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TRIBBLE Maintenance and Release Notes - July 3, 2012

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  • captainrevo1captainrevo1 Member Posts: 3,948 Arc User
    edited July 2012
    Officer of the Watch missions are available.
    No fakies.

    still some fakies. you can take the mission but when you try to call in the cadets nothing happens.
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited July 2012
    webdeath wrote: »
    Not sure if better or worse.. :rolleyes:

    at least it matches the parameters of the ability. 3 roles of 50% no mater what grade is nice, and down to cooldown only takes 3 green, or 2 blue with less proc chance.
  • splitboysplitboy Member Posts: 152 Arc User
    edited July 2012
    Still don't see anything about KDF 4th tier marauding getting their outfit yet.
    Still don't see anything about KDF getting visible body armors yet.

    And still we can't change the costume for the Marauder BOff's
    Depending visible armor i am quite happy that we don't have it never liked the power ranger look of FED side toons anyway.
    Same for Kits they are just over the top some small bits like a pouch, bag, bagpack would be fine imho.
  • lechouy1lechouy1 Member Posts: 0 Arc User
    edited July 2012
    what is about photonics bo's in hostile environment ? they should be immune and not wearing EV suits, shouldn't they ? thanks for answering ^^
    [SIGPIC][/SIGPIC]
  • gypsybladegypsyblade Member Posts: 730 Arc User
    edited July 2012
    Still don't see anything about KDF 4th tier marauding getting their outfit yet.
    Still don't see anything about KDF getting visible body armors yet.

    ^This

    Also the Department Head UI doff option reverting when we open our replicator. Would be nice if both windows could open at the same time.
  • alastorforthrighalastorforthrigh Member Posts: 222 Arc User
    edited July 2012
    Mother of god please allow us to SELECT the amount of Data samples we're putting in... I'm tired of clicking the same button 150 times just to donate samples.
    2qTOAB3.gif
  • shapeywhelmshapeywhelm Member Posts: 0 Arc User
    edited July 2012
    jkstocbr wrote: »
    This made me giggle a bit ...

    • Updated the Miranda available in the Dilithium store.
      • It?s now correctly the version that players receive as their first spacecraft.

    ... how long have people been asking for their Miranda back?

    if you bought it the other day, you got a tier 2 version.

    I still have a tier 2 version in my ship lineup I can fly around :D
  • toivatoiva Member Posts: 3,276 Arc User
    edited July 2012
    webdeath wrote: »
    :eek: Well gee... as if the Skyrocketing prices on the Dilithium Exchange wasn't bad enough.. now you can go up to 750 Dilithium per "Zen" point? Wonderful...:mad: Make it harder on the F2Pers to grind out Zen points and eaiser for those with Zen to make Dilithium in order to manipulate the market.. Wonderful Idea.
    Yeah, as I already wrote, the upper limit is almost twice as high as before, given a ZEN is only 4/5 of a CP. Very very unpleasant.
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
  • drakomagidrakomagi Member Posts: 124 Arc User
    edited July 2012
    daveyny wrote: »
    "The Contribute Button for projects is now disabled if a player doesn't have contribution permissions."

    This button option needs to be removed from the fleet options. Everyone should be able to contribute regardless of fleet rank, as well as purchase. Since my fleet leader is on vacation atm, its really going to stall out testing things on Tribble. :(

    Cryptic, please remove those options as quickly as possible, so we can continue testing!
  • kbflordkruegkbflordkrueg Member Posts: 189 Arc User
    edited July 2012
    Still don't see anything about KDF 4th tier marauding getting their outfit yet.
    Still don't see anything about KDF getting visible body armors yet.

    Yeah...that would be great...
    Considering the KDF has NEVER been able to have armor visuals, I'm not holding my breath, tho.
    Lord Krueg
    KBF CO
    We are the Dead
    join date Aug 2008
  • admrenlarreckadmrenlarreck Member Posts: 2,041 Arc User
    edited July 2012
    drakomagi wrote: »
    This button option needs to be removed from the fleet options. Everyone should be able to contribute regardless of fleet rank, as well as purchase. Since my fleet leader is on vacation atm, its really going to stall out testing things on Tribble. :(

    Cryptic, please remove those options as quickly as possible, so we can continue testing!


