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F2P Announced Changes to the KDF

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited September 2011 in Klingon Discussion
So, what does everyone think of the announcement that with F2P, Klingons will be unlocked at level 25 now, and apparently, they begin at that level as well? Low level PvP queues will be removed, but Fed v Fed PvP at low levels will be possible. The legendary update to the Klingon faction will come at a future date.

The biggest problem I have with it is that now new players can't start off as a Klingon as was the stated goal so many months ago. They will have to level a Federation character 25 levels before they can try Klingons. I think it is an incentive to stay Federation for new players.

On the flip side, the Matrix does say that new accounts will have three slots for Gold with one being designated Federation, one being designated for Klingons, and one for either. Silver just gets one of each.
Post edited by Unknown User on
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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Klingons get burned once again, I was hoping f2p would get us a ton of new players, thus more players to demand more content. But now it's like "Well now you've grinded 25 levels and you get to play as one of the red headed step kids of sto!". I think that this move enforces the idea that being able to play a Klingon is a small reward for hitting 25 rather than implying it's a full blown faction. It needs to be promoted as a full blown faction, not as some small bonus.

    Also, why would anybody grind out 25 levels and then just suddenly be like "Oh yay, I can play Klingon now!"?

    Edit: The whole thing is just bs.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    I don't really have an issue with that - it condenses the current available content and will make leveling much less of a pain. Furthermore, I expect CapnLogan's two new ships for each of the non-Klingon KDF species to fall in at T3 and T4, meaning that Gorn, Orions and Nausicaans will be able to stick to a ship of their own species throughout the entire leveling process - whilst simultaneously making it easier to add more ships later on, as they can focus on fewer tiers than now. This applies to new content as well; whatever gets added will all be cramped into ~25 levels, in addition to all that we have right now. The Empire will finally feel like a real faction.

    And let's be honest here: The first 18 levels of gameplay are not that special - people rush through them anyways, so they will hardly be missed. Given the almost ridiculous speed of leveling in STO, I'd guess it's safe to say that endgame content is much more of a concern.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    This will just dissuade people from playing the KDF. I'm so, SO annoyed right now. I was hoping that the F2P changes would really help boost the KDF side but it genuinely looks like Cryptic want this to be a one faction game.

    I agree, why would anyone grind out 25 levels on the Fed side just to have a KDF player. And there is no more content at level 25 than there is at level 10 if I'm honest.

    Why does it continually feel that the KDF is just there to be kicked. IT's under developed, under played, under supported and it's a challenge for those who really play the KDF actively and regularly to be able to encourage more to play.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    This works out great for me, I have a newly made gorn tact toon, when the f2p patch hits he'll be bumped up to Commander level.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    This was debated a few months ago. I never thought they would actually do it. Unbelievable is the only thing that comes to mind.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    actually, they'll only be unlocked at level 25, not start at that level

    as for those saying that klingons are being bumped once again, this is to make sure they have time to properly give you klingons content at all levels, even if making you a full-fledged faction will take longer

    the basic thing is to wait. i know that's hard, probably harder than i can imagine, but it's all you can do for now

    just my opinion on things
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Trek17 wrote:
    actually, they'll only be unlocked at level 25, not start at that level

    as for those saying that klingons are being bumped once again, this is to make sure they have time to properly give you klingons content at all levels, even if making you a full-fledged faction will take longer

    the basic thing is to wait. i know that's hard, probably harder than i can imagine, but it's all you can do for now

    just my opinion on things

    Read the FAQ again. It states there will be a new starting level and that Klingon characters that have not reached that level will be adjusted so as to be viable in the "New Empire."

    And people telling us to be patient is wearing thin. We were told last March half the Dev team was making Klingon content. We don't have much to show for that. It is easy for Federation players to tell Klingon players to wait. There is a lot more Federation content.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    At level 25 anyone who has not played KDF already will not have the experience that current subscribers have which to me means more players that don't know what they are doing. At least that's what popped into my mind when I first read that.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Trek17 wrote:
    actually, they'll only be unlocked at level 25, not start at that level
    What makes you think that? We already know that low-level KDF-vs-UFP PvP will no longer be available, which to me means there will be no Klingons playing the game at that level. Because they'd start at 25.

