Comments
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Thxs for all the help. This is how I ended up: 1. better ping at HL 2. More convenient event times/TW at LC 3. Found more PvP activity at LC (after 2 days of checking it out with a char on both servers) The only thing that bothers me is the in game ping meter. Is it really accurate? I think its totally bugged, I mean one…
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Totally clueless now with the events as I don't know their time. East Coast server time is for example 3:40 PM and my time would be 12:40 AM, West Coast server time at 3:40 PM would be 12:40 PM. I prefer to have events at night, so what server would give me around that time events?
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The event times is true, however, Idk the event times, since I'd rather have the events at 10-11 PM than 6-9PM. Only late night I am free, so is there any thread that says the event times or can you guys point me the times events start on east and west coast servers? Like i said, times like 6 to 9 PM are not convenient,…
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That's what happens when you judge the book by its cover. I joined the game on October 2009, before any of this QQ **** began and the TB were introduced, I made this char 2 weeks ago. I had a wiz in HL lvl95, not the best thing, i left him like 8 months ago, he had crappy gear +6 armor and +7 weap r8. Sins were an easy…
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Now that's a real response. So there are tags correlated with the character that would take a long time to strip down and could potentially be used for abuse. But, we (or at least I) never said server transfer should be free. It could carry a potentially expensive price. There are people already that spend hundreds, so…
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Wait so u actually wanna boost their performance in mass PvP? You must be kidding right? If they are gonna keep being OP in 1 vs 1, then let them suck at mass PvP. And that'll be their flaw. And yes removing the spark that shadow escape gives (was it shadow escape?) would be good, i mean its a skill that allows u to escape…
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This is still going on? Anyways, I don't care. In fact I like the challenge, and ofc, I played a sin, but left it. Only reason I'd play one is for farming. Yes they can stunlock forever, they have high *** dps and can solo group instances. Many MMOs have OP classes, not big news. All of these skills are 1 vs 1, which they…
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Bump Me needz helpzb:surrender
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Transfering chars is a win win easy profit for PWE, I can't believe they haven't used it, it is after all another way for them to get money. It will make almost everybody happy, and many mmos have it. I don't see why this can't have it, you guys seem to avoid implementing all that would make this community happy. And I…
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No, they were including the current US servers as well.
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And let me tell you something, stop bumping every single thread flooding them telling them to go to your thread. I already posted there.
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The gap between casual players, f2p and CS is one of the biggest issues. There's no need for new server, or p2p, they need to change the way the boutique impacts the game.Someone with a big wallet can come and lvl to 105 get refinements and r9 have 1/4 of a brain, faceroll and win. Someone who might not have such a big…
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@GhostDuck Yeah, I get what you are saying now. However, those "tons" of people are mostly in forums and some if not most have already quit or are not almost active. The population is less than years ago, and it is in part due to numerous faults of the game, but it is also in part the fact that PWI is not new and shiny,…
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GhostDuck, to compare statistics and have an idea, you HAVE to take things literally such as the influx of new ppl vs the ones leaving. The fact that there are less people joining than before can be because of more reasons, this game is not fresh anymore, you can't compare a shiny new game where lots of peeps join (despite…
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I would never step on a PvE server. You can call PvP in this game a joke, unbalanced, w.e, it is fun. Specially because in a PvP server you have the obstacle or hardship of any high level appearing and pawning you, ofc if you are smart you won't loose anything. I'm a fan of playing games the hard way, I don't like easy…
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Yea you are right. However, much of the ppl I saw were either ppl checking the server out, or just random ppl with names such as "asdasd" or "bbxcbbb" that log in for who knows what reason. But yea it was funny, in both servers everyone or most ppl were speaking english. Oh well, I'll stick to one server, and ofc, PvP…
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We all know that, but this is supposed to be international. There are neutral times between US and EU where both can normally attend TW and events. But guess what? more servers, less peeps per server. I don't see how that can be at all beneficial.
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They should change the events/tw time, not make tons of new servers unless they specifically want to attract players from those places. The more servers there are, the less people per server, which is going to give it a ghosty feeling. This is PW INTERNATIONAL, there should be a neutral time for events/tw and not separate…
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Hehe, that's true also. F2P games are rarely "free", company has to make money somehow. And apparently, despite complaints, PWE is making money. Anyways, I did scan the starting areas, and saw a healthy number of new players. I played a good couple of F2P MMORPG, and they are all about the same. Free to play, with a big…
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Take a trip around all or most servers. I checked 4 servers 1 week ago, starting areas(not towns since some towns have couple of medium-high lvl) were in this order average counting all 5: 16, 8, 19, 9. The issue would be to count how many leave and how many join. It isn't like 30 ppl quit per day and only 10 come in. That…
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It is a possibility. However, it is more likely new EU players will go there, and just a small amount of EU players in these servers move there, and IMO I bet all the high levels would not pay/level all the way there again. One thing to note is, all the people wanting EU players to move to the servers, u have to see it…
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You do know PWE does not always make the right choices right? With lots of servers comes less player per server. I cited as example Jade Dynasty, each server has 15 realms, so the actual playerbase is divided by 15, how populated does each realm feel? Ghostly. Putting more reasonable event times would do better. Few are…
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I didn't mean it like that. Of course time comes for every game to die, very few last that much. PWI is not old anyways, if PWI was old I can take out a list of other thousand games with the same functionality and similar graphics. But yea i get what u say and I agree 100%. EDIT: By the way I'm the OP but for some weird…