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C-Store Assault Cruiser in season 6 update?

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  • alexraptorralexraptorr Member Posts: 1,192 Arc User
    edited June 2012
    I just hope CapnLogan ends up giving the default Sov model another makeover to tweak some things that didn't get resolved in the last makeover.
    In particular I want the stock Sov to get its decals!
    "If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid." - Q
  • pillslingerpillslinger Member Posts: 34 Arc User
    edited June 2012
    I just hope CapnLogan ends up giving the default Sov model another makeover to tweak some things that didn't get resolved in the last makeover.
    In particular I want the stock Sov to get its decals!

    CapnLogan left a while ago... Now it is JamJamz, and I want not only that, but a Nemesis costume and a real bridge :biggrin:
  • mickelntekmickelntek Member Posts: 7 Arc User
    edited June 2012
    the only reason why the enterprise was abel to fire so many phasers so fast was because they reduced the you could say damage. and they did that to find the cloacked ship and hit it with torpedos.

    i would like this http://en.memory-alpha.org/wiki/Corbomite

    The corbomite reflector was a special ability of Sovereign-class ships in the Star Trek: Armada and the Star Trek: Armada II PC games. It reflected enemy projectiles back to their point of origin, such as another ship and/or a torpedo turret or its equivalent, such as the Romulan and Klingon plasma turrets. It is mentioned in-game as having been designed by Geordi La Forge, inspired by Kirk's famous bluff.
  • rayezillarayezilla Member Posts: 139 Arc User
    edited June 2012
    Armada stuff can't be directly used in STO, they don't have access to the intellectual property.

    I would like to see something on the sovereign that makes phasers stronger, similar to the GX: just because I like phasers :p
  • alexraptorralexraptorr Member Posts: 1,192 Arc User
    edited June 2012
    CapnLogan left a while ago... Now it is JamJamz, and I want not only that, but a Nemesis costume and a real bridge :biggrin:

    He left?? But whyyyyyy? :eek:
    He was always such a master at whipping up canon ships within the confines of the game.
    "If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid." - Q
  • hakaishinlegionhakaishinlegion Member Posts: 2 Arc User
    edited June 2012
    You all forget about the Fleet Starbase shipyards coming... with their own lineup of ships.

    This is why the Fleet Escort is getting a rename, and I wouldn't be surprised (particularly with the new Akira having come out) that the Sovereign will get its day as well.

    Of course... it'd be rather hard to trump the Odyssey or Akira... the new Akira is pretty nice.
    [SIGPIC][/SIGPIC]
    "Yes, I fly a Galaxy-X... and yes, I just 1-shotted you with it." -- Alcione@Hakaishin
  • raj011raj011 Member Posts: 987 Arc User
    edited June 2012
    rayezilla wrote: »
    Armada stuff can't be directly used in STO, they don't have access to the intellectual property.

    I would like to see something on the sovereign that makes phasers stronger, similar to the GX: just because I like phasers :p

    ya i know the about 360 ability but also if you watch this http://www.youtube.com/watch?v=Xv-Y_PKuXqo and move forward to 3:17 onwards just after you see the quantums fire you see the phasers fire alot faster than usual and also you see when the schimtar is chasing the E you see the rear phasers fire too.

    So be nemesis I have concluded that the E has both rapid fire phasers and torpedoes. Honestly phasers I understand but torpedoes 50/50. The only disadvantage I can think off is using up all the torpedoes in a short time as seen in nemesis nothing was mention about quantums odd.
  • alexraptorralexraptorr Member Posts: 1,192 Arc User
    edited June 2012
    Rapid firing phasers aren't unique to the Sovereign.
    The Quantum Torpedo turret on the other hand is.
    "If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid." - Q
  • pillslingerpillslinger Member Posts: 34 Arc User
    edited June 2012
    I do not want anything that comes from another game. I want it to be a little more cannon. Rapid Torpedo turret would be nice :biggrin:
  • hakaishinlegionhakaishinlegion Member Posts: 2 Arc User
    edited June 2012
    I don't care how canon it is. If it were a bird getting a**-***** by a rhino as a secret weapon, I honestly wouldn't care.

    My concern would be how it performs. Its function in combat, and if it is worth using, both PvE and PvP.