    If they'd not "skip" the early levels, they would not have time to develop more content. It currently takes an average player ... what ... two days? three? to get to level 25, at which point he would be able to unlock and play his Klingon, meaning there'd be absolutely no reason behind the new barrier besides making people wait a bit longer.
    KTagloH wrote: »
    At level 25 anyone who has not played KDF already will not have the experience that current subscribers have which to me means more players that don't know what they are doing.
    Well ... sort of. It's the same issue the KDF is facing on T2 right now, it would only get pushed 18 levels. What might be possible is that there will be a slightly larger mix between experienced vets and learning players in the higher levels - which could actually make the fights feel more "balanced" in that the KDF will have a few players in their teams that are no more experienced at PvP than the average Fed.

    Perhaps not getting roflstomped by experienced PvPers all the time will convince more Feds to try their hand at PvP? This may actually have a benevolent effect. I'd rather lose a bit more often if the queues would end up looking more lively.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    MinosOne wrote:
    Read the FAQ again. It states there will be a new starting level and that Klingon characters that have not reached that level will be adjusted so as to be viable in the "New Empire."

    And people telling us to be patient is wearing thin. We were told last March half the Dev team was making Klingon content. We don't have much to show for that. It is easy for Federation players to tell Klingon players to wait. There is a lot more Federation content.
    and yet, i've played a few klingons in-game. i'm aware of the grind (was not bothered by it), and aware of the lack of content

    and i'm still asking to be patient
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    If your Klingon character has not reached the new starting level for Klingons once the conversion is completed, we will adjust your Klingon character so that he is still viable in the new empire.
    Q: What effect will the Klingon Changes have on PvP

    Low level Klingon vs. Federation PvP queues will be temporarily removed. However, Federation vs. Federation PvP will still be possible. Klingon vs. Federation PvP will become available at the same rank that Klingons begin

    From this I take that KDF will start at rank 25 and if not, they will automatically be placed at the highter tier.
    Klingon vs. Federation PvP will become available at the same rank that Klingons begin
    - it's at rank 25. Therefore KDF can't start from Tier 6 at level 25 they would start at 25 to make this viable.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Trek17 wrote:
    and yet, i've played a few klingons in-game. i'm aware of the grind (was not bothered by it), and aware of the lack of content

    and i'm still asking to be patient

    That is good for you that you weren't bothered. Others don't feel the same. I have a Klingon LG and a Captain on the verge of becoming a BG. I've been stuck doing the same things over and over and over to a degree that wasn't experienced when I levelled my Federation character to VA. You can ask us all you want to be patient, but I'm not aware of any reason that any of us owe you that.

    I'm asking for the Devs to give us more details and an explanation. They keep telling us to be patient, that more content for the Klingons is coming. Well, I ask, what exactly is coming and when? Season 5? Season 6?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Not a happy camper with this. This move is a huge negative for the faction.

    It removes half of it. Literally just removes half of the faction.

    And it also pretty much bottlenecks the KDF playerbase from growing. All the free players will be 25 levels into a new character before unlocking a Klingon. And will most likely continue to ignore the KDF after getting 25 levels. All the "new population growth" will be completely fed side.

    So someday in 2012, we'll get a post detailing why they plan to not develop anything new for the KDF and it'll read something like "Our statistics show KDF playerbase to be .05% of the playerbase, and it's been shrinking since going free to play started, so we can't justify spending the resources on something so small."

    PVP will be Fed vs. Fed dominated even more.

    This whole thing is just ... ugh ... classic Cryptic though.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    By the time a player has reached level 25 with their first (FED) toon, they will likely have NO desire to suddenly start playing a new character from scratch. We have a population problem, this makes it worse. We have a content problem, this is just condensing what little content we have to make it look better, without actually fixing it.

    This is not just a betrayal of Klingon players, this is a dishonorable blade to the back.

    They say: "A more complete, full-fledged Klingon Faction that we've always wanted to be able to provide will be launched in a future update."

