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Lets get serious: a REAL solution to the Klingon PvE issue

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited July 2011 in Klingon Discussion
We've all heard about it: Klingons lack a complete PvE leveling path. Unfortunately, the Devs cant address this in a timely manner; its not their fault, they simply dont have the resources. The best thing they can do is make faction neutral missions(Featuerd Episodes), but those have (so far) been far between and many feel they do not really "feel" like Klingon missions.

There isnt any perfect solution to this issue; if there were, I'm sure the Devs would have already done it. But the best solution I have heard(let me emphasize this is not my idea) that is both realistically possible and can be done in a fairly reasonable amount of time is to make use of the community and the Foundry.

A few months ago Stormshade posted a thread asking what were people's favorite Foundry missions. The purpose of this thread was to pick missions for the community spotlight. I say make a new official thread asking people's favorite KDF missions and pick the best of them to actually add to the game as official KDF episodes.

Of course, certain rules will need to be in place; these mission cant use canon characters and cant contradict the existing story of the game. But I honestly think that if Cryptic actually does this the Klingon PvE issue can be resolved by the end of the year. There are some very talented mission authors out there, and in light of this ongoing problem it makes no sense to not to use that talent.

This solution would allow the Devs to continue with their "normal" development plans of improving the game as a whole without having to devote significant time to content that only 1 faction, which currently makes up the minority of the playerbase, can play.

Again; there is no perfect solution to this. But I think this is about the best all around thing that realistically can be done; and something really needs to be done to resolve this issue; both for the spirit of the community and if there is ever going to be any hope of additional factions being added one day.
Post edited by Unknown User on
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Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    I'm actually so starved for levelling content on the KDF side that the "fed" feel of the featured episodes doesn't bother all that much except for one single mission (It's in the devidian story arc, and all that bugs me about it is that the ONLY rewards are all phaser banks, which don't fit anything I'd ever want as a Klingon).

    So while I can understand the criticism that the FE's are all fed slanted ... I desire just plain old missions so much that I'm willing to put up with it.

    That said, more foundry interaction, such as what you suggest, is appreciated as well.

    :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    As noted in another thread, they can't use player-created content as "live" content.

    However, the Community spotlight idea could be modified to say those specific Foundry missions would receive standard XP and rewards, while still being Foundry missions.

    Include a search filter for community spotlight missions and perhaps it will encourage other players to use the Foundry, even if just for those missions. This would at least give KDF players a PvE option for leveling.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Lionheart wrote: »
    As noted in another thread, they can't use player-created content as "live" content.

    Is there a specific reason for this that they have stated, rather than player speculation?
    However, the Community spotlight idea could be modified to say those specific Foundry missions would receive standard XP and rewards, while still being Foundry missions.

    Include a search filter for community spotlight missions and perhaps it will encourage other players to use the Foundry, even if just for those missions. This would at least give KDF players a PvE option for leveling.

    If they cant be official, this would certainly be the next best. As long as it solves the actual leveling problem with actual KDF content, then I support it :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Nagus, I like where you're going with this. We need to get creative with our solutions because honestly new KDF stuff comes down to a money issue. Chances are who ever is running Cryptic is always looking for the most bang for the buck.

    Cryptic should just have a foundry contest for KDF missions and the top 3 missions they pick out of the bunch get re-mastered and turned into real missions with real rewards.

    Let the community do 1/2 of the work if they are so short on resources. The contest alone would generate a boost in general missions for the KDF and put them in the spotlight so folks who ignore them can play them.

    Another idea I had to help boost the KDF population was to have one toon slot be KDF only that didn't count toward your quota of toon slots. So any new account got 3 neutral toon slots and 1 KDF only toon slot.

    And then there is my idea for a KDF "bake sale" where a KDF Cstore item has all its funds put toward the development of a KDF specifc feature. We can have a target goal amount and if we raise that much Cryptic promises we get that feature developed.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    definitely agree with this. there are enough good klingon foundry missions. sadly, the "wrapper" mission, doesn't give enough skill points go be practical imo (as much as i appreciate the effort it took to put it together).
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    I'm not sure how complex the First Contact System was but I can imagine several possible uses for KDF (say one mission generator unlocking every ten levels):
    1. Governance:
      Squash rebellions either through words or combat (plug a series of "concerns" into the same generator but ones that rely on species-specific lists, a KDF rebellion might be that they find themselves more suitable to lead a colony than Qo'nos while Gorn might reference their genocide.
    2. House Conflict:
      Allow players to select a House then have various "House" conflicts: from marriages to assassinations to changes of leadership (might work better with the duty officer system)
    3. Personnel and Supply:
      Allow players to enter micro-missions as they come up: from timed transport protection/raid encounters to freeing prisoners to taking some of your own (maybe melee scenarios or ones with environmental hazards)
    The FEDs got the First Contact missions and while they're a little staid, it'd be great to have micro-misisons for KDF that represent a narrower, but more rewarding hybrid between that and existing Exploration tech.
    pr1983 wrote: »
    definitely agree with this. there are enough good klingon foundry missions. sadly, the "wrapper" mission, doesn't give enough skill points go be practical imo (as much as i appreciate the effort it took to put it together).
    I discovered that they added a level-appropriate random item or badge last night. :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    I don't see why they can't use player made quest and turn them into live quest. As long as the creator agrees and doesn't use any names or stories from the movies of shows.

