Flaunt - Dreamweaver Arc User

Comments

  • Would you go after a ball that's being kicked around by a fish?
  • Don't listen to her in the slightest. If she can two hit in White Voodoo, it practically means she can overkill every mob her level in Black Voodoo. Psychics are based around killing something before they kill you. In the lower levels especially, you should be able to kill 90% of mobs before they get an hit on you. So by…
  • For me it all depends on your playing style. In general, you should be able to kill every physical mob before it gets to you exluding physical range. On top of that, you have crowd control skills and other skills which can get you out of sticky situations. After lvel 60, the majority of the mobs feel like they become…
  • It's in the colours section. Click colours, Hair colour, and drag the cursor to the right side of the colour swatch, that's where the red section is.
  • I got a 5million excitement card on my first ever run yesterday. I couldn't believe it! I didn't make it to the end though. I picked up a bomb and then ended up in the last robber card room. But I can't complain!
  • I've been in this situation before. I rolled as a Psychic, and my friend an Archer. I can honestly say, it's a fantastic duo. We've been doing it from level 20-70, If you intend to quest together frequently, it's a perfect team combination. Almost nothing can get to you before you kill it. If something goes wrong you both…
  • I love how I wake up as soon as the maintenance starts every single time, bad timing much D:
  • That's one option, however me and my friend are both quite squishy, so it would mean pulling in a third player. We frequently do the tight mobs technique on groups of about 3 at best. Like I said earlier, if there's no one off decent spot, don't worry about it too much, we were just curious :)