title kinda sez it all i think, ive noticed it a few times in the last 2 days that when i deploy a torpedo turret near enough to an enemy it does nothing at all is it a known bug/issue?
I know this is the case with deployable phaser turrets and I believe I saw it with deployable disruptor turrets as well. Some starbase missions require deployable turrets as a component. I don't know if this includes the turrets you're using, but maybe you should hold on to them.
yeah have asked a few people around, seems all are having the same problem, hoping dev's will read this and fix, although from what ive been reading around the forums theyve got a lot on their hands at the mo' lol
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