    In the end, I'm not here to roleplay star trek. I'm here to blow **** up.
    [SIGPIC][/SIGPIC]
    "Yes, I fly a Galaxy-X... and yes, I just 1-shotted you with it." -- Alcione@Hakaishin
  • raj011raj011 Member Posts: 987 Arc User
    edited June 2012
    well it is unqiue because you don't see them in FC but in insurrection you see them and in nemesis plus no other ships has these. Well either way I would like both for the sovereign refit.
  • veraticusveraticus Member Posts: 250 Arc User
    edited June 2012
    If we were talking Canon then the Galaxy class would be whooping butt all over the place. :tongue:

    Yes its the more powerful ship(speaking of the Galaxy), but I LOVE! the Sovereign and wouldn't mind at all seeing if it gets some nice tweaks. Extra Armour belts, a passive FAW ability that will randomly target another ship for X% of base damage every x number of seconds. Seeing as she has a huge warp core for her size, why not give her a slight boost to available power too!? (only slightly kidding on the power part)

    That said... I really wish they would stop jerking us along like this and making us pay for ships that in some cases can amount to a bought I Win button.

    Shouldn't they all be free or at the very least, available on a one time basis when max level is reached?? After all, most of this game is based in space. And I don't see any other games out there charging you money to buy new characters to do better damage or fill a role better that you didn't or couldn't before.

    It would be like buying TX gear for your WoW class, that gave it 1 or 2 EXTRA abilities and made you look better too! How unfair would that be? And how cheated would that make you feel?
  • raj011raj011 Member Posts: 987 Arc User
    edited June 2012
    how do you know it is the most powerful ship? I like the galaxy but sovereign class is my favourite and it is shown to have more fire than the galaxy class, more phaser arrays and torpedo tubes. True the galaxy is bigger but that does not mean it is powerful, as it is shown in star trek that size does not always matter.
  • red01999red01999 Member Posts: 0 Arc User
    edited June 2012
    raj011 wrote: »
    how do you know it is the most powerful ship? I like the galaxy but sovereign class is my favourite and it is shown to have more fire than the galaxy class, more phaser arrays and torpedo tubes. True the galaxy is bigger but that does not mean it is powerful, as it is shown in star trek that size does not always matter.

    As far as I know there is NO canonical evidence of what ship is the most powerful. I believe it is mostly reasonable supposition (to me, anyway), fan expectations, and a relatively limited number of filmed engagements that dictate the general opinion that the Sovereign class is the most powerful ship in Starfleet canonically. Myself, I subscribe to this notion. Ask others and many of them will consider the Defiant to be superior, although its actual fleet role is considerably different than either ship so it is not entirely clear which would be a bigger threat - while the Defiant rather consistently outperforms and destroys many medium cruisers (and some heavy cruisers), most were 'cannon fodder' ships, whereas T5 ships tend to be the cream of the crop, both in fan expectation and popularity.

    That said I'm fine with many other ships being at T5 in the game. This is a game, and we all have ships we want to fly.
  • raj011raj011 Member Posts: 987 Arc User
    edited June 2012
    true anyway back on topic. What else can the sovereign refit have that is unique, honestly im running out of ideas. The sovereign class was designed to be a cruiser like any other but with an added bonus of being a warship to for defensive purposes. Since alot of the T5 Vice Admiral ships have alot of improves over there older versions im starting to think the maybe the sovereign refit may have alot too.
  • rayezillarayezilla Member Posts: 139 Arc User
    edited June 2012
    I really like the idea of a damage reflect, that would make a lot of sense on a cruiser that is designed to tank and deal damage.
  • raj011raj011 Member Posts: 987 Arc User
    edited June 2012
    rayezilla wrote: »
    I really like the idea of a damage reflect, that would make a lot of sense on a cruiser that is designed to tank and deal damage.

    what? the combarite reflective shield form armada?
  • sollvaxsollvax Member Posts: 4 Arc User
    edited June 2012
    Automatic command of all escorts in an instance??
    (Escorts are slaved to protect the ship and throw themselves into the path of weapons fire when its in play)
    Live long and Prosper
  • raj011raj011 Member Posts: 987 Arc User
    edited June 2012
    what a random post, why?, anyway back on topic. What about a special type of shield and or a weapon/s for the sovereign refit?
  • rayezillarayezilla Member Posts: 139 Arc User
    edited June 2012
    I don't know if this is cannon, but how about a module that gives all phaser weapons an extra proc, sort of like the spiral wave disruptors
  • raj011raj011 Member Posts: 987 Arc User
    edited June 2012
    rayezilla wrote: »
    I don't know if this is cannon, but how about a module that gives all phaser weapons an extra proc, sort of like the spiral wave disruptors

    that sounds like a good idea, the phasers ability to disable a subsystem only works most of the time when the shields are down but even down or p it is still a rare occasion personally they should bump up the dpv and dps or increase the ability to disable subsystem.
  • rayezillarayezilla Member Posts: 139 Arc User
    edited June 2012
    yeah, exactly Raj. While the actual function wouldn't be cannon, it would have the benefit of inducing people to put phasers on the ship, which would be more realistic overall.

