that may or may not:
1) be in the same fleet.
2) contribute a significant amount of resources to increase the tier.
As it has been established, the Dilithium Exchange can be used to get Zen without spending money. Similarly, you can buy Dilitihium boxes in exchange for Borg salvages and parts.
As for your complaint about grinding PvE for gear to use in PvP...isn't that how a lot of games are?
Let me get this straight... you expect me to be at a power disadvantage in PvP because:
1.) I need to give Cryptic money for power, or...
2.) I need to PvE for 8+ months to earn the dilithium needed to convert into the necessary
Zen and to build the starbase, just to stay competitive.
Instead of... you know... enriching PvP enough that we aren't required to spend the next year PvEing just to be able to be truly competitive with equal gear in PvP.
Um... no.
If I wanted to blow up the same Tac Cube for the 50,000,000,000th time in Infected over the course of the next few years, sure.
But that is not fun for me.
"If you don't like it, don't play" you say?
Sure. One month GW2 launches. I'd be happy to ablige.
[SIGPIC][/SIGPIC] "Yes, I fly a Galaxy-X... and yes, I just 1-shotted you with it." -- Alcione@Hakaishin
Let me get this straight... you expect me to be at a power disadvantage in PvP because:
1.) I need to give Cryptic money for power, or...
2.) I need to PvE for 8+ months to earn the dilithium needed to convert into the necessary
Zen and to build the starbase, just to stay competitive.
Instead of... you know... enriching PvP enough that we aren't required to spend the next year PvEing just to be able to be truly competitive with equal gear in PvP.
Um... no.
If I wanted to blow up the same Tac Cube for the 50,000,000,000th time in Infected over the course of the next few years, sure.
But that is not fun for me.
"If you don't like it, don't play" you say?
Sure. One month GW2 launches. I'd be happy to ablige.
Fleet modules can be purchased from the exchange. You can also make a killing from selling DOFFs right now. I get free DOFFs every other day from doing such a menial task as talking to some officers for the DOFF recruitment missions. Hardly any effort at all. I spend more effort doing price comparisons trying to sell the DOFFs then getting them. For free. Use the profits from your DOFFs to buy the fleet module.
There are plenty of options to choose from. Some require a little effort.
And you're welcome to point out where in my post I said "If you don't like it, don't play." Because I didn't. However, it seems you've already decided to quit the game anyways.
Fleet modules can be purchased from the exchange. You can also make a killing from selling DOFFs right now. I get free DOFFs every other day from doing such a menial task as talking to some officers for the DOFF recruitment missions. Hardly any effort at all. I spend more effort doing price comparisons trying to sell the DOFFs then getting them. For free. Use the profits from your DOFFs to buy the fleet module.
There are plenty of options to choose from. Some require a little effort.
And you're welcome to point out where in my post I said "If you don't like it, don't play." Because I didn't. However, it seems you've already decided to quit the game anyways.
Name one option that requires me to actually PvP and have fun in order to stay competitive in PvP and have fun.
None? Didn't think so.
You want to PvE grind like a zombie to make progress? Go for it.
I'd rather play a game that rewards what I want to do, and not force me to do something I don't want. I play games to have fun, not to work.
I have a full time job, wife, and kid to keep that ambition up. Game doesn't need to add to it.
Hence why I move to a game and company that cares more about making something fun for their audience than milking them for pennies or the mindless and excruciating, long grind in order to keep "the numbers" up.
Yet ironically... ArenaNet stands as among the most successful MMO developers of all time, and surprisingly pulled off a F2P model to such great success as to have earned one of the most loyal and largest fan bases of MMO history, WoW being the sole successor.
And they did it with a production staff of 36 people.
Wonder why Cryptic can't do that...
Nevertheless, 3 F2P blockbusters right around the corner. GW2, PSO2, MWO. I think I'll be perfectly fine, and be able to play the way I want (PvP) and be rewarded for it.
[SIGPIC][/SIGPIC] "Yes, I fly a Galaxy-X... and yes, I just 1-shotted you with it." -- Alcione@Hakaishin
Comments
If you buy a C-Store ship, the price of the fleet variant is reduced to 500 instead... So you only have to pay 500 extra to get that shiny new ship... Every time you buy it.
I bought an awful lot of schlock from the c-store before F2P, but ever since PWE took over Cryptic I have had no desire to spend any money and this latest tactic (making the most powerful endgame ships $20 per character) pretty much send the message that the company has shifted from a repeat business model where purchases retain their value for the life of the game to a model where they try to get as much money out of new customers as they can and they do that by devaluing the value of the in-game items that have already been sold.
I still love Star Trek and, other than the monetization strategy, I love this game. I will just spend my stipend and refrain from buying any z-points until Cryptic/PWE shows that they value the money I spend.
