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avatars beard dematerialises before face

boolyboolyboolybooly Member Posts: 16 Arc User
edited September 2012 in Graphical and Sound Issues
My Vulcan avatar sports a beard and aged 01 complexion, both of which disappear when he beams anywhere before the rest of him does, meaning he stands there for about three seconds looking like a completely different character while the beaming animation cycles.

Its just careless, please fix.
Post edited by boolybooly on

Comments

  • thoroonthoroon Member Posts: 409 Arc User
    edited July 2012
    Chars are like onions ... they beam layer by layer.

    It won't get fixed any time soon, its an old bug related to the engine itself.
    Get used to see your chars in underwear while beaming ...
    [SIGPIC][/SIGPIC]
  • heimdallw32heimdallw32 Member Posts: 4 Arc User
    edited August 2012
    Yeah, heh, for my main, his eyebrows get beamed out first. It's like the transporter officer has a weird obsession or something.

    "Chief, get me out of here, this volcano is going to explode!"

    "Oh no! Not your eyebrows! Must save the precious eyebrows. Uh. And you too. Um. Sir."
  • burstdragon323burstdragon323 Member Posts: 853 Arc User
    edited August 2012
    this has been present for a long time. please stop asking for perfection booly.

    I actually see this on my female toons who use the TOS Mirror skirt. the skirt beams about a half second before the rest, so it looks more like my toon is wearing a bathing suit.
  • lomax6996lomax6996 Member Posts: 512 Arc User
    edited September 2012
    I've noticed this on my characters for some time now... also, for some reason, with certain hairstyles... just before they dematerialize their hair falls forward over their face - ROFL
    *STO* It’s mission: To destroy strange new worlds, to seek out new life and new civilizations... and then kill them, to boldly annihilate what no one has annihilated before!
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