Comments
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A Jew-star-type thing. Red and black. 2%
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I'm just saying, you're throwing in random things that you don't originally intend to test.
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Usually, if you have Chill of the Deep at all, you're better off skill spamming because of the decreased attack speed. I'm simply saying adding a variable in your experiment (Originally Puncture Wound versus no Puncture Wound, changed to Puncture Wound + Chill of the Deep versus no Puncture Wound) makes it, well...…
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Why would you Puncture Wound with Chill of the Deep and not skill spam afterwards? Level 1 Chill of the Deep, even. |:
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At every 10th level starting from level 9, you'll have these quests that appear in your quest log. They're brown/orange colored and are titled Spiritual Cultivation quests. If you finish them, your Cultivation level goes up and you can get the skills.