    How about a module that gives your phasers a 2.5% chance of proccing 'rapid fire'?
  • raj011raj011 Member Posts: 987 Arc User
    edited June 2012
    rayezilla wrote: »
    yeah, exactly Raj. While the actual function wouldn't be cannon, it would have the benefit of inducing people to put phasers on the ship, which would be more realistic overall.

    How about a module that gives your phasers a 2.5% chance of proccing 'rapid fire'?

    that sound good to, this way when ships cloak during a battle we can still fire phasers and deal damage which is how it should be in game but it isn't. Honestly i hope the get the sovereign refit right, the sovereign class in game already should of been the nemesis version at least since sto is what set 30+ years after nemesis.
  • shimmerlessshimmerless Member Posts: 0 Arc User
    edited June 2012
    Wish list of +1 Sovy

    Better Turn Rate
    Better BO Layout
    • Comm Eng
    • LtCom Tac
    • LtCom Eng
    • Lt Sci
    Nicer/smaller internals
    Special Quantum Torpedoes (faster, always shoots several, no need for HY abilty)

    This layout would completely invalidate basically every other cruiser in the entire game. People simply wouldn't fly anything else, and the Excel would look like a complete joke by comparison. (What would it have left, its turn rate?)
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  • rayezillarayezilla Member Posts: 139 Arc User
    edited June 2012
    Shimmerless, I see what you're saying an agree completely: there's a lot in this thread that is basically undoable. However, I consider the Escort Carrier a t5.5 ship, wouldn't you agree that it invalidates all other escorts? Why not a cruiser that does the same?
  • rrincyrrincy Member Posts: 1,023
    edited June 2012
    the armitage doesnt invalidate anything , since the other two escorts have been buffed to match it
    12th Fleet
    Rear Admiral , Engineering Division
    U.S.S. Sheffield N.C.C. 92016
  • raj011raj011 Member Posts: 987 Arc User
    edited June 2012
    thats a good point, if the do decide to came everything else the same they could just give a special weapons, shields, new look e.g. nemesis refit design either 1st phase or the full phase refit design and the 2409. I still think another science boff will be a good idea plus it keeps in with the lore of sto or maybe another science slot. There are days when I miss playing bridge commander. O well.
  • shimmerlessshimmerless Member Posts: 0 Arc User
    edited June 2012
    rayezilla wrote: »
    Shimmerless, I see what you're saying an agree completely: there's a lot in this thread that is basically undoable. However, I consider the Escort Carrier a t5.5 ship, wouldn't you agree that it invalidates all other escorts? Why not a cruiser that does the same?

    I'm nowhere near an expert on escorts, but in my experience the Escort Carrier has been more problematic on paper than it has been in practice (I'd still sooner take the Jem ship or even the Fleet Escort over that dangling Ensign Tac).

    My solution to power creep would not be to continue releasing more new 5.5 ships, in any case. Fortunately I think cruisers are more impervious to +1-ness than escorts ---- I wouldn't trust most players to use the Com/Lt. Com Eng slots properly, let alone trust them to know what to do with the Lt. Com Tac on a cruiser ---- but there's still this quite frustrating habit of the STO playerbase begging for these +1 Mary Sue ships and then whining about them in the boards when they actually get released (case in point, the Escort Carrier).
    [SIGPIC][/SIGPIC]
    vids and guides and stuff

    [9:52] [Zone #11] Neal@trapper1532: im a omega force shadow oprative and a maoc elite camander and here i am taking water samples
  • raj011raj011 Member Posts: 987 Arc User
    edited June 2012
    the refit better have something good for dealing damage to compete with those annoying escorts, might as well change the game to pvp wars as everyone fly one and it is so unbalanced the escots can tank just as good and better than a cruiser.
  • raj011raj011 Member Posts: 987 Arc User
    edited June 2012
    what about phasers that can circle through frequencies? I think this is canon, can someone confirm to improve hull damage?
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