    I am a Fleet Leader on Holodeck. And this is the WORST IDEA yet! Everyone should have the opportunity to contribute to the starbases. If your in a fleet you should be able to help the starbase, Period. This needs to be gotten rid of, ASAP!
    fayhers_starfleet.jpg


    Fleet leader Nova Elite

    Fleet Leader House of Nova elite
    @ren_larreck
  • synthscanner#2101 synthscanner Member Posts: 470 Arc User
    edited July 2012
    ssargon wrote: »
    More than likely typed up in a document editor that converts ' symbols to a special curved ' symbol that the forum doesn't recognise. Word does that all the time.

    We've always been able to invite any player to our ship interiors, I wonder why they choose to do this. IF I were to guess; I would say it's to prevent players of the wrong allegiance being able to use their fleet credit to purchase unique items that are not apart of their faction, but then I'm sure there's other ways to prevent that, like the purchase requirements affixed to specific items.
  • johnny111971johnny111971 Member Posts: 1,300 Arc User
    edited July 2012
    This was done in reaction to several on the fleet advancement thread posts

    http://sto-forum.perfectworld.com/showthread.php?t=280431

    People were commenting that there needed to be ways to limit who can contribute, or who can buy... theory being that someone with high amounts of fleet credits could join your fleet, and empty your stores.

    As such, you can now turn on or off their ability to contribute/buy via fleet rank settings. Similar to how fleet bank settings work (Yes or no), I don't think there is a limiting (i.e. Ensigns can withdraw 1 item, LT's can withdraw 2, etc).

    If your fleet leader is a "douche", and allows everyone to contribute but only him/her to buy... find a new fleet.

    Star Trek Online, Now with out the Trek....
  • odyssey47odyssey47 Member Posts: 524 Arc User
    edited July 2012
    PLEASE stop making the Borg ships easier, space STF's are already a cake walk. Especially after you play them a hundred times. The tactical cube at the end of Infected used to be fun, now it's a snooze fest.
  • diogene0diogene0 Member Posts: 0 Arc User
    edited July 2012
    One request : could you please allow us to import our holodeck foundry missions to tribble? It would help a lot to report bugs, since there is no real point spending 20 or more hours making a mission no one will ever play.

    Edit : what's that stupid update about fleet leaders able to behave like dictators? This is silly. Do you really want some people being able to take advantage on others?
    Lenny Barre, lvl 60 DC. 18k.
    God, lvl 60 CW. 17k.
  • soulwarrior78soulwarrior78 Member Posts: 541 Arc User
    edited July 2012
    "Increased damage for Quad Phaser and Disruptor Cannons."

    Ok, so my question is... if a certain *someone* has already gotten rid of those since they were garbage before, can that *someone* just decommission the ship and claim the ship again from the C-Store, or will I, err *someone*, have to spend C-points again to buy the unlock for the ship again once it's been decommissioned?

    Thanks.
  • admrenlarreckadmrenlarreck Member Posts: 2,041 Arc User
    edited July 2012
    Ok, so my question is... if a certain *someone* has already gotten rid of those since they were garbage before, can that *someone* just decommission the ship and claim the ship again from the C-Store, or will I, err *someone*, have to spend C-points again to buy the unlock for the ship again once it's been decommissioned?

    Thanks.



    I do this all the time. I have the Sao Paulo, and I claim it from the store, grab the Quad to move to another ship decommission it claim it and so on. :D
    fayhers_starfleet.jpg


    Fleet leader Nova Elite

    Fleet Leader House of Nova elite
    @ren_larreck
  • soulwarrior78soulwarrior78 Member Posts: 541 Arc User
    edited July 2012
    I do this all the time. I have the Sao Paulo, and I claim it from the store, grab the Quad to move to another ship decommission it claim it and so on. :D

    Alright, thanks for the info :) Depending how big of an improvement the updates Quads are, I'll definitely grab one.
  • hyplhypl Member Posts: 3,719 Arc User
    edited July 2012
    Alright, thanks for the info :) Depending how big of an improvement the updates Quads are, I'll definitely grab one.

    Stat-wise, their DPS is now above dual heavy cannons and dual cannons, about +15-20. Not much of an improvement. You're still better off with the other types of cannons.
  • trek21trek21 Member Posts: 2,246 Arc User
    edited July 2012
    odyssey47 wrote: »
    PLEASE stop making the Borg ships easier, space STF's are already a cake walk. Especially after you play them a hundred times. The tactical cube at the end of Infected used to be fun, now it's a snooze fest.
    you haven't tried Elite?

    but seriously, there's a difference between 'hard but beatable' and 'too hard'. this is what the devs are trying to balance. you have your opinion, but it's only one of many. many think the Borg's invisible Crits are just plain annoying as an example.

    if you want a challenge, ask for a more-than-Elite mode, that's purposefully made to be insane
    Was named Trek17.

    Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
  • trek21trek21 Member Posts: 2,246 Arc User
    edited July 2012
    And for those of you upset over the Zen exchange rate, reread this part:
    [*]Updated the max price of one Zen on the Dilithium exchange to 750 Dilithium.
    • This is part of the conversion to Zen.
    • The valid price range is now 50 to 750.

    "This is PART of the conversion to Zen". This says the conversion isn't done yet. The value may be diminished right now, but the conversion isn't done. No need to get upset right now.
    Was named Trek17.

    Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
  • joshl7889joshl7889 Member Posts: 149 Arc User
    edited July 2012
    trek21 wrote: »
    you haven't tried Elite?

    but seriously, there's a difference between 'hard but beatable' and 'too hard'. this is what the devs are trying to balance. you have your opinion, but it's only one of many. many think the Borg's invisible Crits are just plain annoying as an example.

    if you want a challenge, ask for a more-than-Elite mode, that's purposefully made to be insane

    I have to agree. I ran 7 STF's last night at elite AND normal. Unless the gateway is designed to do 40k+ damage in one hit, there is a problem. When im getting blown up with full shields, and nothing is around me, there is a problem
    *Me*Why don't you just step away from the weapons console. You and I both know that you couldn't hit that cube, even if it was right in front of us.
    *Junior Tactical Officer* But sir the cube IS right in front of us.
    *Me* EXACTLY! Its right in front of us and you still missed it! Just step away from the console.
  • odyssey47odyssey47 Member Posts: 524 Arc User
    edited July 2012
    trek21 wrote: »
    you haven't tried Elite?

    but seriously, there's a difference between 'hard but beatable' and 'too hard'. this is what the devs are trying to balance. you have your opinion, but it's only one of many. many think the Borg's invisible Crits are just plain annoying as an example.

    if you want a challenge, ask for a more-than-Elite mode, that's purposefully made to be insane

    Yes I only play elites, normals are a waste of time. If I can easily get thru every elite space stf in an escort without dying something is wrong, especially since it makes it to where there's no point in flying anything but an escort in stfs.
  • odyssey47odyssey47 Member Posts: 524 Arc User
    edited July 2012
    Thank you for the doors on the foundry, this will be very useful, especially with the new doorless maps. Will we be getting the Utopia Planitia doors, Facility 4028 doors or Klingon doors that open and close? This reminds me of a problem, however, on the tribble foundry it's currently impossible to move items to a specific coordinate on the map. It is restricting movements to certain points. This wasn't too much of a burden until i tried to line up a door in the doorway on the odyssey bridge. It won't allow me to line it up in the proper X or Y position.
  • raythilo2345raythilo2345 Member Posts: 148 Arc User
    edited July 2012
    some of my fleet arent amuses with the fact that fleet ground/space weapons cost both fleet credits and DI LITHIUM...the reason is some people are NOT and I repeat NOT a major Dilithium grinder...so there for would not be able to purchase any of the items

    would much rather it be Fleet Credits and Energy Credits then Fleet Credits and Dilithium
  • dareaudareau Member Posts: 2,390 Arc User
    edited July 2012
    trek21 wrote: »
    And for those of you upset over the Zen exchange rate, reread this part:



    "This is PART of the conversion to Zen". This says the conversion isn't done yet. The value may be diminished right now, but the conversion isn't done. No need to get upset right now.


    Oh, there's plenty to get up in arms about. To demonstrate the math:

    Currently, the exchange hovers around 350 Dilithium = 1 CP.
    At 80 CP = $1 US, 28,000 Dilithium @ 350 = 80 CP = $1 US.
    At 100 Zen = $1 US, for 28,000 Dilithium to equal 100 Zen, the purchase rate has to be 280 Dil = 1 Zen. Not 350. Obviously, it'll look like the market bottomed out when this conversion kicks in, but it'll take more zen to buy the items, so you still spend the same dilithium (consider, your "average" 1600 CP Tier 5 ship will cost 2000 Zen) either way.

    Now look at the "maximum" values. Currently, 500 Dil = 1 CP. At this rate, it'll take 40,000 Dil to get $1 US (500 max * 80 CP = $1). Post patch, it could take 75,000 Dil to get $1 US in Zen (750 max * 100 Zen = $1).

