With the current fleet system, officers in fleets can set up the upcoming projects and see what is up next. This creates an unfair situation in fleets as officers know exactly what they need to gether and where they need to click to donate it when the timer expires. In a system where projects in larger fleets are filled up with a few seconds, this is quite an advantage! Luckily my feelt is quite open about whats up next, but it's certainly an area that can cause conflict where people are having to snipe each other at donating in larger fleets.
Is there any chance the system could be changed to that all members in the fleet can see what fleet project is next in the queue? Not only will this allow everyone to know what to gether, it will also actually help members in fleets warn thier officers if they can see there is no project lined up once one completes.
I really can't see any reason why only officers in fleets should be allowed to see what projects are up next (I understand the permissions in reagrds to setting them). Surely this would be a pretty quick thing to implement as well, since the code is almost there already.
This is where Fleet Politics come in -- since the officers (read: fleet ranks with the right permission settings) are able to see the projects, Fleet Leaders, and the fleet as a whole, may want to agree on setting some ground rules for donating. I'll pass along the feedback, but I think you answered your own question in your post
Yeah, you guys keep saying this. However, if your players arent satisfied with the current mechanics, are you willing to change them in response to feedback? This issue was discussed at length on Tribble but you guys just kept pushing that same response.
The.Grand.Nagus
[SIGPIC][/SIGPIC]
Join Date: Oct 2008
Location: NPW Forums
With the current fleet system, officers in fleets can set up the upcoming projects and see what is up next. This creates an unfair situation in fleets as officers know exactly what they need to gether and where they need to click to donate it when the timer expires. In a system where projects in larger fleets are filled up with a few seconds, this is quite an advantage! Luckily my feelt is quite open about whats up next, but it's certainly an area that can cause conflict where people are having to snipe each other at donating in larger fleets.
Is there any chance the system could be changed to that all members in the fleet can see what fleet project is next in the queue? Not only will this allow everyone to know what to gether, it will also actually help members in fleets warn thier officers if they can see there is no project lined up once one completes.
I really can't see any reason why only officers in fleets should be allowed to see what projects are up next (I understand the permissions in reagrds to setting them). Surely this would be a pretty quick thing to implement as well, since the code is almost there already.
I agree on this one.Also giving option to choose who can contribute and who can't creates an unfair situation.Higher rank players can limit star trek online's content for some players.Futher more calling contribution ranking list a "Leaderboard" creates a rivalry and for some people makes it easy to use the limit contributions rule because they can't handle the fact that this and this person is so high on the list.
This is where Fleet Politics come in -- since the officers (read: fleet ranks with the right permission settings) are able to see the projects, Fleet Leaders, and the fleet as a whole, may want to agree on setting some ground rules for donating. I'll pass along the feedback, but I think you answered your own question in your post
Cheers,
Brandon =/\=
The solution we tried on Tribble (and one someone linked to here in this thread) was to try to make a spreadsheet document that people could look at, but at the end of the day, its a cumbersome method that is labour intensive and to be honest really not needed if the developers simply let 'everyone' see the upcoming projects, instead of just fleet leadership.
This feature is going to do more harm than good at the end of the day if it causes friction in fleets. Even though people get to keep thier fleet credits when they leave a fleet, if I fleet splinters (like what happens in WoW alot when there are disagreements in guilds) the progress of the fleet starbase is not kept. This for many could be the difference between staying in the game or just quitting. surely it's better to tweak the system so there is less chance for disagreement in fleets. Like i said, I see absolutly no reason why this kind of information should be hidden from a fleets general population, when all it does at the end of the day is gives people an unfair advantage depending on thier leadership position in a fleet and with so many people getting frustrated at the time gated nature of contributing, this doesn't help at all.
This is where Fleet Politics come in -- since the officers (read: fleet ranks with the right permission settings) are able to see the projects, Fleet Leaders, and the fleet as a whole, may want to agree on setting some ground rules for donating. I'll pass along the feedback, but I think you answered your own question in your post
Yeah, no one in Cryptic thought making it a First Come First Serve free-for-all wouldn't be a problem? Fleet projects will more rip fleet unity apart than help it.
It's not 'let's all pull together and get this done', it's 'I'll fill the easy stuff right after I post the Project, you losers grind out the Fleet Marks for me'.
Top guy in our fleet...225K
Second guy... 50k
Yeah, a 4.5 times difference is normal.
How about instead of starting the timer to completion when all mats are filled, have it where every hour in that 24hr countdown, or whatever CD the project has, more mats needs are opened. So if it needs 200 Provisions, then 8-10 can be contributed every hour. That way one guy sitting there (or posting the project) just can't plop down 200 instantly no one else gets to contribute.
OR something more fair, but horribly difficult to pull off I would guess, would be to give everyone something like the account bank where you put your contributions and then when a project comes up it pulls 'equally' from all members who contributed that material.
