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F2P Success Probaility Minimial

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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    you realize this is just second build of many.

    F2P is probably going to be in Beta for a Couple months, they have plenty of time to fix things here and there.

    That is why we are here, to report bugs, issues, etc
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Tuskin wrote:
    you realize this is just second build of many.

    F2P is probably going to be in Beta for a Couple months, they have plenty of time to fix things here and there.

    That is why we are here, to report bugs, issues, etc

    You realize nothing will change if they don't get feedback.

    I'm giving them the feedback they want and need to improve it.




    [Not specifically to you]

    Why is it people keep saying, give it time its a Beta?

    If the point of the beta is to point out what needs to be improved. If I say nothing, how can i just expect them to divine what is wrong with it?
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    I would like to see the hypos cool down time be 10 to 12 sec. It would make them more usable in longer battles such as some of the boss fights where healing could make the difference in success or not.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    If F2P launches anywhere near Tribble as it is, it will fail.

    So far, almost every mission has at least one ridiculously powerful boss and are constantly crashing.

    The bosses, enemies, and stability must be improved.

    F2P will look nothing like this current build, the beta is truly an alpha. They said this is going to be a long testing phase, and judging by the sucess of champs, we really don't have anything to worry about.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011


    Why is it people keep saying, give it time its a Beta?

    If the point of the beta is to point out what needs to be improved. If I say nothing, how can i just expect them to divine what is wrong with it?

    Your OP was nothing more than doom and gloom. If you had read the Devs posts over the last week you would know that the difuculty is bugged and the fix is already in for tomorrow's (or Friday's) patch. Also they have admited to messing up the dilithium system, and the fix for that is comming tomorrow (or Friday) (at least the first attempt).

    What we need is constructive feedback, not doom and gloom.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Sollaf wrote: »
    What we need is constructive feedback, not doom and gloom.

    I agree wholly with the above statement.

    Thanks,

    Stormshade
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