    Unless they tell us, now, that that means full PvE Storyline Mission progression from lvl 1 to lvl 51, I see no reason why I should continue trying to recruit players or spending money on the C-Store.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    First of all, why Level 25? Why not Level 21 when you're a Commander? :confused:


    Content: Having Klingons start off at Level 25 seems like a cheap way of avoiding the lack of Klingon content situation, where current missions are bumped up to higher difficulty. At the same time, some of it is removed, like the Exploration Zones, instead of 2 Ranks per sector its reduced to 1.

    So T'ong goes from LT and LT Commander to Commander.
    D'kel becomes Captain.
    And Eridon becomes Brigadier General.



    Then the Klingon ships:

    Instead of 5 Tiers of BoPs and 4 Tiers of Raptors and Cruisers, it's now 3 Tiers for BoP and 2 Tiers of Raptors and Cruisers.

    So where does these ships? Refits? Varients?


    This is what I like to know. But one thing is for sure, the Romulans likely be treated the same since they have a shorter list of ships in their inventory.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    My biggest annoyance about it is that its been quoted again and again that the reason for not providing Klingons with more content is the fact not many players play as Klingons, yet they do more and more to drive people away from playing as them and then turn around again and say, 'well its not worth changing, not many people play as Klingons'.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    take this into consideration-

    when the faction is 'complete', meaning the first 25 levels are added,
    what's the new content going to consist of? low-level quests.

    what does that offer players already at max level (most of us here now)?

    will we see any new end-game content, KDF-exclusive? Or anything past level 25 for that matter?

    what incentives will there be for max-level players to play those low-level quests? another alt, or, goodies for our mains?

    and what kind of bugs will there be when they delete those first 25 levels.... and what kind of bugs will there be when they re-open them? How long will it take to crush the new bugs? This will definitely have an impact on the amount of time it takes to release new KDF content, mind you...

    Guaranteed, since the Feds don't have to go through this additional change, that's 1 less set of bugs Feds don't have to deal with- and one more benefit for Fed players.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Cryptic won't even give us an estimate as to when so don't hold your breath.
    They won't even say "next year".
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    I'm still convinced that there will be no KDF content below level 25 added to game; ever. If they do add some stuff it will be rehashed FED missions, and maybe throw in a new KDF set of missions, they will be for the higher levels.

    Newb KDF'ers have been killed off for good.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    The Federation levelling experience leaves a lot to be desired. The Romulan arc was about the only one that truly hooked me, with the others there were a few episodes here & there but other wise it's all pretty forgettable.

    Hell I admit levelling a Klingon can get boring, but I don't see the allure in a half assed questing experience. I'd rather they add GOOD quests slowly & build it up like they have been doing...... ever so slowly. Cutting the levelling experience in half just makes Klingons more accessible & lowers the grind to cap. They already level faster as it is due the the nature of their content. So while it's not perfect it is better then what we have now.

    If we keep getting decent content & more people start playing Klingons there may come a time when there actually is a monetary incentive to fully flesh out the faction, but at this point in time that's just not going to happen. Now if the Romulans actually launch fully fleshed out then we may have a real reason to grab a pitch fork, but I can't see that happening any more then I see us getting a full questing experience.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    I honestly don't know what everybody's problem is with this. Seriously you guys? I have to say the worst part about this game is leveling up, the enjoyment is almost entirely at end game. KDF side this is especially true. The hardest, most drawn out, most boring part of leveling a klink is Start to LTC 7, and now you'll get to skip all of that, start at CO5, and HALF the time it takes to level a klink, and all you guys can do is doom and gloom about it???? I think this is great for the faction. first off, myself like many others fully leveled a fed toon b4 ever looking at the kdf, sure a few might like to start a klink first, but think of it this way, as you level your fed, you're also leveling your klink thru to 25!!! They've cut in half the grind to level a klink, sure its an easy way out, but for all those players who just can't stand the boring grind of nebula missions while the PvP Q's never pop, now have a great place to start. maybe it'll never change, maybe they'll have great early game content down the road and reset the faction to starting at level 1, but for now this IS A GOOD THING.

