csquared5 Arc User

Hi---our server only has Chaotic Spirit so far, not Celestial Saint. That means I've only learned 5 of the 10 available skills so far. I also only have 3 types of glyphs to work with so far, the verdant glyphs, the red glyphs, and one argent glyph. So I can't check the golden glyph effects yet. However, I do have an argent glyph, so after maint I'll go check it out.

Comments

  • Gold is tradeable. Any system you can imagine, even if there are limits per character, or per day, or whatever... is abusable. You don't really appreciate the size of coin piles some players have stocked up I think. The underlying issue with gold shortage is players aren't incentivized to turn their real money into in-game…
  • The only delusional one here is you. There is an approximately 0% chance that anybody does it manually when a widely-shared bot permits a perfect life hunter spam without frantically hitting the esc key and hoping you don't lose target, don't lag, or don't suddenly need your left hand properly placed on keyboard to move…
  • Your video is meaningless. The dmg pillar underwater auto-targets you when you've hit it. Cancel-casting life hunter on a target that isn't auto-targeting you is extremely much more difficult. You press esc and if it isn't flawless you'll lost target and that's the end of your run of life hunters.
  • Tideswell has this problem as well.
  • I should point out that if your experience about 'which class is favored in pvp' is mostly influenced by your time spent on PRIVATE servers... then your information is not entirely correct. The majority of private servers seem to have a real love affair with the assassin class. In general, the servers are set up with…
  • Ok I'll bite. 1) gear. (duh) 2) skill (actually also important. I know some very talented, super-geared people, but also a few people who seem to have bubble wrap where their brain cells should be. They don't position themselves well in mass pvp, they panic-use genie unnecessarily, and generally have unexciting and…
  • I don't know what fantasy realm you live in where equally-geared arcanes regularly one shot endgame bms but that ain't PWI bruh. What you are probably imagining is something like Daniii (double-reawakened NP, god-like star chart, and +12 emperor) doing high dmg on regular endgame bms. In no way is this a valid comparison,…
  • Bms haven't always been as strong as they are. If we think of the big cashers wanting to drop big bucks on the game, are they the sort of people content to pick a support class that maybe isn't the easiest to play, or maybe wasn't the strongest at the time? Probably not right? Most of the people dropping the big bucks on…
  • This just hasn't been my experience mate. Rolling waves of bm are devastating. Maybe I understand: if you haven't fought a faction with literally twice the # of bms as yours, maybe you just don't understand their impact. That I can understand---you just haven't seen it yet. Rolling waves of bms is one of the scariest…
  • Only real problem I have is that, uh, like, farming TTR, like all TTs nowadays, is heavily, heavily, heavily biased towards assassin class. Other class need not apply, cept maybe seeker/bm for debuffs. A healer class has very limited utility here; nonessential debuffs, heals that aren't needed (sin dmg + bp is way too much…
    in G17 Armor Comment by csquared5 June 2019
  • Shattering scream could be dangerous to use if it works like you say. While it is great for chasing down a target, it could also be great for LEADING the edgerunner into a cluster of your allies, where he will summarily be slaughtered. I would suggest: use Shattering Scream with GREAT care!
  • When was the last time the forum warrior bms actually did mass pvp? If you have a TW, where your side has like... 1 bm. Yeah that bm is gonna die a lot. But even IF HE DOES die (and he will), a bm always hits above their weight in mass pvp. With proper positioning for their dive in, they cc many people, debuff them, and…
  • I don't see any point in worrying about something which is literally 3 patches in the future still... assuming we are still getting updates (which we have to assume or else this discussion is pointless), its gonna be at least 8-10 months away at the current rate. We were talking about new classes in March and it is nearly…
  • I don't know why BM ever thought they deserved a near perfect stun lock that barely costs chi. Mmmm. Should I ask devs to make my SoG cost 0 chi too?! What do you think of that eh.
  • Maint is 1 hour early... cautiously optimistic that this patch has more than usual going on behind it? No news posts yet but still...