Sometimes I think I play STO just to have something to complain about on the forums.
OR something more fair, but horribly difficult to pull off I would guess, would be to give everyone something like the account bank where you put your contributions and then when a project comes up it pulls 'equally' from all members who contributed that material.
With the current fleet system, officers in fleets can set up the upcoming projects and see what is up next.
Its get even better...
I was in the top ten of contributors within my fleet. Even though I invested my time and effort, I was told that - If the fleet ships needed to be allocated, I was at the bottom of the list. Fleet was made up of over 400 people. Once they hit tier one this morning, I was not even going to get a chance to buy a ship.
It's not 'let's all pull together and get this done', it's 'I'll fill the easy stuff right after I post the Project, you losers grind out the Fleet Marks for me'.
This is exactly what I ran into on Tribble.
I joined a testing fleet with one other dude (essentially). I would bust my hump on Fleet Marks to push a project over and when next project would come up and he'd snap up all of the easy contributions, leaving me yet again to grind Fleet Marks.
I was about to post something on the feedback forums asking for more ways to gain Fleet Marks (like doing Patrol Missions), but they shoved this thing to Holodeck right after Tribble Weekend. So, I let it slide.
This thing went to Holodeck WAY too soon, IMHO. Shoulda took another week of feedback gathering and adjustment, TBH.
This is where Fleet Politics come in -- since the officers (read: fleet ranks with the right permission settings) are able to see the projects, Fleet Leaders, and the fleet as a whole, may want to agree on setting some ground rules for donating. I'll pass along the feedback, but I think you answered your own question in your post
Cheers, Brandon =/\=
I want you to remember this moment. I am a paying customer, and I am about to walk out the door.
Its get even better...
I was in the top ten of contributors within my fleet. Even though I invested my time and effort, I was told that - If the fleet ships needed to be allocated, I was at the bottom of the list. Fleet was made up of over 400 people. Once they hit tier one this morning, I was not even going to get a chance to buy a ship.
I have the modules, zen, and fleet marks. I lost.
How the hell do you solve that problem?
I followed the rules, and I ended up losing.
I am a casual single-player.
When I gave it a shot at joining a fleet, I ended up losing out at the end.
I was basically told, "You get paid in fleet marks, so you should be happy with just getting them."
You guys gave power to one group of players, and you ended up alienating another group in the process.
If I have the money on the table (while meeting certain requirements), how did another player just determine how I use my resources?
Why are other players (and gates) standing in the way of me making a purchase?
We would have to put that on the list specially (no escorts in use among my alts)
But if you can't get one elsewhere I can probably sort it out before very long
Oddly I do try very hard to help people even when they get mad at me for trying
We would have to put that on the list specially (no escorts in use among my alts)
But if you can't get one elsewhere I can probably sort it out before very long
Oddly I do try very hard to help people even when they get mad at me for trying
Well, thank for attempting to help. Until I hear something from Perfect World, I will hold off to see if they have a better solution. I sent pwebranflakes a private message. If I don't hear back form him tomorrow, I will end up calling into customer service. Perfect World should have some rules in place, so that such a situation can be avoided.
Well if they can't help let me know and ill sort it out for you (im not sure how long it takes to commission a set of ships or what it costs as yet)
But
I will help if you still can't get the ship you want.
Well if they can't help let me know and ill sort it out for you (im not sure how long it takes to commission a set of ships or what it costs as yet)
But I will help if you still can't get the ship you want.
I will keep that in mind. Thank you. Let us see what Perfect World does next. I am willing to bet that there is another solution. Keep in mind that other players are also being affected. Even though your solution may help one person, Perfect World can come up with a solution that can help everyone.
How far are they willing to go, so Perfect World can keep paying (F2P) customers around? We will find out soon.
Comments
Cheers,
Brandon =/\=
Yeah, you guys keep saying this. However, if your players arent satisfied with the current mechanics, are you willing to change them in response to feedback? This issue was discussed at length on Tribble but you guys just kept pushing that same response.
The.Grand.Nagus
[SIGPIC][/SIGPIC]
Join Date: Oct 2008
Location: NPW Forums
I agree on this one.Also giving option to choose who can contribute and who can't creates an unfair situation.Higher rank players can limit star trek online's content for some players.Futher more calling contribution ranking list a "Leaderboard" creates a rivalry and for some people makes it easy to use the limit contributions rule because they can't handle the fact that this and this person is so high on the list.
http://sto-forum.perfectworld.com/showthread.php?t=303321
And if that doesn;t apply, please forgive me as I;m argry and tired and fed up with some of the folks around here.
To translate this for those of us who don't do politics.
"This is how we intend to force the very large fleets to break apart. So that the members reform into our vision of the 25 to 50 member fleet."
