Via the PvP forums;
hereKDF Ships:Raiders:Fleet Ning'Tao Bird Of Prey
Commander - Uni
Lt Commander - Uni
Lt Commander - Uni
Lieutenant - Uni
Engineering: 3
Tactical: 3
Science: 3
Weapons
Fore: 4
Aft: 2
Turn: 22
Hull: 16500
Crew: 75
Device Slots: 2
Shield Mod: 0.66
Possibly:
EPTS1 / EPTS2 / ET3 / A2SIF3
TT1 / CRF1 / ApO1
HY1 / CRF1 / ApO1
TSS1 / HE2
Fleet Hoh'sus Bird Of Prey
Commander - Uni
Lt Commander - Uni
Lieutenant - Uni
Lieutenant - Uni
Engineering: 3
Tactical: 4
Science: 3
Weapons
Fore: 4
Aft: 2
Turn: 21
Hull: 24750
Crew: 75
Device Slots: 2
Shield Mod: 0.88
Possibly;
TT1 / HY2 / ApO1 / CRF3
TT1 / CRF1 / ApO1
EPTS1 / EPTS2
PH1 / HE2
Raptors:Fleet Qin Heavy RaptorCommander - Tac
Lt Commander - TacEnsign - TacLieutenant - EngLieutenant - Sci
Engineering: 4
Tactical: 4
Science: 2
Weapons
Fore: 4
Aft: 3
Turn: 15
Hull: 36300
Crew: 200
Device Slots: 2
Shield Mod: 0.92
Possibly;
TT1 / ApD1 / ApO1 / CRF3
TT1 / CRF1 / ApO1
HY1
EPTS1 / EPTS2
HE1 / HE2
Fleet Somraw Raptor RetrofitCommander - Tac
Lt Commander - TacLieutenant - Eng
Ensign - EngLieutenant - Sci
Engineering: 3
Tactical: 4
Science: 3
Weapons
Fore: 4
Aft: 3
Turn: 16
Hull: 34650
Crew: 100
Device Slots: 2
Shield Mod: 0.71
Possibly follow a simple BuGship build since its possible on this raptor
Commander: TT1 CSV1 ApO1 ApB3
LTC: TT1 CRF1 ApO1
Ensign: EPTS1
LT: EPTS1 RSP1
LT: TSS1 ST2
Battle Cruisers:Fleet K'T'inga battle Cruiser RetrofitLieutenant - Tac
Ensign - TacCommander - Eng
Lt Commander - EngLieutenant - Sci
Engineering: 4
Tactical: 3
Science: 3
Weapons
Fore: 4
Aft: 4
Turn: 11
Hull: 34650
Crew: 800
Device Slots: 3
Shield Mod: 0.94
Fleet Vor'cha Battle Cruiser Retrofit:Lt Commander - Tac
Lieutenant - TacCommander - Eng
Ensign - Eng
Lieutenant - Uni
Engineering: 4
Tactical: 4
Science: 2
Weapons
Fore: 4
Aft: 4
Turn: 10
Hull: 39600
Crew: 1500
Device Slots: 3
Shield Mod: 1.1
Fleet Negh'Var Heavy Battle CruiserLieutenant - TacCommander - Eng
Lt Commander - EngLieutenant - Sci
Ensign - Uni
Engineering: 5
Tactical: 3
Science: 2
Weapons
Fore: 4
Aft: 4
Turn: 9
Hull: 42900
Crew: 9
Device Slots: 3
Shield Mod: 1.1
Other:Fleet Scourge Destroyer RetrofitCommander - Tac
Lt Commander - TacLieutenant - EngLieutenant - SciEnsign - Sci
Engineering: 3
Tactical: 4
Science: 3
Weapons
Fore: 4
Aft: 3
Turn: 17
Hull: 31350
Crew: 200
Device Slots: 2
Shield Mod: 0.92
Possibly;
TT1 / ApD1 / ApO1 / CRF3
HY1 / CRF1 / ApO1
EPTS1 / EPTS2
HE1 / HE2
ST1
Fleet Corsair Flight Deck Cruiser RetrofitLieutenant - TacCommander - Eng
Ensign - EngLt Commander - Sci
Lieutenant - Sci
Engineering: 4
Tactical: 2
Science: 4
Weapons
Fore: 4
Aft: 4
Turn: 8
Hull: 39000
Crew: 1750
Device Slots: 4
Shield Mod: 1.1
Hangar: 1
Fleet Vo'Quv CarrierLt Commander - TacLt Commander - EngCommander - Sci
Lieutenant - Sci
Engineering: 4
Tactical: 2
Science: 4
Weapons
Fore: 3
Aft: 3
Turn: 5
Hull: 46200
Crew: 4000
Device Slots: 4
Shield Mod: 1.1
Hangar: 2[/QUOTE]
Thoughts? Ideas? Opinions?