    Some of the subscriber quest are good enough to be made into holodeck quest. I say the sooner the better.

    To me the Feature Episodes are good but they are Federation quest. It doesn't seem right playing them as my Nausicaan tactical.

    When I was did the Defari quest, I got to the part where I was playing doctor. I felt like I should have stabbed them with my D'k tahg and did the heghtay, then gone trough his pockets. The Nausicaan interrogator or drink maker wasn't believable either.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    If it were me in charge, I'd tackle KDF content like so;
    1. Five faction-agnostic Featured Series missions
    2. One KDF-specific mission
    3. Rinse
    4. Repeat

    Faction-neutral content would pile on fast to help take more of the sting out of KDF leveling, KDF-specific content would be churned out regularly. You'd get a new KDF episode every two months, by my estimate. Slow? Hell yes, it's slow. But it's better than the current situation by a long shot, and, at least to this layman, doesn't sound unreasonable.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    A few months ago Stormshade posted a thread asking what were people's favorite Foundry missions. The purpose of this thread was to pick missions for the community spotlight. I say make a new official thread asking people's favorite KDF missions and pick the best of them to actually add to the game as official KDF episodes.

    To be honest, I thought that was the underlying purpose of the Foundry to begin with. What better way to improve the game and reward the players than to incorporate the best Foundry missions into the official game?

    I'd be interested in knowing why Foundry missions can't be "live" content, as well.


    Z
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    zordar wrote: »
    To be honest, I thought that was the underlying purpose of the Foundry to begin with. What better way to improve the game and reward the players than to incorporate the best Foundry missions into the official game?

    I'd be interested in knowing why Foundry missions can't be "live" content, as well.


    Z

    I just mentioned it because in the other thread somebody brought it up. One would think that if the mission were vetted and approved by the dev team that it would be all right. However, it also should no longer be editable by the author anymore once approved; that would leave the door open to abuse. At the very least, if an author changed one of these missions, it should revert to a standard Foundry mission.

    From a licensing and legalities standpoint, I'd be willing to bet that keeping it a Foundry mission but making it a Community Spotlight mission with better rewards would be easier to do.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    How about this?
    • The highest rated KDF Foundry missions get vetted by the devs.
    • The winners get made into a Foundry Featured Series
    • Each mission selected for the weekly series gets its own item rewards
    • These missions get integrated into standard PvE progression.

    Some of the existing Foundry missions are as good as dev offering, especially since you can create binary endings. :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    A little less talk and alot more action please. This is the only idea that is reasonably possible from a development resource perspective, so just do it already so we can get this situation resolved.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    A little less talk and alot more action please. This is the only idea that is reasonably possible from a development resource perspective, so just do it already so we can get this situation resolved.
    Finding an optimal solution (i.e. doesn't take ages) is something worth discussing.

    Considering some 75% of the playerbase is Fed, I suspect that's the one thing preventing them from going full-bore KDF all the time. It's hard to be profitable if 75% of your install-base (less so, since many play both sides), doesn't see anything for months at a time.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Finding an optimal solution (i.e. doesn't take ages) is something worth discussing.

    Considering some 75% of the playerbase is Fed, I suspect that's the one thing preventing them from going full-bore KDF all the time. It's hard to be profitable if 75% of your install-base (less so, since many play both sides), doesn't see anything for months at a time.

    Yeah, I get that. Thats why I'm saying make this idea happen already. Why they havent done this already instead of all the feet dragging is hard to even comprehend.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    I think it's content that's preventing folks from playing Klingon though, I've got a Lt. 8 Klingon whom the only reason I don't play more often is lack of content
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Yeah, I get that. Thats why I'm saying make this idea happen already. Why they havent done this already instead of all the feet dragging is hard to even comprehend.
    Which idea? :)

    That's why there's a discussion: some want the costly, lengthy PvE episodes that I burned through one afternoon on Tribble.

    Me? I'd be content with taking the best Foundry missions by players (Captain-revo's are pretty sweet) and repurposing them as KDF PvE progression. Reward the authors by splattering their name over the credits and giving sweet, unique loot as the mission reward. :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Which idea? :)

    That's why there's a discussion: some want the costly, lengthy PvE episodes that I burned through one afternoon on Tribble.

    Me? I'd be content with taking the best Foundry missions by players (Captain-revo's are pretty sweet) and repurposing them as KDF PvE progression. Reward the authors by splattering their name over the credits and giving sweet, unique loot as the mission reward. :)

    The idea of making Foundry missions actual KDF episodes. Isnt that what this thread is about?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    The idea of making Foundry missions actual KDF episodes. Isnt that what this thread is about?