    I may be biased because I ONLY PVP, so PVE content is irrelevant to me,but theres no PVE content for klinks at those low levels, so who cares? I just can't imagine having a problem with having my leveling time cut in half, in a game such as this where the end game is the most rewarding.

    I think so many of us are used to seeing the words "kdf" and "delayed" or "nerfed" or "cancelled" in the same sentence that we've forgotten to read the rest of the sentence any more. Think about this, its a good thing for now, now eat some gagh, drink some bloodwine, and leave the QQ'n for the FEDS!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Cleron wrote:
    I'd rather they add GOOD quests slowly & build it up like they have been doing...... ever so slowly.

    So, 9 missions (excluding FE's as they are faction agnostic) per 18 months....slow enuf for ya?
    Cleron wrote:
    Cutting the levelling experience in half just makes Klingons more accessible & lowers the grind to cap.
    And then again, making players level a Fed toon halfway to cap (and experience the 'brighter side' side first) makes Klingons equally less accessible. They kind of cancel each other out.
    Cleron wrote:
    They already level faster as it is due the the nature of their content. So while it's not perfect it is better then what we have now.
    We do not level any faster at all, in the slightest. And no, it's not a perfect situation, it's worse.

    The point of F2P is to bring more people to STO. These newbs will play the more popular (in-game as well as in common knowledge) faction first, for half the level progression, THEN be given the choice of switching to a faction that's still (after nearly 2 years) waiting on new content and admittedly less populated. (Fewer people to play with). Keep in mind, the KDF will still only have 9 exclusive missions, and the ETA on new content is 'not even possible' at this point in developing the F2Psystem.
    Cleron wrote:
    If we keep getting decent content & more people start playing Klingons there may come a time when there actually is a monetary incentive to fully flesh out the faction, but at this point in time that's just not going to happen.

    Slow your roll- the KDF has to START getting decent content regularly, before it can KEEP getting new content regularly.
    And if you think more people will start playing KDF immediately after level 25-Fed side, after investing in 1/2 of that character's progression, buying Fed stuff in the C-store (we're talking time and money investments, important things) just to play a toon that skips half it's progression the minute you log in-it's delusional.
    They already have a toon 1/2 way finished. On a fully functional faction.

    The system has to support Klingons in order to draw players to it in order to obtain the monetary incentive to flesh out the faction, which it does not.

    It's the same old 'no content til new players / no players til new content' continuum we've had since Open Beta, and the F2P system does absolutely nothing to change that fact.
    The only difference is the KDF has to wait longer for new players, and longer for new content.

    And right now, that's the only way the KDF could get any worse.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Rafeism wrote:
    I honestly don't know what everybody's problem is with this.

    Their "fix" for the lack of KDF content was to cut away half of the game for them and just condense what little content they had already made into 26 levels instead of 51.

    They have said for a long time that they intended to improve the faction. Instead, they intend to cut it into pieces. Instead of doing work to develop the faction, they cut it down.

    It's not a very good show of their ability to develop a video game. But hey, it's not like they've made any good Fed content lately either.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    superchum wrote: »
    Their "fix" for the lack of KDF content was to cut away half of the game for them and just condense what little content they had already made into 26 levels instead of 51.

    They have said for a long time that they intended to improve the faction. Instead, they intend to cut it into pieces. Instead of doing work to develop the faction, they cut it down.

    It's not a very good show of their ability to develop a video game. But hey, it's not like they've made any good Fed content lately either.

    Again tho, for NOW, whats the problem? Yes content needs to be added, and improved upon, but FOR NOW...the hardest part for someone leveling a KDF is getting thru those first 20 levels. I've heard soo many times from players that just can't stand the grind, the monotony of it all, and Our roster is full of fleetie fed transfers sitting at LTC 2.

    I AGREE that its the easy way out, I AGREE that they should still make early game content, and FINISH THE KDF, but what I"M saying is, that for NOW, this will IMPROVE KDF POPULATIONS BY HALVING THE LEVELING REQUIREMENTS.