I frankly like some of what I see and can live with these stats if they go live.
Comments
The only one that threw me off was the Ning'Tao, at first. Then I noticed that it has a commander, (2) LTC, and a LT universal BOff slots. So the 16k hitpoints made more sense.
R.I.P
The BoPs are interesting, not sure either replaces the B'rel, which is good.
There should be more to come but so far, I like them much better than the Fed ones we've seen so far.
Join the STFHelp channel
As it is the Hoh'sus, Scourge, and Corsair on the only ones I am interested in.
Still waiting to be able to use forum titles
Sorry.
R.I.P
I kinda like the look of the Vorc'ha as well as the Ning'tao for shiggles (2 LTCs) plus the three you mention.
I can see the Ning'Tao now
TT1 APB1 APO1 CRF3
TT1 CRF1 APO1
EPTS1 EPTS2 A2SIF2
TB1 HE2
for fun and I can finally make the Green prostitute toon that evidently is so important a draw for the KDF. :P
The Vorcha may take the place of my BortasQu'
R.I.P
fleet retrofits cost 20,000 fleet credits and a token (which we assume is a C-store schematic mentioned by Geko)
Most, if not all, ships not already with a T-5 version have two versions. A retrofit, and a fleet Retrofit. Retrofits are in line with current VA/Lt. Gen level ships. With 9 consoles and buffs. Fleet Retrofits are in line with the Bortasqu' and Odyssey with 10 consoles, and buffed stats.
For example (and this is what I can recall off my head, so it's a Fed example) the Fleet Escort (T-2 escort upped to T-5) has a Retrofit with 4 Tac, 3 Engineering, and 2 Sci consoles. The Fleet Escort Retrofit, has 4 Tac, 4 Engineering, and 2 Sci consoles. So each version is competitive at T-5, but one is the +1 variant with a bit more Umph.
R.I.P
Fleet Qin Heavy Raptor
- Now with the base hull of a Vorcha! Yeah, I know that hull isn't everything, but I'm a hull fan as I like to maximize GDF with resists when I can and this ship now has 4 Eng consoles to do it!
Fleet Somraw Raptor Retrofit
- Fleet Escort BOFFs with more hull, but less shielding.
Shame about no Qorgh, as I really like the look of that ship.
Fleet K'T'inga battle Cruiser Retrofit
Not sure how I feel about this one, 8 weapons is nice and 11 turn rate opens some options up, but it has cruiser BOFF layout with low hull and low shields.
Fleet Vor'cha Battle Cruiser Retrofit:
I must have this. That is all.
Fleet Negh'Var Heavy Battle Cruiser
This is one is very nice too, although I think I'd go Vorcha all things considered.
Fleet Scourge Destroyer Retrofit
Interesting. Adv Escort BOFF layout, but no bells and whistles. Defiant base turn rate, but more hull and less shields.
Those are the ships I'm generally interested in.
Roach, it's Green Space Hooker
Join the STFHelp channel
Is thier a difference in title based on pricing? I could call her an Escort instead.