The issue I take is with fleet ships having the same cost as other c-store ships that are account wide ships. Everything is supposed to be grind of money; this is grind and money.
One day people will accept this.
If I ask you a question it is not an insult but a genuine attempt to understand why.
When I insult you I won't be discreet about it, I will be precise and to the point stupid.
Cryptic: Trololol
Gamer: Y U NO USE COMMON SENSE?!
Cryptic: Moneymoneytrololol
Gamer: ******nit... aw well. Guild Wars 2 launches in a month, Mech Warrior Online is in beta, Phantasy Star Online 2 is scheduled to begin tests in the USA soon... See ya Cryptic.
Cryptic: Troll successful. ...hey, wait! WTF?!?!
"Yes, I fly a Galaxy-X... and yes, I just 1-shotted you with it." -- Alcione@Hakaishin
Starbases need extraordinary amounts of dilithium and then one have to buy from Zen Store to get a ship.
This message sponsored by Mongo Industries... We condone the use of all sarcasm and realism in this for the boundary of common sense....
Yeah definitely a no brainer. I will be checking out Mech Warrior online and Guild Wars 2. Cryptic has gotten its last dollar from me. Wife is so pissed, holy cow... I do not even mention the word STO or Cryptic around her.
Good Job Cryptic! Since you all proven again you do not listen to those of us who want you to succeed, sure you will have money all you like for a short bit, but your history is beginning to catch up with you.
Hope to see you online in other games Hakaishin. It was a honor to fight against you.
"Hah! You are doomed! You're only armed with that pathetic excuse for a musical instrument!!!" *the Savage Beast moments before Lonnehart the Bard used music to soothe him... then beat him to death with his Fat Lute*
Seriously, Cryptic/PW, what goober decided 2000 zen was reasonable? Did they do any sort of focus testing or get any feedback from anyone in the community before setting that price?
This is why I think it's just a way to encourage players to buy the C-Store ships first. From what I'm seeing, if you own the C-store ship already you just shell out the extra 500z for that module you use to claim the ship. This way, you have the C-store ship unlockable for all characters on the account, and just pay for the 1 FSM to get that fleet ship for the character you want to be using it.
"Hah! You are doomed! You're only armed with that pathetic excuse for a musical instrument!!!" *the Savage Beast moments before Lonnehart the Bard used music to soothe him... then beat him to death with his Fat Lute*
Good idea. I won't. I also won't play a game that forces me to either grind PvE for MONTHS just to be competitive in PvP, or pay ridiculous amounts of money to accomplish the same objective.
Guild Wars 2... the beautiful title that lets me level from 1-level cap, get the best gear in the game, etc etc without ever even having to touch PvE at all - and not without any loss in effectiveness.
I love you, ArenaNet. U haz da cookiez.
"Yes, I fly a Galaxy-X... and yes, I just 1-shotted you with it." -- Alcione@Hakaishin
If you'll be in any of those titles, hit me up. Already have a GW2 guild set up, site operational, vent channel reserved, etc. Wife and I iz ready. lol
"Yes, I fly a Galaxy-X... and yes, I just 1-shotted you with it." -- Alcione@Hakaishin
Yep, which are character specific.
If I want the upgrade of a CStore ship I purchased, I'd be buying it separately (500 each + 20,000 fleet credits) for each of my 8 characters.
Cryptic: Trololol!
"Yes, I fly a Galaxy-X... and yes, I just 1-shotted you with it." -- Alcione@Hakaishin
Let me get this straight....you expect that a ship you unlock from your fleet (which was probably unlocked from your fleet mates spending a lot of their own resources to increase the tier) to be useable on your other characters that may or may not:
1) be in the same fleet.
2) contribute a significant amount of resources to increase the tier.
As it has been established, the Dilithium Exchange can be used to get Zen without spending money. Similarly, you can buy Dilitihium boxes in exchange for Borg salvages and parts.
As for your complaint about grinding PvE for gear to use in PvP...isn't that how a lot of games are?
This is how I would change it (I'm aware this might not ever happen)
1. Put in an option to upgrade your existing ships to the new Tier V versions for 1 Ship Module (500 ZEN) and 20,000 Fleet Credits, instead of having to buy a completely new ship for 2000 ZEN. I myselft save my lower tier ships when I get an upgrade (I still have my original Constitution class from when I started playing the game two years ago), purely for storage reasons. But, for those of us who have saved those ships, I think we shouldn't have to pay as much to upgrade them to the Advanced Fleet varient with the new hull material, armor/shield bonus, and console slot.