    You're right. I misread the OP. :o

    I thought it was just about offering ideas to solve the issue.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Lionheart wrote: »
    As noted in another thread, they can't use player-created content as "live" content.

    I'm guessing the same labor laws that prevent them from accepting player submitted ships or story ideas would prevent them from publishing it as their own live content.
    However, the Community spotlight idea could be modified to say those specific Foundry missions would receive standard XP and rewards, while still being Foundry missions.

    Include a search filter for community spotlight missions and perhaps it will encourage other players to use the Foundry, even if just for those missions. This would at least give KDF players a PvE option for leveling.

    This.

    I don't know why Cryptic seems to be dragging its feet with its community spotlight concept. Unless it really is harder then just flaging a mission as "Spotlight" and add an XP reward along with a level appropriated item/mark pickup.

    There are soo many very high quality missions now for both factions that it shouldn't even be a time concern of slogging through mission after mission to find one to spotlight. This could quickly bolster PvE options for both the Klingons and Federation very quickly but it just hasen't happened yet. I really think they dropped the ball on this one, at least the way its been handled so far.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Fenrir1536 wrote: »
    I don't know why Cryptic seems to be dragging its feet with its community spotlight concept. Unless it really is harder then just flaging a mission as "Spotlight" and add an XP reward along with a level appropriated item/mark pickup.

    There are soo many very high quality missions now for both factions that it shouldn't even be a time concern of slogging through mission after mission to find one to spotlight. This could quickly bolster PvE options for both the Klingons and Federation very quickly but it just hasen't happened yet. I really think they dropped the ball on this one, at least the way its been handled so far.
    Especially Klingon side. Despite our reputation as being PvP oriented, I've been more impressed by KDF missions than FED ones.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Would it cost Cryptic less time to sift through all such a mission (even one put forward), check for bugs, perhaps add some unique things like quest items to future proof the mission etc and playtest them and make sure the storyline sits well in the 'KDF theme' - than it would be for them to just make one and know from day one that it will be exactly what they want?

    I think so, but I actually think it would take a very similar amount of time.

    Keep in mind that we make foundry missions using existing resources, and can do so relatively more quickly than what we would expect from Developers (i.e. making new assets for missions like the landed B'Rel in Doomsday).

    Considering there is nothing on the horizon for KDF PVE (apart from patrols with an optional pvp element) I think its about time this idea was entertained in a serious manner.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Especially Klingon side. Despite our reputation as being PvP oriented, I've been more impressed by KDF missions than FED ones.

    In general I would tend to agree, and this only further supports the idea of using this content to help fix this problem.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    I support this idea. Take a look at my post and see if that would work. The author's would have to donate their work and give up any "rights" to it but may get a byline in the final product (original concept by XXXXX, or something similar).


    -Auspice
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Auspice wrote:
    I support this idea. Take a look at my post and see if that would work. The author's would have to donate their work and give up any "rights" to it but may get a byline in the final product (original concept by XXXXX, or something similar).


    -Auspice

    According to the agreements we click to use the Foundry and the game itself, authors already give up all rights :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    nynik wrote:
    Would it cost Cryptic less time to sift through all such a mission (even one put forward), check for bugs, perhaps add some unique things like quest items to future proof the mission etc and playtest them and make sure the storyline sits well in the 'KDF theme' - than it would be for them to just make one and know from day one that it will be exactly what they want?

    I think so, but I actually think it would take a very similar amount of time.

    Keep in mind that we make foundry missions using existing resources, and can do so relatively more quickly than what we would expect from Developers (i.e. making new assets for missions like the landed B'Rel in Doomsday).

    Considering there is nothing on the horizon for KDF PVE (apart from patrols with an optional pvp element) I think its about time this idea was entertained in a serious manner.

    The time to work through the mission may be the same, but, on average, the time required would be less. Further, the time to develop a concept and write a story would be greatly reduced (or non existent even).


    -Auspice
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    I think it´s a great idea, partly because I mentioned something like this in another thread. :)

    Now, we need a Cryptician to tell us if this is possible. :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Yes this would be a great idea.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    *sees thread has been moved to the Community Feedback(aka, things we dont want to see) forum*

    Well I guess we know Cryptic's response to this idea :(
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    I can't find anything to argue with here. I'd love to see this happen as a reasonable solution to the Klingon Problem.

    It seems that everyone agrees with this in concept, I suppose the only question is whether it can be done legally.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    While the idea in and of itself has merit, they are not allowed to use player made content for official in game content. I believe it has to do with compensation for the authors. While episodes in the foundry are player made( means free) they cant include it in game for numerous labor laws.

    At least that is what i have gleamed from various discussions, and seeing as they are located in California, and the states quagmire of labor laws, i can understand it.
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