R.I.P
You know of course that the Fed escorts will tear through that like paper... The spike damage of a 5x tac console Defiant with its maneuvability and 4x fore 3x aft weapons will obliterate you during its Alpha strike before you can even say WTH. Most Fed escorts can already pull off that feat without the 5th slot. Just pray that you are not facing a team with 2 or more.
Join the STFHelp channel
The Bortesqu stands as much chance as a snail during a hail storm now. The Feds have been given a 130% boost in their SCI role on the field. What has the KDF received in that department?
Again the Feds have been given enormous TAC boost as well, so in a good team they will have stronger defence because they have better specced ships for that role.
The KDF will not have either. I've played with builds and ships long enough to know their potential in co-operative play.
I know.
Evidently the feds have to have such OP vessels to compensate for their short commings. Besides since the Devs are fed focused I am not surprised that they are also fed buffing. Can't have the majority feeling dour becuase they get kicked around by the minority. :P
R.I.P
True Roach, but this KDF supporter has lost his cheer.
The bottom line of this game is this.
The ability to tank damage has been increased fedside + the ability cause damage was increased Fedside
(I suspect for the PVE Kirks of this game), and in doing so Crytpic have kicked out the last remaining leg of the PvP table so to speak.
The KDF should not be satisfied with being given ships that are, yes dare I say it - obselete in the game. They are virtually replicas of existing ships in the game anyway. e.g. The K'T'inga. To me its little more than a re-skinned T5 Negh'var with some minor differences. How many of those do you see around? These ships were an after thought.
Are you really surprised, though? :P
My guess is we're supposed to just enjoy the scraps we're given, and make do. That's what I intend to do, since we're always going to be on the bottom of the heap.
Besides, we're Klingons. We make do with what we have, and win anyways.
The Fleet version on the other hand has a completely Different Boff layout.
I used to like the Marauder but Wished it looked like the Corsair so thats a plus. EXCEPT I bought the Garumba recently which gets no love with Fleet.
Also bought the Dread for Fed, same Issue. sigh.
The Negh'var would be cool for my healer, boff layout of the marauder with the bonus of a cloak!
Also, who cares what the feds got or how many consoles they have, we always make better use of what we have. And yes everyone needs an orion dancing girl, mine will rip your face off with heavy cannons!
I'm hoping maybe they will put a Dacoit or Marauder in with a 3rd tac slot!
But, the variations so far look interesting.
It's me, Chrome. [Join Date: May 2009]
"Oh, I may be captain by rank... but I never wanted to be anything else but an engineer." ~Montgomery Scott~
CommanderDonatra@Capt.Sisko: ahhh is it supposed to do that?
Norvo Tigan@dontdrunkimshoot: hell ya, maybe
That's a really powerful Universal BOFF mix, but you pay for it by having an even more fragile hull than the flimsy B'Rel. That BOFF setup can really let some of us cut loose, but that hull allows no room for failure :cool:
karfli and the guramba aren't getting upgrades, same a the galaxy X, and Atrox
I remember seeing mention about the Guramba as it has no special console.
However, both the Kar'fi and the Gal-X both come with a console.
Was a rationale given specifically for these two ships or are you assuming?
The Galaxy-X has a phaser lance that's not on a console, and I remember the Kar'fi being mentioned in the same section of the interview. Oh the Excelsioir also won't get one, the transwarp on that one.
Honestly, the Kar'fi and the Atrox are both head scratchers to me, neither have consoles, and it can't be just cause they're carriers, cause the Vo'Qov got an upgrade, although not what it should have (a third hanger)
The Kar'fi is my favorite ship and I'll be the first to admit that the boff layout, deployables, and turn rate were enough for me. I don't even run the phase shift at the moment. Honestly, it might be the ship that is least in need of a buff, but we'll see how she holds together in this new world of fleet ships.
CommanderDonatra@Capt.Sisko: ahhh is it supposed to do that?
Norvo Tigan@dontdrunkimshoot: hell ya, maybe