2. Take out the "Retrofit" versions of these new ships completely. All it is doing is offering the ship (whatever one you're buying) a top tier ship, but does not give you any of the bonuses that the Advanced Fleet ships do (hull material, armor/shield bonus, extra console). I see no point in offering these at all, as most people will simply buy or trade for the ZEN in order to buy the fleet versions instead of wasting 180,000 Fleet Credits on one, "nothing special" ship. And they don't even offer a discount if you already have the lower tier version of the ship. It's 200,000 Fleet Credits for a useless ship that doesn't have any bonuses, just the cosmetic value of using a lower tier ship.
3. If they can't do that, at least make ALL ships available to buy (all ship classes with all their different hulls included) so people who like a specific ship class can use it in the top-level fleet actions, events, STFs, etc. Some ships might not be included it this (Dreadnaught Cruiser, Atrox Carrier, Odyssey Cruiser varients) simply because these are already the top tier vessels. That doesn't mean they shouldn't be included, like the new Akira Carrier was. The new hull material and bonuses would make them worth it.
4. The Advanced Fleet ships should be 1 Ship Module per character, 2 at the most, plus the normal 20,000 Fleet Credits. Paying 2000 ZEN for one advanced ship on one character is just insane. But, that said, they cannot unlock the ships account-wide because not all your characters are always in the same fleet, nor have they always contributed to the Starbases advancement, so it wouldn't really be fair to the rest of your fleet. One Shipyard provision equals one ship, it's as simple as that.
Once again, I would love to get feedback on this, so have at it.
If you are going to make the Fleet Tactical Escort Retrofit cost the same for someone who has and doesn't have the Tactical Escort Retrofit, then I would have paid $25 for an account-wide cloak console and inferior Tier 5 ship. Since I only have 2 characters (one Federation and one Klingon), how is this fair? We are already paying $10 more than someone who is spending 2000 Zen for the Fleet Tactical Escort Retrofit (with no prior c-store purchase).
I paid a lot of money for cstore ships and don't care if it's a T1 ship or a T5 ship I paid for in game I should get a discount (sliding scale based on ship cost ) and it should be available account wide not per character and just like any cstore ship re-claimable anytime.
Oh yea and the $7.00 suits per character that you cannot reclaim - not gonna happen for me.
Also, the operative word here is: Fleet.
Why should your other characters benefit from the work of the rest of your fleet, when there's the possibility that your other characters are not in the same fleet as the ones who unlocked the ships?
It doesn't take that much work to get to 20k Fleet Credit. I made 3 or 4k Credit for doing just two very quick, and very easy, fleet missions. And they weren't that bad to play.
Also if you don't want to spend anything just get 200,000 Fleet Credits and get the stock Odyssey or one of the non-Fleet Tier 5 ships. This makes the top ships available strictly f2p.
Let me get this straight... you expect me to be at a power disadvantage in PvP because:
1.) I need to give Cryptic money for power, or...
2.) I need to PvE for 8+ months to earn the dilithium needed to convert into the necessary
Zen and to build the starbase, just to stay competitive.
Instead of... you know... enriching PvP enough that we aren't required to spend the next year PvEing just to be able to be truly competitive with equal gear in PvP.
Um... no.
If I wanted to blow up the same Tac Cube for the 50,000,000,000th time in Infected over the course of the next few years, sure.
But that is not fun for me.
"If you don't like it, don't play" you say?
Sure. One month GW2 launches. I'd be happy to ablige.
"Yes, I fly a Galaxy-X... and yes, I just 1-shotted you with it." -- Alcione@Hakaishin
Guess I'll just wait on the cstore sovereign...
There are plenty of options to choose from. Some require a little effort.
And you're welcome to point out where in my post I said "If you don't like it, don't play." Because I didn't. However, it seems you've already decided to quit the game anyways.
Name one option that requires me to actually PvP and have fun in order to stay competitive in PvP and have fun.
None? Didn't think so.
You want to PvE grind like a zombie to make progress? Go for it.
I'd rather play a game that rewards what I want to do, and not force me to do something I don't want. I play games to have fun, not to work.
I have a full time job, wife, and kid to keep that ambition up. Game doesn't need to add to it.
Hence why I move to a game and company that cares more about making something fun for their audience than milking them for pennies or the mindless and excruciating, long grind in order to keep "the numbers" up.
Yet ironically... ArenaNet stands as among the most successful MMO developers of all time, and surprisingly pulled off a F2P model to such great success as to have earned one of the most loyal and largest fan bases of MMO history, WoW being the sole successor.
And they did it with a production staff of 36 people.
Wonder why Cryptic can't do that...
Nevertheless, 3 F2P blockbusters right around the corner. GW2, PSO2, MWO. I think I'll be perfectly fine, and be able to play the way I want (PvP) and be rewarded for it.
"Yes, I fly a Galaxy-X... and yes, I just 1-shotted you with it." -- Alcione@Hakaishin