Please note this is what I read between the lines when you guys bring out that Fleet Politics stuff. and is only my opinion.
Fleet leader Nova Elite
Fleet Leader House of Nova elite
@ren_larreck
The solution we tried on Tribble (and one someone linked to here in this thread) was to try to make a spreadsheet document that people could look at, but at the end of the day, its a cumbersome method that is labour intensive and to be honest really not needed if the developers simply let 'everyone' see the upcoming projects, instead of just fleet leadership.
This feature is going to do more harm than good at the end of the day if it causes friction in fleets. Even though people get to keep thier fleet credits when they leave a fleet, if I fleet splinters (like what happens in WoW alot when there are disagreements in guilds) the progress of the fleet starbase is not kept. This for many could be the difference between staying in the game or just quitting. surely it's better to tweak the system so there is less chance for disagreement in fleets. Like i said, I see absolutly no reason why this kind of information should be hidden from a fleets general population, when all it does at the end of the day is gives people an unfair advantage depending on thier leadership position in a fleet and with so many people getting frustrated at the time gated nature of contributing, this doesn't help at all.
Yeah, no one in Cryptic thought making it a First Come First Serve free-for-all wouldn't be a problem? Fleet projects will more rip fleet unity apart than help it.
It's not 'let's all pull together and get this done', it's 'I'll fill the easy stuff right after I post the Project, you losers grind out the Fleet Marks for me'.
Top guy in our fleet...225K
Second guy... 50k
Yeah, a 4.5 times difference is normal.
How about instead of starting the timer to completion when all mats are filled, have it where every hour in that 24hr countdown, or whatever CD the project has, more mats needs are opened. So if it needs 200 Provisions, then 8-10 can be contributed every hour. That way one guy sitting there (or posting the project) just can't plop down 200 instantly no one else gets to contribute.
OR something more fair, but horribly difficult to pull off I would guess, would be to give everyone something like the account bank where you put your contributions and then when a project comes up it pulls 'equally' from all members who contributed that material.
Here is my suggestion:
http://sto-forum.perfectworld.com/showthread.php?t=315521
The.Grand.Nagus
[SIGPIC][/SIGPIC]
Join Date: Oct 2008
Location: NPW Forums
I was in the top ten of contributors within my fleet. Even though I invested my time and effort, I was told that - If the fleet ships needed to be allocated, I was at the bottom of the list. Fleet was made up of over 400 people. Once they hit tier one this morning, I was not even going to get a chance to buy a ship.
I have the modules, zen, and fleet marks.
I lost.
This is exactly what I ran into on Tribble.
I joined a testing fleet with one other dude (essentially). I would bust my hump on Fleet Marks to push a project over and when next project would come up and he'd snap up all of the easy contributions, leaving me yet again to grind Fleet Marks.
I was about to post something on the feedback forums asking for more ways to gain Fleet Marks (like doing Patrol Missions), but they shoved this thing to Holodeck right after Tribble Weekend. So, I let it slide.
This thing went to Holodeck WAY too soon, IMHO. Shoulda took another week of feedback gathering and adjustment, TBH.
if you are your fleet is overlarge or run by someone who should not be running it
How the hell do you solve that problem?
I followed the rules, and I ended up losing.
I am a casual single-player.
When I gave it a shot at joining a fleet, I ended up losing out at the end.
I was basically told, "You get paid in fleet marks, so you should be happy with just getting them."
You guys gave power to one group of players, and you ended up alienating another group in the process.
If I have the money on the table (while meeting certain requirements), how did another player just determine how I use my resources?
Why are other players (and gates) standing in the way of me making a purchase?
Stand for the post yourself or support someone else for it
Taken a vote and impeached him.
Remember democracy Rules ok.
My question is to pwebranflakes. Not you.
but I see you only want to moan so I withdraw my offer to do so
but you took the suggestion that you could clean up the fleet you were in rather than leave as an attack
if you had been nice to make the offer first, I would also helped you obtain them 'for everyone'.
You just wanted to argue.
But I do not need or want donations (I have everything under control)
I will be offering excess ships to anyone who wants them when they are available
Simply because I don't need them all myself
There are a lot of people who will be doing the same thing
and if the ship you want is in our list you would be able to collect it no problem.
Will have T1 soon (end of the week I think)
and ships available then
Asking someone what type of ship they are looking for is not the same as giving them an offer.
you said you had the marks and zen you needed.
So I asked which ship it was
I also bought all four modules.
I am just waiting for the 'claim' button to be available.
But if you can't get one elsewhere I can probably sort it out before very long
Oddly I do try very hard to help people even when they get mad at me for trying
But
I will help if you still can't get the ship you want.
How far are they willing to go, so Perfect World can keep paying (F2P) customers around? We will find out soon.