    To be completely honest with you all though, I'd be perfectly ok with the federation being the primary faction, and they release the rommies, and cardies at a level 25 + as well, make them kind of Subfactions as it were. But I'm not one who enjoys leveling. ;)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Rafeism wrote:
    Again tho, for NOW, whats the problem? Yes content needs to be added, and improved upon, but FOR NOW...the hardest part for someone leveling a KDF is getting thru those first 20 levels. I've heard soo many times from players that just can't stand the grind, the monotony of it all, and Our roster is full of fleetie fed transfers sitting at LTC 2.

    I AGREE that its the easy way out, I AGREE that they should still make early game content, and FINISH THE KDF, but what I"M saying is, that for NOW, this will IMPROVE KDF POPULATIONS BY HALVING THE LEVELING REQUIREMENTS.

    To be completely honest with you all though, I'd be perfectly ok with the federation being the primary faction, and they release the rommies, and cardies at a level 25 + as well, make them kind of Subfactions as it were. But I'm not one who enjoys leveling. ;)

    We won't be seeing any third or fourth faction for a long, long time. They won't give us any type of a release date on the Klingon update in season or date format. That says to me they haven't started it yet. So, I wouldn't expect any other factions for a long, long time.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Rafeism wrote:
    Again tho, for NOW, whats the problem?

    The problem is I no longer trust a word they post. For now? That's the same sad song they've sung the entire lifetime of the game.

    That's a pretty big problem.

    I don't believe DStahl. I don't believe Stormshade.

    I took DStahl's advice and looked at his track record with the KDF. It's bad. It's really bad.

    For now? I can't believe any klingon who's been playing this game for more than a few months would think they actually intend to make good on any promises to actually do something for the KDF.

    And even ones who have only been playing recently, have enough evidence to be skeptical (HarPeng torpedoes for example).
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    You do realize that everything promised for KDF was pre-merger right? The last year has hit Cryptic hard. They were forced to do things that they would not of done if Atari wouldn't of sold of Cryptic. You guys need to stop holding a grudges about the lack of anything from the last year, because every part of the game lacks content, KDF is just worse off than others. Chillax and let them develop this faction.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    You do realize that everything promised for KDF was pre-merger right? The last year has hit Cryptic hard. They were forced to do things that they would not of done if Atari wouldn't of sold of Cryptic. You guys need to stop holding a grudges about the lack of anything from the last year, because every part of the game lacks content, KDF is just worse off than others. Chillax and let them develop this faction.

    Same old tired song. Definitely tired of hearing it. The same people telling the same story. I'm not sure why you'd buy it this time. DStahl told us to look at his track record. And his track record with the KDF stinks.

    The latest move cuts the KDF in half.

    Chillax and let them develop this faction? They haven't developed it to date. Why would the ever start doing so now?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Expect KDF space to be quiet/quieter from now on.... move along, nothing to see/play here.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Again tho, for NOW, whats the problem? Yes content needs to be added, and improved upon, but FOR NOW...the hardest part for someone leveling a KDF is getting thru those first 20 levels. I've heard soo many times from players that just can't stand the grind, the monotony of it all, and Our roster is full of fleetie fed transfers sitting at LTC 2.

    I AGREE that its the easy way out, I AGREE that they should still make early game content, and FINISH THE KDF, but what I"M saying is, that for NOW, this will IMPROVE KDF POPULATIONS BY HALVING THE LEVELING REQUIREMENTS.

    it will NOT improve populations. it will kill the existing population and discourage anyone else from even looking at it
    You do realize that everything promised for KDF was pre-merger right? The last year has hit Cryptic hard. They were forced to do things that they would not of done if Atari wouldn't of sold of Cryptic.

    excuses. I see no evidence of any kind that says they were forced to do anything by atari. yet people shift to blame to atari anyway. heres the thing: dstahl is the lead dev. the games direction is his responsibility
    Same old tired song. Definitely tired of hearing it. The same people telling the same story. I'm not sure why you'd buy it this time. DStahl told us to look at his track record. And his track record with the KDF stinks.

    The latest move cuts the KDF in half.

    Chillax and let them develop this faction? They haven't developed it to date. Why would the ever start doing so now?

    for once i'm in total agreement with you
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