  • I don't give 2 shts about new expansions until I see proof from our GMs that they are actually still working on translating the patches from China. This radio silence from them is pure cancer for this game. Up until this point the game has been getting weaker, but been constantly buoyed up by fresh content served to us…
  • Talk to GMs and pester them to update on what the actual **** they are doing. Are they even working on translating/localizing the patches from China? This radio silence is pure cancer for this game. Even long time loyalists like myself are starting to get really antsy about the lack of communication from PWI. I don't care…
  • On every single server, there was always one faction that got all the momentum and became an unstoppable force. On Dreamweaver (turned Tideswell) it was Calamity. It was only when the game got a bit older and more people caught up to the same gear levels that real rival factions finally arose. As somebody else pointed out,…
  • @Red I disagree with one of your main assertions, that bm 'NEED' damage. NO... I don't think they 'need' damage. What role(s) has a bm always played? Front line tank, ccer, and debuffer. How has bm always dealt good damage in the past to players? Through the good use of a stun lock + applying debuffs to spike damage…
  • Two new classes is a much bigger update than TT 4-1; I wonder if it took longer to translate the update and that would explain why its being delayed vs previous updates. We also haven't seen even a tiny hint of a news post from GMs regarding this, which further makes me think we are still weeks or a couple months away from…
  • No it is a simple matter of diminishing returns. Ok lets compare two situations where two players differ by 1000 spirit and see how higher base spirit for everybody reduces spirit's efficacy. Situation 1: Player A = 0 spirit Player B = 1000 spirit formula: (1000+1000)/(1000+0) = 2000/1000 = 2.00 So: Player B does 2x as…
  • Yeah... that makes a lot of sense. If he was fighting an enemy faction that was equally strong as his own, his faction would be pushed back *unless* he was there at the front line soaking up damage. And in such situation I find it just as improbable as you that it would be plausible to pull off a 3-spark, genie/apoth combo…
  • No... this isn't for the mobile game. "Perfect World 2" as referenced by China is our version of the game, the desktop version. Also, it says 'upgraded engine'. Why would you upgrade an engine for a brand-new game? The mobile game is new and doesn't need any upgrading. Look at the mouse pointer in the video. That isn't…
  • The guy in that video is a good player but he must also have god-tier gear. Notice how barely anybody ever tries to chase him even a little bit. They know he's too well geared to finish off without intense focus I bet.
  • 25% chance for additional spark. So when you get that, you get 1 spark + 20 chi.
  • *Giggle*. Sage db ARE the ones who get 25 (I think) chi per buff use (can't recall just now), with 25% chance for an extra spark. Which practically speaking works out out to 25+(100*0.25) = 25+25 = 50 chi on average each time they use it. The skill has like a 3s cd, with a lowish channel & cast time. On my SAGE db alt, I…
  • Bms stuns are scary but lot easier to avoid than db. Currently db have more ccs than bms and around similar survival. Which isn't quite in line with what the class aught to be as light armor... remember bms don't have multiple teleports, untargets, stealths, and other nonsense dbs have. Bms should be tankier because they…
  • The veno change I consider a downgrade. A slight downgrade but a downgrade. Chi management: If your goal is to get an iw proc, with the new green glyph, you need to reserve 2 sparks. This new iw can be done every 2 minutes. With the old iw, the chance is 20%, the cd is 8s (lets say you can get an ironwood attempt off once…
  • Also... if indeed the db damage reduction buff has been reversed, I think it is very intuitive and it works the way it should have all along. Current situation: db passively tanks anything far away, while simultaneously ccing anything close to him Result. **** HARD TO KILL DBS---tanky beyond belief! Db can only be taken…
  • Provided you have some clever people who are used to multi-clienting, trial 4 can be done with 4 people total. Whaaaat you say. Yuh man. I haven't seen it done before, but I've done the 1/4th part of it before as proof of concept. I'll explain how its done, then explain less hardcore versions up until the way it is…