    To further illustrate (or another way to do so) - Assuming the Dilith store does not get revalued, a 120,000 Dilithium RA ship today can be as cheap as $3 (120k / 500 = 240 C points, 240 / 80 = $3...). However, at the Zen rates, this ship becomes $1.60 - 120,000 / 750 = 160 Zen, 160 / 100 = $1.6)

    Last I checked, if it costs me $3 today, but $1.60 tomorrow, that's a massive devaluation. That could have me worried, if i'm expecting to make a massive purchase before the conversion, or, if I rely on the inverse to do my in-game shopping - 7.5 days per $1 US, * 20 = 150 days at max dilithium mining to buy 1 $20 ship...
    Detecting big-time "anti-old-school" bias here. NX? Lobi. TOS/TMP Connie? Super-promotion-box. (aka the two hardest ways to get ships) Excelsior & all 3 TNG "big hero" ships? C-Store. Please Equalize...

    To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
  • trek21trek21 Member Posts: 2,246 Arc User
    edited July 2012
    dareau wrote: »
    Oh, there's plenty to get up in arms about. To demonstrate the math:

    Currently, the exchange hovers around 350 Dilithium = 1 CP.
    At 80 CP = $1 US, 28,000 Dilithium @ 350 = 80 CP = $1 US.
    At 100 Zen = $1 US, for 28,000 Dilithium to equal 100 Zen, the purchase rate has to be 280 Dil = 1 Zen. Not 350. Obviously, it'll look like the market bottomed out when this conversion kicks in, but it'll take more zen to buy the items, so you still spend the same dilithium (consider, your "average" 1600 CP Tier 5 ship will cost 2000 Zen) either way.

    Now look at the "maximum" values. Currently, 500 Dil = 1 CP. At this rate, it'll take 40,000 Dil to get $1 US (500 max * 80 CP = $1). Post patch, it could take 75,000 Dil to get $1 US in Zen (750 max * 100 Zen = $1).

    To further illustrate (or another way to do so) - Assuming the Dilith store does not get revalued, a 120,000 Dilithium RA ship today can be as cheap as $3 (120k / 500 = 240 C points, 240 / 80 = $3...). However, at the Zen rates, this ship becomes $1.60 - 120,000 / 750 = 160 Zen, 160 / 100 = $1.6)

    Last I checked, if it costs me $3 today, but $1.60 tomorrow, that's a massive devaluation. That could have me worried, if i'm expecting to make a massive purchase before the conversion, or, if I rely on the inverse to do my in-game shopping - 7.5 days per $1 US, * 20 = 150 days at max dilithium mining to buy 1 $20 ship...
    and you just missed my point...

    if this was all that was gonna be done with the conversion, your math would be rightful cause for worry... but as it is now, there's still more to come

    i suggest you wait a little more. then do the new math, and THEN see if it's cause for worry... doing so now is just a waste of time and effort
    Was named Trek17.

    Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
  • zerobangzerobang Member Posts: 0 Arc User
    edited July 2012
    [*]Updated the max price of one Zen on the Dilithium exchange to 750 Dilithium.
    • This is part of the conversion to Zen.
    • The valid price range is now 50 to 750.


    woah :mad:

    Dilithium Exchange NERF!



    Zen Points are worth 20% LESS than C-Points.
    ( 100 ZEN = 80 CP )

    a 1:1 conversion of the exchange rate would be 40 - 400 from dilithium to Zen

    NOT 50 - 750 !!!

    we already have to get 20% more *points* for our dilithium in this player driven economy as it is (which probably means stuff will be harder to get because the C-Point sellers have a 20% higher range to play with).




    to make the math example:

    old range with c-point
    8000 dil @500 = 16 C-Points
    8000 dil @50 = 160 C-Points

    new range with zen
    8000 dil @750 = 10,6 Zen = 8 C-Points
    8000 dil @50 = 160 Zen or 128 C-Points


    thats what our playtime is worth now ???


    "cosmetic change"... yeah sure... :mad:
    [SIGPIC][/SIGPIC]
  • weezwildthornweezwildthorn Member Posts: 0 Arc User
    edited July 2012
    is there an offical release date yet for season 6?
  • weezwildthornweezwildthorn Member Posts: 0 Arc User
    edited July 2012
    Mother of god please allow us to SELECT the amount of Data samples we're putting in... I'm tired of clicking the same button 150 times just to donate samples.

    yes please fix this
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